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e93f2e7746c32f1996e0e5c21bc63a992adf8575
vkd3d/libs/vkd3d
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Conor McCarthy e93f2e7746 vkd3d: Always pass null heap properties to vkd3d_create_image() for sparse images.
2023-06-27 22:33:57 +02:00
..
command.c
vkd3d: Create smaller UAV-only descriptor pools in the allocator if Vulkan-backed heaps are enabled.
2023-05-08 20:22:02 +02:00
device.c
vkd3d: Create smaller UAV-only descriptor pools in the allocator if Vulkan-backed heaps are enabled.
2023-05-08 20:22:02 +02:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Always pass null heap properties to vkd3d_create_image() for sparse images.
2023-06-27 22:33:57 +02:00
state.c
Release 1.8.
2023-06-22 22:00:20 +02:00
utils.c
vkd3d: Do not allow synchronization primitives to fail.
2023-02-02 20:51:27 +01:00
vkd3d_main.c
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vkd3d_private.h
vkd3d: Create smaller UAV-only descriptor pools in the allocator if Vulkan-backed heaps are enabled.
2023-05-08 20:22:02 +02:00
vkd3d_shaders.h
vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat().
2019-11-25 16:06:59 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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