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Replace strict draw ordering patch with a different approach.
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@@ -1,34 +0,0 @@
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From 34551d5eb1b88021766cafcb9046d1e76a2b3bf8 Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Mon, 13 Jan 2014 23:37:02 +0100
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Subject: wined3d: Allow to set strictDrawOrdering via environment variable
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---
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dlls/wined3d/wined3d_main.c | 4 ++++
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1 file changed, 4 insertions(+)
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diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
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index a0ecfa7..fa89700 100644
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--- a/dlls/wined3d/wined3d_main.c
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+++ b/dlls/wined3d/wined3d_main.c
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@@ -140,6 +140,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
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HKEY appkey = 0;
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DWORD len, tmpvalue;
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WNDCLASSA wc;
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+ const char *env;
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wined3d_context_tls_idx = TlsAlloc();
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if (wined3d_context_tls_idx == TLS_OUT_OF_INDEXES)
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@@ -309,6 +310,9 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
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if (appkey) RegCloseKey( appkey );
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if (hkey) RegCloseKey( hkey );
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+ if ((env = getenv("WINE_STRICT_DRAW_ORDERING")))
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+ wined3d_settings.strict_draw_ordering = atoi(env);
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+
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return TRUE;
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}
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--
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1.7.9.5
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@@ -0,0 +1,40 @@
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From 46663b2c660db111ba9a208929cec841caa9308a Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Tue, 27 May 2014 02:53:05 +0200
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Subject: wined3d: allow changing strict drawing through an exported function
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---
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dlls/wined3d/wined3d.spec | 2 ++
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dlls/wined3d/wined3d_main.c | 5 +++++
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2 files changed, 7 insertions(+)
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diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
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index f1a45dd..7ee0914 100644
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--- a/dlls/wined3d/wined3d.spec
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+++ b/dlls/wined3d/wined3d.spec
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@@ -277,3 +277,5 @@
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@ cdecl wined3d_volume_preload(ptr)
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@ cdecl wined3d_volume_set_priority(ptr long)
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@ cdecl wined3d_volume_unmap(ptr)
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+
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+@ cdecl wined3d_strictdrawing_set(long)
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\ No newline at end of file
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diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
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index e2a7f3f..c160ae0 100644
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--- a/dlls/wined3d/wined3d_main.c
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+++ b/dlls/wined3d/wined3d_main.c
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@@ -509,6 +509,11 @@ void wined3d_unregister_window(HWND window)
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wined3d_wndproc_mutex_unlock();
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}
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+void wined3d_strictdrawing_set(int value)
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+{
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+ wined3d_settings.strict_draw_ordering = value;
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+}
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+
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/* At process attach */
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BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
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{
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--
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1.8.3.2
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@@ -1,4 +0,0 @@
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Revision: 1
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Author: Sebastian Lackner
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Title: Allow to set wined3d strictDrawOrdering via environment variable.
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@@ -0,0 +1,3 @@
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Revision: 1
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Author: Michael Müller
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Title: Allow changing strict draw ordering through an exported function.
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