diff --git a/patches/wined3d-Indexed_Vertex_Blending/0002-wined3d-Implement-hardware-indexed-vertex-blending-w.patch b/patches/wined3d-Indexed_Vertex_Blending/0002-wined3d-Implement-hardware-indexed-vertex-blending-w.patch index 1eb5042a..c26eecfe 100644 --- a/patches/wined3d-Indexed_Vertex_Blending/0002-wined3d-Implement-hardware-indexed-vertex-blending-w.patch +++ b/patches/wined3d-Indexed_Vertex_Blending/0002-wined3d-Implement-hardware-indexed-vertex-blending-w.patch @@ -192,8 +192,8 @@ index 2c40b2d9838..7c20934ad40 100644 DWORD texgen[MAX_TEXTURES]; }; -@@ -4299,6 +4301,20 @@ static inline void *wined3d_calloc(SIZE_T count, SIZE_T size) - return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, count * size); +@@ -4298,6 +4348,20 @@ static inline BOOL wined3d_format_is_typeless(const struct wined3d_format *forma + return format->id == format->typeless_id && format->id != WINED3DFMT_UNKNOWN; } +static inline BOOL use_indexed_vertex_blending(const struct wined3d_state *state, const struct wined3d_stream_info *si)