vkd3d/libs/vkd3d
2024-01-08 21:45:06 +01:00
..
command.c vkd3d: Unlock mutex in error case in d3d12_command_queue_CopyTileMappings. 2024-01-08 21:45:06 +01:00
device.c vkd3d: Rename the device mutex to pipeline_cache_mutex. 2023-12-14 21:00:30 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Specify the aspect when creating NULL UAVs. 2024-01-08 21:44:49 +01:00
state.c vkd3d: Pass int64 capability info to vkd3d-shader. 2024-01-02 23:03:00 +01:00
utils.c vkd3d: Slightly simplify debug_vk_memory_property_flags(). 2024-01-04 22:24:10 +01:00
vkd3d_main.c vkd3d: Add ID3D12Device5 interface stub. 2023-09-28 23:13:29 +02:00
vkd3d_private.h vkd3d: Co-locate all descriptor-related members. 2023-12-14 21:00:34 +01:00
vkd3d_shaders.h vkd3d: Compile the UAV clear shaders at runtime. 2023-11-06 23:09:49 +01:00
vkd3d.map vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vulkan_procs.h vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00