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Added patch to align texture dimensions to block size for compressed textures.
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@@ -30,6 +30,7 @@ PATCHLIST := \
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d3dx9_36-DXTn.ok \
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d3dx9_36-Filter_Warnings.ok \
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d3dx9_36-GetShaderSemantics.ok \
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d3dx9_36-Texture_Align.ok \
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d3dx9_36-UpdateSkinnedMesh.ok \
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dbghelp-KdHelp.ok \
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dsound-Fast_Mixer.ok \
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@@ -376,6 +377,21 @@ d3dx9_36-GetShaderSemantics.ok:
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echo '+ { "d3dx9_36-GetShaderSemantics", "Christian Costa", "Implement D3DXGetShaderInputSemantics." },'; \
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) > d3dx9_36-GetShaderSemantics.ok
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# Patchset d3dx9_36-Texture_Align
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# |
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# | Included patches:
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# | * Align texture dimensions to block size for compressed textures. [by Christian Costa]
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# |
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# | Modified files:
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# | * dlls/d3dx9_36/tests/texture.c, dlls/d3dx9_36/texture.c
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# |
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.INTERMEDIATE: d3dx9_36-Texture_Align.ok
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d3dx9_36-Texture_Align.ok:
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$(call APPLY_FILE,d3dx9_36-Texture_Align/0001-d3dx9_36-Align-texture-dimensions-to-block-size-for-.patch)
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@( \
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echo '+ { "d3dx9_36-Texture_Align", "Christian Costa", "Align texture dimensions to block size for compressed textures." },'; \
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) > d3dx9_36-Texture_Align.ok
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# Patchset d3dx9_36-UpdateSkinnedMesh
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# |
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# | Included patches:
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