wine-staging/patches/dsound-EAX/0009-dsound-Add-EAX-init-and-free-stubs.patch

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From 5b3eccbf7a66a21dbb38d4115f01389102775116 Mon Sep 17 00:00:00 2001
From: Mark Harmstone <mark@harmstone.com>
Date: Fri, 27 Mar 2015 20:58:37 +0000
Subject: [PATCH 09/18] dsound: Add EAX init and free stubs.
MIME-Version: 1.0
Content-Type: multipart/mixed; boundary="------------2.0.5"
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--------------2.0.5
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---
dlls/dsound/buffer.c | 6 ++++++
dlls/dsound/dsound_private.h | 2 ++
dlls/dsound/eax.c | 30 +++++++++++++++++++++++++++++-
dlls/dsound/mixer.c | 2 +-
4 files changed, 38 insertions(+), 2 deletions(-)
--------------2.0.5
Content-Type: text/x-patch; name="0009-dsound-Add-EAX-init-and-free-stubs.patch"
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Content-Disposition: attachment; filename="0009-dsound-Add-EAX-init-and-free-stubs.patch"
diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c
index 9ebf213..a62ca40 100644
--- a/dlls/dsound/buffer.c
+++ b/dlls/dsound/buffer.c
@@ -1133,6 +1133,10 @@ HRESULT IDirectSoundBufferImpl_Create(
HeapFree(GetProcessHeap(),0,dsb);
dsb = NULL;
}
+
+ if (dsb->device->eax.using_eax) {
+ init_eax_buffer(dsb);
+ }
}
IDirectSoundBuffer8_AddRef(&dsb->IDirectSoundBuffer8_iface);
@@ -1172,6 +1176,8 @@ void secondarybuffer_destroy(IDirectSoundBufferImpl *This)
HeapFree(GetProcessHeap(), 0, This->filters);
}
+ free_eax_buffer(This);
+
HeapFree(GetProcessHeap(), 0, This);
TRACE("(%p) released\n", This);
diff --git a/dlls/dsound/dsound_private.h b/dlls/dsound/dsound_private.h
index 0aef20f..e041526 100644
--- a/dlls/dsound/dsound_private.h
+++ b/dlls/dsound/dsound_private.h
@@ -242,6 +242,8 @@ HRESULT WINAPI EAX_Get(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
HRESULT WINAPI EAX_Set(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
ULONG dwPropID, void *pInstanceData, ULONG cbInstanceData, void *pPropData,
ULONG cbPropData) DECLSPEC_HIDDEN;
+void free_eax_buffer(IDirectSoundBufferImpl* dsb) DECLSPEC_HIDDEN;
+void init_eax_buffer(IDirectSoundBufferImpl* dsb) DECLSPEC_HIDDEN;
/* mixer.c */
void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len) DECLSPEC_HIDDEN;
diff --git a/dlls/dsound/eax.c b/dlls/dsound/eax.c
index 56a76f6..f0c17ff 100644
--- a/dlls/dsound/eax.c
+++ b/dlls/dsound/eax.c
@@ -91,20 +91,48 @@ static const EFXEAXREVERBPROPERTIES efx_presets[] = {
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } /* psychotic */
};
-static BOOL ReverbDeviceUpdate(DirectSoundDevice *dev)
+static void ReverbUpdate(IDirectSoundBufferImpl* dsb)
{
/* stub */
+}
+
+static BOOL ReverbDeviceUpdate(DirectSoundDevice *dev)
+{
+ int i;
+
+ for (i = 0; i < dev->nrofbuffers; i++) {
+ ReverbUpdate(dev->buffers[i]);
+ }
+
return TRUE;
}
+void init_eax_buffer(IDirectSoundBufferImpl* dsb)
+{
+ ReverbUpdate(dsb);
+
+ DSOUND_RefreshCPFieldsProc(dsb);
+}
+
static void init_eax(DirectSoundDevice *dev)
{
+ int i;
+
dev->eax.using_eax = TRUE;
dev->eax.environment = presets[0].environment;
dev->eax.volume = presets[0].fVolume;
dev->eax.damping = presets[0].fDamping;
memcpy(&dev->eax.eax_props, &efx_presets[0], sizeof(dev->eax.eax_props));
dev->eax.eax_props.flDecayTime = presets[0].fDecayTime_sec;
+
+ for (i = 0; i < dev->nrofbuffers; i++) {
+ init_eax_buffer(dev->buffers[i]);
+ }
+}
+
+void free_eax_buffer(IDirectSoundBufferImpl* dsb)
+{
+ /* stub */
}
HRESULT WINAPI EAX_Get(IDirectSoundBufferImpl *buf, REFGUID guidPropSet,
diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
index 7327b5f..da5a174 100644
--- a/dlls/dsound/mixer.c
+++ b/dlls/dsound/mixer.c
@@ -94,7 +94,7 @@ void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan)
void DSOUND_RefreshCPFieldsProc(IDirectSoundBufferImpl *dsb)
{
- BOOL using_filters = dsb->num_filters > 0;
+ BOOL using_filters = dsb->num_filters > 0 || dsb->device->eax.using_eax;
if (dsb->freqAdjustNum == dsb->freqAdjustDen)
dsb->cp_fields_proc = using_filters ? cp_fields_noresample_dsp : cp_fields_noresample;
--------------2.0.5--