vkd3d/libs/vkd3d-utils/vkd3d_utils_private.h
Zebediah Figura 0df589369e vkd3d-utils: Introduce D3DCompile() and D3DCompile2().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-30 17:10:31 +02:00

43 lines
1.2 KiB
C

/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_UTILS_PRIVATE_H
#define __VKD3D_UTILS_PRIVATE_H
#define COBJMACROS
#define NONAMELESSUNION
#define VK_NO_PROTOTYPES
#include <pthread.h>
#include <vkd3d.h>
#include <vkd3d_shader.h>
#include <vkd3d_d3dcompiler.h>
#include "vkd3d_blob.h"
#include "vkd3d_memory.h"
#include <vkd3d_utils.h>
struct vkd3d_event
{
pthread_mutex_t mutex;
pthread_cond_t cond;
BOOL is_signaled;
};
#endif /* __VKD3D_UTILS_PRIVATE_H */