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Removed several patches (accepted upstream).
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@@ -72,7 +72,7 @@ Included bug fixes and improvements
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* Basic handling of write watches triggered while we're on the signal stack.
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* Basic support for CUDA
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* Black & White needs DXTn software decoding support ([Wine Bug #14939](https://bugs.winehq.org/show_bug.cgi?id=14939))
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* Call DriverUnload function when unloading a device driver.
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* ~~Call DriverUnload function when unloading a device driver.~~
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* Child of Light expects FindConnectionPoint to succeed and increase the refcount ([Wine Bug #36408](https://bugs.winehq.org/show_bug.cgi?id=36408))
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* CreateProcess does not prioritize the working directory over the system search path ([Wine Bug #23934](https://bugs.winehq.org/show_bug.cgi?id=23934))
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* D3DCompileShader should filter specific warning messages ([Wine Bug #33770](https://bugs.winehq.org/show_bug.cgi?id=33770))
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@@ -221,5 +221,5 @@ Included bug fixes and improvements
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* eRacer Demo doesn't correctly display text ([Wine Bug #29598](https://bugs.winehq.org/show_bug.cgi?id=29598))
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* ntdll is missing WinSqm[Start|End]Session implementation ([Wine Bug #31971](https://bugs.winehq.org/show_bug.cgi?id=31971))
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* wglDescribePixelFormat should return max index for NULL descriptor ([Wine Bug #6176](https://bugs.winehq.org/show_bug.cgi?id=6176))
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* wininet should allow Accept-Encoding header for HTTP/1.0 ([Wine Bug #37046](https://bugs.winehq.org/show_bug.cgi?id=37046))
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* ~~wininet should allow Accept-Encoding header for HTTP/1.0~~ ([Wine Bug #37046](https://bugs.winehq.org/show_bug.cgi?id=37046))
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