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Added patch to implement D3DXGetShaderOutputSemantics.
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@@ -38,10 +38,11 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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===================================
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**Bugfixes and features included in the next upcoming release [2]:**
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**Bugfixes and features included in the next upcoming release [3]:**
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* Avoid race-conditions in NtReadFile() operations with write watches.
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* Avoid race-conditions with write watches in WS2_async_accept.
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* Implement D3DXGetShaderOutputSemantics
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**Bugs fixed in Wine Staging 1.7.36 [167]:**
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