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vkd3d/tests/hlsl/effect-constructgswithso-4.shader_test
2025-12-09 15:46:45 +01:00

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[require]
shader model >= 4.0
shader model < 6.0
[effect todo]
float4 main() : sv_position { return 0; }
VertexShader vs = CompileShader(vs_4_0, main());
GeometryShader gs = ConstructGSWithSO(vs, "foo");
technique11
{
pass p1
{
SetGeometryShader(gs);
}
pass p2
{
SetGeometryShader(ConstructGSWithSO(gs, "mew"));
}
}
[effect todo]
float4 main() : sv_position { return 0; }
GeometryShader chain = ConstructGSWithSO(CompileShader(vs_4_0, main()), "foo");
GeometryShader chained = ConstructGSWithSO(ConstructGSWithSO(chain, "nya"), "mew");
technique11
{
pass p1
{
SetGeometryShader(chain);
}
pass p2
{
SetGeometryShader(chained);
}
}