vkd3d/libs/vkd3d-shader
Józef Kucia 19f9745adf vkd3d-shader: Use epilogue functions for fork and join phases.
In order to handle packed outputs properly.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:39 +01:00
..
checksum.c vkd3d-shader: Implement DXBC checksum for root signatures. 2018-12-20 19:41:44 +01:00
dxbc.c vkd3d-shader: Add basic support for dcl_index_range. 2019-02-20 19:15:10 +01:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
spirv.c vkd3d-shader: Use epilogue functions for fork and join phases. 2019-03-06 16:00:39 +01:00
trace.c vkd3d-shader: Add basic support for dcl_index_range. 2019-02-20 19:15:10 +01:00
vkd3d_shader_main.c vkd3d-shader: Replace VKD3DSIH_TABLE_SIZE with VKD3DSIH_INVALID. 2019-02-20 19:14:58 +01:00
vkd3d_shader_private.h vkd3d-shader: Add basic support for vocp registers. 2019-03-06 16:00:37 +01:00
vkd3d_shader.map build: Add version name for symbols. 2018-01-16 20:11:19 +01:00