mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
52015b30b3
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
300 lines
6.1 KiB
C
300 lines
6.1 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "vkd3d_debug.h"
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#include <assert.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <inttypes.h>
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#define VKD3D_DEBUG_BUFFER_COUNT 64
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#define VKD3D_DEBUG_BUFFER_SIZE 512
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extern const char *vkd3d_dbg_env_name DECLSPEC_HIDDEN;
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static const char *debug_level_names[] =
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{
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/* VKD3D_DBG_LEVEL_NONE */ "none",
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/* VKD3D_DBG_LEVEL_ERR */ "err",
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/* VKD3D_DBG_LEVEL_FIXME */ "fixme",
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/* VKD3D_DBG_LEVEL_WARN */ "warn",
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/* VKD3D_DBG_LEVEL_TRACE */ "trace",
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};
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enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
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{
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static unsigned int level = ~0u;
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const char *vkd3d_debug;
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unsigned int i;
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if (level != ~0u)
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return level;
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if (!(vkd3d_debug = getenv(vkd3d_dbg_env_name)))
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vkd3d_debug = "";
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for (i = 0; i < ARRAY_SIZE(debug_level_names); ++i)
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{
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if (!strcmp(debug_level_names[i], vkd3d_debug))
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{
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level = i;
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return level;
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}
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}
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/* Default debug level. */
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level = VKD3D_DBG_LEVEL_FIXME;
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return level;
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}
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void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...)
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{
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va_list args;
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if (vkd3d_dbg_get_level() < level)
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return;
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assert(level < ARRAY_SIZE(debug_level_names));
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fprintf(stderr, "%s:%s: ", debug_level_names[level], function);
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va_start(args, fmt);
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vfprintf(stderr, fmt, args);
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va_end(args);
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}
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static char *get_buffer(void)
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{
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static char buffers[VKD3D_DEBUG_BUFFER_COUNT][VKD3D_DEBUG_BUFFER_SIZE];
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static LONG buffer_index;
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LONG current_index;
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current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers);
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return buffers[current_index];
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}
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const char *vkd3d_dbg_vsprintf(const char *fmt, va_list args)
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{
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char *buffer;
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buffer = get_buffer();
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vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args);
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buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0';
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return buffer;
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}
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const char *vkd3d_dbg_sprintf(const char *fmt, ...)
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{
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const char *buffer;
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va_list args;
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va_start(args, fmt);
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buffer = vkd3d_dbg_vsprintf(fmt, args);
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va_end(args);
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return buffer;
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}
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const char *debugstr_a(const char *str)
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{
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char *buffer, *ptr;
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char c;
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if (!str)
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return "(null)";
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ptr = buffer = get_buffer();
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*ptr++ = '"';
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while ((c = *str++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 8)
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{
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int escape_char;
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switch (c)
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{
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case '"':
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case '\\':
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case '\n':
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case '\r':
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case '\t':
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escape_char = c;
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break;
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default:
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escape_char = 0;
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break;
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}
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if (escape_char)
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{
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*ptr++ = '\\';
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*ptr++ = escape_char;
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continue;
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}
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if (isprint(c))
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{
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*ptr++ = c;
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}
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else
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{
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*ptr++ = '\\';
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sprintf(ptr, "%02x", c);
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ptr += 2;
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}
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}
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*ptr++ = '"';
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if (c)
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{
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*ptr++ = '.';
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*ptr++ = '.';
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*ptr++ = '.';
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}
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*ptr = '\0';
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return buffer;
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}
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static const char *debugstr_w16(const uint16_t *wstr)
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{
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char *buffer, *ptr;
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uint16_t c;
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if (!wstr)
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return "(null)";
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ptr = buffer = get_buffer();
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*ptr++ = '"';
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while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
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{
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int escape_char;
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switch (c)
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{
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case '"':
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case '\\':
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case '\n':
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case '\r':
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case '\t':
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escape_char = c;
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break;
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default:
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escape_char = 0;
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break;
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}
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if (escape_char)
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{
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*ptr++ = '\\';
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*ptr++ = escape_char;
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continue;
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}
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if (isprint(c))
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{
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*ptr++ = c;
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}
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else
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{
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*ptr++ = '\\';
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sprintf(ptr, "%04x", c);
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ptr += 4;
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}
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}
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*ptr++ = '"';
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if (c)
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{
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*ptr++ = '.';
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*ptr++ = '.';
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*ptr++ = '.';
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}
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*ptr = '\0';
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return buffer;
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}
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static const char *debugstr_w32(const uint32_t *wstr)
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{
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char *buffer, *ptr;
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uint32_t c;
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if (!wstr)
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return "(null)";
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ptr = buffer = get_buffer();
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*ptr++ = '"';
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while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
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{
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int escape_char;
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switch (c)
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{
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case '"':
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case '\\':
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case '\n':
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case '\r':
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case '\t':
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escape_char = c;
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break;
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default:
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escape_char = 0;
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break;
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}
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if (escape_char)
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{
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*ptr++ = '\\';
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*ptr++ = escape_char;
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continue;
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}
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if (isprint(c))
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{
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*ptr++ = c;
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}
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else
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{
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*ptr++ = '\\';
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sprintf(ptr, "%04x", c);
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ptr += 4;
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}
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}
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*ptr++ = '"';
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if (c)
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{
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*ptr++ = '.';
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*ptr++ = '.';
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*ptr++ = '.';
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}
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*ptr = '\0';
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return buffer;
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}
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const char *debugstr_w(const WCHAR *wstr, size_t wchar_size)
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{
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if (wchar_size == 2)
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return debugstr_w16((const uint16_t *)wstr);
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return debugstr_w32((const uint32_t *)wstr);
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}
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