Added patch to align texture dimensions to block size for compressed textures.

This commit is contained in:
Sebastian Lackner
2014-11-07 14:19:10 +01:00
parent 1ec6f34853
commit 1aa8b412df
4 changed files with 74 additions and 0 deletions

View File

@@ -30,6 +30,7 @@ PATCHLIST := \
d3dx9_36-DXTn.ok \
d3dx9_36-Filter_Warnings.ok \
d3dx9_36-GetShaderSemantics.ok \
d3dx9_36-Texture_Align.ok \
d3dx9_36-UpdateSkinnedMesh.ok \
dbghelp-KdHelp.ok \
dsound-Fast_Mixer.ok \
@@ -376,6 +377,21 @@ d3dx9_36-GetShaderSemantics.ok:
echo '+ { "d3dx9_36-GetShaderSemantics", "Christian Costa", "Implement D3DXGetShaderInputSemantics." },'; \
) > d3dx9_36-GetShaderSemantics.ok
# Patchset d3dx9_36-Texture_Align
# |
# | Included patches:
# | * Align texture dimensions to block size for compressed textures. [by Christian Costa]
# |
# | Modified files:
# | * dlls/d3dx9_36/tests/texture.c, dlls/d3dx9_36/texture.c
# |
.INTERMEDIATE: d3dx9_36-Texture_Align.ok
d3dx9_36-Texture_Align.ok:
$(call APPLY_FILE,d3dx9_36-Texture_Align/0001-d3dx9_36-Align-texture-dimensions-to-block-size-for-.patch)
@( \
echo '+ { "d3dx9_36-Texture_Align", "Christian Costa", "Align texture dimensions to block size for compressed textures." },'; \
) > d3dx9_36-Texture_Align.ok
# Patchset d3dx9_36-UpdateSkinnedMesh
# |
# | Included patches: