diff --git a/Building-a-MinGW-WoW64-Wine-with-a-custom-vkd3d-build.md b/Building-a-MinGW-WoW64-Wine-with-a-custom-vkd3d-build.md index 5fe5692..c8faca9 100644 --- a/Building-a-MinGW-WoW64-Wine-with-a-custom-vkd3d-build.md +++ b/Building-a-MinGW-WoW64-Wine-with-a-custom-vkd3d-build.md @@ -221,7 +221,7 @@ will also need to include the vulkan headers: ``` sh $ cd wine64 $ ../wine-git/configure --enable-win64 \ - CC='ccache gcc' x86_64_CC='x86_64-w64-mingw32-gcc' \ + CC='ccache gcc' x86_64_CC='ccache x86_64-w64-mingw32-gcc' \ --with-system-dllpath="$HOME/wine-dirs/vkd3d64-prefix/bin" \ VKD3D_PE_CFLAGS="-I$HOME/wine-dirs/vulkan-sdk/x86_64/include -I$HOME/wine-dirs/vkd3d64-prefix/include/vkd3d" \ VKD3D_PE_LIBS="-L$HOME/wine-dirs/vkd3d64-prefix/lib -lvkd3d -lvkd3d-shader"