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4d17758657
Do not rely on a draw or dispatch command to do this. This allows more efficiently testing syntax, in cases where testing the actual shader functionality is not interesting.
17 lines
246 B
Plaintext
17 lines
246 B
Plaintext
[pixel shader todo]
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float myfunc()
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{
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return 0.6;
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}
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static float a = myfunc() + 0.2;
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static float b;
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static const float c;
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float4 main() : sv_target
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{
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return float4(a, b, c, 0);
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}
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[test]
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todo draw quad
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probe all rgba (0.8, 0.0, 0.0, 0.0)
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