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Rebase against 66c7b37a9819195d40f5ab053268548c4370fb06.
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@@ -1321,7 +1321,7 @@ diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
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wined3d_cs_init_object(resource->device->cs, wined3d_shader_resource_view_cs_init, view);
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return WINED3D_OK;
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@@ -945,6 +952,10 @@ static void wined3d_unordered_access_view_cs_init(void *object)
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@@ -946,6 +953,10 @@ static void wined3d_unordered_access_view_cs_init(void *object)
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desc, texture, view->format);
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}
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}
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@@ -1332,7 +1332,7 @@ diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
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}
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static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_access_view *view,
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@@ -964,6 +975,9 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces
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@@ -965,6 +976,9 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces
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wined3d_resource_incref(view->resource = resource);
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@@ -1360,7 +1360,7 @@ diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
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diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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--- a/dlls/wined3d/wined3d_private.h
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+++ b/dlls/wined3d/wined3d_private.h
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@@ -2657,6 +2657,16 @@ struct wined3d_state
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@@ -2666,6 +2666,16 @@ struct wined3d_state
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struct wined3d_rasterizer_state *rasterizer_state;
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};
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@@ -1377,7 +1377,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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#define WINED3D_UNMAPPED_STAGE ~0u
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/* Multithreaded flag. Removed from the public header to signal that
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@@ -2768,6 +2778,12 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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@@ -2777,6 +2787,12 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
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@@ -1390,7 +1390,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
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{
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@@ -2954,7 +2970,11 @@ struct wined3d_texture
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@@ -2963,7 +2979,11 @@ struct wined3d_texture
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unsigned int map_count;
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DWORD locations;
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@@ -1402,7 +1402,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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} sub_resources[1];
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};
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@@ -3262,7 +3282,12 @@ struct wined3d_cs_queue
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@@ -3271,7 +3291,12 @@ struct wined3d_cs_queue
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struct wined3d_cs_ops
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{
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@@ -1415,7 +1415,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void (*submit)(struct wined3d_cs *cs);
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void (*finish)(struct wined3d_cs *cs);
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void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
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@@ -3279,7 +3304,13 @@ struct wined3d_cs
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@@ -3288,7 +3313,13 @@ struct wined3d_cs
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HANDLE thread;
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DWORD thread_id;
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@@ -1429,7 +1429,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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size_t data_size, start, end;
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void *data;
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struct list query_poll_list;
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@@ -3362,6 +3393,9 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
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@@ -3371,6 +3402,9 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
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void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
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struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
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void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
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