mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
454 lines
15 KiB
Diff
454 lines
15 KiB
Diff
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From 9dc913d2ae5fca9a46acc67d896cf317389f7d97 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 25 Aug 2016 19:41:15 +0200
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Subject: d3d11: Add stub ID3D11Texture2D and ID3D10Texture2D interfaces.
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---
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dlls/d3d11/d3d11_private.h | 21 +++
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dlls/d3d11/device.c | 36 ++++-
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dlls/d3d11/texture.c | 340 +++++++++++++++++++++++++++++++++++++++++++++
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3 files changed, 393 insertions(+), 4 deletions(-)
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diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
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index 4af0faa..6bd7282 100644
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--- a/dlls/d3d11/d3d11_private.h
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+++ b/dlls/d3d11/d3d11_private.h
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@@ -104,6 +104,27 @@ void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
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HRESULT parse_dxbc(const char *data, SIZE_T data_size,
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HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx) DECLSPEC_HIDDEN;
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+/* ID3D11Texture1D, ID3D10Texture1D */
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+struct d3d_texture1d
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+{
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+ ID3D11Texture1D ID3D11Texture1D_iface;
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+ ID3D10Texture1D ID3D10Texture1D_iface;
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+ LONG refcount;
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+
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+ D3D11_TEXTURE1D_DESC desc;
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+ ID3D11Device *device;
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+};
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+
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+static inline struct d3d_texture1d *impl_from_ID3D10Texture1D(ID3D10Texture1D *iface)
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+{
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+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D10Texture1D_iface);
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+}
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+
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+HRESULT d3d_texture1d_create(struct d3d_device *device, const D3D11_TEXTURE1D_DESC *desc,
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+ const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture1d **texture) DECLSPEC_HIDDEN;
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+struct d3d_texture1d *unsafe_impl_from_ID3D11Texture1D(ID3D11Texture1D *iface) DECLSPEC_HIDDEN;
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+struct d3d_texture1d *unsafe_impl_from_ID3D10Texture1D(ID3D10Texture1D *iface) DECLSPEC_HIDDEN;
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+
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/* ID3D11Texture2D, ID3D10Texture2D */
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struct d3d_texture2d
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{
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diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
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index 9a42c8b..8c2aab6 100644
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--- a/dlls/d3d11/device.c
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+++ b/dlls/d3d11/device.c
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@@ -2106,9 +2106,18 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBuffer(ID3D11Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d11_device_CreateTexture1D(ID3D11Device *iface,
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const D3D11_TEXTURE1D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data, ID3D11Texture1D **texture)
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{
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- FIXME("iface %p, desc %p, data %p, texture %p stub!\n", iface, desc, data, texture);
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+ struct d3d_device *device = impl_from_ID3D11Device(iface);
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+ struct d3d_texture1d *object;
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+ HRESULT hr;
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- return E_NOTIMPL;
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+ TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture);
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+
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+ if (FAILED(hr = d3d_texture1d_create(device, desc, data, &object)))
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+ return hr;
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+
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+ *texture = &object->ID3D11Texture1D_iface;
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+
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+ return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d11_device_CreateTexture2D(ID3D11Device *iface,
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@@ -4436,9 +4445,28 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface,
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture1D(ID3D10Device1 *iface,
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const D3D10_TEXTURE1D_DESC *desc, const D3D10_SUBRESOURCE_DATA *data, ID3D10Texture1D **texture)
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{
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- FIXME("iface %p, desc %p, data %p, texture %p stub!\n", iface, desc, data, texture);
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+ struct d3d_device *device = impl_from_ID3D10Device(iface);
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+ D3D11_TEXTURE1D_DESC d3d11_desc;
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+ struct d3d_texture1d *object;
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+ HRESULT hr;
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- return E_NOTIMPL;
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+ TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture);
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+
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+ d3d11_desc.Width = desc->Width;
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+ d3d11_desc.MipLevels = desc->MipLevels;
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+ d3d11_desc.ArraySize = desc->ArraySize;
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+ d3d11_desc.Format = desc->Format;
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+ d3d11_desc.Usage = d3d11_usage_from_d3d10_usage(desc->Usage);
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+ d3d11_desc.BindFlags = d3d11_bind_flags_from_d3d10_bind_flags(desc->BindFlags);
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+ d3d11_desc.CPUAccessFlags = d3d11_cpu_access_flags_from_d3d10_cpu_access_flags(desc->CPUAccessFlags);
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+ d3d11_desc.MiscFlags = d3d11_resource_misc_flags_from_d3d10_resource_misc_flags(desc->MiscFlags);
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+
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+ if (FAILED(hr = d3d_texture1d_create(device, &d3d11_desc, (const D3D11_SUBRESOURCE_DATA *)data, &object)))
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+ return hr;
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+
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+ *texture = &object->ID3D10Texture1D_iface;
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+
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+ return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device1 *iface,
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diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
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index d7b2af1..d201b23 100644
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--- a/dlls/d3d11/texture.c
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+++ b/dlls/d3d11/texture.c
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@@ -25,6 +25,346 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
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+
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+/* ID3D11Texture1D methods */
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+
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+static inline struct d3d_texture1d *impl_from_ID3D11Texture1D(ID3D11Texture1D *iface)
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+{
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+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D11Texture1D_iface);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_QueryInterface(ID3D11Texture1D *iface, REFIID riid, void **object)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+
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+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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+
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+ if (IsEqualGUID(riid, &IID_ID3D11Texture1D)
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+ || IsEqualGUID(riid, &IID_ID3D11Resource)
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+ || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
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+ || IsEqualGUID(riid, &IID_IUnknown))
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+ {
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+ *object = &texture->ID3D11Texture1D_iface;
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+ IUnknown_AddRef((IUnknown *)*object);
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+ return S_OK;
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+ }
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+ else if (IsEqualGUID(riid, &IID_ID3D10Texture1D)
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+ || IsEqualGUID(riid, &IID_ID3D10Resource)
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+ || IsEqualGUID(riid, &IID_ID3D10DeviceChild))
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+ {
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+ *object = &texture->ID3D10Texture1D_iface;
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+ IUnknown_AddRef((IUnknown *)*object);
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+ return S_OK;
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+ }
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+
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+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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+
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+ *object = NULL;
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+ return E_NOINTERFACE;
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d11_texture1d_AddRef(ID3D11Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+ ULONG refcount = InterlockedIncrement(&texture->refcount);
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+
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+ TRACE("%p increasing refcount to %u.\n", texture, refcount);
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+
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+ if (refcount == 1)
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+ {
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+ ID3D11Device_AddRef(texture->device);
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+ }
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+
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+ return refcount;
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d11_texture1d_Release(ID3D11Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+ ULONG refcount = InterlockedDecrement(&texture->refcount);
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+
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+ TRACE("%p decreasing refcount to %u.\n", texture, refcount);
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+
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+ if (!refcount)
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+ {
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+ ID3D11Device *device = texture->device;
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+
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+ /* Release the device last, it may cause the wined3d device to be
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+ * destroyed. */
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+ ID3D11Device_Release(device);
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+ }
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+
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+ return refcount;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_GetDevice(ID3D11Texture1D *iface, ID3D11Device **device)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+
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+ TRACE("iface %p, device %p.\n", iface, device);
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+
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+ *device = texture->device;
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+ ID3D11Device_AddRef(*device);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_GetPrivateData(ID3D11Texture1D *iface,
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+ REFGUID guid, UINT *data_size, void *data)
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+{
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+ FIXME("iface %p, guid %s, data_size %p, data %p: stub.\n", iface, debugstr_guid(guid), data_size, data);
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+
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+ return E_FAIL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateData(ID3D11Texture1D *iface,
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+ REFGUID guid, UINT data_size, const void *data)
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+{
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+ FIXME("iface %p, guid %s, data_size %u, data %p: stub.\n", iface, debugstr_guid(guid), data_size, data);
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+
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+ return E_FAIL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateDataInterface(ID3D11Texture1D *iface,
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+ REFGUID guid, const IUnknown *data)
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+{
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+ FIXME("iface %p, guid %s, data %p: stub.\n", iface, debugstr_guid(guid), data);
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+
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+ return E_FAIL;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_GetType(ID3D11Texture1D *iface,
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+ D3D11_RESOURCE_DIMENSION *resource_dimension)
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+{
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+ TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
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+
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+ *resource_dimension = D3D11_RESOURCE_DIMENSION_TEXTURE1D;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_SetEvictionPriority(ID3D11Texture1D *iface, UINT eviction_priority)
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+{
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+ FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority);
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+}
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+
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+static UINT STDMETHODCALLTYPE d3d11_texture1d_GetEvictionPriority(ID3D11Texture1D *iface)
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+{
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+ FIXME("iface %p stub!\n", iface);
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+
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+ return 0;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_GetDesc(ID3D11Texture1D *iface, D3D11_TEXTURE1D_DESC *desc)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+
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+ FIXME("iface %p, desc %p: semi-stub.\n", iface, desc);
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+
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+ *desc = texture->desc;
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+}
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+
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+static const struct ID3D11Texture1DVtbl d3d11_texture1d_vtbl =
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+{
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+ /* IUnknown methods */
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+ d3d11_texture1d_QueryInterface,
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+ d3d11_texture1d_AddRef,
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+ d3d11_texture1d_Release,
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+ /* ID3D11DeviceChild methods */
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+ d3d11_texture1d_GetDevice,
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+ d3d11_texture1d_GetPrivateData,
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+ d3d11_texture1d_SetPrivateData,
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+ d3d11_texture1d_SetPrivateDataInterface,
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+ /* ID3D11Resource methods */
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+ d3d11_texture1d_GetType,
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+ d3d11_texture1d_SetEvictionPriority,
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+ d3d11_texture1d_GetEvictionPriority,
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+ /* ID3D11Texture1D methods */
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+ d3d11_texture1d_GetDesc,
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+};
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+
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+struct d3d_texture1d *unsafe_impl_from_ID3D11Texture1D(ID3D11Texture1D *iface)
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+{
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+ if (!iface)
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+ return NULL;
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+ assert(iface->lpVtbl == &d3d11_texture1d_vtbl);
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+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D11Texture1D_iface);
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+}
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+
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+/* IUnknown methods */
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+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_QueryInterface(ID3D10Texture1D *iface, REFIID riid, void **object)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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+
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+ return d3d11_texture1d_QueryInterface(&texture->ID3D11Texture1D_iface, riid, object);
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d10_texture1d_AddRef(ID3D10Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p.\n", iface);
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+
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+ return d3d11_texture1d_AddRef(&texture->ID3D11Texture1D_iface);
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d10_texture1d_Release(ID3D10Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p.\n", iface);
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+
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+ return d3d11_texture1d_Release(&texture->ID3D11Texture1D_iface);
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+}
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+
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+/* ID3D10DeviceChild methods */
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+
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+static void STDMETHODCALLTYPE d3d10_texture1d_GetDevice(ID3D10Texture1D *iface, ID3D10Device **device)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, device %p.\n", iface, device);
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+
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+ ID3D11Device_QueryInterface(texture->device, &IID_ID3D10Device, (void **)device);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_GetPrivateData(ID3D10Texture1D *iface,
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+ REFGUID guid, UINT *data_size, void *data)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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+
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+ return d3d11_texture1d_GetPrivateData(&texture->ID3D11Texture1D_iface, guid, data_size, data);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_SetPrivateData(ID3D10Texture1D *iface,
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+ REFGUID guid, UINT data_size, const void *data)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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+
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+ return d3d11_texture1d_SetPrivateData(&texture->ID3D11Texture1D_iface, guid, data_size, data);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_SetPrivateDataInterface(ID3D10Texture1D *iface,
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+ REFGUID guid, const IUnknown *data)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
||
|
+
|
||
|
+ return d3d11_texture1d_SetPrivateDataInterface(&texture->ID3D11Texture1D_iface, guid, data);
|
||
|
+}
|
||
|
+
|
||
|
+/* ID3D10Resource methods */
|
||
|
+
|
||
|
+static void STDMETHODCALLTYPE d3d10_texture1d_GetType(ID3D10Texture1D *iface,
|
||
|
+ D3D10_RESOURCE_DIMENSION *resource_dimension)
|
||
|
+{
|
||
|
+ TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
|
||
|
+
|
||
|
+ *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE1D;
|
||
|
+}
|
||
|
+
|
||
|
+static void STDMETHODCALLTYPE d3d10_texture1d_SetEvictionPriority(ID3D10Texture1D *iface, UINT eviction_priority)
|
||
|
+{
|
||
|
+ FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
|
||
|
+}
|
||
|
+
|
||
|
+static UINT STDMETHODCALLTYPE d3d10_texture1d_GetEvictionPriority(ID3D10Texture1D *iface)
|
||
|
+{
|
||
|
+ FIXME("iface %p stub!\n", iface);
|
||
|
+
|
||
|
+ return 0;
|
||
|
+}
|
||
|
+
|
||
|
+/* ID3D10Texture1D methods */
|
||
|
+
|
||
|
+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_Map(ID3D10Texture1D *iface, UINT sub_resource_idx,
|
||
|
+ D3D10_MAP map_type, UINT map_flags, void **data)
|
||
|
+{
|
||
|
+ FIXME("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p: stub.\n",
|
||
|
+ iface, sub_resource_idx, map_type, map_flags, data);
|
||
|
+
|
||
|
+ return E_FAIL;
|
||
|
+}
|
||
|
+
|
||
|
+static void STDMETHODCALLTYPE d3d10_texture1d_Unmap(ID3D10Texture1D *iface, UINT sub_resource_idx)
|
||
|
+{
|
||
|
+ FIXME("iface %p, sub_resource_idx %u: stub.\n", iface, sub_resource_idx);
|
||
|
+}
|
||
|
+
|
||
|
+static void STDMETHODCALLTYPE d3d10_texture1d_GetDesc(ID3D10Texture1D *iface, D3D10_TEXTURE1D_DESC *desc)
|
||
|
+{
|
||
|
+ FIXME("iface %p, desc %p: stub\n", iface, desc);
|
||
|
+}
|
||
|
+
|
||
|
+static const struct ID3D10Texture1DVtbl d3d10_texture1d_vtbl =
|
||
|
+{
|
||
|
+ /* IUnknown methods */
|
||
|
+ d3d10_texture1d_QueryInterface,
|
||
|
+ d3d10_texture1d_AddRef,
|
||
|
+ d3d10_texture1d_Release,
|
||
|
+ /* ID3D10DeviceChild methods */
|
||
|
+ d3d10_texture1d_GetDevice,
|
||
|
+ d3d10_texture1d_GetPrivateData,
|
||
|
+ d3d10_texture1d_SetPrivateData,
|
||
|
+ d3d10_texture1d_SetPrivateDataInterface,
|
||
|
+ /* ID3D10Resource methods */
|
||
|
+ d3d10_texture1d_GetType,
|
||
|
+ d3d10_texture1d_SetEvictionPriority,
|
||
|
+ d3d10_texture1d_GetEvictionPriority,
|
||
|
+ /* ID3D10Texture1D methods */
|
||
|
+ d3d10_texture1d_Map,
|
||
|
+ d3d10_texture1d_Unmap,
|
||
|
+ d3d10_texture1d_GetDesc,
|
||
|
+};
|
||
|
+
|
||
|
+struct d3d_texture1d *unsafe_impl_from_ID3D10Texture1D(ID3D10Texture1D *iface)
|
||
|
+{
|
||
|
+ if (!iface)
|
||
|
+ return NULL;
|
||
|
+ assert(iface->lpVtbl == &d3d10_texture1d_vtbl);
|
||
|
+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D10Texture1D_iface);
|
||
|
+}
|
||
|
+
|
||
|
+static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_device *device,
|
||
|
+ const D3D11_TEXTURE1D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
|
||
|
+{
|
||
|
+ texture->ID3D11Texture1D_iface.lpVtbl = &d3d11_texture1d_vtbl;
|
||
|
+ texture->ID3D10Texture1D_iface.lpVtbl = &d3d10_texture1d_vtbl;
|
||
|
+ texture->refcount = 1;
|
||
|
+ texture->desc = *desc;
|
||
|
+
|
||
|
+ texture->device = &device->ID3D11Device_iface;
|
||
|
+ ID3D11Device_AddRef(texture->device);
|
||
|
+
|
||
|
+ return S_OK;
|
||
|
+}
|
||
|
+
|
||
|
+HRESULT d3d_texture1d_create(struct d3d_device *device, const D3D11_TEXTURE1D_DESC *desc,
|
||
|
+ const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture1d **texture)
|
||
|
+{
|
||
|
+ struct d3d_texture1d *object;
|
||
|
+ HRESULT hr;
|
||
|
+
|
||
|
+ if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
|
||
|
+ return E_OUTOFMEMORY;
|
||
|
+
|
||
|
+ if (FAILED(hr = d3d_texture1d_init(object, device, desc, data)))
|
||
|
+ {
|
||
|
+ WARN("Failed to initialize texture, hr %#x.\n", hr);
|
||
|
+ HeapFree(GetProcessHeap(), 0, object);
|
||
|
+ return hr;
|
||
|
+ }
|
||
|
+
|
||
|
+ TRACE("Created texture %p.\n", object);
|
||
|
+ *texture = object;
|
||
|
+
|
||
|
+ return S_OK;
|
||
|
+}
|
||
|
+
|
||
|
/* ID3D11Texture2D methods */
|
||
|
|
||
|
static inline struct d3d_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface)
|
||
|
--
|
||
|
2.8.1
|
||
|
|