vkd3d/libs/vkd3d-common/debug.c
Józef Kucia 52015b30b3 vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:53 +01:00

300 lines
6.1 KiB
C

/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "vkd3d_debug.h"
#include <assert.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#define VKD3D_DEBUG_BUFFER_COUNT 64
#define VKD3D_DEBUG_BUFFER_SIZE 512
extern const char *vkd3d_dbg_env_name DECLSPEC_HIDDEN;
static const char *debug_level_names[] =
{
/* VKD3D_DBG_LEVEL_NONE */ "none",
/* VKD3D_DBG_LEVEL_ERR */ "err",
/* VKD3D_DBG_LEVEL_FIXME */ "fixme",
/* VKD3D_DBG_LEVEL_WARN */ "warn",
/* VKD3D_DBG_LEVEL_TRACE */ "trace",
};
enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
{
static unsigned int level = ~0u;
const char *vkd3d_debug;
unsigned int i;
if (level != ~0u)
return level;
if (!(vkd3d_debug = getenv(vkd3d_dbg_env_name)))
vkd3d_debug = "";
for (i = 0; i < ARRAY_SIZE(debug_level_names); ++i)
{
if (!strcmp(debug_level_names[i], vkd3d_debug))
{
level = i;
return level;
}
}
/* Default debug level. */
level = VKD3D_DBG_LEVEL_FIXME;
return level;
}
void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...)
{
va_list args;
if (vkd3d_dbg_get_level() < level)
return;
assert(level < ARRAY_SIZE(debug_level_names));
fprintf(stderr, "%s:%s: ", debug_level_names[level], function);
va_start(args, fmt);
vfprintf(stderr, fmt, args);
va_end(args);
}
static char *get_buffer(void)
{
static char buffers[VKD3D_DEBUG_BUFFER_COUNT][VKD3D_DEBUG_BUFFER_SIZE];
static LONG buffer_index;
LONG current_index;
current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers);
return buffers[current_index];
}
const char *vkd3d_dbg_vsprintf(const char *fmt, va_list args)
{
char *buffer;
buffer = get_buffer();
vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args);
buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0';
return buffer;
}
const char *vkd3d_dbg_sprintf(const char *fmt, ...)
{
const char *buffer;
va_list args;
va_start(args, fmt);
buffer = vkd3d_dbg_vsprintf(fmt, args);
va_end(args);
return buffer;
}
const char *debugstr_a(const char *str)
{
char *buffer, *ptr;
char c;
if (!str)
return "(null)";
ptr = buffer = get_buffer();
*ptr++ = '"';
while ((c = *str++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 8)
{
int escape_char;
switch (c)
{
case '"':
case '\\':
case '\n':
case '\r':
case '\t':
escape_char = c;
break;
default:
escape_char = 0;
break;
}
if (escape_char)
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%02x", c);
ptr += 2;
}
}
*ptr++ = '"';
if (c)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}
static const char *debugstr_w16(const uint16_t *wstr)
{
char *buffer, *ptr;
uint16_t c;
if (!wstr)
return "(null)";
ptr = buffer = get_buffer();
*ptr++ = '"';
while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
{
int escape_char;
switch (c)
{
case '"':
case '\\':
case '\n':
case '\r':
case '\t':
escape_char = c;
break;
default:
escape_char = 0;
break;
}
if (escape_char)
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%04x", c);
ptr += 4;
}
}
*ptr++ = '"';
if (c)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}
static const char *debugstr_w32(const uint32_t *wstr)
{
char *buffer, *ptr;
uint32_t c;
if (!wstr)
return "(null)";
ptr = buffer = get_buffer();
*ptr++ = '"';
while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
{
int escape_char;
switch (c)
{
case '"':
case '\\':
case '\n':
case '\r':
case '\t':
escape_char = c;
break;
default:
escape_char = 0;
break;
}
if (escape_char)
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%04x", c);
ptr += 4;
}
}
*ptr++ = '"';
if (c)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}
const char *debugstr_w(const WCHAR *wstr, size_t wchar_size)
{
if (wchar_size == 2)
return debugstr_w16((const uint16_t *)wstr);
return debugstr_w32((const uint32_t *)wstr);
}