wine-staging/patches/wined3d-1DTextures/0015-wined3d-Allow-creation-of-1d-shader-views.patch

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From 197303cb41da9b38d1bedf246cab991d8db9389c Mon Sep 17 00:00:00 2001
2016-08-31 08:42:50 -07:00
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 25 Aug 2016 19:26:07 +0200
Subject: [PATCH] wined3d: Allow creation of 1d shader views.
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---
dlls/wined3d/view.c | 5 +++++
1 file changed, 5 insertions(+)
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diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index 05167f4..1eebce6 100644
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--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -48,6 +48,11 @@ static GLenum get_texture_view_target(const struct wined3d_gl_info *gl_info,
{GL_TEXTURE_RECTANGLE, 0, GL_TEXTURE_RECTANGLE},
{GL_TEXTURE_3D, 0, GL_TEXTURE_3D},
+ {GL_TEXTURE_1D, 0, GL_TEXTURE_1D},
+ {GL_TEXTURE_1D, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_1D_ARRAY},
+ {GL_TEXTURE_1D_ARRAY, 0, GL_TEXTURE_1D},
+ {GL_TEXTURE_1D_ARRAY, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_1D_ARRAY},
+
{GL_TEXTURE_2D, 0, GL_TEXTURE_2D},
{GL_TEXTURE_2D, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_ARRAY},
{GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_2D},
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--
1.9.1
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