mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
1201 lines
50 KiB
C
1201 lines
50 KiB
C
/*
|
|
* Copyright 2016 Józef Kucia for CodeWeavers
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
* DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include "vkd3d_private.h"
|
|
|
|
static HRESULT vkd3d_instance_init(struct vkd3d_instance *instance)
|
|
{
|
|
VkApplicationInfo application_info;
|
|
VkInstanceCreateInfo instance_info;
|
|
VkInstance vk_instance;
|
|
VkResult vr;
|
|
HRESULT hr;
|
|
|
|
TRACE("instance %p.\n", instance);
|
|
|
|
application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
application_info.pNext = NULL;
|
|
application_info.pApplicationName = PACKAGE_NAME;
|
|
application_info.applicationVersion = 0;
|
|
application_info.pEngineName = NULL;
|
|
application_info.engineVersion = 0;
|
|
application_info.apiVersion = VK_API_VERSION_1_0;
|
|
|
|
instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
instance_info.pNext = NULL;
|
|
instance_info.flags = 0;
|
|
instance_info.pApplicationInfo = &application_info;
|
|
instance_info.enabledLayerCount = 0;
|
|
instance_info.ppEnabledLayerNames = NULL;
|
|
instance_info.enabledExtensionCount = 0;
|
|
instance_info.ppEnabledExtensionNames = NULL;
|
|
|
|
if ((vr = vkCreateInstance(&instance_info, NULL, &vk_instance)))
|
|
{
|
|
ERR("Failed to create Vulkan instance, vr %d.\n", vr);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
|
|
if (FAILED(hr = vkd3d_load_vk_instance_procs(&instance->vk_procs, vk_instance)))
|
|
{
|
|
ERR("Failed to load instance procs, hr %#x.\n", hr);
|
|
vkDestroyInstance(vk_instance, NULL);
|
|
return hr;
|
|
}
|
|
|
|
instance->vk_instance = vk_instance;
|
|
|
|
TRACE("Created Vulkan instance %p.\n", vk_instance);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static void vkd3d_instance_destroy(struct vkd3d_instance *instance)
|
|
{
|
|
const struct vkd3d_vk_instance_procs *vk_procs = &instance->vk_procs;
|
|
|
|
TRACE("instance %p.\n", instance);
|
|
|
|
VK_CALL(vkDestroyInstance(instance->vk_instance, NULL));
|
|
}
|
|
|
|
static void vkd3d_trace_physical_device(VkPhysicalDevice device,
|
|
const struct vkd3d_vk_instance_procs *vk_procs)
|
|
{
|
|
VkPhysicalDeviceMemoryProperties memory_properties;
|
|
VkPhysicalDeviceProperties device_properties;
|
|
VkQueueFamilyProperties *queue_properties;
|
|
VkPhysicalDeviceFeatures features;
|
|
VkPhysicalDeviceLimits *limits;
|
|
unsigned int i, j;
|
|
uint32_t count;
|
|
|
|
VK_CALL(vkGetPhysicalDeviceProperties(device, &device_properties));
|
|
TRACE("Device name: %s.\n", device_properties.deviceName);
|
|
TRACE("Vendor ID: %#x, Device ID: %#x.\n", device_properties.vendorID, device_properties.deviceID);
|
|
TRACE("Driver version: %#x.\n", device_properties.driverVersion);
|
|
TRACE("API version: %u.%u.%u.\n", VK_VERSION_MAJOR(device_properties.apiVersion),
|
|
VK_VERSION_MINOR(device_properties.apiVersion), VK_VERSION_PATCH(device_properties.apiVersion));
|
|
|
|
VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(device, &count, NULL));
|
|
TRACE("Queue families [%u]:\n", count);
|
|
|
|
if (!(queue_properties = vkd3d_calloc(count, sizeof(VkQueueFamilyProperties))))
|
|
return;
|
|
VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(device, &count, queue_properties));
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
TRACE(" Queue family [%u]: flags %s, count %u, timestamp bits %u, image transfer granularity %s.\n",
|
|
i, debug_vk_queue_flags(queue_properties[i].queueFlags),
|
|
queue_properties[i].queueCount, queue_properties[i].timestampValidBits,
|
|
debug_vk_extent_3d(queue_properties[i].minImageTransferGranularity));
|
|
}
|
|
vkd3d_free(queue_properties);
|
|
|
|
VK_CALL(vkGetPhysicalDeviceMemoryProperties(device, &memory_properties));
|
|
for (i = 0; i < memory_properties.memoryHeapCount; ++i)
|
|
{
|
|
const VkMemoryHeap *heap = &memory_properties.memoryHeaps[i];
|
|
TRACE("Memory heap [%u]: size %#"PRIx64" (%"PRIu64" MiB), flags %s, memory types:\n",
|
|
i, heap->size, heap->size / 1024 / 1024, debug_vk_memory_heap_flags(heap->flags));
|
|
for (j = 0; j < memory_properties.memoryTypeCount; ++j)
|
|
{
|
|
const VkMemoryType *type = &memory_properties.memoryTypes[j];
|
|
if (type->heapIndex != i)
|
|
continue;
|
|
TRACE(" Memory type [%u]: flags %s.\n", j, debug_vk_memory_property_flags(type->propertyFlags));
|
|
}
|
|
}
|
|
|
|
limits = &device_properties.limits;
|
|
TRACE("Device limits:\n");
|
|
TRACE(" maxImageDimension1D: %u.\n", limits->maxImageDimension1D);
|
|
TRACE(" maxImageDimension2D: %u.\n", limits->maxImageDimension2D);
|
|
TRACE(" maxImageDimension3D: %u.\n", limits->maxImageDimension3D);
|
|
TRACE(" maxImageDimensionCube: %u.\n", limits->maxImageDimensionCube);
|
|
TRACE(" maxImageArrayLayers: %u.\n", limits->maxImageArrayLayers);
|
|
TRACE(" maxTexelBufferElements: %u.\n", limits->maxTexelBufferElements);
|
|
TRACE(" maxUniformBufferRange: %u.\n", limits->maxUniformBufferRange);
|
|
TRACE(" maxStorageBufferRange: %u.\n", limits->maxStorageBufferRange);
|
|
TRACE(" maxPushConstantsSize: %u.\n", limits->maxPushConstantsSize);
|
|
TRACE(" maxMemoryAllocationCount: %u.\n", limits->maxMemoryAllocationCount);
|
|
TRACE(" maxSamplerAllocationCount: %u.\n", limits->maxSamplerAllocationCount);
|
|
TRACE(" bufferImageGranularity: %#"PRIx64".\n", limits->bufferImageGranularity);
|
|
TRACE(" sparseAddressSpaceSize: %#"PRIx64".\n", limits->sparseAddressSpaceSize);
|
|
TRACE(" maxBoundDescriptorSets: %u.\n", limits->maxBoundDescriptorSets);
|
|
TRACE(" maxPerStageDescriptorSamplers: %u.\n", limits->maxPerStageDescriptorSamplers);
|
|
TRACE(" maxPerStageDescriptorUniformBuffers: %u.\n", limits->maxPerStageDescriptorUniformBuffers);
|
|
TRACE(" maxPerStageDescriptorStorageBuffers: %u.\n", limits->maxPerStageDescriptorStorageBuffers);
|
|
TRACE(" maxPerStageDescriptorSampledImages: %u.\n", limits->maxPerStageDescriptorSampledImages);
|
|
TRACE(" maxPerStageDescriptorStorageImages: %u.\n", limits->maxPerStageDescriptorStorageImages);
|
|
TRACE(" maxPerStageDescriptorInputAttachments: %u.\n", limits->maxPerStageDescriptorInputAttachments);
|
|
TRACE(" maxPerStageResources: %u.\n", limits->maxPerStageResources);
|
|
TRACE(" maxDescriptorSetSamplers: %u.\n", limits->maxDescriptorSetSamplers);
|
|
TRACE(" maxDescriptorSetUniformBuffers: %u.\n", limits->maxDescriptorSetUniformBuffers);
|
|
TRACE(" maxDescriptorSetUniformBuffersDynamic: %u.\n", limits->maxDescriptorSetUniformBuffersDynamic);
|
|
TRACE(" maxDescriptorSetStorageBuffers: %u.\n", limits->maxDescriptorSetStorageBuffers);
|
|
TRACE(" maxDescriptorSetStorageBuffersDynamic: %u.\n", limits->maxDescriptorSetStorageBuffersDynamic);
|
|
TRACE(" maxDescriptorSetSampledImages: %u.\n", limits->maxDescriptorSetSampledImages);
|
|
TRACE(" maxDescriptorSetStorageImages: %u.\n", limits->maxDescriptorSetStorageImages);
|
|
TRACE(" maxDescriptorSetInputAttachments: %u.\n", limits->maxDescriptorSetInputAttachments);
|
|
TRACE(" maxVertexInputAttributes: %u.\n", limits->maxVertexInputAttributes);
|
|
TRACE(" maxVertexInputBindings: %u.\n", limits->maxVertexInputBindings);
|
|
TRACE(" maxVertexInputAttributeOffset: %u.\n", limits->maxVertexInputAttributeOffset);
|
|
TRACE(" maxVertexInputBindingStride: %u.\n", limits->maxVertexInputBindingStride);
|
|
TRACE(" maxVertexOutputComponents: %u.\n", limits->maxVertexOutputComponents);
|
|
TRACE(" maxTessellationGenerationLevel: %u.\n", limits->maxTessellationGenerationLevel);
|
|
TRACE(" maxTessellationPatchSize: %u.\n", limits->maxTessellationPatchSize);
|
|
TRACE(" maxTessellationControlPerVertexInputComponents: %u.\n",
|
|
limits->maxTessellationControlPerVertexInputComponents);
|
|
TRACE(" maxTessellationControlPerVertexOutputComponents: %u.\n",
|
|
limits->maxTessellationControlPerVertexOutputComponents);
|
|
TRACE(" maxTessellationControlPerPatchOutputComponents: %u.\n",
|
|
limits->maxTessellationControlPerPatchOutputComponents);
|
|
TRACE(" maxTessellationControlTotalOutputComponents: %u.\n",
|
|
limits->maxTessellationControlTotalOutputComponents);
|
|
TRACE(" maxTessellationEvaluationInputComponents: %u.\n",
|
|
limits->maxTessellationEvaluationInputComponents);
|
|
TRACE(" maxTessellationEvaluationOutputComponents: %u.\n",
|
|
limits->maxTessellationEvaluationOutputComponents);
|
|
TRACE(" maxGeometryShaderInvocations: %u.\n", limits->maxGeometryShaderInvocations);
|
|
TRACE(" maxGeometryInputComponents: %u.\n", limits->maxGeometryInputComponents);
|
|
TRACE(" maxGeometryOutputComponents: %u.\n", limits->maxGeometryOutputComponents);
|
|
TRACE(" maxGeometryOutputVertices: %u.\n", limits->maxGeometryOutputVertices);
|
|
TRACE(" maxGeometryTotalOutputComponents: %u.\n", limits->maxGeometryTotalOutputComponents);
|
|
TRACE(" maxFragmentInputComponents: %u.\n", limits->maxFragmentInputComponents);
|
|
TRACE(" maxFragmentOutputAttachments: %u.\n", limits->maxFragmentOutputAttachments);
|
|
TRACE(" maxFragmentDualSrcAttachments: %u.\n", limits->maxFragmentDualSrcAttachments);
|
|
TRACE(" maxFragmentCombinedOutputResources: %u.\n", limits->maxFragmentCombinedOutputResources);
|
|
TRACE(" maxComputeSharedMemorySize: %u.\n", limits->maxComputeSharedMemorySize);
|
|
TRACE(" maxComputeWorkGroupCount: %u, %u, %u.\n", limits->maxComputeWorkGroupCount[0],
|
|
limits->maxComputeWorkGroupCount[1], limits->maxComputeWorkGroupCount[2]);
|
|
TRACE(" maxComputeWorkGroupInvocations: %u.\n", limits->maxComputeWorkGroupInvocations);
|
|
TRACE(" maxComputeWorkGroupSize: %u, %u, %u.\n", limits->maxComputeWorkGroupSize[0],
|
|
limits->maxComputeWorkGroupSize[1], limits->maxComputeWorkGroupSize[2]);
|
|
TRACE(" subPixelPrecisionBits: %u.\n", limits->subPixelPrecisionBits);
|
|
TRACE(" subTexelPrecisionBits: %u.\n", limits->subTexelPrecisionBits);
|
|
TRACE(" mipmapPrecisionBits: %u.\n", limits->mipmapPrecisionBits);
|
|
TRACE(" maxDrawIndexedIndexValue: %u.\n", limits->maxDrawIndexedIndexValue);
|
|
TRACE(" maxDrawIndirectCount: %u.\n", limits->maxDrawIndirectCount);
|
|
TRACE(" maxSamplerLodBias: %f.\n", limits->maxSamplerLodBias);
|
|
TRACE(" maxSamplerAnisotropy: %f.\n", limits->maxSamplerAnisotropy);
|
|
TRACE(" maxViewports: %u.\n", limits->maxViewports);
|
|
TRACE(" maxViewportDimensions: %u, %u.\n", limits->maxViewportDimensions[0],
|
|
limits->maxViewportDimensions[1]);
|
|
TRACE(" viewportBoundsRange: %f, %f.\n", limits->viewportBoundsRange[0], limits->viewportBoundsRange[1]);
|
|
TRACE(" viewportSubPixelBits: %u.\n", limits->viewportSubPixelBits);
|
|
TRACE(" minMemoryMapAlignment: %u.\n", (unsigned int)limits->minMemoryMapAlignment);
|
|
TRACE(" minTexelBufferOffsetAlignment: %#"PRIx64".\n", limits->minTexelBufferOffsetAlignment);
|
|
TRACE(" minUniformBufferOffsetAlignment: %#"PRIx64".\n", limits->minUniformBufferOffsetAlignment);
|
|
TRACE(" minStorageBufferOffsetAlignment: %#"PRIx64".\n", limits->minStorageBufferOffsetAlignment);
|
|
TRACE(" minTexelOffset: %d.\n", limits->minTexelOffset);
|
|
TRACE(" maxTexelOffset: %u.\n", limits->maxTexelOffset);
|
|
TRACE(" minTexelGatherOffset: %d.\n", limits->minTexelGatherOffset);
|
|
TRACE(" maxTexelGatherOffset: %u.\n", limits->maxTexelGatherOffset);
|
|
TRACE(" minInterpolationOffset: %f.\n", limits->minInterpolationOffset);
|
|
TRACE(" maxInterpolationOffset: %f.\n", limits->maxInterpolationOffset);
|
|
TRACE(" subPixelInterpolationOffsetBits: %u.\n", limits->subPixelInterpolationOffsetBits);
|
|
TRACE(" maxFramebufferWidth: %u.\n", limits->maxFramebufferWidth);
|
|
TRACE(" maxFramebufferHeight: %u.\n", limits->maxFramebufferHeight);
|
|
TRACE(" maxFramebufferLayers: %u.\n", limits->maxFramebufferLayers);
|
|
TRACE(" framebufferColorSampleCounts: %#x.\n", limits->framebufferColorSampleCounts);
|
|
TRACE(" framebufferDepthSampleCounts: %#x.\n", limits->framebufferDepthSampleCounts);
|
|
TRACE(" framebufferStencilSampleCounts: %#x.\n", limits->framebufferStencilSampleCounts);
|
|
TRACE(" framebufferNoAttachmentsSampleCounts: %#x.\n", limits->framebufferNoAttachmentsSampleCounts);
|
|
TRACE(" maxColorAttachments: %u.\n", limits->maxColorAttachments);
|
|
TRACE(" sampledImageColorSampleCounts: %#x.\n", limits->sampledImageColorSampleCounts);
|
|
TRACE(" sampledImageIntegerSampleCounts: %#x.\n", limits->sampledImageIntegerSampleCounts);
|
|
TRACE(" sampledImageDepthSampleCounts: %#x.\n", limits->sampledImageDepthSampleCounts);
|
|
TRACE(" sampledImageStencilSampleCounts: %#x.\n", limits->sampledImageStencilSampleCounts);
|
|
TRACE(" storageImageSampleCounts: %#x.\n", limits->storageImageSampleCounts);
|
|
TRACE(" maxSampleMaskWords: %u.\n", limits->maxSampleMaskWords);
|
|
TRACE(" timestampComputeAndGraphics: %#x.\n", limits->timestampComputeAndGraphics);
|
|
TRACE(" timestampPeriod: %f.\n", limits->timestampPeriod);
|
|
TRACE(" maxClipDistances: %u.\n", limits->maxClipDistances);
|
|
TRACE(" maxCullDistances: %u.\n", limits->maxCullDistances);
|
|
TRACE(" maxCombinedClipAndCullDistances: %u.\n", limits->maxCombinedClipAndCullDistances);
|
|
TRACE(" discreteQueuePriorities: %u.\n", limits->discreteQueuePriorities);
|
|
TRACE(" pointSizeRange: %f, %f.\n", limits->pointSizeRange[0], limits->pointSizeRange[1]);
|
|
TRACE(" lineWidthRange: %f, %f,\n", limits->lineWidthRange[0], limits->lineWidthRange[1]);
|
|
TRACE(" pointSizeGranularity: %f.\n", limits->pointSizeGranularity);
|
|
TRACE(" lineWidthGranularity: %f.\n", limits->lineWidthGranularity);
|
|
TRACE(" strictLines: %#x.\n", limits->strictLines);
|
|
TRACE(" standardSampleLocations: %#x.\n", limits->standardSampleLocations);
|
|
TRACE(" optimalBufferCopyOffsetAlignment: %#"PRIx64".\n", limits->optimalBufferCopyOffsetAlignment);
|
|
TRACE(" optimalBufferCopyRowPitchAlignment: %#"PRIx64".\n", limits->optimalBufferCopyRowPitchAlignment);
|
|
TRACE(" nonCoherentAtomSize: %#"PRIx64".\n", limits->nonCoherentAtomSize);
|
|
|
|
VK_CALL(vkGetPhysicalDeviceFeatures(device, &features));
|
|
TRACE("Device features:\n");
|
|
TRACE(" robustBufferAccess: %#x.\n", features.robustBufferAccess);
|
|
TRACE(" fullDrawIndexUint32: %#x.\n", features.fullDrawIndexUint32);
|
|
TRACE(" imageCubeArray: %#x.\n", features.imageCubeArray);
|
|
TRACE(" independentBlend: %#x.\n", features.independentBlend);
|
|
TRACE(" geometryShader: %#x.\n", features.geometryShader);
|
|
TRACE(" tessellationShader: %#x.\n", features.tessellationShader);
|
|
TRACE(" sampleRateShading: %#x.\n", features.sampleRateShading);
|
|
TRACE(" dualSrcBlend: %#x.\n", features.dualSrcBlend);
|
|
TRACE(" logicOp: %#x.\n", features.logicOp);
|
|
TRACE(" multiDrawIndirect: %#x.\n", features.multiDrawIndirect);
|
|
TRACE(" drawIndirectFirstInstance: %#x.\n", features.drawIndirectFirstInstance);
|
|
TRACE(" depthClamp: %#x.\n", features.depthClamp);
|
|
TRACE(" depthBiasClamp: %#x.\n", features.depthBiasClamp);
|
|
TRACE(" fillModeNonSolid: %#x.\n", features.fillModeNonSolid);
|
|
TRACE(" depthBounds: %#x.\n", features.depthBounds);
|
|
TRACE(" wideLines: %#x.\n", features.wideLines);
|
|
TRACE(" largePoints: %#x.\n", features.largePoints);
|
|
TRACE(" alphaToOne: %#x.\n", features.alphaToOne);
|
|
TRACE(" multiViewport: %#x.\n", features.multiViewport);
|
|
TRACE(" samplerAnisotropy: %#x.\n", features.samplerAnisotropy);
|
|
TRACE(" textureCompressionETC2: %#x.\n", features.textureCompressionETC2);
|
|
TRACE(" textureCompressionASTC_LDR: %#x.\n", features.textureCompressionASTC_LDR);
|
|
TRACE(" textureCompressionBC: %#x.\n", features.textureCompressionBC);
|
|
TRACE(" occlusionQueryPrecise: %#x.\n", features.occlusionQueryPrecise);
|
|
TRACE(" pipelineStatisticsQuery: %#x.\n", features.pipelineStatisticsQuery);
|
|
TRACE(" vertexOipelineStoresAndAtomics: %#x.\n", features.vertexPipelineStoresAndAtomics);
|
|
TRACE(" fragmentStoresAndAtomics: %#x.\n", features.fragmentStoresAndAtomics);
|
|
TRACE(" shaderTessellationAndGeometryPointSize: %#x.\n", features.shaderTessellationAndGeometryPointSize);
|
|
TRACE(" shaderImageGatherExtended: %#x.\n", features.shaderImageGatherExtended);
|
|
TRACE(" shaderStorageImageExtendedFormats: %#x.\n", features.shaderStorageImageExtendedFormats);
|
|
TRACE(" shaderStorageImageMultisample: %#x.\n", features.shaderStorageImageMultisample);
|
|
TRACE(" shaderStorageImageReadWithoutFormat: %#x.\n", features.shaderStorageImageReadWithoutFormat);
|
|
TRACE(" shaderStorageImageWriteWithoutFormat: %#x.\n", features.shaderStorageImageWriteWithoutFormat);
|
|
TRACE(" shaderUniformBufferArrayDynamicIndexing: %#x.\n", features.shaderUniformBufferArrayDynamicIndexing);
|
|
TRACE(" shaderSampledImageArrayDynamicIndexing: %#x.\n", features.shaderSampledImageArrayDynamicIndexing);
|
|
TRACE(" shaderStorageBufferArrayDynamicIndexing: %#x.\n", features.shaderStorageBufferArrayDynamicIndexing);
|
|
TRACE(" shaderStorageImageArrayDynamicIndexing: %#x.\n", features.shaderStorageImageArrayDynamicIndexing);
|
|
TRACE(" shaderClipDistance: %#x.\n", features.shaderClipDistance);
|
|
TRACE(" shaderCullDistance: %#x.\n", features.shaderCullDistance);
|
|
TRACE(" shaderFloat64: %#x.\n", features.shaderFloat64);
|
|
TRACE(" shaderInt64: %#x.\n", features.shaderInt64);
|
|
TRACE(" shaderInt16: %#x.\n", features.shaderInt16);
|
|
TRACE(" shaderResourceResidency: %#x.\n", features.shaderResourceResidency);
|
|
TRACE(" shaderResourceMinLod: %#x.\n", features.shaderResourceMinLod);
|
|
TRACE(" sparseBinding: %#x.\n", features.sparseBinding);
|
|
TRACE(" sparseResidencyBuffer: %#x.\n", features.sparseResidencyBuffer);
|
|
TRACE(" sparseResidencyImage2D: %#x.\n", features.sparseResidencyImage2D);
|
|
TRACE(" sparseResidencyImage3D: %#x.\n", features.sparseResidencyImage3D);
|
|
TRACE(" sparseResidency2Samples: %#x.\n", features.sparseResidency2Samples);
|
|
TRACE(" sparseResidency4Samples: %#x.\n", features.sparseResidency4Samples);
|
|
TRACE(" sparseResidency8Samples: %#x.\n", features.sparseResidency8Samples);
|
|
TRACE(" sparseResidency16Samples: %#x.\n", features.sparseResidency16Samples);
|
|
TRACE(" sparseResidencyAliased: %#x.\n", features.sparseResidencyAliased);
|
|
TRACE(" variableMultisampleRate: %#x.\n", features.variableMultisampleRate);
|
|
TRACE(" inheritedQueries: %#x.\n", features.inheritedQueries);
|
|
}
|
|
|
|
static HRESULT vkd3d_select_physical_device(struct vkd3d_instance *instance,
|
|
VkPhysicalDevice *selected_device)
|
|
{
|
|
const struct vkd3d_vk_instance_procs *vk_procs = &instance->vk_procs;
|
|
VkInstance vk_instance = instance->vk_instance;
|
|
VkPhysicalDevice *physical_devices;
|
|
uint32_t count;
|
|
unsigned int i;
|
|
VkResult vr;
|
|
|
|
count = 0;
|
|
if ((vr = VK_CALL(vkEnumeratePhysicalDevices(vk_instance, &count, NULL))) < 0)
|
|
{
|
|
ERR("Failed to enumerate physical devices, vr %d.\n", vr);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
if (!count)
|
|
{
|
|
ERR("No physical device available.\n");
|
|
return E_FAIL;
|
|
}
|
|
if (!(physical_devices = vkd3d_calloc(count, sizeof(*physical_devices))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
TRACE("Enumerating %u physical device(s).\n", count);
|
|
if ((vr = VK_CALL(vkEnumeratePhysicalDevices(vk_instance, &count, physical_devices))) < 0)
|
|
{
|
|
ERR("Failed to enumerate physical devices, vr %d.\n", vr);
|
|
vkd3d_free(physical_devices);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
|
|
for (i = 0; i < count; ++i)
|
|
vkd3d_trace_physical_device(physical_devices[i], vk_procs);
|
|
|
|
if (count > 1)
|
|
FIXME("Multiple physical devices available, selecting the first one.\n");
|
|
|
|
*selected_device = physical_devices[0];
|
|
|
|
vkd3d_free(physical_devices);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT vkd3d_create_vk_device(struct d3d12_device *device)
|
|
{
|
|
const struct vkd3d_vk_instance_procs *vk_procs = &device->vkd3d_instance.vk_procs;
|
|
unsigned int direct_queue_family_index, copy_queue_family_index;
|
|
VkQueueFamilyProperties *queue_properties;
|
|
VkPhysicalDeviceFeatures device_features;
|
|
VkDeviceQueueCreateInfo *queue_info;
|
|
VkPhysicalDevice physical_device;
|
|
VkDeviceCreateInfo device_info;
|
|
uint32_t queue_family_count;
|
|
VkDevice vk_device;
|
|
unsigned int i;
|
|
VkResult vr;
|
|
HRESULT hr;
|
|
|
|
TRACE("device %p.\n", device);
|
|
|
|
physical_device = VK_NULL_HANDLE;
|
|
if (FAILED(hr = vkd3d_select_physical_device(&device->vkd3d_instance, &physical_device)))
|
|
return hr;
|
|
|
|
/* Create command queues */
|
|
VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &queue_family_count, NULL));
|
|
if (!(queue_properties = vkd3d_calloc(queue_family_count, sizeof(*queue_properties))))
|
|
return E_OUTOFMEMORY;
|
|
VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(physical_device,
|
|
&queue_family_count, queue_properties));
|
|
|
|
if (!(queue_info = vkd3d_calloc(queue_family_count, sizeof(*queue_info))))
|
|
{
|
|
vkd3d_free(queue_properties);
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
direct_queue_family_index = ~0u;
|
|
copy_queue_family_index = ~0u;
|
|
for (i = 0; i < queue_family_count; ++i)
|
|
{
|
|
static float priorities[] = {1.0f};
|
|
|
|
queue_info[i].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queue_info[i].pNext = NULL;
|
|
queue_info[i].flags = 0;
|
|
queue_info[i].queueFamilyIndex = i;
|
|
queue_info[i].queueCount = 1;
|
|
queue_info[i].pQueuePriorities = priorities;
|
|
|
|
if ((queue_properties[i].queueFlags & (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT))
|
|
== (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT))
|
|
direct_queue_family_index = i;
|
|
if (queue_properties[i].queueFlags & VK_QUEUE_TRANSFER_BIT)
|
|
copy_queue_family_index = i;
|
|
}
|
|
vkd3d_free(queue_properties);
|
|
|
|
if (direct_queue_family_index == ~0u)
|
|
{
|
|
FIXME("Could not find a suitable queue family for a direct command queue.\n");
|
|
vkd3d_free(queue_info);
|
|
return E_FAIL;
|
|
}
|
|
if (copy_queue_family_index == ~0u)
|
|
{
|
|
FIXME("Could not find a suitable queue family for a copy command queue.\n");
|
|
vkd3d_free(queue_info);
|
|
return E_FAIL;
|
|
}
|
|
|
|
device->direct_queue_family_index = direct_queue_family_index;
|
|
device->copy_queue_family_index = copy_queue_family_index;
|
|
TRACE("Using queue family %u for direct command queues.\n", direct_queue_family_index);
|
|
TRACE("Using queue family %u for copy command queues.\n", copy_queue_family_index);
|
|
|
|
VK_CALL(vkGetPhysicalDeviceMemoryProperties(physical_device, &device->memory_properties));
|
|
|
|
/* Create device */
|
|
VK_CALL(vkGetPhysicalDeviceFeatures(physical_device, &device_features));
|
|
|
|
device_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
device_info.pNext = NULL;
|
|
device_info.flags = 0;
|
|
device_info.queueCreateInfoCount = queue_family_count;
|
|
device_info.pQueueCreateInfos = queue_info;
|
|
device_info.enabledLayerCount = 0;
|
|
device_info.ppEnabledLayerNames = NULL;
|
|
device_info.enabledExtensionCount = 0;
|
|
device_info.ppEnabledExtensionNames = NULL;
|
|
device_info.pEnabledFeatures = &device_features;
|
|
|
|
vr = VK_CALL(vkCreateDevice(physical_device, &device_info, NULL, &vk_device));
|
|
vkd3d_free(queue_info);
|
|
if (vr < 0)
|
|
{
|
|
ERR("Failed to create Vulkan device, vr %d.\n", vr);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
|
|
if (FAILED(hr = vkd3d_load_vk_device_procs(&device->vk_procs, vk_procs, vk_device)))
|
|
{
|
|
ERR("Failed to load device procs, hr %#x.\n", hr);
|
|
vkDestroyDevice(vk_device, NULL);
|
|
return hr;
|
|
}
|
|
|
|
device->vk_device = vk_device;
|
|
|
|
TRACE("Created Vulkan device %p.\n", vk_device);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/* ID3D12Device */
|
|
static inline struct d3d12_device *impl_from_ID3D12Device(ID3D12Device *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d12_device, ID3D12Device_iface);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
if (IsEqualGUID(riid, &IID_ID3D12Device)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
ID3D12Device_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
|
|
|
*object = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d12_device_AddRef(ID3D12Device *iface)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
ULONG refcount = InterlockedIncrement(&device->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", device, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
ULONG refcount = InterlockedDecrement(&device->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", device, refcount);
|
|
|
|
if (!refcount)
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
|
|
vkd3d_fence_worker_stop(&device->fence_worker);
|
|
VK_CALL(vkDestroyDevice(device->vk_device, NULL));
|
|
vkd3d_instance_destroy(&device->vkd3d_instance);
|
|
|
|
vkd3d_free(device);
|
|
}
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_GetPrivateData(ID3D12Device *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %p, data %p stub!",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateData(ID3D12Device *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_SetPrivateDataInterface(ID3D12Device *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_SetName(ID3D12Device *iface, const WCHAR *name)
|
|
{
|
|
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static UINT STDMETHODCALLTYPE d3d12_device_GetNodeCount(ID3D12Device *iface)
|
|
{
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandQueue(ID3D12Device *iface,
|
|
const D3D12_COMMAND_QUEUE_DESC *desc, REFIID riid, void **command_queue)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_command_queue *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, desc %p, riid %s, command_queue %p.\n",
|
|
iface, desc, debugstr_guid(riid), command_queue);
|
|
|
|
if (FAILED(hr = d3d12_command_queue_create(device, desc, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12CommandQueue_iface, &IID_ID3D12CommandQueue,
|
|
riid, command_queue);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandAllocator(ID3D12Device *iface,
|
|
D3D12_COMMAND_LIST_TYPE type, REFIID riid, void **command_allocator)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_command_allocator *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, type %#x, riid %s, command_allocator %p.\n",
|
|
iface, type, debugstr_guid(riid), command_allocator);
|
|
|
|
if (FAILED(hr = d3d12_command_allocator_create(device, type, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12CommandAllocator_iface, &IID_ID3D12CommandAllocator,
|
|
riid, command_allocator);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateGraphicsPipelineState(ID3D12Device *iface,
|
|
const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, desc %p, riid %s, pipeline_state %p.\n",
|
|
iface, desc, debugstr_guid(riid), pipeline_state);
|
|
|
|
if (FAILED(hr = d3d12_pipeline_state_create_graphics(device, desc, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12PipelineState_iface,
|
|
&IID_ID3D12PipelineState, riid, pipeline_state);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12Device *iface,
|
|
const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, REFIID riid, void **pipeline_state)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, desc %p, riid %s, pipeline_state %p.\n",
|
|
iface, desc, debugstr_guid(riid), pipeline_state);
|
|
|
|
if (FAILED(hr = d3d12_pipeline_state_create_compute(device, desc, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12PipelineState_iface,
|
|
&IID_ID3D12PipelineState, riid, pipeline_state);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *iface,
|
|
UINT node_mask, D3D12_COMMAND_LIST_TYPE type, ID3D12CommandAllocator *command_allocator,
|
|
ID3D12PipelineState *initial_pipeline_state, REFIID riid, void **command_list)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_command_list *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, node_mask 0x%08x, type %#x, command_allocator %p, "
|
|
"initial_pipeline_state %p, riid %s, command_list %p.\n",
|
|
iface, node_mask, type, command_allocator,
|
|
initial_pipeline_state, debugstr_guid(riid), command_list);
|
|
|
|
if (FAILED(hr = d3d12_command_list_create(device, node_mask, type, command_allocator,
|
|
initial_pipeline_state, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12GraphicsCommandList_iface,
|
|
&IID_ID3D12GraphicsCommandList, riid, command_list);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *iface,
|
|
D3D12_FEATURE feature, void *feature_data, UINT feature_data_size)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
|
|
TRACE("iface %p, feature %#x, feature_data %p, feature_data_size %u.\n",
|
|
iface, feature, feature_data, feature_data_size);
|
|
|
|
switch (feature)
|
|
{
|
|
case D3D12_FEATURE_ARCHITECTURE:
|
|
{
|
|
D3D12_FEATURE_DATA_ARCHITECTURE *data = feature_data;
|
|
|
|
if (feature_data_size != sizeof(*data))
|
|
{
|
|
WARN("Invalid size %u.\n", feature_data_size);
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
if (data->NodeIndex)
|
|
{
|
|
FIXME("Multi-adapter not supported.\n");
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
FIXME("Assuming device does not support tile based rendering.\n");
|
|
data->TileBasedRenderer = FALSE;
|
|
|
|
if (device->memory_properties.memoryTypeCount == 1)
|
|
{
|
|
TRACE("Assuming cache coherent UMA.\n");
|
|
data->UMA = TRUE;
|
|
data->CacheCoherentUMA = TRUE;
|
|
}
|
|
else
|
|
{
|
|
FIXME("Assuming NUMA.\n");
|
|
data->UMA = FALSE;
|
|
data->CacheCoherentUMA = FALSE;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
case D3D12_FEATURE_FEATURE_LEVELS:
|
|
{
|
|
D3D12_FEATURE_DATA_FEATURE_LEVELS *data = feature_data;
|
|
unsigned int i;
|
|
|
|
if (feature_data_size != sizeof(*data))
|
|
{
|
|
WARN("Invalid size %u.\n", feature_data_size);
|
|
return E_INVALIDARG;
|
|
}
|
|
if (!data->NumFeatureLevels)
|
|
return E_INVALIDARG;
|
|
|
|
data->MaxSupportedFeatureLevel = 0;
|
|
for (i = 0; i < data->NumFeatureLevels; ++i)
|
|
{
|
|
D3D_FEATURE_LEVEL fl = data->pFeatureLevelsRequested[i];
|
|
if (data->MaxSupportedFeatureLevel < fl && check_feature_level_support(fl))
|
|
data->MaxSupportedFeatureLevel = fl;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
default:
|
|
FIXME("Unhandled feature %#x.\n", feature);
|
|
return E_NOTIMPL;
|
|
}
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device *iface,
|
|
const D3D12_DESCRIPTOR_HEAP_DESC *desc, REFIID riid, void **descriptor_heap)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_descriptor_heap *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, desc %p, riid %s, descriptor_heap %p.\n",
|
|
iface, desc, debugstr_guid(riid), descriptor_heap);
|
|
|
|
if (FAILED(hr = d3d12_descriptor_heap_create(device, desc, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12DescriptorHeap_iface,
|
|
&IID_ID3D12DescriptorHeap, riid, descriptor_heap);
|
|
}
|
|
|
|
static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device *iface,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
TRACE("iface %p, descriptor_heap_type %#x.\n", iface, descriptor_heap_type);
|
|
|
|
switch (descriptor_heap_type)
|
|
{
|
|
case D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV:
|
|
return sizeof(struct d3d12_cbv_srv_uav_desc);
|
|
|
|
case D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER:
|
|
return sizeof(struct d3d12_sampler_desc);
|
|
|
|
case D3D12_DESCRIPTOR_HEAP_TYPE_RTV:
|
|
return sizeof(struct d3d12_rtv_desc);
|
|
|
|
case D3D12_DESCRIPTOR_HEAP_TYPE_DSV:
|
|
return sizeof(struct d3d12_dsv_desc);
|
|
|
|
default:
|
|
FIXME("Unhandled type %#x.\n", descriptor_heap_type);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device *iface,
|
|
UINT node_mask, const void *bytecode, SIZE_T bytecode_length,
|
|
REFIID riid, void **root_signature)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_root_signature *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, node_mask 0x%08x, bytecode %p, bytecode_length %lu, riid %s, root_signature %p.\n",
|
|
iface, node_mask, bytecode, bytecode_length, debugstr_guid(riid), root_signature);
|
|
|
|
if (node_mask && node_mask != 1)
|
|
FIXME("Ignoring node mask 0x%08x.\n", node_mask);
|
|
|
|
if (bytecode_length != ~(SIZE_T)0)
|
|
{
|
|
FIXME("Root signature byte code not supported.\n");
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
if (FAILED(hr = d3d12_root_signature_create(device,
|
|
(const D3D12_ROOT_SIGNATURE_DESC *)bytecode, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12RootSignature_iface,
|
|
&IID_ID3D12RootSignature, riid, root_signature);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CreateConstantBufferView(ID3D12Device *iface,
|
|
const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
FIXME("iface %p, desc %p, descriptor %#lx stub!\n", iface, desc, descriptor.ptr);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device *iface,
|
|
ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n",
|
|
iface, resource, desc, descriptor.ptr);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device *iface,
|
|
ID3D12Resource *resource, ID3D12Resource *counter_resource,
|
|
const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
FIXME("iface %p, resource %p, counter_resource %p, desc %p, descriptor %#lx stub!\n",
|
|
iface, resource, counter_resource, desc, descriptor.ptr);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *iface,
|
|
ID3D12Resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
|
|
iface, resource, desc, descriptor.ptr);
|
|
|
|
d3d12_rtv_desc_create_rtv((struct d3d12_rtv_desc *)descriptor.ptr,
|
|
impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *iface,
|
|
ID3D12Resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,
|
|
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n",
|
|
iface, resource, desc, descriptor.ptr);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device *iface,
|
|
const D3D12_SAMPLER_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
|
|
{
|
|
FIXME("iface %p, desc %p, descriptor %#lx stub!\n",
|
|
iface, desc, descriptor.ptr);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface,
|
|
UINT dst_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,
|
|
const UINT *dst_descriptor_range_sizes,
|
|
UINT src_descriptor_range_count, const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,
|
|
const UINT *src_descriptor_range_sizes,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
FIXME("iface %p, dst_descriptor_range_count %u, dst_descriptor_range_offsets %p, "
|
|
"dst_descriptor_range_sizes %p, src_descriptor_range_count %u, "
|
|
"src_descriptor_range_offsets %p, src_descriptor_range_sizes %p, "
|
|
"descriptor_heap_type %#x stub!\n",
|
|
iface, dst_descriptor_range_count, dst_descriptor_range_offsets,
|
|
dst_descriptor_range_sizes, src_descriptor_range_count, src_descriptor_range_offsets,
|
|
src_descriptor_range_sizes, descriptor_heap_type);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device *iface,
|
|
UINT descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,
|
|
const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,
|
|
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
|
|
{
|
|
FIXME("iface %p, descriptor_count %u, dst_descriptor_range_offset %#lx, "
|
|
"src_descriptor_range_offset %#lx, descriptor_heap_type %#x stub!\n",
|
|
iface, descriptor_count, dst_descriptor_range_offset.ptr, src_descriptor_range_offset.ptr,
|
|
descriptor_heap_type);
|
|
}
|
|
|
|
static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResourceAllocationInfo(
|
|
ID3D12Device *iface, D3D12_RESOURCE_ALLOCATION_INFO *allocation_info, UINT visible_mask,
|
|
UINT resource_desc_count, const D3D12_RESOURCE_DESC *resource_descs)
|
|
{
|
|
FIXME("iface %p, allocation_info %p, visible_mask 0x%08x, resource_desc_count %u, "
|
|
"resource_descs %p stub!\n",
|
|
iface, allocation_info, visible_mask, resource_desc_count, resource_descs);
|
|
|
|
return allocation_info;
|
|
}
|
|
|
|
static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapProperties(ID3D12Device *iface,
|
|
D3D12_HEAP_PROPERTIES *heap_properties, UINT node_mask, D3D12_HEAP_TYPE heap_type)
|
|
{
|
|
FIXME("iface %p, heap_properties %p, node_mask 0x%08x, heap_type %#x stub!\n",
|
|
iface, heap_properties, node_mask, heap_type);
|
|
|
|
return heap_properties;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Device *iface,
|
|
const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID riid, void **resource)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_resource *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
|
|
"optimized_clear_value %p, riid %s, resource %p.\n",
|
|
iface, heap_properties, heap_flags, desc, initial_state,
|
|
optimized_clear_value, debugstr_guid(riid), resource);
|
|
|
|
if (FAILED(hr = d3d12_committed_resource_create(device, heap_properties, heap_flags,
|
|
desc, initial_state, optimized_clear_value, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12Resource_iface, &IID_ID3D12Resource,
|
|
riid, resource);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface,
|
|
const D3D12_HEAP_DESC *desc, REFIID riid, void **heap)
|
|
{
|
|
FIXME("iface %p, desc %p, riid %s, heap %p stub!\n",
|
|
iface, desc, debugstr_guid(riid), heap);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device *iface,
|
|
ID3D12Heap *heap, UINT64 heap_offset,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value,
|
|
REFIID riid, void **resource)
|
|
{
|
|
FIXME("iface %p, heap %p, heap_offset %#"PRIx64", desc %p, initial_state %#x, "
|
|
"optimized_clear_value %p, riid %s, resource %p stub!\n",
|
|
iface, heap, heap_offset, desc, initial_state,
|
|
optimized_clear_value, debugstr_guid(riid), resource);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateReservedResource(ID3D12Device *iface,
|
|
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
|
|
const D3D12_CLEAR_VALUE *optimized_clear_value,
|
|
REFIID riid, void **resource)
|
|
{
|
|
FIXME("iface %p, desc %p, initial_state %#x, optimized_clear_value %p, "
|
|
"riid %s, resource %p stub!\n",
|
|
iface, desc, initial_state, optimized_clear_value, debugstr_guid(riid), resource);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device *iface,
|
|
ID3D12DeviceChild *object, const SECURITY_ATTRIBUTES *attributes, DWORD access,
|
|
const WCHAR *name, HANDLE *handle)
|
|
{
|
|
FIXME("iface %p, object %p, attributes %p, access %#x, name %s, handle %p stub!\n",
|
|
iface, object, attributes, access, debugstr_w(name), handle);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandle(ID3D12Device *iface,
|
|
HANDLE handle, REFIID riid, void **object)
|
|
{
|
|
FIXME("iface %p, handle %p, riid %s, object %p stub!\n",
|
|
iface, handle, debugstr_guid(riid), object);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Device *iface,
|
|
const WCHAR *name, DWORD access, HANDLE *handle)
|
|
{
|
|
FIXME("iface %p, name %s, access %#x, handle %p stub!\n",
|
|
iface, debugstr_w(name), access, handle);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface,
|
|
UINT object_count, ID3D12Pageable * const *objects)
|
|
{
|
|
FIXME("iface %p, object_count %u, objects %p stub!\n",
|
|
iface, object_count, objects);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
|
|
UINT object_count, ID3D12Pageable * const *objects)
|
|
{
|
|
FIXME("iface %p, object_count %u, objects %p stub!\n",
|
|
iface, object_count, objects);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
|
|
UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence)
|
|
{
|
|
struct d3d12_device *device = impl_from_ID3D12Device(iface);
|
|
struct d3d12_fence *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, intial_value %#"PRIx64", flags %#x, riid %s, fence %p.\n",
|
|
iface, initial_value, flags, debugstr_guid(riid), fence);
|
|
|
|
if (FAILED(hr = d3d12_fence_create(device, initial_value, flags, &object)))
|
|
return hr;
|
|
|
|
return return_interface((IUnknown *)&object->ID3D12Fence_iface, &IID_ID3D12Fence,
|
|
riid, fence);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *iface,
|
|
const D3D12_RESOURCE_DESC *desc,
|
|
UINT first_sub_resource,
|
|
UINT sub_resource_count,
|
|
UINT64 base_offset,
|
|
D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,
|
|
UINT *row_count,
|
|
UINT64 *row_size,
|
|
UINT64 *total_bytes)
|
|
{
|
|
FIXME("iface %p, desc %p, first_sub_resource %u, sub_resource_count %u, base_offset %#"PRIx64", "
|
|
"layouts %p, row_count %p, row_size %p, total_bytes %p stub!\n",
|
|
iface, desc, first_sub_resource, sub_resource_count, base_offset, layouts,
|
|
row_count, row_size, total_bytes);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateQueryHeap(ID3D12Device *iface,
|
|
const D3D12_QUERY_HEAP_DESC *desc, REFIID riid, void **heap)
|
|
{
|
|
FIXME("iface %p, desc %p, riid %s, heap %p stub!\n",
|
|
iface, desc, debugstr_guid(riid), heap);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_SetStablePowerState(ID3D12Device *iface, BOOL enable)
|
|
{
|
|
FIXME("iface %p, enable %#x stub!\n", iface, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Device *iface,
|
|
const D3D12_COMMAND_SIGNATURE_DESC *desc, ID3D12RootSignature *root_signature,
|
|
REFIID riid, void **command_signature)
|
|
{
|
|
FIXME("iface %p, desc %p, root_signature %p, riid %s, command_signature %p stub!\n",
|
|
iface, desc, root_signature, debugstr_guid(riid), command_signature);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d12_device_GetResourceTiling(ID3D12Device *iface,
|
|
ID3D12Resource *resource, UINT *total_tile_count,
|
|
D3D12_PACKED_MIP_INFO *packed_mip_info, D3D12_TILE_SHAPE *standard_tile_shape,
|
|
UINT *sub_resource_tiling_count, UINT first_sub_resource_tiling,
|
|
D3D12_SUBRESOURCE_TILING *sub_resource_tilings)
|
|
{
|
|
FIXME("iface %p, resource %p, total_tile_count %p, packed_mip_info %p, "
|
|
"standard_title_shape %p, sub_resource_tiling_count %p, "
|
|
"first_sub_resource_tiling %u, sub_resource_tilings %p stub!\n",
|
|
iface, resource, total_tile_count, packed_mip_info, standard_tile_shape,
|
|
sub_resource_tiling_count, first_sub_resource_tiling,
|
|
sub_resource_tilings);
|
|
}
|
|
|
|
static LUID * STDMETHODCALLTYPE d3d12_device_GetAdapterLuid(ID3D12Device *iface, LUID *luid)
|
|
{
|
|
FIXME("iface %p, luid %p stub!\n", iface, luid);
|
|
|
|
return luid;
|
|
}
|
|
|
|
static const struct ID3D12DeviceVtbl d3d12_device_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_device_QueryInterface,
|
|
d3d12_device_AddRef,
|
|
d3d12_device_Release,
|
|
/* ID3D12Object methods */
|
|
d3d12_device_GetPrivateData,
|
|
d3d12_device_SetPrivateData,
|
|
d3d12_device_SetPrivateDataInterface,
|
|
d3d12_device_SetName,
|
|
/* ID3D12Device methods */
|
|
d3d12_device_GetNodeCount,
|
|
d3d12_device_CreateCommandQueue,
|
|
d3d12_device_CreateCommandAllocator,
|
|
d3d12_device_CreateGraphicsPipelineState,
|
|
d3d12_device_CreateComputePipelineState,
|
|
d3d12_device_CreateCommandList,
|
|
d3d12_device_CheckFeatureSupport,
|
|
d3d12_device_CreateDescriptorHeap,
|
|
d3d12_device_GetDescriptorHandleIncrementSize,
|
|
d3d12_device_CreateRootSignature,
|
|
d3d12_device_CreateConstantBufferView,
|
|
d3d12_device_CreateShaderResourceView,
|
|
d3d12_device_CreateUnorderedAccessView,
|
|
d3d12_device_CreateRenderTargetView,
|
|
d3d12_device_CreateDepthStencilView,
|
|
d3d12_device_CreateSampler,
|
|
d3d12_device_CopyDescriptors,
|
|
d3d12_device_CopyDescriptorsSimple,
|
|
d3d12_device_GetResourceAllocationInfo,
|
|
d3d12_device_GetCustomHeapProperties,
|
|
d3d12_device_CreateCommittedResource,
|
|
d3d12_device_CreateHeap,
|
|
d3d12_device_CreatePlacedResource,
|
|
d3d12_device_CreateReservedResource,
|
|
d3d12_device_CreateSharedHandle,
|
|
d3d12_device_OpenSharedHandle,
|
|
d3d12_device_OpenSharedHandleByName,
|
|
d3d12_device_MakeResident,
|
|
d3d12_device_Evict,
|
|
d3d12_device_CreateFence,
|
|
d3d12_device_GetDeviceRemovedReason,
|
|
d3d12_device_GetCopyableFootprints,
|
|
d3d12_device_CreateQueryHeap,
|
|
d3d12_device_SetStablePowerState,
|
|
d3d12_device_CreateCommandSignature,
|
|
d3d12_device_GetResourceTiling,
|
|
d3d12_device_GetAdapterLuid,
|
|
};
|
|
|
|
struct d3d12_device *unsafe_impl_from_ID3D12Device(ID3D12Device *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d12_device_vtbl);
|
|
return impl_from_ID3D12Device(iface);
|
|
}
|
|
|
|
static HRESULT d3d12_device_init(struct d3d12_device *device,
|
|
const struct vkd3d_device_create_info *create_info)
|
|
{
|
|
HRESULT hr;
|
|
|
|
device->ID3D12Device_iface.lpVtbl = &d3d12_device_vtbl;
|
|
device->refcount = 1;
|
|
|
|
if (FAILED(hr = vkd3d_instance_init(&device->vkd3d_instance)))
|
|
return hr;
|
|
|
|
if (FAILED(hr = vkd3d_create_vk_device(device)))
|
|
{
|
|
vkd3d_instance_destroy(&device->vkd3d_instance);
|
|
return hr;
|
|
}
|
|
|
|
device->signal_event = create_info->signal_event_pfn;
|
|
|
|
if (FAILED(hr = vkd3d_fence_worker_start(&device->fence_worker, device)))
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
VK_CALL(vkDestroyDevice(device->vk_device, NULL));
|
|
vkd3d_instance_destroy(&device->vkd3d_instance);
|
|
return hr;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT d3d12_device_create(const struct vkd3d_device_create_info *create_info,
|
|
struct d3d12_device **device)
|
|
{
|
|
struct d3d12_device *object;
|
|
HRESULT hr;
|
|
|
|
if (!(object = vkd3d_malloc(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
if (FAILED(hr = d3d12_device_init(object, create_info)))
|
|
{
|
|
vkd3d_free(object);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created device %p.\n", object);
|
|
|
|
*device = object;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
VkDevice vkd3d_get_vk_device(ID3D12Device *device)
|
|
{
|
|
struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
|
|
|
|
return d3d12_device->vk_device;
|
|
}
|
|
|
|
VkInstance vkd3d_get_vk_instance(ID3D12Device *device)
|
|
{
|
|
struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
|
|
|
|
return d3d12_device->vkd3d_instance.vk_instance;
|
|
}
|