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fddf86e6ea
We would like to allow building libvkd3d-shader as a standalone library without our Direct3D translation layers. In the long term, it should be possible to build and use libvkd3d-shader without Win32 data types, Vulkan headers and libs. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils |