Added patch to implement D3DXGetShaderOutputSemantics.

This commit is contained in:
Sebastian Lackner
2015-02-10 21:16:32 +01:00
parent 5188eda906
commit 16f0d70b79
5 changed files with 88 additions and 1 deletions

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@@ -38,10 +38,11 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
===================================
**Bugfixes and features included in the next upcoming release [2]:**
**Bugfixes and features included in the next upcoming release [3]:**
* Avoid race-conditions in NtReadFile() operations with write watches.
* Avoid race-conditions with write watches in WS2_async_accept.
* Implement D3DXGetShaderOutputSemantics
**Bugs fixed in Wine Staging 1.7.36 [167]:**