mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
152 lines
4.1 KiB
C
152 lines
4.1 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "vkd3d_utils_private.h"
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HRESULT WINAPI D3D12GetDebugInterface(REFIID riid, void **debug)
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{
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FIXME("riid %s, debug %p stub!\n", debugstr_guid(riid), debug);
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return E_NOTIMPL;
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}
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HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter,
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D3D_FEATURE_LEVEL minimum_feature_level, REFIID riid, void **device)
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{
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struct vkd3d_device_create_info create_info;
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TRACE("adapter %p, minimum_feature_level %#x, riid %s, device %p.\n",
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adapter, minimum_feature_level, debugstr_guid(riid), device);
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if (adapter)
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FIXME("Ignoring adapter %p.\n", adapter);
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create_info.minimum_feature_level = minimum_feature_level;
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create_info.signal_event_pfn = vkd3d_signal_event;
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return vkd3d_create_device(&create_info, riid, device);
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}
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/* Events */
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HANDLE vkd3d_create_event(void)
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{
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struct vkd3d_event *event;
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int rc;
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TRACE(".\n");
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if (!(event = vkd3d_malloc(sizeof(*event))))
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return NULL;
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if ((rc = pthread_mutex_init(&event->mutex, NULL)))
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{
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ERR("Failed to initialize mutex, error %d.\n", rc);
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vkd3d_free(event);
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return NULL;
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}
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if ((rc = pthread_cond_init(&event->cond, NULL)))
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{
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ERR("Failed to initialize condition variable, error %d.\n", rc);
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pthread_mutex_destroy(&event->mutex);
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vkd3d_free(event);
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return NULL;
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}
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event->is_signaled = false;
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TRACE("Created event %p.\n", event);
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return event;
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}
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unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds)
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{
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struct vkd3d_event *impl = event;
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int rc;
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TRACE("event %p, milliseconds %u.\n", event, milliseconds);
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if ((rc = pthread_mutex_lock(&impl->mutex)))
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{
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ERR("Failed to lock mutex, error %d.\n", rc);
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return WAIT_FAILED;
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}
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if (impl->is_signaled || !milliseconds)
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{
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bool is_signaled = impl->is_signaled;
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impl->is_signaled = false;
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pthread_mutex_unlock(&impl->mutex);
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return is_signaled ? WAIT_OBJECT_0 : WAIT_TIMEOUT;
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}
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if (milliseconds == INFINITE)
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{
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do
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{
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if ((rc = pthread_cond_wait(&impl->cond, &impl->mutex)))
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{
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ERR("Failed to wait on condition variable, error %d.\n", rc);
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pthread_mutex_unlock(&impl->mutex);
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return WAIT_FAILED;
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}
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} while (!impl->is_signaled);
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impl->is_signaled = false;
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pthread_mutex_unlock(&impl->mutex);
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return WAIT_OBJECT_0;
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}
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pthread_mutex_unlock(&impl->mutex);
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FIXME("Timed wait not implemented yet.\n");
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return WAIT_FAILED;
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}
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bool vkd3d_signal_event(HANDLE event)
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{
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struct vkd3d_event *impl = event;
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int rc;
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TRACE("event %p.\n", event);
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if ((rc = pthread_mutex_lock(&impl->mutex)))
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{
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ERR("Failed to lock mutex, error %d.\n", rc);
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return false;
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}
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impl->is_signaled = true;
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pthread_cond_signal(&impl->cond);
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pthread_mutex_unlock(&impl->mutex);
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return true;
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}
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void vkd3d_destroy_event(HANDLE event)
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{
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struct vkd3d_event *impl = event;
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int rc;
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TRACE("event %p.\n", event);
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if ((rc = pthread_mutex_destroy(&impl->mutex)))
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ERR("Failed to destroy mutex, error %d.\n", rc);
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if ((rc = pthread_cond_destroy(&impl->cond)))
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ERR("Failed to destroy condition variable, error %d.\n", rc);
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vkd3d_free(impl);
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}
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