Zebediah Figura e9fb067d4c vkd3d-shader/ir: Move normalization code from spirv.c to ir.c.
It is not spirv-specific and will (presumably) be used for GLSL as well.
2023-07-17 22:56:43 +02:00
..
2023-06-22 22:00:20 +02:00
2018-06-27 22:43:49 +02:00