mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
9120 lines
298 KiB
Plaintext
9120 lines
298 KiB
Plaintext
/*
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* HLSL parser
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*
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* Copyright 2008 Stefan Dösinger
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* Copyright 2012 Matteo Bruni for CodeWeavers
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* Copyright 2019-2020 Zebediah Figura for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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%code requires
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{
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#include "hlsl.h"
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#include <stdio.h>
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#define HLSL_YYLTYPE struct vkd3d_shader_location
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struct parse_fields
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{
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struct hlsl_struct_field *fields;
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size_t count, capacity;
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};
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struct parse_initializer
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{
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struct hlsl_ir_node **args;
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unsigned int args_count;
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struct hlsl_block *instrs;
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bool braces;
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};
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struct parse_parameter
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{
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struct hlsl_type *type;
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const char *name;
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struct hlsl_semantic semantic;
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struct hlsl_reg_reservation reg_reservation;
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uint32_t modifiers;
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struct parse_initializer initializer;
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};
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struct parse_colon_attribute
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{
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struct hlsl_semantic semantic;
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struct hlsl_reg_reservation reg_reservation;
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};
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struct parse_array_sizes
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{
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uint32_t *sizes; /* innermost first */
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unsigned int count;
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};
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struct parse_variable_def
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{
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struct list entry;
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struct vkd3d_shader_location loc;
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char *name;
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struct parse_array_sizes arrays;
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struct hlsl_semantic semantic;
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struct hlsl_reg_reservation reg_reservation;
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struct parse_initializer initializer;
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struct hlsl_scope *annotations;
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struct hlsl_type *basic_type;
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uint32_t modifiers;
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struct vkd3d_shader_location modifiers_loc;
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struct hlsl_state_block **state_blocks;
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unsigned int state_block_count;
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size_t state_block_capacity;
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};
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struct parse_function
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{
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struct hlsl_ir_function_decl *decl;
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struct hlsl_func_parameters parameters;
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struct hlsl_semantic return_semantic;
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bool first;
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};
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struct parse_if_body
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{
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struct hlsl_block *then_block;
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struct hlsl_block *else_block;
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};
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enum parse_assign_op
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{
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ASSIGN_OP_ASSIGN,
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ASSIGN_OP_ADD,
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ASSIGN_OP_SUB,
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ASSIGN_OP_MUL,
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ASSIGN_OP_DIV,
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ASSIGN_OP_MOD,
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ASSIGN_OP_LSHIFT,
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ASSIGN_OP_RSHIFT,
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ASSIGN_OP_AND,
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ASSIGN_OP_OR,
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ASSIGN_OP_XOR,
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};
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struct parse_attribute_list
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{
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unsigned int count;
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const struct hlsl_attribute **attrs;
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};
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struct state_block_index
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{
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bool has_index;
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unsigned int index;
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};
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}
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%code provides
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{
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int yylex(HLSL_YYSTYPE *yylval_param, HLSL_YYLTYPE *yylloc_param, void *yyscanner);
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}
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%code
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{
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#define YYLLOC_DEFAULT(cur, rhs, n) (cur) = YYRHSLOC(rhs, !!n)
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static void yyerror(YYLTYPE *loc, void *scanner, struct hlsl_ctx *ctx, const char *s)
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
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}
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static struct hlsl_ir_node *node_from_block(struct hlsl_block *block)
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{
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return block->value;
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}
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static struct hlsl_block *make_empty_block(struct hlsl_ctx *ctx)
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{
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struct hlsl_block *block;
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if ((block = hlsl_alloc(ctx, sizeof(*block))))
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hlsl_block_init(block);
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return block;
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}
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static struct list *make_empty_list(struct hlsl_ctx *ctx)
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{
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struct list *list;
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if ((list = hlsl_alloc(ctx, sizeof(*list))))
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list_init(list);
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return list;
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}
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static void destroy_block(struct hlsl_block *block)
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{
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if (!block)
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return;
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hlsl_block_cleanup(block);
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vkd3d_free(block);
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}
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static void destroy_switch_cases(struct list *cases)
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{
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hlsl_cleanup_ir_switch_cases(cases);
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vkd3d_free(cases);
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}
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static bool hlsl_types_are_componentwise_compatible(struct hlsl_ctx *ctx, struct hlsl_type *src,
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struct hlsl_type *dst)
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{
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unsigned int k, count = hlsl_type_component_count(dst);
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if (count > hlsl_type_component_count(src))
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return false;
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for (k = 0; k < count; ++k)
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{
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struct hlsl_type *src_comp_type, *dst_comp_type;
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src_comp_type = hlsl_type_get_component_type(ctx, src, k);
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dst_comp_type = hlsl_type_get_component_type(ctx, dst, k);
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if ((src_comp_type->class != HLSL_CLASS_SCALAR || dst_comp_type->class != HLSL_CLASS_SCALAR)
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&& !hlsl_types_are_equal(src_comp_type, dst_comp_type))
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return false;
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}
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return true;
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}
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static bool hlsl_types_are_componentwise_equal(struct hlsl_ctx *ctx, struct hlsl_type *src,
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struct hlsl_type *dst)
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{
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unsigned int k, count = hlsl_type_component_count(src);
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if (count != hlsl_type_component_count(dst))
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return false;
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for (k = 0; k < count; ++k)
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{
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struct hlsl_type *src_comp_type, *dst_comp_type;
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src_comp_type = hlsl_type_get_component_type(ctx, src, k);
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dst_comp_type = hlsl_type_get_component_type(ctx, dst, k);
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if (!hlsl_types_are_equal(src_comp_type, dst_comp_type))
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return false;
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}
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return true;
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}
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static bool type_contains_only_numerics(const struct hlsl_type *type)
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{
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unsigned int i;
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if (type->class == HLSL_CLASS_ARRAY)
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return type_contains_only_numerics(type->e.array.type);
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if (type->class == HLSL_CLASS_STRUCT)
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{
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for (i = 0; i < type->e.record.field_count; ++i)
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{
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if (!type_contains_only_numerics(type->e.record.fields[i].type))
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return false;
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}
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return true;
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}
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return hlsl_is_numeric_type(type);
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}
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static bool explicit_compatible_data_types(struct hlsl_ctx *ctx, struct hlsl_type *src, struct hlsl_type *dst)
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{
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if (hlsl_is_numeric_type(src) && src->dimx == 1 && src->dimy == 1 && type_contains_only_numerics(dst))
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return true;
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if (src->class == HLSL_CLASS_MATRIX && dst->class == HLSL_CLASS_MATRIX
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&& src->dimx >= dst->dimx && src->dimy >= dst->dimy)
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return true;
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if ((src->class == HLSL_CLASS_MATRIX && src->dimx > 1 && src->dimy > 1)
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&& hlsl_type_component_count(src) != hlsl_type_component_count(dst))
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return false;
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if ((dst->class == HLSL_CLASS_MATRIX && dst->dimy > 1)
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&& hlsl_type_component_count(src) != hlsl_type_component_count(dst))
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return false;
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return hlsl_types_are_componentwise_compatible(ctx, src, dst);
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}
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static bool implicit_compatible_data_types(struct hlsl_ctx *ctx, struct hlsl_type *src, struct hlsl_type *dst)
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{
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if (hlsl_is_numeric_type(src) != hlsl_is_numeric_type(dst))
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return false;
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if (hlsl_is_numeric_type(src))
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{
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/* Scalar vars can be converted to any other numeric data type */
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if (src->dimx == 1 && src->dimy == 1)
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return true;
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/* The other way around is true too */
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if (dst->dimx == 1 && dst->dimy == 1)
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return true;
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if (src->class == HLSL_CLASS_MATRIX || dst->class == HLSL_CLASS_MATRIX)
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{
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if (src->class == HLSL_CLASS_MATRIX && dst->class == HLSL_CLASS_MATRIX)
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return src->dimx >= dst->dimx && src->dimy >= dst->dimy;
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/* Matrix-vector conversion is apparently allowed if they have
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* the same components count, or if the matrix is 1xN or Nx1
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* and we are reducing the component count */
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if (src->class == HLSL_CLASS_VECTOR || dst->class == HLSL_CLASS_VECTOR)
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{
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if (hlsl_type_component_count(src) == hlsl_type_component_count(dst))
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return true;
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if ((src->class == HLSL_CLASS_VECTOR || src->dimx == 1 || src->dimy == 1) &&
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(dst->class == HLSL_CLASS_VECTOR || dst->dimx == 1 || dst->dimy == 1))
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return hlsl_type_component_count(src) >= hlsl_type_component_count(dst);
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}
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return false;
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}
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else
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{
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return src->dimx >= dst->dimx;
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}
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}
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if (src->class == HLSL_CLASS_NULL)
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{
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switch (dst->class)
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{
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case HLSL_CLASS_DEPTH_STENCIL_STATE:
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case HLSL_CLASS_DEPTH_STENCIL_VIEW:
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case HLSL_CLASS_PIXEL_SHADER:
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case HLSL_CLASS_RASTERIZER_STATE:
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case HLSL_CLASS_RENDER_TARGET_VIEW:
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case HLSL_CLASS_SAMPLER:
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case HLSL_CLASS_STRING:
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case HLSL_CLASS_TEXTURE:
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case HLSL_CLASS_UAV:
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case HLSL_CLASS_VERTEX_SHADER:
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return true;
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default:
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break;
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}
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}
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return hlsl_types_are_componentwise_equal(ctx, src, dst);
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}
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static void check_condition_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *cond)
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{
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const struct hlsl_type *type = cond->data_type;
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if (type->class > HLSL_CLASS_LAST_NUMERIC || type->dimx > 1 || type->dimy > 1)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, type)))
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hlsl_error(ctx, &cond->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Condition type '%s' is not a scalar numeric type.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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}
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}
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static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *src_type = node->data_type;
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struct hlsl_ir_node *cast;
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if (hlsl_types_are_equal(src_type, dst_type))
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return node;
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if (src_type->class == HLSL_CLASS_NULL)
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return node;
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if (src_type->class > HLSL_CLASS_VECTOR || dst_type->class > HLSL_CLASS_VECTOR)
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{
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unsigned int src_comp_count = hlsl_type_component_count(src_type);
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unsigned int dst_comp_count = hlsl_type_component_count(dst_type);
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struct hlsl_deref var_deref;
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bool broadcast, matrix_cast;
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struct hlsl_ir_load *load;
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struct hlsl_ir_var *var;
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unsigned int dst_idx;
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broadcast = hlsl_is_numeric_type(src_type) && src_type->dimx == 1 && src_type->dimy == 1;
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matrix_cast = !broadcast && dst_comp_count != src_comp_count
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&& src_type->class == HLSL_CLASS_MATRIX && dst_type->class == HLSL_CLASS_MATRIX;
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VKD3D_ASSERT(src_comp_count >= dst_comp_count || broadcast);
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if (matrix_cast)
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{
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VKD3D_ASSERT(dst_type->dimx <= src_type->dimx);
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VKD3D_ASSERT(dst_type->dimy <= src_type->dimy);
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}
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if (!(var = hlsl_new_synthetic_var(ctx, "cast", dst_type, loc)))
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return NULL;
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hlsl_init_simple_deref_from_var(&var_deref, var);
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for (dst_idx = 0; dst_idx < dst_comp_count; ++dst_idx)
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{
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struct hlsl_ir_node *component_load;
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struct hlsl_type *dst_comp_type;
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struct hlsl_block store_block;
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unsigned int src_idx;
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if (broadcast)
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{
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src_idx = 0;
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}
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else if (matrix_cast)
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{
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unsigned int x = dst_idx % dst_type->dimx, y = dst_idx / dst_type->dimx;
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src_idx = y * src_type->dimx + x;
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}
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else
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{
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src_idx = dst_idx;
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}
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dst_comp_type = hlsl_type_get_component_type(ctx, dst_type, dst_idx);
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if (!(component_load = hlsl_add_load_component(ctx, block, node, src_idx, loc)))
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return NULL;
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if (!(cast = hlsl_new_cast(ctx, component_load, dst_comp_type, loc)))
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return NULL;
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hlsl_block_add_instr(block, cast);
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if (!hlsl_new_store_component(ctx, &store_block, &var_deref, dst_idx, cast))
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return NULL;
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hlsl_block_add_block(block, &store_block);
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}
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if (!(load = hlsl_new_var_load(ctx, var, loc)))
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return NULL;
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hlsl_block_add_instr(block, &load->node);
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return &load->node;
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}
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else
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{
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if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
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return NULL;
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hlsl_block_add_instr(block, cast);
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return cast;
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}
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}
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static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *src_type = node->data_type;
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if (hlsl_types_are_equal(src_type, dst_type))
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return node;
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if (node->type == HLSL_IR_SAMPLER_STATE && dst_type->class == HLSL_CLASS_SAMPLER)
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return node;
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if (!implicit_compatible_data_types(ctx, src_type, dst_type))
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{
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struct vkd3d_string_buffer *src_string, *dst_string;
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src_string = hlsl_type_to_string(ctx, src_type);
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dst_string = hlsl_type_to_string(ctx, dst_type);
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if (src_string && dst_string)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Can't implicitly convert from %s to %s.", src_string->buffer, dst_string->buffer);
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hlsl_release_string_buffer(ctx, src_string);
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hlsl_release_string_buffer(ctx, dst_string);
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return NULL;
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}
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if (dst_type->dimx * dst_type->dimy < src_type->dimx * src_type->dimy && ctx->warn_implicit_truncation)
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hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
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src_type->class == HLSL_CLASS_VECTOR ? "vector" : "matrix");
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return add_cast(ctx, block, node, dst_type, loc);
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}
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static uint32_t add_modifiers(struct hlsl_ctx *ctx, uint32_t modifiers, uint32_t mod,
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const struct vkd3d_shader_location *loc)
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{
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if (modifiers & mod)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(ctx, mod)))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifier '%s' was already specified.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return modifiers;
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}
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return modifiers | mod;
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}
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static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *cond_block)
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{
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struct hlsl_ir_node *condition, *cast, *not, *iff, *jump;
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struct hlsl_block then_block;
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struct hlsl_type *bool_type;
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/* E.g. "for (i = 0; ; ++i)". */
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if (list_empty(&cond_block->instrs))
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return true;
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condition = node_from_block(cond_block);
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check_condition_type(ctx, condition);
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bool_type = hlsl_get_scalar_type(ctx, HLSL_TYPE_BOOL);
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/* We already checked for a 1-component numeric type, so
|
|
* add_implicit_conversion() is equivalent to add_cast() here. */
|
|
if (!(cast = add_cast(ctx, cond_block, condition, bool_type, &condition->loc)))
|
|
return false;
|
|
|
|
if (!(not = hlsl_new_unary_expr(ctx, HLSL_OP1_LOGIC_NOT, cast, &condition->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(cond_block, not);
|
|
|
|
hlsl_block_init(&then_block);
|
|
|
|
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &condition->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(&then_block, jump);
|
|
|
|
if (!(iff = hlsl_new_if(ctx, not, &then_block, NULL, &condition->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(cond_block, iff);
|
|
return true;
|
|
}
|
|
|
|
enum loop_type
|
|
{
|
|
LOOP_FOR,
|
|
LOOP_WHILE,
|
|
LOOP_DO_WHILE
|
|
};
|
|
|
|
static void check_attribute_list_for_duplicates(struct hlsl_ctx *ctx, const struct parse_attribute_list *attrs)
|
|
{
|
|
unsigned int i, j;
|
|
|
|
for (i = 0; i < attrs->count; ++i)
|
|
{
|
|
for (j = i + 1; j < attrs->count; ++j)
|
|
{
|
|
if (!strcmp(attrs->attrs[i]->name, attrs->attrs[j]->name))
|
|
hlsl_error(ctx, &attrs->attrs[j]->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Found duplicate attribute \"%s\".", attrs->attrs[j]->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void resolve_loop_continue(struct hlsl_ctx *ctx, struct hlsl_block *block, enum loop_type type,
|
|
struct hlsl_block *cond, struct hlsl_block *iter)
|
|
{
|
|
struct hlsl_ir_node *instr, *next;
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(instr, next, &block->instrs, struct hlsl_ir_node, entry)
|
|
{
|
|
if (instr->type == HLSL_IR_IF)
|
|
{
|
|
struct hlsl_ir_if *iff = hlsl_ir_if(instr);
|
|
|
|
resolve_loop_continue(ctx, &iff->then_block, type, cond, iter);
|
|
resolve_loop_continue(ctx, &iff->else_block, type, cond, iter);
|
|
}
|
|
else if (instr->type == HLSL_IR_JUMP)
|
|
{
|
|
struct hlsl_ir_jump *jump = hlsl_ir_jump(instr);
|
|
struct hlsl_block cond_block;
|
|
|
|
if (jump->type != HLSL_IR_JUMP_UNRESOLVED_CONTINUE)
|
|
continue;
|
|
|
|
if (type == LOOP_DO_WHILE)
|
|
{
|
|
if (!hlsl_clone_block(ctx, &cond_block, cond))
|
|
return;
|
|
if (!append_conditional_break(ctx, &cond_block))
|
|
{
|
|
hlsl_block_cleanup(&cond_block);
|
|
return;
|
|
}
|
|
list_move_before(&instr->entry, &cond_block.instrs);
|
|
}
|
|
else if (type == LOOP_FOR)
|
|
{
|
|
if (!hlsl_clone_block(ctx, &cond_block, iter))
|
|
return;
|
|
list_move_before(&instr->entry, &cond_block.instrs);
|
|
}
|
|
jump->type = HLSL_IR_JUMP_CONTINUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void check_loop_attributes(struct hlsl_ctx *ctx, const struct parse_attribute_list *attributes,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
bool has_unroll = false, has_loop = false, has_fastopt = false;
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < attributes->count; ++i)
|
|
{
|
|
const char *name = attributes->attrs[i]->name;
|
|
|
|
has_loop |= !strcmp(name, "loop");
|
|
has_unroll |= !strcmp(name, "unroll");
|
|
has_fastopt |= !strcmp(name, "fastopt");
|
|
}
|
|
|
|
if (has_unroll && has_loop)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Unroll attribute can't be used with 'loop' attribute.");
|
|
|
|
if (has_unroll && has_fastopt)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Unroll attribute can't be used with 'fastopt' attribute.");
|
|
}
|
|
|
|
static struct hlsl_default_value evaluate_static_expression(struct hlsl_ctx *ctx,
|
|
struct hlsl_block *block, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_default_value ret = {0};
|
|
struct hlsl_ir_node *node;
|
|
struct hlsl_block expr;
|
|
struct hlsl_src src;
|
|
|
|
LIST_FOR_EACH_ENTRY(node, &block->instrs, struct hlsl_ir_node, entry)
|
|
{
|
|
switch (node->type)
|
|
{
|
|
case HLSL_IR_COMPILE:
|
|
case HLSL_IR_CONSTANT:
|
|
case HLSL_IR_EXPR:
|
|
case HLSL_IR_SAMPLER_STATE:
|
|
case HLSL_IR_STRING_CONSTANT:
|
|
case HLSL_IR_SWIZZLE:
|
|
case HLSL_IR_LOAD:
|
|
case HLSL_IR_INDEX:
|
|
continue;
|
|
case HLSL_IR_STORE:
|
|
if (hlsl_ir_store(node)->lhs.var->is_synthetic)
|
|
break;
|
|
/* fall-through */
|
|
case HLSL_IR_CALL:
|
|
case HLSL_IR_IF:
|
|
case HLSL_IR_LOOP:
|
|
case HLSL_IR_JUMP:
|
|
case HLSL_IR_RESOURCE_LOAD:
|
|
case HLSL_IR_RESOURCE_STORE:
|
|
case HLSL_IR_SWITCH:
|
|
case HLSL_IR_STATEBLOCK_CONSTANT:
|
|
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Expected literal expression.");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!hlsl_clone_block(ctx, &expr, &ctx->static_initializers))
|
|
return ret;
|
|
hlsl_block_add_block(&expr, block);
|
|
|
|
if (!(node = add_implicit_conversion(ctx, &expr, node_from_block(&expr), dst_type, loc)))
|
|
{
|
|
hlsl_block_cleanup(&expr);
|
|
return ret;
|
|
}
|
|
|
|
/* Wrap the node into a src to allow the reference to survive the multiple const passes. */
|
|
hlsl_src_from_node(&src, node);
|
|
hlsl_lower_index_loads(ctx, &expr);
|
|
hlsl_run_const_passes(ctx, &expr);
|
|
node = src.node;
|
|
hlsl_src_remove(&src);
|
|
|
|
if (node->type == HLSL_IR_CONSTANT)
|
|
{
|
|
struct hlsl_ir_constant *constant = hlsl_ir_constant(node);
|
|
|
|
ret.number = constant->value.u[0];
|
|
}
|
|
else if (node->type == HLSL_IR_STRING_CONSTANT)
|
|
{
|
|
struct hlsl_ir_string_constant *string = hlsl_ir_string_constant(node);
|
|
|
|
if (!(ret.string = vkd3d_strdup(string->string)))
|
|
return ret;
|
|
}
|
|
else if (node->type == HLSL_IR_STRING_CONSTANT)
|
|
{
|
|
hlsl_fixme(ctx, &node->loc, "Evaluate string constants as static expressions.");
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Failed to evaluate constant expression.");
|
|
}
|
|
|
|
hlsl_block_cleanup(&expr);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_default_value res;
|
|
|
|
res = evaluate_static_expression(ctx, block, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc);
|
|
VKD3D_ASSERT(!res.string);
|
|
return res.number.u;
|
|
}
|
|
|
|
static struct hlsl_block *create_loop(struct hlsl_ctx *ctx, enum loop_type type,
|
|
const struct parse_attribute_list *attributes, struct hlsl_block *init, struct hlsl_block *cond,
|
|
struct hlsl_block *iter, struct hlsl_block *body, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_ir_loop_unroll_type unroll_type = HLSL_IR_LOOP_UNROLL;
|
|
unsigned int i, unroll_limit = 0;
|
|
struct hlsl_ir_node *loop;
|
|
|
|
check_attribute_list_for_duplicates(ctx, attributes);
|
|
check_loop_attributes(ctx, attributes, loc);
|
|
|
|
/* Ignore unroll(0) attribute, and any invalid attribute. */
|
|
for (i = 0; i < attributes->count; ++i)
|
|
{
|
|
const struct hlsl_attribute *attr = attributes->attrs[i];
|
|
if (!strcmp(attr->name, "unroll"))
|
|
{
|
|
if (attr->args_count > 1)
|
|
{
|
|
hlsl_warning(ctx, &attr->loc, VKD3D_SHADER_WARNING_HLSL_IGNORED_ATTRIBUTE,
|
|
"Ignoring 'unroll' attribute with more than 1 argument.");
|
|
continue;
|
|
}
|
|
|
|
if (attr->args_count == 1)
|
|
{
|
|
struct hlsl_block expr;
|
|
hlsl_block_init(&expr);
|
|
if (!hlsl_clone_block(ctx, &expr, &attr->instrs))
|
|
return NULL;
|
|
|
|
unroll_limit = evaluate_static_expression_as_uint(ctx, &expr, loc);
|
|
hlsl_block_cleanup(&expr);
|
|
}
|
|
|
|
unroll_type = HLSL_IR_LOOP_FORCE_UNROLL;
|
|
}
|
|
else if (!strcmp(attr->name, "loop"))
|
|
{
|
|
unroll_type = HLSL_IR_LOOP_FORCE_LOOP;
|
|
}
|
|
else if (!strcmp(attr->name, "fastopt")
|
|
|| !strcmp(attr->name, "allow_uav_condition"))
|
|
{
|
|
hlsl_fixme(ctx, loc, "Unhandled attribute '%s'.", attr->name);
|
|
}
|
|
else
|
|
{
|
|
hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE, "Unrecognized attribute '%s'.", attr->name);
|
|
}
|
|
}
|
|
|
|
resolve_loop_continue(ctx, body, type, cond, iter);
|
|
|
|
if (!init && !(init = make_empty_block(ctx)))
|
|
goto oom;
|
|
|
|
if (!append_conditional_break(ctx, cond))
|
|
goto oom;
|
|
|
|
if (iter)
|
|
hlsl_block_add_block(body, iter);
|
|
|
|
if (type == LOOP_DO_WHILE)
|
|
list_move_tail(&body->instrs, &cond->instrs);
|
|
else
|
|
list_move_head(&body->instrs, &cond->instrs);
|
|
|
|
if (!(loop = hlsl_new_loop(ctx, body, unroll_type, unroll_limit, loc)))
|
|
goto oom;
|
|
hlsl_block_add_instr(init, loop);
|
|
|
|
destroy_block(cond);
|
|
destroy_block(body);
|
|
destroy_block(iter);
|
|
return init;
|
|
|
|
oom:
|
|
destroy_block(init);
|
|
destroy_block(cond);
|
|
destroy_block(iter);
|
|
destroy_block(body);
|
|
return NULL;
|
|
}
|
|
|
|
static unsigned int initializer_size(const struct parse_initializer *initializer)
|
|
{
|
|
unsigned int count = 0, i;
|
|
|
|
for (i = 0; i < initializer->args_count; ++i)
|
|
{
|
|
count += hlsl_type_component_count(initializer->args[i]->data_type);
|
|
}
|
|
return count;
|
|
}
|
|
|
|
static void cleanup_parse_attribute_list(struct parse_attribute_list *attr_list)
|
|
{
|
|
unsigned int i = 0;
|
|
|
|
VKD3D_ASSERT(attr_list);
|
|
for (i = 0; i < attr_list->count; ++i)
|
|
hlsl_free_attribute((struct hlsl_attribute *) attr_list->attrs[i]);
|
|
vkd3d_free(attr_list->attrs);
|
|
}
|
|
|
|
static void free_parse_initializer(struct parse_initializer *initializer)
|
|
{
|
|
destroy_block(initializer->instrs);
|
|
vkd3d_free(initializer->args);
|
|
}
|
|
|
|
static struct hlsl_ir_node *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_node *value, const char *swizzle,
|
|
struct vkd3d_shader_location *loc)
|
|
{
|
|
unsigned int len = strlen(swizzle), component = 0;
|
|
unsigned int i, set, swiz = 0;
|
|
bool valid;
|
|
|
|
if (value->data_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
/* Matrix swizzle */
|
|
bool m_swizzle;
|
|
unsigned int inc, x, y;
|
|
|
|
if (len < 3 || swizzle[0] != '_')
|
|
return NULL;
|
|
m_swizzle = swizzle[1] == 'm';
|
|
inc = m_swizzle ? 4 : 3;
|
|
|
|
if (len % inc || len > inc * 4)
|
|
return NULL;
|
|
|
|
for (i = 0; i < len; i += inc)
|
|
{
|
|
if (swizzle[i] != '_')
|
|
return NULL;
|
|
if (m_swizzle)
|
|
{
|
|
if (swizzle[i + 1] != 'm')
|
|
return NULL;
|
|
y = swizzle[i + 2] - '0';
|
|
x = swizzle[i + 3] - '0';
|
|
}
|
|
else
|
|
{
|
|
y = swizzle[i + 1] - '1';
|
|
x = swizzle[i + 2] - '1';
|
|
}
|
|
|
|
if (x >= value->data_type->dimx || y >= value->data_type->dimy)
|
|
return NULL;
|
|
swiz |= (y << 4 | x) << component * 8;
|
|
component++;
|
|
}
|
|
return hlsl_new_swizzle(ctx, swiz, component, value, loc);
|
|
}
|
|
|
|
/* Vector swizzle */
|
|
if (len > 4)
|
|
return NULL;
|
|
|
|
for (set = 0; set < 2; ++set)
|
|
{
|
|
valid = true;
|
|
component = 0;
|
|
for (i = 0; i < len; ++i)
|
|
{
|
|
char c[2][4] = {{'x', 'y', 'z', 'w'}, {'r', 'g', 'b', 'a'}};
|
|
unsigned int s = 0;
|
|
|
|
for (s = 0; s < 4; ++s)
|
|
{
|
|
if (swizzle[i] == c[set][s])
|
|
break;
|
|
}
|
|
if (s == 4)
|
|
{
|
|
valid = false;
|
|
break;
|
|
}
|
|
|
|
if (s >= value->data_type->dimx)
|
|
return NULL;
|
|
swiz |= s << component * 2;
|
|
component++;
|
|
}
|
|
if (valid)
|
|
return hlsl_new_swizzle(ctx, swiz, component, value, loc);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static bool add_return(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *return_value, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *return_type = ctx->cur_function->return_type;
|
|
struct hlsl_ir_node *jump;
|
|
|
|
if (ctx->cur_function->return_var)
|
|
{
|
|
if (return_value)
|
|
{
|
|
struct hlsl_ir_node *store;
|
|
|
|
if (!(return_value = add_implicit_conversion(ctx, block, return_value, return_type, loc)))
|
|
return false;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, ctx->cur_function->return_var, return_value)))
|
|
return false;
|
|
list_add_after(&return_value->entry, &store->entry);
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Non-void functions must return a value.");
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (return_value)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Void functions cannot return a value.");
|
|
}
|
|
|
|
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, NULL, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, jump);
|
|
|
|
return true;
|
|
}
|
|
|
|
struct hlsl_ir_node *hlsl_add_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *var_instr, unsigned int comp, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *load, *store;
|
|
struct hlsl_block load_block;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_deref src;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "deref", var_instr->data_type, &var_instr->loc)))
|
|
return NULL;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
|
|
return NULL;
|
|
hlsl_block_add_instr(block, store);
|
|
|
|
hlsl_init_simple_deref_from_var(&src, var);
|
|
if (!(load = hlsl_new_load_component(ctx, &load_block, &src, comp, loc)))
|
|
return NULL;
|
|
hlsl_block_add_block(block, &load_block);
|
|
|
|
return load;
|
|
}
|
|
|
|
static bool add_record_access(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *record,
|
|
unsigned int idx, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *index, *c;
|
|
|
|
VKD3D_ASSERT(idx < record->data_type->e.record.field_count);
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, idx, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, c);
|
|
|
|
if (!(index = hlsl_new_index(ctx, record, c, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, index);
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc);
|
|
|
|
static bool add_array_access(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *array,
|
|
struct hlsl_ir_node *index, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *expr_type = array->data_type, *index_type = index->data_type;
|
|
struct hlsl_ir_node *return_index, *cast;
|
|
|
|
if ((expr_type->class == HLSL_CLASS_TEXTURE || expr_type->class == HLSL_CLASS_UAV)
|
|
&& expr_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
unsigned int dim_count = hlsl_sampler_dim_count(expr_type->sampler_dim);
|
|
|
|
if (index_type->class > HLSL_CLASS_VECTOR || index_type->dimx != dim_count)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, expr_type)))
|
|
hlsl_error(ctx, &index->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Array index of type '%s' must be of type 'uint%u'.", string->buffer, dim_count);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(index = add_implicit_conversion(ctx, block, index,
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_UINT, dim_count), &index->loc)))
|
|
return false;
|
|
|
|
if (!(return_index = hlsl_new_index(ctx, array, index, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, return_index);
|
|
|
|
return true;
|
|
}
|
|
|
|
if (index_type->class != HLSL_CLASS_SCALAR)
|
|
{
|
|
hlsl_error(ctx, &index->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Array index is not scalar.");
|
|
return false;
|
|
}
|
|
|
|
if (!(cast = hlsl_new_cast(ctx, index, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &index->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, cast);
|
|
index = cast;
|
|
|
|
if (expr_type->class != HLSL_CLASS_ARRAY && expr_type->class != HLSL_CLASS_VECTOR && expr_type->class != HLSL_CLASS_MATRIX)
|
|
{
|
|
if (expr_type->class == HLSL_CLASS_SCALAR)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Scalar expressions cannot be array-indexed.");
|
|
else
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Expression cannot be array-indexed.");
|
|
return false;
|
|
}
|
|
|
|
if (!(return_index = hlsl_new_index(ctx, array, index, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, return_index);
|
|
|
|
return true;
|
|
}
|
|
|
|
static const struct hlsl_struct_field *get_struct_field(const struct hlsl_struct_field *fields,
|
|
size_t count, const char *name)
|
|
{
|
|
size_t i;
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
if (!strcmp(fields[i].name, name))
|
|
return &fields[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
uint32_t *modifiers, bool force_majority, const struct vkd3d_shader_location *loc)
|
|
{
|
|
unsigned int default_majority = 0;
|
|
struct hlsl_type *new_type;
|
|
|
|
if (!(*modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
|
|
&& !(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
|
|
&& type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
if (!(default_majority = ctx->matrix_majority) && force_majority)
|
|
default_majority = HLSL_MODIFIER_COLUMN_MAJOR;
|
|
}
|
|
else if (type->class != HLSL_CLASS_MATRIX && (*modifiers & HLSL_MODIFIERS_MAJORITY_MASK))
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"'row_major' and 'column_major' modifiers are only allowed for matrices.");
|
|
}
|
|
|
|
if (!default_majority && !(*modifiers & HLSL_TYPE_MODIFIERS_MASK))
|
|
return type;
|
|
|
|
if (!(new_type = hlsl_type_clone(ctx, type, default_majority, *modifiers & HLSL_TYPE_MODIFIERS_MASK)))
|
|
return NULL;
|
|
|
|
*modifiers &= ~HLSL_TYPE_MODIFIERS_MASK;
|
|
|
|
if ((new_type->modifiers & HLSL_MODIFIER_ROW_MAJOR) && (new_type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"'row_major' and 'column_major' modifiers are mutually exclusive.");
|
|
|
|
return new_type;
|
|
}
|
|
|
|
static void free_parse_variable_def(struct parse_variable_def *v)
|
|
{
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v->arrays.sizes);
|
|
vkd3d_free(v->name);
|
|
hlsl_cleanup_semantic(&v->semantic);
|
|
VKD3D_ASSERT(!v->state_blocks);
|
|
vkd3d_free(v);
|
|
}
|
|
|
|
static bool gen_struct_fields(struct hlsl_ctx *ctx, struct parse_fields *fields,
|
|
struct hlsl_type *type, uint32_t modifiers, struct list *defs)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
size_t i = 0;
|
|
|
|
if (type->class == HLSL_CLASS_MATRIX)
|
|
VKD3D_ASSERT(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
memset(fields, 0, sizeof(*fields));
|
|
fields->count = list_count(defs);
|
|
if (!hlsl_array_reserve(ctx, (void **)&fields->fields, &fields->capacity, fields->count, sizeof(*fields->fields)))
|
|
return false;
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, defs, struct parse_variable_def, entry)
|
|
{
|
|
struct hlsl_struct_field *field = &fields->fields[i++];
|
|
bool unbounded_res_array = false;
|
|
unsigned int k;
|
|
|
|
field->type = type;
|
|
|
|
if (hlsl_version_ge(ctx, 5, 1) && hlsl_type_is_resource(type))
|
|
{
|
|
for (k = 0; k < v->arrays.count; ++k)
|
|
unbounded_res_array |= (v->arrays.sizes[k] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
|
|
}
|
|
|
|
if (unbounded_res_array)
|
|
{
|
|
if (v->arrays.count == 1)
|
|
{
|
|
hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays as struct fields.");
|
|
free_parse_variable_def(v);
|
|
vkd3d_free(field);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Unbounded resource arrays cannot be multi-dimensional.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (k = 0; k < v->arrays.count; ++k)
|
|
{
|
|
if (v->arrays.sizes[k] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in struct fields.");
|
|
}
|
|
|
|
field->type = hlsl_new_array_type(ctx, field->type, v->arrays.sizes[k]);
|
|
}
|
|
}
|
|
|
|
if (hlsl_version_ge(ctx, 5, 1) && field->type->class == HLSL_CLASS_ARRAY && hlsl_type_is_resource(field->type))
|
|
hlsl_fixme(ctx, &v->loc, "Shader model 5.1+ resource array.");
|
|
|
|
vkd3d_free(v->arrays.sizes);
|
|
field->loc = v->loc;
|
|
field->name = v->name;
|
|
field->semantic = v->semantic;
|
|
field->storage_modifiers = modifiers;
|
|
if (v->initializer.args_count)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Illegal initializer on a struct field.");
|
|
free_parse_initializer(&v->initializer);
|
|
}
|
|
if (v->reg_reservation.offset_type)
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"packoffset() is not allowed inside struct definitions.");
|
|
vkd3d_free(v);
|
|
}
|
|
vkd3d_free(defs);
|
|
return true;
|
|
}
|
|
|
|
static bool add_typedef(struct hlsl_ctx *ctx, struct hlsl_type *const orig_type, struct list *list)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
bool ret;
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, list, struct parse_variable_def, entry)
|
|
{
|
|
if (!v->arrays.count)
|
|
{
|
|
if (!(type = hlsl_type_clone(ctx, orig_type, 0, 0)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint32_t var_modifiers = 0;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, orig_type, &var_modifiers, true, &v->loc)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ret = true;
|
|
for (i = 0; i < v->arrays.count; ++i)
|
|
{
|
|
if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in typedefs.");
|
|
}
|
|
|
|
if (!(type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i])))
|
|
{
|
|
free_parse_variable_def(v);
|
|
ret = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!ret)
|
|
continue;
|
|
vkd3d_free(v->arrays.sizes);
|
|
|
|
vkd3d_free((void *)type->name);
|
|
type->name = v->name;
|
|
|
|
ret = hlsl_scope_add_type(ctx->cur_scope, type);
|
|
if (!ret)
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Type '%s' is already defined.", v->name);
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v);
|
|
}
|
|
vkd3d_free(list);
|
|
return true;
|
|
}
|
|
|
|
static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_var *dst, unsigned int *store_index, struct hlsl_ir_node *src,
|
|
bool is_default_values_initializer);
|
|
|
|
static bool add_func_parameter(struct hlsl_ctx *ctx, struct hlsl_func_parameters *parameters,
|
|
struct parse_parameter *param, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (param->type->class == HLSL_CLASS_MATRIX)
|
|
VKD3D_ASSERT(param->type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
if ((param->modifiers & HLSL_STORAGE_OUT) && (param->modifiers & HLSL_STORAGE_UNIFORM))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Parameter '%s' is declared as both \"out\" and \"uniform\".", param->name);
|
|
|
|
if (param->reg_reservation.offset_type)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"packoffset() is not allowed on function parameters.");
|
|
|
|
if (parameters->count && parameters->vars[parameters->count - 1]->default_values
|
|
&& !param->initializer.args_count)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
|
|
"Missing default value for parameter '%s'.", param->name);
|
|
|
|
if (param->initializer.args_count && (param->modifiers & HLSL_STORAGE_OUT))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Output parameter '%s' has a default value.", param->name);
|
|
|
|
if (!(var = hlsl_new_var(ctx, param->name, param->type, loc, ¶m->semantic, param->modifiers,
|
|
¶m->reg_reservation)))
|
|
return false;
|
|
var->is_param = 1;
|
|
|
|
if (param->initializer.args_count)
|
|
{
|
|
unsigned int component_count = hlsl_type_component_count(param->type);
|
|
unsigned int store_index = 0;
|
|
unsigned int size, i;
|
|
|
|
if (!(var->default_values = hlsl_calloc(ctx, component_count, sizeof(*var->default_values))))
|
|
return false;
|
|
|
|
if (!param->initializer.braces)
|
|
{
|
|
if (!(add_implicit_conversion(ctx, param->initializer.instrs, param->initializer.args[0], param->type, loc)))
|
|
return false;
|
|
|
|
param->initializer.args[0] = node_from_block(param->initializer.instrs);
|
|
}
|
|
|
|
size = initializer_size(¶m->initializer);
|
|
if (component_count != size)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u components in initializer, but got %u.", component_count, size);
|
|
}
|
|
|
|
for (i = 0; i < param->initializer.args_count; ++i)
|
|
{
|
|
initialize_var_components(ctx, param->initializer.instrs, var,
|
|
&store_index, param->initializer.args[i], true);
|
|
}
|
|
|
|
free_parse_initializer(¶m->initializer);
|
|
}
|
|
|
|
if (!hlsl_add_var(ctx, var, false))
|
|
{
|
|
hlsl_free_var(var);
|
|
return false;
|
|
}
|
|
|
|
if (!hlsl_array_reserve(ctx, (void **)¶meters->vars, ¶meters->capacity,
|
|
parameters->count + 1, sizeof(*parameters->vars)))
|
|
return false;
|
|
parameters->vars[parameters->count++] = var;
|
|
return true;
|
|
}
|
|
|
|
static bool add_pass(struct hlsl_ctx *ctx, const char *name, struct hlsl_scope *annotations,
|
|
struct hlsl_state_block *state_block, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
type = hlsl_get_type(ctx->globals, "pass", false, false);
|
|
if (!(var = hlsl_new_var(ctx, name, type, loc, NULL, 0, NULL)))
|
|
return false;
|
|
var->annotations = annotations;
|
|
|
|
var->state_blocks = hlsl_alloc(ctx, sizeof(*var->state_blocks));
|
|
var->state_blocks[0] = state_block;
|
|
var->state_block_count = 1;
|
|
var->state_block_capacity = 1;
|
|
|
|
if (!hlsl_add_var(ctx, var, false))
|
|
{
|
|
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Identifier \"%s\" was already declared in this scope.", var->name);
|
|
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
hlsl_free_var(var);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool add_technique(struct hlsl_ctx *ctx, const char *name, struct hlsl_scope *scope,
|
|
struct hlsl_scope *annotations, const char *typename, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
type = hlsl_get_type(ctx->globals, typename, false, false);
|
|
if (!(var = hlsl_new_var(ctx, name, type, loc, NULL, 0, NULL)))
|
|
return false;
|
|
var->scope = scope;
|
|
var->annotations = annotations;
|
|
|
|
if (!hlsl_add_var(ctx, var, false))
|
|
{
|
|
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Identifier \"%s\" was already declared in this scope.", var->name);
|
|
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
hlsl_free_var(var);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool add_effect_group(struct hlsl_ctx *ctx, const char *name, struct hlsl_scope *scope,
|
|
struct hlsl_scope *annotations, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
type = hlsl_get_type(ctx->globals, "fxgroup", false, false);
|
|
if (!(var = hlsl_new_var(ctx, name, type, loc, NULL, 0, NULL)))
|
|
return false;
|
|
var->scope = scope;
|
|
var->annotations = annotations;
|
|
|
|
if (!hlsl_add_var(ctx, var, false))
|
|
{
|
|
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Identifier \"%s\" was already declared in this scope.", var->name);
|
|
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
hlsl_free_var(var);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool parse_reservation_index(struct hlsl_ctx *ctx, const char *string, unsigned int bracket_offset,
|
|
struct hlsl_reg_reservation *reservation)
|
|
{
|
|
char *endptr;
|
|
|
|
reservation->reg_type = ascii_tolower(string[0]);
|
|
|
|
/* Prior to SM5.1, fxc simply ignored bracket offsets for 'b' types. */
|
|
if (reservation->reg_type == 'b' && hlsl_version_lt(ctx, 5, 1))
|
|
{
|
|
bracket_offset = 0;
|
|
}
|
|
|
|
if (string[1] == '\0')
|
|
{
|
|
reservation->reg_index = bracket_offset;
|
|
return true;
|
|
}
|
|
|
|
reservation->reg_index = strtoul(string + 1, &endptr, 10) + bracket_offset;
|
|
|
|
if (*endptr)
|
|
{
|
|
/* fxc for SM >= 4 treats all parse failures for 'b' types as successes,
|
|
* setting index to -1. It will later fail while validating slot limits. */
|
|
if (reservation->reg_type == 'b' && hlsl_version_ge(ctx, 4, 0))
|
|
{
|
|
reservation->reg_index = -1;
|
|
return true;
|
|
}
|
|
|
|
/* All other types tolerate leftover characters. */
|
|
if (endptr == string + 1)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool parse_reservation_space(const char *string, uint32_t *space)
|
|
{
|
|
return !ascii_strncasecmp(string, "space", 5) && sscanf(string + 5, "%u", space);
|
|
}
|
|
|
|
static struct hlsl_reg_reservation parse_packoffset(struct hlsl_ctx *ctx, const char *reg_string,
|
|
const char *swizzle, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_reg_reservation reservation = {0};
|
|
char *endptr;
|
|
|
|
if (hlsl_version_lt(ctx, 4, 0))
|
|
return reservation;
|
|
|
|
reservation.offset_index = strtoul(reg_string + 1, &endptr, 10);
|
|
if (*endptr)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid packoffset() syntax.");
|
|
return reservation;
|
|
}
|
|
|
|
reservation.offset_type = ascii_tolower(reg_string[0]);
|
|
if (reservation.offset_type != 'c')
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Only 'c' registers are allowed in packoffset().");
|
|
return reservation;
|
|
}
|
|
|
|
reservation.offset_index *= 4;
|
|
|
|
if (swizzle)
|
|
{
|
|
if (strlen(swizzle) != 1)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid packoffset() component \"%s\".", swizzle);
|
|
|
|
if (swizzle[0] == 'x' || swizzle[0] == 'r')
|
|
reservation.offset_index += 0;
|
|
else if (swizzle[0] == 'y' || swizzle[0] == 'g')
|
|
reservation.offset_index += 1;
|
|
else if (swizzle[0] == 'z' || swizzle[0] == 'b')
|
|
reservation.offset_index += 2;
|
|
else if (swizzle[0] == 'w' || swizzle[0] == 'a')
|
|
reservation.offset_index += 3;
|
|
else
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid packoffset() component \"%s\".", swizzle);
|
|
}
|
|
|
|
return reservation;
|
|
}
|
|
|
|
static struct hlsl_block *make_block(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr)
|
|
{
|
|
struct hlsl_block *block;
|
|
|
|
if (!(block = make_empty_block(ctx)))
|
|
{
|
|
hlsl_free_instr(instr);
|
|
return NULL;
|
|
}
|
|
hlsl_block_add_instr(block, instr);
|
|
return block;
|
|
}
|
|
|
|
static bool expr_compatible_data_types(struct hlsl_type *t1, struct hlsl_type *t2)
|
|
{
|
|
/* Scalar vars can be converted to pretty much everything */
|
|
if ((t1->dimx == 1 && t1->dimy == 1) || (t2->dimx == 1 && t2->dimy == 1))
|
|
return true;
|
|
|
|
if (t1->class == HLSL_CLASS_VECTOR && t2->class == HLSL_CLASS_VECTOR)
|
|
return true;
|
|
|
|
if (t1->class == HLSL_CLASS_MATRIX || t2->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
/* Matrix-vector conversion is apparently allowed if either they have the same components
|
|
count or the matrix is nx1 or 1xn */
|
|
if (t1->class == HLSL_CLASS_VECTOR || t2->class == HLSL_CLASS_VECTOR)
|
|
{
|
|
if (hlsl_type_component_count(t1) == hlsl_type_component_count(t2))
|
|
return true;
|
|
|
|
return (t1->class == HLSL_CLASS_MATRIX && (t1->dimx == 1 || t1->dimy == 1))
|
|
|| (t2->class == HLSL_CLASS_MATRIX && (t2->dimx == 1 || t2->dimy == 1));
|
|
}
|
|
|
|
/* Both matrices */
|
|
if ((t1->dimx >= t2->dimx && t1->dimy >= t2->dimy)
|
|
|| (t1->dimx <= t2->dimx && t1->dimy <= t2->dimy))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static enum hlsl_base_type expr_common_base_type(enum hlsl_base_type t1, enum hlsl_base_type t2)
|
|
{
|
|
if (t1 == t2)
|
|
return t1 == HLSL_TYPE_BOOL ? HLSL_TYPE_INT : t1;
|
|
if (t1 == HLSL_TYPE_DOUBLE || t2 == HLSL_TYPE_DOUBLE)
|
|
return HLSL_TYPE_DOUBLE;
|
|
if (t1 == HLSL_TYPE_FLOAT || t2 == HLSL_TYPE_FLOAT
|
|
|| t1 == HLSL_TYPE_HALF || t2 == HLSL_TYPE_HALF)
|
|
return HLSL_TYPE_FLOAT;
|
|
if (t1 == HLSL_TYPE_UINT || t2 == HLSL_TYPE_UINT)
|
|
return HLSL_TYPE_UINT;
|
|
return HLSL_TYPE_INT;
|
|
}
|
|
|
|
static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct hlsl_type *t2,
|
|
const struct vkd3d_shader_location *loc, enum hlsl_type_class *type, unsigned int *dimx, unsigned int *dimy)
|
|
{
|
|
if (!hlsl_is_numeric_type(t1))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, t1)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!hlsl_is_numeric_type(t2))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, t2)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!expr_compatible_data_types(t1, t2))
|
|
{
|
|
struct vkd3d_string_buffer *t1_string = hlsl_type_to_string(ctx, t1);
|
|
struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(ctx, t2);
|
|
|
|
if (t1_string && t2_string)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression data types \"%s\" and \"%s\" are incompatible.",
|
|
t1_string->buffer, t2_string->buffer);
|
|
hlsl_release_string_buffer(ctx, t1_string);
|
|
hlsl_release_string_buffer(ctx, t2_string);
|
|
return false;
|
|
}
|
|
|
|
if (t1->dimx == 1 && t1->dimy == 1)
|
|
{
|
|
*type = t2->class;
|
|
*dimx = t2->dimx;
|
|
*dimy = t2->dimy;
|
|
}
|
|
else if (t2->dimx == 1 && t2->dimy == 1)
|
|
{
|
|
*type = t1->class;
|
|
*dimx = t1->dimx;
|
|
*dimy = t1->dimy;
|
|
}
|
|
else if (t1->class == HLSL_CLASS_MATRIX && t2->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
*type = HLSL_CLASS_MATRIX;
|
|
*dimx = min(t1->dimx, t2->dimx);
|
|
*dimy = min(t1->dimy, t2->dimy);
|
|
}
|
|
else
|
|
{
|
|
if (t1->dimx * t1->dimy <= t2->dimx * t2->dimy)
|
|
{
|
|
*type = t1->class;
|
|
*dimx = t1->dimx;
|
|
*dimy = t1->dimy;
|
|
}
|
|
else
|
|
{
|
|
*type = t2->class;
|
|
*dimx = t2->dimx;
|
|
*dimy = t2->dimy;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *expr;
|
|
unsigned int i;
|
|
|
|
if (type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct hlsl_type *scalar_type;
|
|
struct hlsl_ir_load *var_load;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_ir_node *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
scalar_type = hlsl_get_scalar_type(ctx, type->e.numeric.type);
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "split_op", type, loc)))
|
|
return NULL;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < type->dimy * type->dimx; ++i)
|
|
{
|
|
struct hlsl_ir_node *value, *cell_operands[HLSL_MAX_OPERANDS] = { NULL };
|
|
struct hlsl_block store_block;
|
|
unsigned int j;
|
|
|
|
for (j = 0; j < HLSL_MAX_OPERANDS; j++)
|
|
{
|
|
if (operands[j])
|
|
{
|
|
if (!(load = hlsl_add_load_component(ctx, block, operands[j], i, loc)))
|
|
return NULL;
|
|
|
|
cell_operands[j] = load;
|
|
}
|
|
}
|
|
|
|
if (!(value = add_expr(ctx, block, op, cell_operands, scalar_type, loc)))
|
|
return NULL;
|
|
|
|
if (!hlsl_new_store_component(ctx, &store_block, &var_deref, i, value))
|
|
return NULL;
|
|
hlsl_block_add_block(block, &store_block);
|
|
}
|
|
|
|
if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
|
|
return NULL;
|
|
hlsl_block_add_instr(block, &var_load->node);
|
|
|
|
return &var_load->node;
|
|
}
|
|
|
|
if (!(expr = hlsl_new_expr(ctx, op, operands, type, loc)))
|
|
return NULL;
|
|
hlsl_block_add_instr(block, expr);
|
|
|
|
return expr;
|
|
}
|
|
|
|
static bool type_is_integer(enum hlsl_base_type type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case HLSL_TYPE_BOOL:
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
return true;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
case HLSL_TYPE_FLOAT:
|
|
case HLSL_TYPE_HALF:
|
|
return false;
|
|
}
|
|
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *instr)
|
|
{
|
|
const struct hlsl_type *type = instr->data_type;
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if (type_is_integer(type->e.numeric.type))
|
|
return;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression type '%s' is not integer.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {arg};
|
|
|
|
if (arg->data_type->class == HLSL_CLASS_ERROR)
|
|
return arg;
|
|
|
|
return add_expr(ctx, block, op, args, arg->data_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (arg->data_type->class == HLSL_CLASS_ERROR)
|
|
return arg;
|
|
|
|
check_integer_type(ctx, arg);
|
|
|
|
return add_unary_arithmetic_expr(ctx, block, op, arg, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *bool_type;
|
|
|
|
if (arg->data_type->class == HLSL_CLASS_ERROR)
|
|
return arg;
|
|
|
|
bool_type = hlsl_get_numeric_type(ctx, arg->data_type->class, HLSL_TYPE_BOOL,
|
|
arg->data_type->dimx, arg->data_type->dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, block, arg, bool_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, block, op, args, bool_type, loc);
|
|
}
|
|
|
|
static struct hlsl_type *get_common_numeric_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *arg1,
|
|
const struct hlsl_ir_node *arg2, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_type_class type;
|
|
enum hlsl_base_type base;
|
|
unsigned int dimx, dimy;
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
base = expr_common_base_type(arg1->data_type->e.numeric.type, arg2->data_type->e.numeric.type);
|
|
return hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *common_type;
|
|
|
|
if (!(common_type = get_common_numeric_type(ctx, arg1, arg2, loc)))
|
|
{
|
|
block->value = ctx->error_instr;
|
|
return block->value;
|
|
}
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, block, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, block, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, block, op, args, common_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
check_integer_type(ctx, arg1);
|
|
check_integer_type(ctx, arg2);
|
|
|
|
return add_binary_arithmetic_expr(ctx, block, op, arg1, arg2, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *common_type, *return_type;
|
|
enum hlsl_type_class type;
|
|
enum hlsl_base_type base;
|
|
unsigned int dimx, dimy;
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
base = expr_common_base_type(arg1->data_type->e.numeric.type, arg2->data_type->e.numeric.type);
|
|
common_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
return_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, block, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, block, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, block, op, args, return_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *common_type;
|
|
enum hlsl_type_class type;
|
|
unsigned int dimx, dimy;
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
common_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, block, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, block, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, block, op, args, common_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = arg1->data_type->e.numeric.type;
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *return_type, *integer_type;
|
|
enum hlsl_type_class type;
|
|
unsigned int dimx, dimy;
|
|
|
|
check_integer_type(ctx, arg1);
|
|
check_integer_type(ctx, arg2);
|
|
|
|
if (base == HLSL_TYPE_BOOL)
|
|
base = HLSL_TYPE_INT;
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
return_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
integer_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_INT, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, block, arg1, return_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, block, arg2, integer_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, block, op, args, return_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->e.numeric.type, arg2->data_type->e.numeric.type);
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *common_type, *ret_type;
|
|
enum hlsl_ir_expr_op op;
|
|
unsigned dim;
|
|
|
|
if (arg1->data_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg1->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
|
|
if (arg2->data_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg2->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
|
|
if (arg1->data_type->class == HLSL_CLASS_SCALAR)
|
|
dim = arg2->data_type->dimx;
|
|
else if (arg2->data_type->class == HLSL_CLASS_SCALAR)
|
|
dim = arg1->data_type->dimx;
|
|
else
|
|
dim = min(arg1->data_type->dimx, arg2->data_type->dimx);
|
|
|
|
if (dim == 1)
|
|
op = HLSL_OP2_MUL;
|
|
else
|
|
op = HLSL_OP2_DOT;
|
|
|
|
common_type = hlsl_get_vector_type(ctx, base, dim);
|
|
ret_type = hlsl_get_scalar_type(ctx, base);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, ret_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_expr(struct hlsl_ctx *ctx, struct hlsl_block *block, enum hlsl_ir_expr_op op,
|
|
struct hlsl_ir_node *lhs, struct hlsl_ir_node *rhs, const struct vkd3d_shader_location *loc)
|
|
{
|
|
switch (op)
|
|
{
|
|
case HLSL_OP2_ADD:
|
|
case HLSL_OP2_DIV:
|
|
case HLSL_OP2_MOD:
|
|
case HLSL_OP2_MUL:
|
|
return add_binary_arithmetic_expr(ctx, block, op, lhs, rhs, loc);
|
|
|
|
case HLSL_OP2_BIT_AND:
|
|
case HLSL_OP2_BIT_OR:
|
|
case HLSL_OP2_BIT_XOR:
|
|
return add_binary_bitwise_expr(ctx, block, op, lhs, rhs, loc);
|
|
|
|
case HLSL_OP2_LESS:
|
|
case HLSL_OP2_GEQUAL:
|
|
case HLSL_OP2_EQUAL:
|
|
case HLSL_OP2_NEQUAL:
|
|
return add_binary_comparison_expr(ctx, block, op, lhs, rhs, loc);
|
|
|
|
case HLSL_OP2_LOGIC_AND:
|
|
case HLSL_OP2_LOGIC_OR:
|
|
return add_binary_logical_expr(ctx, block, op, lhs, rhs, loc);
|
|
|
|
case HLSL_OP2_LSHIFT:
|
|
case HLSL_OP2_RSHIFT:
|
|
return add_binary_shift_expr(ctx, block, op, lhs, rhs, loc);
|
|
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
}
|
|
|
|
static struct hlsl_block *add_binary_expr_merge(struct hlsl_ctx *ctx, struct hlsl_block *block1,
|
|
struct hlsl_block *block2, enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = node_from_block(block1), *arg2 = node_from_block(block2);
|
|
|
|
hlsl_block_add_block(block1, block2);
|
|
destroy_block(block2);
|
|
|
|
if (add_binary_expr(ctx, block1, op, arg1, arg2, loc) == NULL)
|
|
return NULL;
|
|
|
|
return block1;
|
|
}
|
|
|
|
static enum hlsl_ir_expr_op op_from_assignment(enum parse_assign_op op)
|
|
{
|
|
static const enum hlsl_ir_expr_op ops[] =
|
|
{
|
|
0,
|
|
HLSL_OP2_ADD,
|
|
0,
|
|
HLSL_OP2_MUL,
|
|
HLSL_OP2_DIV,
|
|
HLSL_OP2_MOD,
|
|
HLSL_OP2_LSHIFT,
|
|
HLSL_OP2_RSHIFT,
|
|
HLSL_OP2_BIT_AND,
|
|
HLSL_OP2_BIT_OR,
|
|
HLSL_OP2_BIT_XOR,
|
|
};
|
|
|
|
return ops[op];
|
|
}
|
|
|
|
static bool invert_swizzle(uint32_t *swizzle, unsigned int *writemask, unsigned int *ret_width)
|
|
{
|
|
unsigned int i, j, bit = 0, inverted = 0, width, new_writemask = 0, new_swizzle = 0;
|
|
|
|
/* Apply the writemask to the swizzle to get a new writemask and swizzle. */
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
if (*writemask & (1 << i))
|
|
{
|
|
unsigned int s = (*swizzle >> (i * 2)) & 3;
|
|
new_swizzle |= s << (bit++ * 2);
|
|
if (new_writemask & (1 << s))
|
|
return false;
|
|
new_writemask |= 1 << s;
|
|
}
|
|
}
|
|
width = bit;
|
|
|
|
/* Invert the swizzle. */
|
|
bit = 0;
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
for (j = 0; j < width; ++j)
|
|
{
|
|
unsigned int s = (new_swizzle >> (j * 2)) & 3;
|
|
if (s == i)
|
|
inverted |= j << (bit++ * 2);
|
|
}
|
|
}
|
|
|
|
*swizzle = inverted;
|
|
*writemask = new_writemask;
|
|
*ret_width = width;
|
|
return true;
|
|
}
|
|
|
|
static bool invert_swizzle_matrix(uint32_t *swizzle, unsigned int *writemask, unsigned int *ret_width)
|
|
{
|
|
/* swizzle is 8 bits per component, each component is (from LSB) 4 bits X, then 4 bits Y.
|
|
* components are indexed by their sources. i.e. the first component comes from the first
|
|
* component of the rhs. */
|
|
unsigned int i, j, bit = 0, inverted = 0, width, new_writemask = 0, new_swizzle = 0;
|
|
|
|
/* First, we filter the swizzle to remove components that aren't enabled by writemask. */
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
if (*writemask & (1 << i))
|
|
{
|
|
unsigned int s = (*swizzle >> (i * 8)) & 0xff;
|
|
unsigned int x = s & 0xf, y = (s >> 4) & 0xf;
|
|
unsigned int idx = x + y * 4;
|
|
new_swizzle |= s << (bit++ * 8);
|
|
if (new_writemask & (1 << idx))
|
|
return false;
|
|
new_writemask |= 1 << idx;
|
|
}
|
|
}
|
|
width = bit;
|
|
|
|
/* Then we invert the swizzle. The resulting swizzle has 2 bits per component, because it's for the
|
|
* incoming vector. */
|
|
bit = 0;
|
|
for (i = 0; i < 16; ++i)
|
|
{
|
|
for (j = 0; j < width; ++j)
|
|
{
|
|
unsigned int s = (new_swizzle >> (j * 8)) & 0xff;
|
|
unsigned int x = s & 0xf, y = (s >> 4) & 0xf;
|
|
unsigned int idx = x + y * 4;
|
|
if (idx == i)
|
|
inverted |= j << (bit++ * 2);
|
|
}
|
|
}
|
|
|
|
*swizzle = inverted;
|
|
*writemask = new_writemask;
|
|
*ret_width = width;
|
|
return true;
|
|
}
|
|
|
|
static bool add_assignment(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *lhs,
|
|
enum parse_assign_op assign_op, struct hlsl_ir_node *rhs)
|
|
{
|
|
struct hlsl_type *lhs_type = lhs->data_type;
|
|
unsigned int writemask = 0, width = 0;
|
|
bool matrix_writemask = false;
|
|
|
|
if (assign_op == ASSIGN_OP_SUB)
|
|
{
|
|
if (!(rhs = add_unary_arithmetic_expr(ctx, block, HLSL_OP1_NEG, rhs, &rhs->loc)))
|
|
return false;
|
|
assign_op = ASSIGN_OP_ADD;
|
|
}
|
|
if (assign_op != ASSIGN_OP_ASSIGN)
|
|
{
|
|
enum hlsl_ir_expr_op op = op_from_assignment(assign_op);
|
|
|
|
VKD3D_ASSERT(op);
|
|
if (!(rhs = add_binary_expr(ctx, block, op, lhs, rhs, &rhs->loc)))
|
|
return false;
|
|
}
|
|
|
|
if (hlsl_is_numeric_type(lhs_type))
|
|
{
|
|
writemask = (1 << lhs_type->dimx) - 1;
|
|
width = lhs_type->dimx;
|
|
}
|
|
|
|
if (!(rhs = add_implicit_conversion(ctx, block, rhs, lhs_type, &rhs->loc)))
|
|
return false;
|
|
|
|
while (lhs->type != HLSL_IR_LOAD && lhs->type != HLSL_IR_INDEX)
|
|
{
|
|
if (lhs->type == HLSL_IR_EXPR && hlsl_ir_expr(lhs)->op == HLSL_OP1_CAST)
|
|
{
|
|
hlsl_fixme(ctx, &lhs->loc, "Cast on the LHS.");
|
|
return false;
|
|
}
|
|
else if (lhs->type == HLSL_IR_SWIZZLE)
|
|
{
|
|
struct hlsl_ir_swizzle *swizzle = hlsl_ir_swizzle(lhs);
|
|
struct hlsl_ir_node *new_swizzle;
|
|
uint32_t s = swizzle->swizzle;
|
|
|
|
VKD3D_ASSERT(!matrix_writemask);
|
|
|
|
if (swizzle->val.node->data_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
if (swizzle->val.node->type != HLSL_IR_LOAD && swizzle->val.node->type != HLSL_IR_INDEX)
|
|
{
|
|
hlsl_fixme(ctx, &lhs->loc, "Unhandled source of matrix swizzle.");
|
|
return false;
|
|
}
|
|
if (!invert_swizzle_matrix(&s, &writemask, &width))
|
|
{
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask for matrix.");
|
|
return false;
|
|
}
|
|
matrix_writemask = true;
|
|
}
|
|
else if (!invert_swizzle(&s, &writemask, &width))
|
|
{
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
|
|
return false;
|
|
}
|
|
|
|
if (!(new_swizzle = hlsl_new_swizzle(ctx, s, width, rhs, &swizzle->node.loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, new_swizzle);
|
|
|
|
lhs = swizzle->val.node;
|
|
rhs = new_swizzle;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (lhs->type == HLSL_IR_INDEX && hlsl_index_chain_has_resource_access(hlsl_ir_index(lhs)))
|
|
{
|
|
struct hlsl_ir_node *coords = hlsl_ir_index(lhs)->idx.node;
|
|
struct hlsl_deref resource_deref;
|
|
struct hlsl_type *resource_type;
|
|
struct hlsl_ir_node *store;
|
|
unsigned int dim_count;
|
|
|
|
if (!hlsl_index_is_resource_access(hlsl_ir_index(lhs)))
|
|
{
|
|
hlsl_fixme(ctx, &lhs->loc, "Non-direct structured resource store.");
|
|
return false;
|
|
}
|
|
|
|
if (!hlsl_init_deref_from_index_chain(ctx, &resource_deref, hlsl_ir_index(lhs)->val.node))
|
|
return false;
|
|
|
|
resource_type = hlsl_deref_get_type(ctx, &resource_deref);
|
|
VKD3D_ASSERT(resource_type->class == HLSL_CLASS_TEXTURE || resource_type->class == HLSL_CLASS_UAV);
|
|
|
|
if (resource_type->class != HLSL_CLASS_UAV)
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Read-only resources cannot be stored to.");
|
|
|
|
dim_count = hlsl_sampler_dim_count(resource_type->sampler_dim);
|
|
|
|
if (width != resource_type->e.resource.format->dimx * resource_type->e.resource.format->dimy)
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK,
|
|
"Resource store expressions must write to all components.");
|
|
|
|
VKD3D_ASSERT(coords->data_type->class == HLSL_CLASS_VECTOR);
|
|
VKD3D_ASSERT(coords->data_type->e.numeric.type == HLSL_TYPE_UINT);
|
|
VKD3D_ASSERT(coords->data_type->dimx == dim_count);
|
|
|
|
if (!(store = hlsl_new_resource_store(ctx, &resource_deref, coords, rhs, &lhs->loc)))
|
|
{
|
|
hlsl_cleanup_deref(&resource_deref);
|
|
return false;
|
|
}
|
|
hlsl_block_add_instr(block, store);
|
|
hlsl_cleanup_deref(&resource_deref);
|
|
}
|
|
else if (matrix_writemask)
|
|
{
|
|
struct hlsl_deref deref;
|
|
unsigned int i, j, k = 0;
|
|
|
|
hlsl_init_deref_from_index_chain(ctx, &deref, lhs);
|
|
|
|
for (i = 0; i < lhs->data_type->dimy; ++i)
|
|
{
|
|
for (j = 0; j < lhs->data_type->dimx; ++j)
|
|
{
|
|
struct hlsl_ir_node *load;
|
|
struct hlsl_block store_block;
|
|
const unsigned int idx = i * 4 + j;
|
|
const unsigned int component = i * lhs->data_type->dimx + j;
|
|
|
|
if (!(writemask & (1 << idx)))
|
|
continue;
|
|
|
|
if (!(load = hlsl_add_load_component(ctx, block, rhs, k++, &rhs->loc)))
|
|
{
|
|
hlsl_cleanup_deref(&deref);
|
|
return false;
|
|
}
|
|
|
|
if (!hlsl_new_store_component(ctx, &store_block, &deref, component, load))
|
|
{
|
|
hlsl_cleanup_deref(&deref);
|
|
return false;
|
|
}
|
|
hlsl_block_add_block(block, &store_block);
|
|
}
|
|
}
|
|
|
|
hlsl_cleanup_deref(&deref);
|
|
}
|
|
else if (lhs->type == HLSL_IR_INDEX && hlsl_index_is_noncontiguous(hlsl_ir_index(lhs)))
|
|
{
|
|
struct hlsl_ir_index *row = hlsl_ir_index(lhs);
|
|
struct hlsl_ir_node *mat = row->val.node;
|
|
unsigned int i, k = 0;
|
|
|
|
VKD3D_ASSERT(!matrix_writemask);
|
|
|
|
for (i = 0; i < mat->data_type->dimx; ++i)
|
|
{
|
|
struct hlsl_ir_node *cell, *load, *store, *c;
|
|
struct hlsl_deref deref;
|
|
|
|
if (!(writemask & (1 << i)))
|
|
continue;
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, &lhs->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, c);
|
|
|
|
if (!(cell = hlsl_new_index(ctx, &row->node, c, &lhs->loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, cell);
|
|
|
|
if (!(load = hlsl_add_load_component(ctx, block, rhs, k++, &rhs->loc)))
|
|
return false;
|
|
|
|
if (!hlsl_init_deref_from_index_chain(ctx, &deref, cell))
|
|
return false;
|
|
|
|
if (!(store = hlsl_new_store_index(ctx, &deref, NULL, load, 0, &rhs->loc)))
|
|
{
|
|
hlsl_cleanup_deref(&deref);
|
|
return false;
|
|
}
|
|
hlsl_block_add_instr(block, store);
|
|
hlsl_cleanup_deref(&deref);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_node *store;
|
|
struct hlsl_deref deref;
|
|
|
|
if (!hlsl_init_deref_from_index_chain(ctx, &deref, lhs))
|
|
return false;
|
|
|
|
if (!(store = hlsl_new_store_index(ctx, &deref, NULL, rhs, writemask, &rhs->loc)))
|
|
{
|
|
hlsl_cleanup_deref(&deref);
|
|
return false;
|
|
}
|
|
hlsl_block_add_instr(block, store);
|
|
hlsl_cleanup_deref(&deref);
|
|
}
|
|
|
|
block->value = rhs;
|
|
return true;
|
|
}
|
|
|
|
static bool add_increment(struct hlsl_ctx *ctx, struct hlsl_block *block, bool decrement, bool post,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *lhs = node_from_block(block);
|
|
struct hlsl_ir_node *one;
|
|
|
|
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
|
"Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
|
|
|
|
if (!(one = hlsl_new_int_constant(ctx, 1, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, one);
|
|
|
|
if (!add_assignment(ctx, block, lhs, decrement ? ASSIGN_OP_SUB : ASSIGN_OP_ADD, one))
|
|
return false;
|
|
|
|
if (post)
|
|
{
|
|
struct hlsl_ir_node *copy;
|
|
|
|
if (!(copy = hlsl_new_copy(ctx, lhs)))
|
|
return false;
|
|
hlsl_block_add_instr(block, copy);
|
|
|
|
/* Post increment/decrement expressions are considered const. */
|
|
if (!(copy->data_type = hlsl_type_clone(ctx, copy->data_type, 0, HLSL_MODIFIER_CONST)))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
|
|
struct hlsl_ir_var *dst, unsigned int *store_index, struct hlsl_ir_node *src,
|
|
bool is_default_values_initializer)
|
|
{
|
|
unsigned int src_comp_count = hlsl_type_component_count(src->data_type);
|
|
struct hlsl_deref dst_deref;
|
|
unsigned int k;
|
|
|
|
hlsl_init_simple_deref_from_var(&dst_deref, dst);
|
|
|
|
for (k = 0; k < src_comp_count; ++k)
|
|
{
|
|
struct hlsl_ir_node *conv, *load;
|
|
struct hlsl_type *dst_comp_type;
|
|
struct hlsl_block block;
|
|
|
|
if (!(load = hlsl_add_load_component(ctx, instrs, src, k, &src->loc)))
|
|
return;
|
|
|
|
dst_comp_type = hlsl_type_get_component_type(ctx, dst->data_type, *store_index);
|
|
|
|
if (is_default_values_initializer)
|
|
{
|
|
struct hlsl_default_value default_value = {0};
|
|
|
|
if (hlsl_is_numeric_type(dst_comp_type))
|
|
{
|
|
if (src->type == HLSL_IR_COMPILE || src->type == HLSL_IR_SAMPLER_STATE)
|
|
{
|
|
/* Default values are discarded if they contain an object
|
|
* literal expression for a numeric component. */
|
|
if (dst->default_values)
|
|
{
|
|
hlsl_warning(ctx, &src->loc, VKD3D_SHADER_WARNING_HLSL_IGNORED_DEFAULT_VALUE,
|
|
"Component %u in variable '%s' initializer is object literal. Default values discarded.",
|
|
k, dst->name);
|
|
vkd3d_free(dst->default_values);
|
|
dst->default_values = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!hlsl_clone_block(ctx, &block, instrs))
|
|
return;
|
|
default_value = evaluate_static_expression(ctx, &block, dst_comp_type, &src->loc);
|
|
|
|
if (dst->default_values)
|
|
dst->default_values[*store_index] = default_value;
|
|
|
|
hlsl_block_cleanup(&block);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (src->type == HLSL_IR_SAMPLER_STATE)
|
|
{
|
|
/* Sampler states end up in the variable's state_blocks instead of
|
|
* being used to initialize its value. */
|
|
struct hlsl_ir_sampler_state *sampler_state = hlsl_ir_sampler_state(src);
|
|
|
|
if (dst_comp_type->class != HLSL_CLASS_SAMPLER)
|
|
{
|
|
struct vkd3d_string_buffer *dst_string;
|
|
|
|
dst_string = hlsl_type_to_string(ctx, dst_comp_type);
|
|
if (dst_string)
|
|
hlsl_error(ctx, &src->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Cannot assign sampler_state to %s.", dst_string->buffer);
|
|
hlsl_release_string_buffer(ctx, dst_string);
|
|
return;
|
|
}
|
|
|
|
if (!hlsl_array_reserve(ctx, (void **)&dst->state_blocks, &dst->state_block_capacity,
|
|
dst->state_block_count + 1, sizeof(*dst->state_blocks)))
|
|
return;
|
|
|
|
dst->state_blocks[dst->state_block_count] = sampler_state->state_block;
|
|
sampler_state->state_block = NULL;
|
|
++dst->state_block_count;
|
|
}
|
|
else
|
|
{
|
|
if (!(conv = add_implicit_conversion(ctx, instrs, load, dst_comp_type, &src->loc)))
|
|
return;
|
|
|
|
if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
|
|
return;
|
|
hlsl_block_add_block(instrs, &block);
|
|
}
|
|
}
|
|
|
|
++*store_index;
|
|
}
|
|
}
|
|
|
|
static bool type_has_object_components(const struct hlsl_type *type)
|
|
{
|
|
if (type->class == HLSL_CLASS_ARRAY)
|
|
return type_has_object_components(type->e.array.type);
|
|
|
|
if (type->class == HLSL_CLASS_STRUCT)
|
|
{
|
|
for (unsigned int i = 0; i < type->e.record.field_count; ++i)
|
|
{
|
|
if (type_has_object_components(type->e.record.fields[i].type))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
return !hlsl_is_numeric_type(type);
|
|
}
|
|
|
|
static bool type_has_numeric_components(struct hlsl_type *type)
|
|
{
|
|
if (hlsl_is_numeric_type(type))
|
|
return true;
|
|
if (type->class == HLSL_CLASS_ARRAY)
|
|
return type_has_numeric_components(type->e.array.type);
|
|
|
|
if (type->class == HLSL_CLASS_STRUCT)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < type->e.record.field_count; ++i)
|
|
{
|
|
if (type_has_numeric_components(type->e.record.fields[i].type))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void check_invalid_in_out_modifiers(struct hlsl_ctx *ctx, unsigned int modifiers,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
modifiers &= (HLSL_STORAGE_IN | HLSL_STORAGE_OUT);
|
|
if (modifiers)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers '%s' are not allowed on non-parameter variables.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
}
|
|
|
|
static void check_invalid_object_fields(struct hlsl_ctx *ctx, const struct hlsl_ir_var *var)
|
|
{
|
|
const struct hlsl_type *type = var->data_type;
|
|
|
|
while (type->class == HLSL_CLASS_ARRAY)
|
|
type = type->e.array.type;
|
|
|
|
if (type->class == HLSL_CLASS_STRUCT && type_has_object_components(type))
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Target profile doesn't support objects as struct members in uniform variables.");
|
|
}
|
|
|
|
static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
|
|
{
|
|
struct hlsl_type *basic_type = v->basic_type;
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_semantic new_semantic;
|
|
uint32_t modifiers = v->modifiers;
|
|
bool unbounded_res_array = false;
|
|
bool constant_buffer = false;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
bool local = true;
|
|
char *var_name;
|
|
unsigned int i;
|
|
|
|
VKD3D_ASSERT(basic_type);
|
|
|
|
if (basic_type->class == HLSL_CLASS_MATRIX)
|
|
VKD3D_ASSERT(basic_type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
type = basic_type;
|
|
|
|
if (hlsl_version_ge(ctx, 5, 1) && hlsl_type_is_resource(type))
|
|
{
|
|
for (i = 0; i < v->arrays.count; ++i)
|
|
unbounded_res_array |= (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
|
|
}
|
|
|
|
if (type->class == HLSL_CLASS_CONSTANT_BUFFER)
|
|
{
|
|
type = type->e.resource.format;
|
|
constant_buffer = true;
|
|
}
|
|
|
|
if (unbounded_res_array)
|
|
{
|
|
if (v->arrays.count == 1)
|
|
{
|
|
hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays.");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Unbounded resource arrays cannot be multi-dimensional.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < v->arrays.count; ++i)
|
|
{
|
|
if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
unsigned int size = initializer_size(&v->initializer);
|
|
unsigned int elem_components = hlsl_type_component_count(type);
|
|
|
|
if (i < v->arrays.count - 1)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Only innermost array size can be implicit.");
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else if (elem_components == 0)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Cannot declare an implicit size array of a size 0 type.");
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else if (size == 0)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays need to be initialized.");
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else if (size % elem_components != 0)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Cannot initialize implicit size array with %u components, expected a multiple of %u.",
|
|
size, elem_components);
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else
|
|
{
|
|
v->arrays.sizes[i] = size / elem_components;
|
|
}
|
|
}
|
|
type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i]);
|
|
}
|
|
}
|
|
|
|
if (hlsl_version_ge(ctx, 5, 1) && type->class == HLSL_CLASS_ARRAY && hlsl_type_is_resource(type))
|
|
{
|
|
/* SM 5.1/6.x descriptor arrays act differently from previous versions.
|
|
* Not only are they treated as a single object in reflection, but they
|
|
* act as a single component for the purposes of assignment and
|
|
* initialization. */
|
|
hlsl_fixme(ctx, &v->loc, "Shader model 5.1+ resource array.");
|
|
}
|
|
|
|
if (!(var_name = vkd3d_strdup(v->name)))
|
|
return;
|
|
|
|
if (!hlsl_clone_semantic(ctx, &new_semantic, &v->semantic))
|
|
{
|
|
vkd3d_free(var_name);
|
|
return;
|
|
}
|
|
|
|
if (!(var = hlsl_new_var(ctx, var_name, type, &v->loc, &new_semantic, modifiers, &v->reg_reservation)))
|
|
{
|
|
hlsl_cleanup_semantic(&new_semantic);
|
|
vkd3d_free(var_name);
|
|
return;
|
|
}
|
|
|
|
var->annotations = v->annotations;
|
|
|
|
if (constant_buffer && ctx->cur_scope == ctx->globals)
|
|
{
|
|
if (!(var_name = vkd3d_strdup(v->name)))
|
|
return;
|
|
var->buffer = hlsl_new_buffer(ctx, HLSL_BUFFER_CONSTANT, var_name, modifiers, &v->reg_reservation, NULL, &v->loc);
|
|
}
|
|
else
|
|
{
|
|
var->buffer = ctx->cur_buffer;
|
|
}
|
|
|
|
if (var->buffer == ctx->globals_buffer)
|
|
{
|
|
if (var->reg_reservation.offset_type)
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"packoffset() is only allowed inside constant buffer declarations.");
|
|
}
|
|
|
|
if (ctx->cur_scope == ctx->globals)
|
|
{
|
|
local = false;
|
|
|
|
if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
|
|
|
|
/* Mark it as uniform. We need to do this here since synthetic
|
|
* variables also get put in the global scope, but shouldn't be
|
|
* considered uniforms, and we have no way of telling otherwise. */
|
|
if (!(modifiers & HLSL_STORAGE_STATIC))
|
|
var->storage_modifiers |= HLSL_STORAGE_UNIFORM;
|
|
|
|
if ((ctx->profile->major_version < 5 || ctx->profile->type == VKD3D_SHADER_TYPE_EFFECT)
|
|
&& (var->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
{
|
|
check_invalid_object_fields(ctx, var);
|
|
}
|
|
|
|
if ((func = hlsl_get_first_func_decl(ctx, var->name)))
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"'%s' is already defined as a function.", var->name);
|
|
hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"'%s' was previously defined here.", var->name);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
|
|
| HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
|
|
|
|
if (modifiers & invalid)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers '%s' are not allowed on local variables.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
if (var->semantic.name)
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
|
"Semantics are not allowed on local variables.");
|
|
|
|
if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count && !(modifiers & HLSL_STORAGE_STATIC))
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
|
|
"Const variable \"%s\" is missing an initializer.", var->name);
|
|
}
|
|
|
|
if (var->annotations)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Annotations are only allowed for objects in the global scope.");
|
|
}
|
|
}
|
|
|
|
if ((var->storage_modifiers & HLSL_STORAGE_STATIC) && type_has_numeric_components(var->data_type)
|
|
&& type_has_object_components(var->data_type))
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Static variables cannot have both numeric and resource components.");
|
|
}
|
|
|
|
if (!hlsl_add_var(ctx, var, local))
|
|
{
|
|
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Variable \"%s\" was already declared in this scope.", var->name);
|
|
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
hlsl_free_var(var);
|
|
return;
|
|
}
|
|
}
|
|
|
|
static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
struct hlsl_block *initializers;
|
|
unsigned int component_count;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
if (!(initializers = make_empty_block(ctx)))
|
|
{
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
{
|
|
free_parse_variable_def(v);
|
|
}
|
|
vkd3d_free(var_list);
|
|
return NULL;
|
|
}
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
{
|
|
/* If this fails, the variable failed to be declared. */
|
|
if (!(var = hlsl_get_var(ctx->cur_scope, v->name)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
type = var->data_type;
|
|
component_count = hlsl_type_component_count(type);
|
|
|
|
var->state_blocks = v->state_blocks;
|
|
var->state_block_count = v->state_block_count;
|
|
var->state_block_capacity = v->state_block_capacity;
|
|
v->state_block_count = 0;
|
|
v->state_block_capacity = 0;
|
|
v->state_blocks = NULL;
|
|
|
|
if (var->state_blocks && component_count != var->state_block_count)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u state blocks, but got %u.", component_count, var->state_block_count);
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (v->initializer.args_count)
|
|
{
|
|
bool is_default_values_initializer;
|
|
unsigned int store_index = 0;
|
|
unsigned int size, k;
|
|
|
|
is_default_values_initializer = (ctx->cur_buffer != ctx->globals_buffer)
|
|
|| (var->storage_modifiers & HLSL_STORAGE_UNIFORM)
|
|
|| ctx->cur_scope->annotations;
|
|
if (hlsl_get_multiarray_element_type(type)->class == HLSL_CLASS_SAMPLER)
|
|
is_default_values_initializer = false;
|
|
if (hlsl_type_is_shader(type))
|
|
is_default_values_initializer = false;
|
|
|
|
if (is_default_values_initializer)
|
|
{
|
|
/* Default values might have been allocated already for another variable of the same name,
|
|
in the same scope. */
|
|
if (var->default_values)
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(var->default_values = hlsl_calloc(ctx, component_count, sizeof(*var->default_values))))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (!v->initializer.braces)
|
|
{
|
|
if (!(add_implicit_conversion(ctx, v->initializer.instrs, v->initializer.args[0], type, &v->loc)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
v->initializer.args[0] = node_from_block(v->initializer.instrs);
|
|
}
|
|
|
|
size = initializer_size(&v->initializer);
|
|
if (component_count != size)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u components in initializer, but got %u.", component_count, size);
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
for (k = 0; k < v->initializer.args_count; ++k)
|
|
{
|
|
initialize_var_components(ctx, v->initializer.instrs, var,
|
|
&store_index, v->initializer.args[k], is_default_values_initializer);
|
|
}
|
|
|
|
if (is_default_values_initializer)
|
|
{
|
|
hlsl_dump_var_default_values(var);
|
|
}
|
|
else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
{
|
|
hlsl_block_add_block(&ctx->static_initializers, v->initializer.instrs);
|
|
}
|
|
else
|
|
{
|
|
hlsl_block_add_block(initializers, v->initializer.instrs);
|
|
}
|
|
|
|
if (var->state_blocks)
|
|
TRACE("Variable %s has %u state blocks.\n", var->name, var->state_block_count);
|
|
}
|
|
else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
{
|
|
struct hlsl_ir_node *cast, *store, *zero;
|
|
|
|
/* Initialize statics to zero by default. */
|
|
|
|
if (type_has_object_components(var->data_type))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(zero = hlsl_new_uint_constant(ctx, 0, &var->loc)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
hlsl_block_add_instr(&ctx->static_initializers, zero);
|
|
|
|
if (!(cast = add_cast(ctx, &ctx->static_initializers, zero, var->data_type, &var->loc)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, cast)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
hlsl_block_add_instr(&ctx->static_initializers, store);
|
|
}
|
|
free_parse_variable_def(v);
|
|
}
|
|
|
|
vkd3d_free(var_list);
|
|
return initializers;
|
|
}
|
|
|
|
static bool func_is_compatible_match(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *decl,
|
|
bool is_compile, const struct parse_initializer *args)
|
|
{
|
|
unsigned int i, k;
|
|
|
|
k = 0;
|
|
for (i = 0; i < decl->parameters.count; ++i)
|
|
{
|
|
if (is_compile && !(decl->parameters.vars[i]->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
continue;
|
|
|
|
if (k >= args->args_count)
|
|
{
|
|
if (!decl->parameters.vars[i]->default_values)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
if (!implicit_compatible_data_types(ctx, args->args[k]->data_type, decl->parameters.vars[i]->data_type))
|
|
return false;
|
|
|
|
++k;
|
|
}
|
|
if (k < args->args_count)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_ir_function_decl *find_function_call(struct hlsl_ctx *ctx,
|
|
const char *name, const struct parse_initializer *args, bool is_compile,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *decl, *compatible_match = NULL;
|
|
struct hlsl_ir_function *func;
|
|
struct rb_entry *entry;
|
|
|
|
if (!(entry = rb_get(&ctx->functions, name)))
|
|
return NULL;
|
|
func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry);
|
|
|
|
LIST_FOR_EACH_ENTRY(decl, &func->overloads, struct hlsl_ir_function_decl, entry)
|
|
{
|
|
if (func_is_compatible_match(ctx, decl, is_compile, args))
|
|
{
|
|
if (compatible_match)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Prioritize between multiple compatible function overloads.");
|
|
break;
|
|
}
|
|
compatible_match = decl;
|
|
}
|
|
}
|
|
|
|
return compatible_match;
|
|
}
|
|
|
|
static struct hlsl_ir_node *hlsl_new_void_expr(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
|
|
return hlsl_new_expr(ctx, HLSL_OP0_VOID, operands, ctx->builtin_types.Void, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_user_call(struct hlsl_ctx *ctx,
|
|
struct hlsl_ir_function_decl *func, const struct parse_initializer *args,
|
|
bool is_compile, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *call;
|
|
unsigned int i, j, k;
|
|
|
|
VKD3D_ASSERT(args->args_count <= func->parameters.count);
|
|
|
|
k = 0;
|
|
for (i = 0; i < func->parameters.count; ++i)
|
|
{
|
|
struct hlsl_ir_var *param = func->parameters.vars[i];
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (is_compile && !(param->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
continue;
|
|
|
|
if (k >= args->args_count)
|
|
break;
|
|
arg = args->args[k];
|
|
|
|
if (!hlsl_types_are_equal(arg->data_type, param->data_type))
|
|
{
|
|
struct hlsl_ir_node *cast;
|
|
|
|
if (!(cast = add_cast(ctx, args->instrs, arg, param->data_type, &arg->loc)))
|
|
return NULL;
|
|
args->args[k] = cast;
|
|
arg = cast;
|
|
}
|
|
|
|
if (param->storage_modifiers & HLSL_STORAGE_IN)
|
|
{
|
|
struct hlsl_ir_node *store;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, param, arg)))
|
|
return NULL;
|
|
hlsl_block_add_instr(args->instrs, store);
|
|
}
|
|
|
|
++k;
|
|
}
|
|
|
|
/* Add default values for the remaining parameters. */
|
|
for (; i < func->parameters.count; ++i)
|
|
{
|
|
struct hlsl_ir_var *param = func->parameters.vars[i];
|
|
unsigned int comp_count = hlsl_type_component_count(param->data_type);
|
|
struct hlsl_deref param_deref;
|
|
|
|
VKD3D_ASSERT(param->default_values);
|
|
|
|
if (is_compile && !(param->storage_modifiers & HLSL_STORAGE_UNIFORM))
|
|
continue;
|
|
|
|
hlsl_init_simple_deref_from_var(¶m_deref, param);
|
|
|
|
for (j = 0; j < comp_count; ++j)
|
|
{
|
|
struct hlsl_type *type = hlsl_type_get_component_type(ctx, param->data_type, j);
|
|
struct hlsl_constant_value value;
|
|
struct hlsl_ir_node *comp;
|
|
struct hlsl_block store_block;
|
|
|
|
if (!param->default_values[j].string)
|
|
{
|
|
value.u[0] = param->default_values[j].number;
|
|
if (!(comp = hlsl_new_constant(ctx, type, &value, loc)))
|
|
return NULL;
|
|
hlsl_block_add_instr(args->instrs, comp);
|
|
|
|
if (!hlsl_new_store_component(ctx, &store_block, ¶m_deref, j, comp))
|
|
return NULL;
|
|
hlsl_block_add_block(args->instrs, &store_block);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!(call = hlsl_new_call(ctx, func, loc)))
|
|
return NULL;
|
|
hlsl_block_add_instr(args->instrs, call);
|
|
|
|
if (is_compile)
|
|
return call;
|
|
|
|
for (i = 0; i < args->args_count; ++i)
|
|
{
|
|
struct hlsl_ir_var *param = func->parameters.vars[i];
|
|
struct hlsl_ir_node *arg = args->args[i];
|
|
|
|
if (param->storage_modifiers & HLSL_STORAGE_OUT)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
if (arg->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
|
"Output argument to \"%s\" is const.", func->func->name);
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, param, &arg->loc)))
|
|
return NULL;
|
|
hlsl_block_add_instr(args->instrs, &load->node);
|
|
|
|
if (!add_assignment(ctx, args->instrs, arg, ASSIGN_OP_ASSIGN, &load->node))
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (func->return_var)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, func->return_var, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(args->instrs, &load->node);
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_node *expr;
|
|
|
|
if (!(expr = hlsl_new_void_expr(ctx, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(args->instrs, expr);
|
|
}
|
|
|
|
return call;
|
|
}
|
|
|
|
static struct hlsl_ir_node *intrinsic_float_convert_arg(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type = arg->data_type;
|
|
|
|
if (!type_is_integer(type->e.numeric.type))
|
|
return arg;
|
|
|
|
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
|
return add_implicit_conversion(ctx, params->instrs, arg, type, loc);
|
|
}
|
|
|
|
static bool convert_args(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < params->args_count; ++i)
|
|
{
|
|
struct hlsl_ir_node *new_arg;
|
|
|
|
if (!(new_arg = add_implicit_conversion(ctx, params->instrs, params->args[i], type, loc)))
|
|
return false;
|
|
params->args[i] = new_arg;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_type *elementwise_intrinsic_get_common_type(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = params->args[0]->data_type->e.numeric.type;
|
|
bool vectors = false, matrices = false;
|
|
unsigned int dimx = 4, dimy = 4;
|
|
struct hlsl_type *common_type;
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < params->args_count; ++i)
|
|
{
|
|
struct hlsl_type *arg_type = params->args[i]->data_type;
|
|
|
|
base = expr_common_base_type(base, arg_type->e.numeric.type);
|
|
|
|
if (arg_type->class == HLSL_CLASS_VECTOR)
|
|
{
|
|
vectors = true;
|
|
dimx = min(dimx, arg_type->dimx);
|
|
}
|
|
else if (arg_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
matrices = true;
|
|
dimx = min(dimx, arg_type->dimx);
|
|
dimy = min(dimy, arg_type->dimy);
|
|
}
|
|
}
|
|
|
|
if (matrices && vectors)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Cannot use both matrices and vectors in an elementwise intrinsic.");
|
|
return NULL;
|
|
}
|
|
else if (matrices)
|
|
{
|
|
common_type = hlsl_get_matrix_type(ctx, base, dimx, dimy);
|
|
}
|
|
else if (vectors)
|
|
{
|
|
common_type = hlsl_get_vector_type(ctx, base, dimx);
|
|
}
|
|
else
|
|
{
|
|
common_type = hlsl_get_scalar_type(ctx, base);
|
|
}
|
|
|
|
return common_type;
|
|
}
|
|
|
|
static bool elementwise_intrinsic_convert_args(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *common_type;
|
|
|
|
if (!(common_type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
|
return false;
|
|
|
|
return convert_args(ctx, params, common_type, loc);
|
|
}
|
|
|
|
static bool elementwise_intrinsic_float_convert_args(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
|
return false;
|
|
if (type_is_integer(type->e.numeric.type))
|
|
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
|
|
|
return convert_args(ctx, params, type, loc);
|
|
}
|
|
|
|
static bool elementwise_intrinsic_uint_convert_args(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
|
return false;
|
|
|
|
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_UINT, type->dimx, type->dimy);
|
|
|
|
return convert_args(ctx, params, type, loc);
|
|
}
|
|
|
|
static bool intrinsic_abs(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ABS, params->args[0], loc);
|
|
}
|
|
|
|
static bool write_acos_or_asin(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc, bool asin_mode)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_ir_node *arg;
|
|
struct hlsl_type *type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s %s(%s x)\n"
|
|
"{\n"
|
|
" %s abs_arg = abs(x);\n"
|
|
" %s poly_approx = (((-0.018729\n"
|
|
" * abs_arg + 0.074261)\n"
|
|
" * abs_arg - 0.212114)\n"
|
|
" * abs_arg + 1.570729);\n"
|
|
" %s correction = sqrt(1.0 - abs_arg);\n"
|
|
" %s zero_flip = (x < 0.0) * (-2.0 * correction * poly_approx + 3.141593);\n"
|
|
" %s result = poly_approx * correction + zero_flip;\n"
|
|
" return %s;\n"
|
|
"}";
|
|
static const char fn_name_acos[] = "acos";
|
|
static const char fn_name_asin[] = "asin";
|
|
static const char return_stmt_acos[] = "result";
|
|
static const char return_stmt_asin[] = "-result + 1.570796";
|
|
|
|
const char *fn_name = asin_mode ? fn_name_asin : fn_name_acos;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
type = arg->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template,
|
|
type->name, fn_name, type->name,
|
|
type->name, type->name, type->name, type->name, type->name,
|
|
(asin_mode ? return_stmt_asin : return_stmt_acos))))
|
|
return false;
|
|
func = hlsl_compile_internal_function(ctx, fn_name, body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_acos(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return write_acos_or_asin(ctx, params, loc, false);
|
|
}
|
|
|
|
/* Find the type corresponding to the given source type, with the same
|
|
* dimensions but a different base type. */
|
|
static struct hlsl_type *convert_numeric_type(const struct hlsl_ctx *ctx,
|
|
const struct hlsl_type *type, enum hlsl_base_type base_type)
|
|
{
|
|
return hlsl_get_numeric_type(ctx, type->class, base_type, type->dimx, type->dimy);
|
|
}
|
|
|
|
static bool add_combine_components(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
struct hlsl_ir_node *arg, enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *res, *load;
|
|
unsigned int i, count;
|
|
|
|
count = hlsl_type_component_count(arg->data_type);
|
|
|
|
if (!(res = hlsl_add_load_component(ctx, params->instrs, arg, 0, loc)))
|
|
return false;
|
|
|
|
for (i = 1; i < count; ++i)
|
|
{
|
|
if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, i, loc)))
|
|
return false;
|
|
|
|
if (!(res = hlsl_new_binary_expr(ctx, op, res, load)))
|
|
return NULL;
|
|
hlsl_block_add_instr(params->instrs, res);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_all(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0], *cast;
|
|
struct hlsl_type *bool_type;
|
|
|
|
bool_type = convert_numeric_type(ctx, arg->data_type, HLSL_TYPE_BOOL);
|
|
if (!(cast = add_cast(ctx, params->instrs, arg, bool_type, loc)))
|
|
return false;
|
|
|
|
return add_combine_components(ctx, params, cast, HLSL_OP2_LOGIC_AND, loc);
|
|
}
|
|
|
|
static bool intrinsic_any(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0], *cast;
|
|
struct hlsl_type *bool_type;
|
|
|
|
bool_type = convert_numeric_type(ctx, arg->data_type, HLSL_TYPE_BOOL);
|
|
if (!(cast = add_cast(ctx, params->instrs, arg, bool_type, loc)))
|
|
return false;
|
|
|
|
return add_combine_components(ctx, params, cast, HLSL_OP2_LOGIC_OR, loc);
|
|
}
|
|
|
|
static bool intrinsic_asin(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return write_acos_or_asin(ctx, params, loc, true);
|
|
}
|
|
|
|
static bool write_atan_or_atan2(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc, bool atan2_mode)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_type *type;
|
|
struct vkd3d_string_buffer *buf;
|
|
int ret;
|
|
|
|
static const char atan2_name[] = "atan2";
|
|
static const char atan_name[] = "atan";
|
|
|
|
static const char atan2_header_template[] =
|
|
"%s atan2(%s y, %s x)\n"
|
|
"{\n"
|
|
" %s in_y, in_x;\n"
|
|
" in_y = y;\n"
|
|
" in_x = x;\n";
|
|
static const char atan_header_template[] =
|
|
"%s atan(%s y)\n"
|
|
"{\n"
|
|
" %s in_y, in_x;\n"
|
|
" in_y = y;\n"
|
|
" in_x = 1.0;\n";
|
|
|
|
static const char body_template[] =
|
|
" %s recip, input, x2, poly_approx, flipped;"
|
|
" recip = 1.0 / max(abs(in_y), abs(in_x));\n"
|
|
" input = recip * min(abs(in_y), abs(in_x));\n"
|
|
" x2 = input * input;\n"
|
|
" poly_approx = ((((0.020835\n"
|
|
" * x2 - 0.085133)\n"
|
|
" * x2 + 0.180141)\n"
|
|
" * x2 - 0.330299)\n"
|
|
" * x2 + 0.999866)\n"
|
|
" * input;\n"
|
|
" flipped = poly_approx * -2.0 + 1.570796;\n"
|
|
" poly_approx += abs(in_x) < abs(in_y) ? flipped : 0.0;\n"
|
|
" poly_approx += in_x < 0.0 ? -3.1415927 : 0.0;\n"
|
|
" return (min(in_x, in_y) < 0.0 && max(in_x, in_y) >= 0.0)\n"
|
|
" ? -poly_approx\n"
|
|
" : poly_approx;\n"
|
|
"}";
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(buf = hlsl_get_string_buffer(ctx)))
|
|
return false;
|
|
|
|
if (atan2_mode)
|
|
ret = vkd3d_string_buffer_printf(buf, atan2_header_template,
|
|
type->name, type->name, type->name, type->name);
|
|
else
|
|
ret = vkd3d_string_buffer_printf(buf, atan_header_template,
|
|
type->name, type->name, type->name);
|
|
if (ret < 0)
|
|
{
|
|
hlsl_release_string_buffer(ctx, buf);
|
|
return false;
|
|
}
|
|
|
|
ret = vkd3d_string_buffer_printf(buf, body_template, type->name);
|
|
if (ret < 0)
|
|
{
|
|
hlsl_release_string_buffer(ctx, buf);
|
|
return false;
|
|
}
|
|
|
|
func = hlsl_compile_internal_function(ctx,
|
|
atan2_mode ? atan2_name : atan_name, buf->buffer);
|
|
hlsl_release_string_buffer(ctx, buf);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_atan(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return write_atan_or_atan2(ctx, params, loc, false);
|
|
}
|
|
|
|
|
|
static bool intrinsic_atan2(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return write_atan_or_atan2(ctx, params, loc, true);
|
|
}
|
|
|
|
static bool intrinsic_asfloat(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *data_type;
|
|
|
|
data_type = params->args[0]->data_type;
|
|
if (data_type->e.numeric.type == HLSL_TYPE_BOOL || data_type->e.numeric.type == HLSL_TYPE_DOUBLE)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong argument type of asfloat(): expected 'int', 'uint', 'float', or 'half', but got '%s'.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
data_type = convert_numeric_type(ctx, data_type, HLSL_TYPE_FLOAT);
|
|
|
|
operands[0] = params->args[0];
|
|
return add_expr(ctx, params->instrs, HLSL_OP1_REINTERPRET, operands, data_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_asint(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *data_type;
|
|
|
|
data_type = params->args[0]->data_type;
|
|
if (data_type->e.numeric.type == HLSL_TYPE_BOOL || data_type->e.numeric.type == HLSL_TYPE_DOUBLE)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong argument type of asint(): expected 'int', 'uint', 'float', or 'half', but got '%s'.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
data_type = convert_numeric_type(ctx, data_type, HLSL_TYPE_INT);
|
|
|
|
operands[0] = params->args[0];
|
|
return add_expr(ctx, params->instrs, HLSL_OP1_REINTERPRET, operands, data_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_asuint(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *data_type;
|
|
|
|
if (params->args_count != 1 && params->args_count != 3)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to function 'asuint': expected 1 or 3, but got %u.", params->args_count);
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count == 3)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Double-to-integer conversion.");
|
|
return false;
|
|
}
|
|
|
|
data_type = params->args[0]->data_type;
|
|
if (data_type->e.numeric.type == HLSL_TYPE_BOOL || data_type->e.numeric.type == HLSL_TYPE_DOUBLE)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of asuint(): expected 'int', 'uint', 'float', or 'half', but got '%s'.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
data_type = convert_numeric_type(ctx, data_type, HLSL_TYPE_UINT);
|
|
|
|
operands[0] = params->args[0];
|
|
return add_expr(ctx, params->instrs, HLSL_OP1_REINTERPRET, operands, data_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_ceil(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_CEIL, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_clamp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *max;
|
|
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(max = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, max, params->args[2], loc);
|
|
}
|
|
|
|
static bool intrinsic_clip(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *condition, *jump;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
condition = params->args[0];
|
|
|
|
if (ctx->profile->major_version < 4 && hlsl_type_component_count(condition->data_type) > 4)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, condition->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Argument type cannot exceed 4 components, got type \"%s\".", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NEG, condition, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, jump);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_cos(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_COS, arg, loc);
|
|
}
|
|
|
|
static bool write_cosh_or_sinh(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc, bool sinh_mode)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_ir_node *arg;
|
|
const char *fn_name, *type_name;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s %s(%s x)\n"
|
|
"{\n"
|
|
" return (exp(x) %s exp(-x)) / 2;\n"
|
|
"}\n";
|
|
static const char fn_name_sinh[] = "sinh";
|
|
static const char fn_name_cosh[] = "cosh";
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
type_name = arg->data_type->name;
|
|
fn_name = sinh_mode ? fn_name_sinh : fn_name_cosh;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template,
|
|
type_name, fn_name, type_name, sinh_mode ? "-" : "+")))
|
|
return false;
|
|
|
|
func = hlsl_compile_internal_function(ctx, fn_name, body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_cosh(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return write_cosh_or_sinh(ctx, params, loc, false);
|
|
}
|
|
|
|
static bool intrinsic_cross(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1_swzl1, *arg1_swzl2, *arg2_swzl1, *arg2_swzl2;
|
|
struct hlsl_ir_node *arg1 = params->args[0], *arg2 = params->args[1];
|
|
struct hlsl_ir_node *arg1_cast, *arg2_cast, *mul1_neg, *mul1, *mul2;
|
|
struct hlsl_type *cast_type;
|
|
enum hlsl_base_type base;
|
|
|
|
base = expr_common_base_type(arg1->data_type->e.numeric.type, arg2->data_type->e.numeric.type);
|
|
if (type_is_integer(base))
|
|
base = HLSL_TYPE_FLOAT;
|
|
|
|
cast_type = hlsl_get_vector_type(ctx, base, 3);
|
|
|
|
if (!(arg1_cast = add_implicit_conversion(ctx, params->instrs, arg1, cast_type, loc)))
|
|
return false;
|
|
|
|
if (!(arg2_cast = add_implicit_conversion(ctx, params->instrs, arg2, cast_type, loc)))
|
|
return false;
|
|
|
|
if (!(arg1_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg1_cast, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, arg1_swzl1);
|
|
|
|
if (!(arg2_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg2_cast, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, arg2_swzl1);
|
|
|
|
if (!(mul1 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1_swzl1, arg2_swzl1, loc)))
|
|
return false;
|
|
|
|
if (!(mul1_neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, mul1_neg);
|
|
|
|
if (!(arg1_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg1_cast, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, arg1_swzl2);
|
|
|
|
if (!(arg2_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg2_cast, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, arg2_swzl2);
|
|
|
|
if (!(mul2 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1_swzl2, arg2_swzl2, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, mul2, mul1_neg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ddx(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ddx_coarse(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX_COARSE, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ddx_fine(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX_FINE, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ddy(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ddy_coarse(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY_COARSE, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_degrees(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg, *deg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
/* 1 rad = 180/pi degree = 57.2957795 degree */
|
|
if (!(deg = hlsl_new_float_constant(ctx, 57.2957795f, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, deg);
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg, deg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ddy_fine(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY_FINE, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_determinant(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
static const char determinant2x2[] =
|
|
"%s determinant(%s2x2 m)\n"
|
|
"{\n"
|
|
" return m._11 * m._22 - m._12 * m._21;\n"
|
|
"}";
|
|
static const char determinant3x3[] =
|
|
"%s determinant(%s3x3 m)\n"
|
|
"{\n"
|
|
" %s2x2 m1 = { m._22, m._23, m._32, m._33 };\n"
|
|
" %s2x2 m2 = { m._21, m._23, m._31, m._33 };\n"
|
|
" %s2x2 m3 = { m._21, m._22, m._31, m._32 };\n"
|
|
" %s3 v1 = { m._11, -m._12, m._13 };\n"
|
|
" %s3 v2 = { determinant(m1), determinant(m2), determinant(m3) };\n"
|
|
" return dot(v1, v2);\n"
|
|
"}";
|
|
static const char determinant4x4[] =
|
|
"%s determinant(%s4x4 m)\n"
|
|
"{\n"
|
|
" %s3x3 m1 = { m._22, m._23, m._24, m._32, m._33, m._34, m._42, m._43, m._44 };\n"
|
|
" %s3x3 m2 = { m._21, m._23, m._24, m._31, m._33, m._34, m._41, m._43, m._44 };\n"
|
|
" %s3x3 m3 = { m._21, m._22, m._24, m._31, m._32, m._34, m._41, m._42, m._44 };\n"
|
|
" %s3x3 m4 = { m._21, m._22, m._23, m._31, m._32, m._33, m._41, m._42, m._43 };\n"
|
|
" %s4 v1 = { m._11, -m._12, m._13, -m._14 };\n"
|
|
" %s4 v2 = { determinant(m1), determinant(m2), determinant(m3), determinant(m4) };\n"
|
|
" return dot(v1, v2);\n"
|
|
"}";
|
|
static const char *templates[] =
|
|
{
|
|
[2] = determinant2x2,
|
|
[3] = determinant3x3,
|
|
[4] = determinant4x4,
|
|
};
|
|
|
|
struct hlsl_ir_node *arg = params->args[0];
|
|
const struct hlsl_type *type = arg->data_type;
|
|
struct hlsl_ir_function_decl *func;
|
|
const char *typename, *template;
|
|
unsigned int dim;
|
|
char *body;
|
|
|
|
if (type->class != HLSL_CLASS_SCALAR && type->class != HLSL_CLASS_MATRIX)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid argument type.");
|
|
return false;
|
|
}
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, arg, loc)))
|
|
return false;
|
|
|
|
dim = min(type->dimx, type->dimy);
|
|
if (dim == 1)
|
|
return hlsl_add_load_component(ctx, params->instrs, arg, 0, loc);
|
|
|
|
typename = hlsl_get_scalar_type(ctx, arg->data_type->e.numeric.type)->name;
|
|
template = templates[dim];
|
|
|
|
switch (dim)
|
|
{
|
|
case 2:
|
|
body = hlsl_sprintf_alloc(ctx, template, typename, typename);
|
|
break;
|
|
case 3:
|
|
body = hlsl_sprintf_alloc(ctx, template, typename, typename, typename,
|
|
typename, typename, typename, typename);
|
|
break;
|
|
case 4:
|
|
body = hlsl_sprintf_alloc(ctx, template, typename, typename, typename,
|
|
typename, typename, typename, typename, typename);
|
|
break;
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
if (!body)
|
|
return false;
|
|
|
|
func = hlsl_compile_internal_function(ctx, "determinant", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_distance(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1, *arg2, *neg, *add, *dot;
|
|
|
|
if (!(arg1 = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(arg2 = intrinsic_float_convert_arg(ctx, params, params->args[1], loc)))
|
|
return false;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, arg2, loc)))
|
|
return false;
|
|
|
|
if (!(add = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, arg1, neg, loc)))
|
|
return false;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, add, add, loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SQRT, dot, loc);
|
|
}
|
|
|
|
static bool intrinsic_dot(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return !!add_binary_dot_expr(ctx, params->instrs, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_dst(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_type *type, *vec4_type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s dst(%s i0, %s i1)\n"
|
|
"{\n"
|
|
/* Scalars and vector-4s are both valid inputs, so promote scalars
|
|
* if necessary. */
|
|
" %s src0 = i0, src1 = i1;\n"
|
|
" return %s(1, src0.y * src1.y, src0.z, src1.w);\n"
|
|
"}";
|
|
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
if (!(type->class == HLSL_CLASS_SCALAR
|
|
|| (type->class == HLSL_CLASS_VECTOR && type->dimx == 4)))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong dimension for dst(): expected scalar or 4-dimensional vector, but got %s.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
vec4_type = hlsl_get_vector_type(ctx, type->e.numeric.type, 4);
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template,
|
|
vec4_type->name, type->name, type->name,
|
|
vec4_type->name,
|
|
vec4_type->name)))
|
|
return false;
|
|
func = hlsl_compile_internal_function(ctx, "dst", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_exp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg, *mul, *coeff;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
/* 1/ln(2) */
|
|
if (!(coeff = hlsl_new_float_constant(ctx, 1.442695f, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, coeff);
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, coeff, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, mul, loc);
|
|
}
|
|
|
|
static bool intrinsic_exp2(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_faceforward(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_type *type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s faceforward(%s n, %s i, %s ng)\n"
|
|
"{\n"
|
|
" return dot(i, ng) < 0 ? n : -n;\n"
|
|
"}\n";
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template,
|
|
type->name, type->name, type->name, type->name)))
|
|
return false;
|
|
func = hlsl_compile_internal_function(ctx, "faceforward", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_f16tof32(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *type;
|
|
|
|
if (!elementwise_intrinsic_uint_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
type = convert_numeric_type(ctx, params->args[0]->data_type, HLSL_TYPE_FLOAT);
|
|
|
|
operands[0] = params->args[0];
|
|
return add_expr(ctx, params->instrs, HLSL_OP1_F16TOF32, operands, type, loc);
|
|
}
|
|
|
|
static bool intrinsic_floor(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FLOOR, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_fmod(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *x, *y, *div, *abs, *frac, *neg_frac, *ge, *select, *zero;
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = { 0 };
|
|
static const struct hlsl_constant_value zero_value;
|
|
|
|
if (!(x = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(y = intrinsic_float_convert_arg(ctx, params, params->args[1], loc)))
|
|
return false;
|
|
|
|
if (!(div = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, x, y, loc)))
|
|
return false;
|
|
|
|
if (!(zero = hlsl_new_constant(ctx, div->data_type, &zero_value, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, zero);
|
|
|
|
if (!(abs = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ABS, div, loc)))
|
|
return false;
|
|
|
|
if (!(frac = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FRACT, abs, loc)))
|
|
return false;
|
|
|
|
if (!(neg_frac = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, frac, loc)))
|
|
return false;
|
|
|
|
if (!(ge = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_GEQUAL, div, zero, loc)))
|
|
return false;
|
|
|
|
operands[0] = ge;
|
|
operands[1] = frac;
|
|
operands[2] = neg_frac;
|
|
if (!(select = add_expr(ctx, params->instrs, HLSL_OP3_TERNARY, operands, x->data_type, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, select, y, loc);
|
|
}
|
|
|
|
static bool intrinsic_frac(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FRACT, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_fwidth(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_type *type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s fwidth(%s x)\n"
|
|
"{\n"
|
|
" return abs(ddx(x)) + abs(ddy(x));\n"
|
|
"}";
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template, type->name, type->name)))
|
|
return false;
|
|
func = hlsl_compile_internal_function(ctx, "fwidth", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_ldexp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(arg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, params->args[1], loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[0], arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_length(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type = params->args[0]->data_type;
|
|
struct hlsl_ir_node *arg, *dot;
|
|
|
|
if (type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, arg, arg, loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SQRT, dot, loc);
|
|
}
|
|
|
|
static bool intrinsic_lerp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *neg, *add, *mul;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(add = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, params->args[1], neg, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[2], add, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, params->args[0], mul, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node * add_pow_expr(struct hlsl_ctx *ctx,
|
|
struct hlsl_block *instrs, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *log, *mul;
|
|
|
|
if (!(log = add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_LOG2, arg1, loc)))
|
|
return NULL;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, instrs, HLSL_OP2_MUL, arg2, log, loc)))
|
|
return NULL;
|
|
|
|
return add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_EXP2, mul, loc);
|
|
}
|
|
|
|
static bool intrinsic_lit(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
|
|
static const char body[] =
|
|
"float4 lit(float n_l, float n_h, float m)\n"
|
|
"{\n"
|
|
" float4 ret;\n"
|
|
" ret.xw = 1.0;\n"
|
|
" ret.y = max(n_l, 0);\n"
|
|
" ret.z = (n_l < 0 || n_h < 0) ? 0 : pow(n_h, m);\n"
|
|
" return ret;\n"
|
|
"}";
|
|
|
|
if (params->args[0]->data_type->class != HLSL_CLASS_SCALAR
|
|
|| params->args[1]->data_type->class != HLSL_CLASS_SCALAR
|
|
|| params->args[2]->data_type->class != HLSL_CLASS_SCALAR)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid argument type.");
|
|
return false;
|
|
}
|
|
|
|
if (!(func = hlsl_compile_internal_function(ctx, "lit", body)))
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_log(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *log, *arg, *coeff;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(log = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_LOG2, arg, loc)))
|
|
return false;
|
|
|
|
/* ln(2) */
|
|
if (!(coeff = hlsl_new_float_constant(ctx, 0.69314718055f, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, coeff);
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, log, coeff, loc);
|
|
}
|
|
|
|
static bool intrinsic_log10(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *log, *arg, *coeff;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(log = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_LOG2, arg, loc)))
|
|
return false;
|
|
|
|
/* 1 / log2(10) */
|
|
if (!(coeff = hlsl_new_float_constant(ctx, 0.301029996f, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, coeff);
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, log, coeff, loc);
|
|
}
|
|
|
|
static bool intrinsic_log2(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_LOG2, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_mad(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
args[0] = params->args[0];
|
|
args[1] = params->args[1];
|
|
args[2] = params->args[2];
|
|
return add_expr(ctx, params->instrs, HLSL_OP3_MAD, args, args[0]->data_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_max(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_min(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_mul(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = params->args[0], *arg2 = params->args[1], *cast1, *cast2;
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->e.numeric.type, arg2->data_type->e.numeric.type);
|
|
struct hlsl_type *cast_type1 = arg1->data_type, *cast_type2 = arg2->data_type, *matrix_type, *ret_type;
|
|
unsigned int i, j, k, vect_count = 0;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (arg1->data_type->class == HLSL_CLASS_SCALAR || arg2->data_type->class == HLSL_CLASS_SCALAR)
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1, arg2, loc);
|
|
|
|
if (arg1->data_type->class == HLSL_CLASS_VECTOR)
|
|
{
|
|
vect_count++;
|
|
cast_type1 = hlsl_get_matrix_type(ctx, base, arg1->data_type->dimx, 1);
|
|
}
|
|
if (arg2->data_type->class == HLSL_CLASS_VECTOR)
|
|
{
|
|
vect_count++;
|
|
cast_type2 = hlsl_get_matrix_type(ctx, base, 1, arg2->data_type->dimx);
|
|
}
|
|
|
|
matrix_type = hlsl_get_matrix_type(ctx, base, cast_type2->dimx, cast_type1->dimy);
|
|
|
|
if (vect_count == 0)
|
|
{
|
|
ret_type = matrix_type;
|
|
}
|
|
else if (vect_count == 1)
|
|
{
|
|
VKD3D_ASSERT(matrix_type->dimx == 1 || matrix_type->dimy == 1);
|
|
ret_type = hlsl_get_vector_type(ctx, base, matrix_type->dimx * matrix_type->dimy);
|
|
}
|
|
else
|
|
{
|
|
VKD3D_ASSERT(matrix_type->dimx == 1 && matrix_type->dimy == 1);
|
|
ret_type = hlsl_get_scalar_type(ctx, base);
|
|
}
|
|
|
|
if (!(cast1 = add_implicit_conversion(ctx, params->instrs, arg1, cast_type1, loc)))
|
|
return false;
|
|
|
|
if (!(cast2 = add_implicit_conversion(ctx, params->instrs, arg2, cast_type2, loc)))
|
|
return false;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "mul", matrix_type, loc)))
|
|
return false;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < matrix_type->dimx; ++i)
|
|
{
|
|
for (j = 0; j < matrix_type->dimy; ++j)
|
|
{
|
|
struct hlsl_ir_node *instr = NULL;
|
|
struct hlsl_block block;
|
|
|
|
for (k = 0; k < cast_type1->dimx && k < cast_type2->dimy; ++k)
|
|
{
|
|
struct hlsl_ir_node *value1, *value2, *mul;
|
|
|
|
if (!(value1 = hlsl_add_load_component(ctx, params->instrs,
|
|
cast1, j * cast1->data_type->dimx + k, loc)))
|
|
return false;
|
|
|
|
if (!(value2 = hlsl_add_load_component(ctx, params->instrs,
|
|
cast2, k * cast2->data_type->dimx + i, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, value1, value2, loc)))
|
|
return false;
|
|
|
|
if (instr)
|
|
{
|
|
if (!(instr = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, instr, mul, loc)))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
instr = mul;
|
|
}
|
|
}
|
|
|
|
if (!hlsl_new_store_component(ctx, &block, &var_deref, j * matrix_type->dimx + i, instr))
|
|
return false;
|
|
hlsl_block_add_block(params->instrs, &block);
|
|
}
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, &load->node);
|
|
|
|
return !!add_implicit_conversion(ctx, params->instrs, &load->node, ret_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_normalize(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type = params->args[0]->data_type;
|
|
struct hlsl_ir_node *dot, *rsq, *arg;
|
|
|
|
if (type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, arg, arg, loc)))
|
|
return false;
|
|
|
|
if (!(rsq = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_RSQ, dot, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, rsq, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_pow(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
return !!add_pow_expr(ctx, params->instrs, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_radians(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg, *rad;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
/* 1 degree = pi/180 rad = 0.0174532925f rad */
|
|
if (!(rad = hlsl_new_float_constant(ctx, 0.0174532925f, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, rad);
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg, rad, loc);
|
|
}
|
|
|
|
static bool intrinsic_rcp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_RCP, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_reflect(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *i = params->args[0], *n = params->args[1];
|
|
struct hlsl_ir_node *dot, *mul_n, *two_dot, *neg;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, i, n, loc)))
|
|
return false;
|
|
|
|
if (!(two_dot = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, dot, dot, loc)))
|
|
return false;
|
|
|
|
if (!(mul_n = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, n, two_dot, loc)))
|
|
return false;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, mul_n, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, i, neg, loc);
|
|
}
|
|
|
|
static bool intrinsic_refract(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type, *scalar_type;
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_ir_node *index;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s refract(%s r, %s n, %s i)\n"
|
|
"{\n"
|
|
" %s d, t;\n"
|
|
" d = dot(r, n);\n"
|
|
" t = 1 - i.x * i.x * (1 - d * d);\n"
|
|
" return t >= 0.0 ? i.x * r - (i.x * d + sqrt(t)) * n : 0;\n"
|
|
"}";
|
|
|
|
if (params->args[0]->data_type->class == HLSL_CLASS_MATRIX
|
|
|| params->args[1]->data_type->class == HLSL_CLASS_MATRIX
|
|
|| params->args[2]->data_type->class == HLSL_CLASS_MATRIX)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Matrix arguments are not supported.");
|
|
return false;
|
|
}
|
|
|
|
/* This is technically not an elementwise intrinsic, but the first two
|
|
* arguments are.
|
|
* The third argument is a scalar, but can be passed as a vector,
|
|
* which should generate an implicit truncation warning.
|
|
* Cast down to scalar explicitly, then we can just use
|
|
* elementwise_intrinsic_float_convert_args().
|
|
* This may result in casting the scalar back to a vector,
|
|
* which we will only use the first component of. */
|
|
|
|
scalar_type = hlsl_get_scalar_type(ctx, params->args[2]->data_type->e.numeric.type);
|
|
if (!(index = add_implicit_conversion(ctx, params->instrs, params->args[2], scalar_type, loc)))
|
|
return false;
|
|
params->args[2] = index;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template, type->name, type->name,
|
|
type->name, type->name, scalar_type->name)))
|
|
return false;
|
|
|
|
func = hlsl_compile_internal_function(ctx, "refract", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_round(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ROUND, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_rsqrt(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_RSQ, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_saturate(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SAT, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_sign(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *lt, *neg, *op1, *op2, *zero, *arg = params->args[0];
|
|
static const struct hlsl_constant_value zero_value;
|
|
|
|
struct hlsl_type *int_type = hlsl_get_numeric_type(ctx, arg->data_type->class, HLSL_TYPE_INT,
|
|
arg->data_type->dimx, arg->data_type->dimy);
|
|
|
|
if (!(zero = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, arg->data_type->e.numeric.type), &zero_value, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, zero);
|
|
|
|
/* Check if 0 < arg, cast bool to int */
|
|
|
|
if (!(lt = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, zero, arg, loc)))
|
|
return false;
|
|
|
|
if (!(op1 = add_implicit_conversion(ctx, params->instrs, lt, int_type, loc)))
|
|
return false;
|
|
|
|
/* Check if arg < 0, cast bool to int and invert (meaning true is -1) */
|
|
|
|
if (!(lt = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_LESS, arg, zero, loc)))
|
|
return false;
|
|
|
|
if (!(op2 = add_implicit_conversion(ctx, params->instrs, lt, int_type, loc)))
|
|
return false;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, op2, loc)))
|
|
return false;
|
|
|
|
/* Adding these two together will make 1 when > 0, -1 when < 0, and 0 when neither */
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, neg, op1, loc);
|
|
}
|
|
|
|
static bool intrinsic_sin(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SIN, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_sincos(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_type *type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"void sincos(%s f, out %s s, out %s c)\n"
|
|
"{\n"
|
|
" s = sin(f);\n"
|
|
" c = cos(f);\n"
|
|
"}";
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template,
|
|
type->name, type->name, type->name)))
|
|
return false;
|
|
func = hlsl_compile_internal_function(ctx, "sincos", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_sinh(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return write_cosh_or_sinh(ctx, params, loc, true);
|
|
}
|
|
|
|
/* smoothstep(a, b, x) = p^2 (3 - 2p), where p = saturate((x - a)/(b - a)) */
|
|
static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_type *type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s smoothstep(%s low, %s high, %s x)\n"
|
|
"{\n"
|
|
" %s p = saturate((x - low) / (high - low));\n"
|
|
" return (p * p) * (3 - 2 * p);\n"
|
|
"}";
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template, type->name, type->name, type->name, type->name, type->name)))
|
|
return false;
|
|
func = hlsl_compile_internal_function(ctx, "smoothstep", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_sqrt(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SQRT, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_step(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *ge;
|
|
struct hlsl_type *type;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
type = params->args[0]->data_type;
|
|
|
|
if (!(ge = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_GEQUAL,
|
|
params->args[1], params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_implicit_conversion(ctx, params->instrs, ge, type, loc);
|
|
}
|
|
|
|
static bool intrinsic_tan(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0], *sin, *cos;
|
|
|
|
if (!(sin = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SIN, arg, loc)))
|
|
return false;
|
|
|
|
if (!(cos = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_COS, arg, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, sin, cos, loc);
|
|
}
|
|
|
|
static bool intrinsic_tanh(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *func;
|
|
struct hlsl_ir_node *arg;
|
|
struct hlsl_type *type;
|
|
char *body;
|
|
|
|
static const char template[] =
|
|
"%s tanh(%s x)\n"
|
|
"{\n"
|
|
" %s exp_pos, exp_neg;\n"
|
|
" exp_pos = exp(x);\n"
|
|
" exp_neg = exp(-x);\n"
|
|
" return (exp_pos - exp_neg) / (exp_pos + exp_neg);\n"
|
|
"}\n";
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
type = arg->data_type;
|
|
|
|
if (!(body = hlsl_sprintf_alloc(ctx, template,
|
|
type->name, type->name, type->name)))
|
|
return false;
|
|
|
|
func = hlsl_compile_internal_function(ctx, "tanh", body);
|
|
vkd3d_free(body);
|
|
if (!func)
|
|
return false;
|
|
|
|
return !!add_user_call(ctx, func, params, false, loc);
|
|
}
|
|
|
|
static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc, const char *name, enum hlsl_sampler_dim dim)
|
|
{
|
|
unsigned int sampler_dim = hlsl_sampler_dim_count(dim);
|
|
struct hlsl_resource_load_params load_params = { 0 };
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_node *coords, *sample;
|
|
|
|
if (params->args_count != 2 && params->args_count != 4)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to function '%s': expected 2 or 4, but got %u.", name, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->class != HLSL_CLASS_SAMPLER
|
|
|| (sampler_type->sampler_dim != dim && sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 1 of '%s': expected 'sampler' or '%s', but got '%s'.",
|
|
name, ctx->builtin_types.sampler[dim]->name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
if (!strcmp(name, "tex2Dbias")
|
|
|| !strcmp(name, "tex2Dlod"))
|
|
{
|
|
struct hlsl_ir_node *lod, *c;
|
|
|
|
if (!strcmp(name, "tex2Dlod"))
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_LOD;
|
|
else
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_LOD_BIAS;
|
|
|
|
if (!(c = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, Y, Z, W), sampler_dim, params->args[1], loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, c);
|
|
|
|
if (!(coords = add_implicit_conversion(ctx, params->instrs, c,
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!(lod = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(W, W, W, W), 1, params->args[1], loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, lod);
|
|
|
|
if (!(load_params.lod = add_implicit_conversion(ctx, params->instrs, lod,
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else if (!strcmp(name, "tex2Dproj")
|
|
|| !strcmp(name, "tex3Dproj")
|
|
|| !strcmp(name, "texCUBEproj"))
|
|
{
|
|
if (!(coords = add_implicit_conversion(ctx, params->instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (hlsl_version_ge(ctx, 4, 0))
|
|
{
|
|
struct hlsl_ir_node *divisor;
|
|
|
|
if (!(divisor = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(W, W, W, W), sampler_dim, coords, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, divisor);
|
|
|
|
if (!(coords = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, Y, Z, W), sampler_dim, coords, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, coords);
|
|
|
|
if (!(coords = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, coords, divisor, loc)))
|
|
return false;
|
|
|
|
load_params.type = HLSL_RESOURCE_SAMPLE;
|
|
}
|
|
else
|
|
{
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_PROJ;
|
|
}
|
|
}
|
|
else if (params->args_count == 4) /* Gradient sampling. */
|
|
{
|
|
if (!(coords = add_implicit_conversion(ctx, params->instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.ddx = add_implicit_conversion(ctx, params->instrs, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.ddy = add_implicit_conversion(ctx, params->instrs, params->args[3],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_GRAD;
|
|
}
|
|
else
|
|
{
|
|
load_params.type = HLSL_RESOURCE_SAMPLE;
|
|
|
|
if (!(coords = add_implicit_conversion(ctx, params->instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* tex1D() functions never produce 1D resource declarations. For newer profiles half offset
|
|
is used for the second coordinate, while older ones appear to replicate first coordinate.*/
|
|
if (dim == HLSL_SAMPLER_DIM_1D)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_node *half;
|
|
struct hlsl_ir_var *var;
|
|
unsigned int idx = 0;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "coords", hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 2), loc)))
|
|
return false;
|
|
|
|
initialize_var_components(ctx, params->instrs, var, &idx, coords, false);
|
|
if (hlsl_version_ge(ctx, 4, 0))
|
|
{
|
|
if (!(half = hlsl_new_float_constant(ctx, 0.5f, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, half);
|
|
|
|
initialize_var_components(ctx, params->instrs, var, &idx, half, false);
|
|
}
|
|
else
|
|
initialize_var_components(ctx, params->instrs, var, &idx, coords, false);
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, &load->node);
|
|
|
|
coords = &load->node;
|
|
|
|
dim = HLSL_SAMPLER_DIM_2D;
|
|
}
|
|
|
|
load_params.coords = coords;
|
|
load_params.resource = params->args[0];
|
|
load_params.format = hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4);
|
|
load_params.sampling_dim = dim;
|
|
|
|
if (!(sample = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, sample);
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_tex1D(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex1D", HLSL_SAMPLER_DIM_1D);
|
|
}
|
|
|
|
static bool intrinsic_tex1Dgrad(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex1Dgrad", HLSL_SAMPLER_DIM_1D);
|
|
}
|
|
|
|
static bool intrinsic_tex2D(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex2D", HLSL_SAMPLER_DIM_2D);
|
|
}
|
|
|
|
static bool intrinsic_tex2Dbias(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex2Dbias", HLSL_SAMPLER_DIM_2D);
|
|
}
|
|
|
|
static bool intrinsic_tex2Dgrad(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex2Dgrad", HLSL_SAMPLER_DIM_2D);
|
|
}
|
|
|
|
static bool intrinsic_tex2Dlod(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex2Dlod", HLSL_SAMPLER_DIM_2D);
|
|
}
|
|
|
|
static bool intrinsic_tex2Dproj(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex2Dproj", HLSL_SAMPLER_DIM_2D);
|
|
}
|
|
|
|
static bool intrinsic_tex3D(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex3D", HLSL_SAMPLER_DIM_3D);
|
|
}
|
|
|
|
static bool intrinsic_tex3Dgrad(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex3Dgrad", HLSL_SAMPLER_DIM_3D);
|
|
}
|
|
|
|
static bool intrinsic_tex3Dproj(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "tex3Dproj", HLSL_SAMPLER_DIM_3D);
|
|
}
|
|
|
|
static bool intrinsic_texCUBE(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "texCUBE", HLSL_SAMPLER_DIM_CUBE);
|
|
}
|
|
|
|
static bool intrinsic_texCUBEgrad(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "texCUBEgrad", HLSL_SAMPLER_DIM_CUBE);
|
|
}
|
|
|
|
static bool intrinsic_texCUBEproj(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return intrinsic_tex(ctx, params, loc, "texCUBEproj", HLSL_SAMPLER_DIM_CUBE);
|
|
}
|
|
|
|
static bool intrinsic_transpose(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0];
|
|
struct hlsl_type *arg_type = arg->data_type;
|
|
struct hlsl_ir_load *var_load;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_type *mat_type;
|
|
struct hlsl_ir_node *load;
|
|
struct hlsl_ir_var *var;
|
|
unsigned int i, j;
|
|
|
|
if (arg_type->class != HLSL_CLASS_SCALAR && arg_type->class != HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg_type)))
|
|
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 1 of transpose(): expected a matrix or scalar type, but got '%s'.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (arg_type->class == HLSL_CLASS_SCALAR)
|
|
{
|
|
hlsl_block_add_instr(params->instrs, arg);
|
|
return true;
|
|
}
|
|
|
|
mat_type = hlsl_get_matrix_type(ctx, arg_type->e.numeric.type, arg_type->dimy, arg_type->dimx);
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "transpose", mat_type, loc)))
|
|
return false;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < arg_type->dimx; ++i)
|
|
{
|
|
for (j = 0; j < arg_type->dimy; ++j)
|
|
{
|
|
struct hlsl_block block;
|
|
|
|
if (!(load = hlsl_add_load_component(ctx, params->instrs, arg, j * arg->data_type->dimx + i, loc)))
|
|
return false;
|
|
|
|
if (!hlsl_new_store_component(ctx, &block, &var_deref, i * var->data_type->dimx + j, load))
|
|
return false;
|
|
hlsl_block_add_block(params->instrs, &block);
|
|
}
|
|
}
|
|
|
|
if (!(var_load = hlsl_new_var_load(ctx, var, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, &var_load->node);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_trunc(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_TRUNC, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_d3dcolor_to_ubyte4(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0], *ret, *c, *swizzle;
|
|
struct hlsl_type *arg_type = arg->data_type;
|
|
|
|
if (arg_type->class != HLSL_CLASS_SCALAR && !(arg_type->class == HLSL_CLASS_VECTOR && arg_type->dimx == 4))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg_type)))
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Wrong argument type '%s'.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, arg, loc)))
|
|
return false;
|
|
|
|
if (!(c = hlsl_new_float_constant(ctx, 255.0f + (0.5f / 256.0f), loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, c);
|
|
|
|
if (arg_type->class == HLSL_CLASS_VECTOR)
|
|
{
|
|
if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, Y, X, W), 4, arg, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, swizzle);
|
|
|
|
arg = swizzle;
|
|
}
|
|
|
|
if (!(ret = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg, c, loc)))
|
|
return false;
|
|
|
|
if (hlsl_version_ge(ctx, 4, 0))
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_TRUNC, ret, loc);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_GetRenderTargetSampleCount(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_ir_node *expr;
|
|
|
|
if (!(expr = hlsl_new_expr(ctx, HLSL_OP0_RASTERIZER_SAMPLE_COUNT,
|
|
operands, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc)))
|
|
return false;
|
|
hlsl_block_add_instr(params->instrs, expr);
|
|
|
|
return true;
|
|
}
|
|
|
|
static const struct intrinsic_function
|
|
{
|
|
const char *name;
|
|
int param_count;
|
|
bool check_numeric;
|
|
bool (*handler)(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc);
|
|
}
|
|
intrinsic_functions[] =
|
|
{
|
|
/* Note: these entries should be kept in alphabetical order. */
|
|
{"D3DCOLORtoUBYTE4", 1, true, intrinsic_d3dcolor_to_ubyte4},
|
|
{"GetRenderTargetSampleCount", 0, true, intrinsic_GetRenderTargetSampleCount},
|
|
{"abs", 1, true, intrinsic_abs},
|
|
{"acos", 1, true, intrinsic_acos},
|
|
{"all", 1, true, intrinsic_all},
|
|
{"any", 1, true, intrinsic_any},
|
|
{"asfloat", 1, true, intrinsic_asfloat},
|
|
{"asin", 1, true, intrinsic_asin},
|
|
{"asint", 1, true, intrinsic_asint},
|
|
{"asuint", -1, true, intrinsic_asuint},
|
|
{"atan", 1, true, intrinsic_atan},
|
|
{"atan2", 2, true, intrinsic_atan2},
|
|
{"ceil", 1, true, intrinsic_ceil},
|
|
{"clamp", 3, true, intrinsic_clamp},
|
|
{"clip", 1, true, intrinsic_clip},
|
|
{"cos", 1, true, intrinsic_cos},
|
|
{"cosh", 1, true, intrinsic_cosh},
|
|
{"cross", 2, true, intrinsic_cross},
|
|
{"ddx", 1, true, intrinsic_ddx},
|
|
{"ddx_coarse", 1, true, intrinsic_ddx_coarse},
|
|
{"ddx_fine", 1, true, intrinsic_ddx_fine},
|
|
{"ddy", 1, true, intrinsic_ddy},
|
|
{"ddy_coarse", 1, true, intrinsic_ddy_coarse},
|
|
{"ddy_fine", 1, true, intrinsic_ddy_fine},
|
|
{"degrees", 1, true, intrinsic_degrees},
|
|
{"determinant", 1, true, intrinsic_determinant},
|
|
{"distance", 2, true, intrinsic_distance},
|
|
{"dot", 2, true, intrinsic_dot},
|
|
{"dst", 2, true, intrinsic_dst},
|
|
{"exp", 1, true, intrinsic_exp},
|
|
{"exp2", 1, true, intrinsic_exp2},
|
|
{"f16tof32", 1, true, intrinsic_f16tof32},
|
|
{"faceforward", 3, true, intrinsic_faceforward},
|
|
{"floor", 1, true, intrinsic_floor},
|
|
{"fmod", 2, true, intrinsic_fmod},
|
|
{"frac", 1, true, intrinsic_frac},
|
|
{"fwidth", 1, true, intrinsic_fwidth},
|
|
{"ldexp", 2, true, intrinsic_ldexp},
|
|
{"length", 1, true, intrinsic_length},
|
|
{"lerp", 3, true, intrinsic_lerp},
|
|
{"lit", 3, true, intrinsic_lit},
|
|
{"log", 1, true, intrinsic_log},
|
|
{"log10", 1, true, intrinsic_log10},
|
|
{"log2", 1, true, intrinsic_log2},
|
|
{"mad", 3, true, intrinsic_mad},
|
|
{"max", 2, true, intrinsic_max},
|
|
{"min", 2, true, intrinsic_min},
|
|
{"mul", 2, true, intrinsic_mul},
|
|
{"normalize", 1, true, intrinsic_normalize},
|
|
{"pow", 2, true, intrinsic_pow},
|
|
{"radians", 1, true, intrinsic_radians},
|
|
{"rcp", 1, true, intrinsic_rcp},
|
|
{"reflect", 2, true, intrinsic_reflect},
|
|
{"refract", 3, true, intrinsic_refract},
|
|
{"round", 1, true, intrinsic_round},
|
|
{"rsqrt", 1, true, intrinsic_rsqrt},
|
|
{"saturate", 1, true, intrinsic_saturate},
|
|
{"sign", 1, true, intrinsic_sign},
|
|
{"sin", 1, true, intrinsic_sin},
|
|
{"sincos", 3, true, intrinsic_sincos},
|
|
{"sinh", 1, true, intrinsic_sinh},
|
|
{"smoothstep", 3, true, intrinsic_smoothstep},
|
|
{"sqrt", 1, true, intrinsic_sqrt},
|
|
{"step", 2, true, intrinsic_step},
|
|
{"tan", 1, true, intrinsic_tan},
|
|
{"tanh", 1, true, intrinsic_tanh},
|
|
{"tex1D", -1, false, intrinsic_tex1D},
|
|
{"tex1Dgrad", 4, false, intrinsic_tex1Dgrad},
|
|
{"tex2D", -1, false, intrinsic_tex2D},
|
|
{"tex2Dbias", 2, false, intrinsic_tex2Dbias},
|
|
{"tex2Dgrad", 4, false, intrinsic_tex2Dgrad},
|
|
{"tex2Dlod", 2, false, intrinsic_tex2Dlod},
|
|
{"tex2Dproj", 2, false, intrinsic_tex2Dproj},
|
|
{"tex3D", -1, false, intrinsic_tex3D},
|
|
{"tex3Dgrad", 4, false, intrinsic_tex3Dgrad},
|
|
{"tex3Dproj", 2, false, intrinsic_tex3Dproj},
|
|
{"texCUBE", -1, false, intrinsic_texCUBE},
|
|
{"texCUBEgrad", 4, false, intrinsic_texCUBEgrad},
|
|
{"texCUBEproj", 2, false, intrinsic_texCUBEproj},
|
|
{"transpose", 1, true, intrinsic_transpose},
|
|
{"trunc", 1, true, intrinsic_trunc},
|
|
};
|
|
|
|
static int intrinsic_function_name_compare(const void *a, const void *b)
|
|
{
|
|
const struct intrinsic_function *func = b;
|
|
|
|
return strcmp(a, func->name);
|
|
}
|
|
|
|
static struct hlsl_block *add_call(struct hlsl_ctx *ctx, const char *name,
|
|
struct parse_initializer *args, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct intrinsic_function *intrinsic;
|
|
struct hlsl_ir_function_decl *decl;
|
|
|
|
for (unsigned int i = 0; i < args->args_count; ++i)
|
|
{
|
|
if (args->args[i]->data_type->class == HLSL_CLASS_ERROR)
|
|
{
|
|
args->instrs->value = ctx->error_instr;
|
|
return args->instrs;
|
|
}
|
|
}
|
|
|
|
if ((decl = find_function_call(ctx, name, args, false, loc)))
|
|
{
|
|
if (!add_user_call(ctx, decl, args, false, loc))
|
|
goto fail;
|
|
}
|
|
else if ((intrinsic = bsearch(name, intrinsic_functions, ARRAY_SIZE(intrinsic_functions),
|
|
sizeof(*intrinsic_functions), intrinsic_function_name_compare)))
|
|
{
|
|
if (intrinsic->param_count >= 0 && args->args_count != intrinsic->param_count)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to function '%s': expected %u, but got %u.",
|
|
name, intrinsic->param_count, args->args_count);
|
|
goto fail;
|
|
}
|
|
|
|
if (intrinsic->check_numeric)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < args->args_count; ++i)
|
|
{
|
|
if (!hlsl_is_numeric_type(args->args[i]->data_type))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, args->args[i]->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument %u of '%s': expected a numeric type, but got '%s'.",
|
|
i + 1, name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
goto fail;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!intrinsic->handler(ctx, args, loc))
|
|
goto fail;
|
|
}
|
|
else if (rb_get(&ctx->functions, name))
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "No compatible %u parameter declaration for \"%s\" found.",
|
|
args->args_count, name);
|
|
goto fail;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function \"%s\" is not defined.", name);
|
|
goto fail;
|
|
}
|
|
vkd3d_free(args->args);
|
|
return args->instrs;
|
|
|
|
fail:
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
static struct hlsl_block *add_shader_compilation(struct hlsl_ctx *ctx, const char *profile_name,
|
|
const char *function_name, struct parse_initializer *args, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *compile, *call_to_compile = NULL;
|
|
struct hlsl_ir_function_decl *decl;
|
|
|
|
if (!ctx->in_state_block && ctx->cur_scope != ctx->globals)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MISPLACED_COMPILE,
|
|
"Shader compilation statements must be in global scope or a state block.");
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(decl = find_function_call(ctx, function_name, args, true, loc)))
|
|
{
|
|
if (rb_get(&ctx->functions, function_name))
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
|
"No compatible \"%s\" declaration with %u uniform parameters found.",
|
|
function_name, args->args_count);
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
|
"Function \"%s\" is not defined.", function_name);
|
|
}
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(call_to_compile = add_user_call(ctx, decl, args, true, loc)))
|
|
{
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(compile = hlsl_new_compile(ctx, HLSL_COMPILE_TYPE_COMPILE,
|
|
profile_name, &call_to_compile, 1, args->instrs, loc)))
|
|
{
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
free_parse_initializer(args);
|
|
return make_block(ctx, compile);
|
|
}
|
|
|
|
static struct hlsl_block *add_compile_variant(struct hlsl_ctx *ctx, enum hlsl_compile_type compile_type,
|
|
struct parse_initializer *args, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *compile;
|
|
|
|
switch (compile_type)
|
|
{
|
|
case HLSL_COMPILE_TYPE_COMPILE:
|
|
vkd3d_unreachable();
|
|
|
|
case HLSL_COMPILE_TYPE_CONSTRUCTGSWITHSO:
|
|
if (args->args_count != 2 && args->args_count != 6)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to ConstructGSWithSO: expected 2 or 6, but got %u.",
|
|
args->args_count);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (!(compile = hlsl_new_compile(ctx, compile_type, NULL, args->args, args->args_count, args->instrs, loc)))
|
|
{
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
free_parse_initializer(args);
|
|
return make_block(ctx, compile);
|
|
}
|
|
|
|
static struct hlsl_block *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
unsigned int i, idx = 0;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "constructor", type, loc)))
|
|
return NULL;
|
|
|
|
for (i = 0; i < params->args_count; ++i)
|
|
initialize_var_components(ctx, params->instrs, var, &idx, params->args[i], false);
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return NULL;
|
|
hlsl_block_add_instr(params->instrs, &load->node);
|
|
|
|
vkd3d_free(params->args);
|
|
return params->instrs;
|
|
}
|
|
|
|
static bool add_ternary(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
struct hlsl_ir_node *cond, struct hlsl_ir_node *first, struct hlsl_ir_node *second)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *cond_type = cond->data_type;
|
|
struct hlsl_type *common_type;
|
|
|
|
if (cond_type->class > HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, cond_type)))
|
|
hlsl_error(ctx, &cond->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Ternary condition type '%s' is not numeric.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
if (first->data_type->class <= HLSL_CLASS_LAST_NUMERIC
|
|
&& second->data_type->class <= HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
if (!(common_type = get_common_numeric_type(ctx, first, second, &first->loc)))
|
|
return false;
|
|
|
|
if (cond_type->dimx == 1 && cond_type->dimy == 1)
|
|
{
|
|
cond_type = hlsl_get_numeric_type(ctx, common_type->class,
|
|
HLSL_TYPE_BOOL, common_type->dimx, common_type->dimy);
|
|
if (!(cond = add_implicit_conversion(ctx, block, cond, cond_type, &cond->loc)))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (common_type->dimx == 1 && common_type->dimy == 1)
|
|
{
|
|
common_type = hlsl_get_numeric_type(ctx, cond_type->class,
|
|
common_type->e.numeric.type, cond_type->dimx, cond_type->dimy);
|
|
}
|
|
else if (cond_type->dimx != common_type->dimx || cond_type->dimy != common_type->dimy)
|
|
{
|
|
/* This condition looks wrong but is correct.
|
|
* floatN is compatible with float1xN, but not with floatNx1. */
|
|
|
|
struct vkd3d_string_buffer *cond_string, *value_string;
|
|
|
|
cond_string = hlsl_type_to_string(ctx, cond_type);
|
|
value_string = hlsl_type_to_string(ctx, common_type);
|
|
if (cond_string && value_string)
|
|
hlsl_error(ctx, &first->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Ternary condition type '%s' is not compatible with value type '%s'.",
|
|
cond_string->buffer, value_string->buffer);
|
|
hlsl_release_string_buffer(ctx, cond_string);
|
|
hlsl_release_string_buffer(ctx, value_string);
|
|
}
|
|
|
|
cond_type = hlsl_get_numeric_type(ctx, common_type->class, HLSL_TYPE_BOOL,
|
|
common_type->dimx, common_type->dimy);
|
|
if (!(cond = add_implicit_conversion(ctx, block, cond, cond_type, &cond->loc)))
|
|
return false;
|
|
}
|
|
|
|
if (!(first = add_implicit_conversion(ctx, block, first, common_type, &first->loc)))
|
|
return false;
|
|
|
|
if (!(second = add_implicit_conversion(ctx, block, second, common_type, &second->loc)))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
struct vkd3d_string_buffer *first_string, *second_string;
|
|
|
|
if (!hlsl_types_are_equal(first->data_type, second->data_type))
|
|
{
|
|
first_string = hlsl_type_to_string(ctx, first->data_type);
|
|
second_string = hlsl_type_to_string(ctx, second->data_type);
|
|
if (first_string && second_string)
|
|
hlsl_error(ctx, &first->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Ternary argument types '%s' and '%s' do not match.",
|
|
first_string->buffer, second_string->buffer);
|
|
hlsl_release_string_buffer(ctx, first_string);
|
|
hlsl_release_string_buffer(ctx, second_string);
|
|
}
|
|
|
|
cond_type = hlsl_get_numeric_type(ctx, cond_type->class, HLSL_TYPE_BOOL,
|
|
cond_type->dimx, cond_type->dimy);
|
|
if (!(cond = add_implicit_conversion(ctx, block, cond, cond_type, &cond->loc)))
|
|
return false;
|
|
|
|
common_type = first->data_type;
|
|
}
|
|
|
|
VKD3D_ASSERT(cond->data_type->e.numeric.type == HLSL_TYPE_BOOL);
|
|
|
|
args[0] = cond;
|
|
args[1] = first;
|
|
args[2] = second;
|
|
return add_expr(ctx, block, HLSL_OP3_TERNARY, args, common_type, &first->loc);
|
|
}
|
|
|
|
static unsigned int hlsl_offset_dim_count(enum hlsl_sampler_dim dim)
|
|
{
|
|
switch (dim)
|
|
{
|
|
case HLSL_SAMPLER_DIM_1D:
|
|
case HLSL_SAMPLER_DIM_1DARRAY:
|
|
return 1;
|
|
case HLSL_SAMPLER_DIM_2D:
|
|
case HLSL_SAMPLER_DIM_2DMS:
|
|
case HLSL_SAMPLER_DIM_2DARRAY:
|
|
case HLSL_SAMPLER_DIM_2DMSARRAY:
|
|
return 2;
|
|
case HLSL_SAMPLER_DIM_3D:
|
|
return 3;
|
|
case HLSL_SAMPLER_DIM_CUBE:
|
|
case HLSL_SAMPLER_DIM_CUBEARRAY:
|
|
case HLSL_SAMPLER_DIM_BUFFER:
|
|
/* Offset parameters not supported for these types. */
|
|
return 0;
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
}
|
|
|
|
static bool raise_invalid_method_object_type(struct hlsl_ctx *ctx, const struct hlsl_type *object_type,
|
|
const char *method, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, object_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
|
"Method '%s' is not defined on type '%s'.", method, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
static bool add_load_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_LOAD};
|
|
unsigned int sampler_dim, offset_dim;
|
|
struct hlsl_ir_node *load;
|
|
bool multisampled;
|
|
|
|
if (object_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Method '%s' for structured buffers.", name);
|
|
return false;
|
|
}
|
|
|
|
sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
|
|
multisampled = object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS
|
|
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY;
|
|
|
|
if (params->args_count < 1 + multisampled || params->args_count > 2 + multisampled + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method 'Load': expected between %u and %u, but got %u.",
|
|
1 + multisampled, 2 + multisampled + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
if (multisampled)
|
|
{
|
|
if (!(load_params.sample_index = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_INT), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (!!offset_dim && params->args_count > 1 + multisampled)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[1 + multisampled],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 1 + multisampled + !!offset_dim)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
}
|
|
|
|
/* +1 for the mipmap level for non-multisampled textures */
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[0],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, sampler_dim + !multisampled), loc)))
|
|
return false;
|
|
|
|
load_params.format = object_type->e.resource.format;
|
|
load_params.resource = object;
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
static bool add_sample_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_SAMPLE};
|
|
unsigned int sampler_dim, offset_dim;
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_node *load;
|
|
|
|
sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
|
|
if (params->args_count < 2 || params->args_count > 4 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method 'Sample': expected from 2 to %u, but got %u.",
|
|
4 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->class != HLSL_CLASS_SAMPLER || sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of Sample(): expected 'sampler', but got '%s'.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
if (offset_dim && params->args_count > 2)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 2 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Sample() clamp parameter.");
|
|
if (params->args_count > 3 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
load_params.format = object_type->e.resource.format;
|
|
load_params.resource = object;
|
|
load_params.sampler = params->args[0];
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, load);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_resource_load_params load_params = { 0 };
|
|
unsigned int sampler_dim, offset_dim;
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_node *load;
|
|
|
|
sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
|
|
if (!strcmp(name, "SampleCmpLevelZero"))
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_CMP_LZ;
|
|
else
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_CMP;
|
|
|
|
if (params->args_count < 3 || params->args_count > 5 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected from 3 to %u, but got %u.",
|
|
name, 5 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->class != HLSL_CLASS_SAMPLER || sampler_type->sampler_dim != HLSL_SAMPLER_DIM_COMPARISON)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of %s(): expected 'SamplerComparisonState', but got '%s'.",
|
|
name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
if (!(load_params.cmp = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
load_params.cmp = params->args[2];
|
|
|
|
if (offset_dim && params->args_count > 3)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 3 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "%s() clamp parameter.", name);
|
|
if (params->args_count > 4 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
load_params.format = object_type->e.resource.format;
|
|
load_params.resource = object;
|
|
load_params.sampler = params->args[0];
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, load);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool add_gather_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_resource_load_params load_params = {0};
|
|
unsigned int sampler_dim, offset_dim;
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_node *load;
|
|
unsigned int read_channel;
|
|
|
|
sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
|
|
if (!strcmp(name, "GatherGreen"))
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_GREEN;
|
|
read_channel = 1;
|
|
}
|
|
else if (!strcmp(name, "GatherBlue"))
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_BLUE;
|
|
read_channel = 2;
|
|
}
|
|
else if (!strcmp(name, "GatherAlpha"))
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_ALPHA;
|
|
read_channel = 3;
|
|
}
|
|
else
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_RED;
|
|
read_channel = 0;
|
|
}
|
|
|
|
if (!strcmp(name, "Gather") || !offset_dim)
|
|
{
|
|
if (params->args_count < 2 || params->args_count > 3 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected from 2 to %u, but got %u.",
|
|
name, 3 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
}
|
|
else if (params->args_count < 2 || params->args_count == 5 || params->args_count > 7)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected 2, 3, 4, 6 or 7, but got %u.",
|
|
name, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count == 3 + !!offset_dim || params->args_count == 7)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
if (params->args_count == 6 || params->args_count == 7)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Multiple %s() offset parameters.", name);
|
|
}
|
|
else if (offset_dim && params->args_count > 2)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->class != HLSL_CLASS_SAMPLER || sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 1 of %s(): expected 'sampler', but got '%s'.", name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (read_channel >= object_type->e.resource.format->dimx)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Method %s() requires at least %u channels.", name, read_channel + 1);
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
load_params.format = hlsl_get_vector_type(ctx, object_type->e.resource.format->e.numeric.type, 4);
|
|
load_params.resource = object;
|
|
load_params.sampler = params->args[0];
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
static bool add_assignment_from_component(struct hlsl_ctx *ctx, struct hlsl_block *instrs, struct hlsl_ir_node *dest,
|
|
struct hlsl_ir_node *src, unsigned int component, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *load;
|
|
|
|
if (!dest)
|
|
return true;
|
|
|
|
if (!(load = hlsl_add_load_component(ctx, instrs, src, component, loc)))
|
|
return false;
|
|
|
|
if (!add_assignment(ctx, instrs, dest, ASSIGN_OP_ASSIGN, load))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool add_getdimensions_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
bool uint_resinfo, has_uint_arg, has_float_arg;
|
|
struct hlsl_resource_load_params load_params;
|
|
struct hlsl_ir_node *sample_info, *res_info;
|
|
struct hlsl_ir_node *zero = NULL, *void_ret;
|
|
struct hlsl_type *uint_type, *float_type;
|
|
unsigned int i, j;
|
|
enum func_argument
|
|
{
|
|
ARG_MIP_LEVEL,
|
|
ARG_WIDTH,
|
|
ARG_HEIGHT,
|
|
ARG_ELEMENT_COUNT,
|
|
ARG_LEVEL_COUNT,
|
|
ARG_SAMPLE_COUNT,
|
|
ARG_MAX_ARGS,
|
|
};
|
|
struct hlsl_ir_node *args[ARG_MAX_ARGS] = { 0 };
|
|
static const struct overload
|
|
{
|
|
enum hlsl_sampler_dim sampler_dim;
|
|
unsigned int args_count;
|
|
enum func_argument args[ARG_MAX_ARGS];
|
|
}
|
|
overloads[] =
|
|
{
|
|
{ HLSL_SAMPLER_DIM_1D, 1, { ARG_WIDTH } },
|
|
{ HLSL_SAMPLER_DIM_1D, 3, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_1DARRAY, 2, { ARG_WIDTH, ARG_ELEMENT_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_1DARRAY, 4, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_2D, 2, { ARG_WIDTH, ARG_HEIGHT } },
|
|
{ HLSL_SAMPLER_DIM_2D, 4, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_2DARRAY, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_2DARRAY, 5, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_3D, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_3D, 5, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_CUBE, 2, { ARG_WIDTH, ARG_HEIGHT } },
|
|
{ HLSL_SAMPLER_DIM_CUBE, 4, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_CUBEARRAY, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_CUBEARRAY, 5, { ARG_MIP_LEVEL, ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_LEVEL_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_2DMS, 3, { ARG_WIDTH, ARG_HEIGHT, ARG_SAMPLE_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_2DMSARRAY, 4, { ARG_WIDTH, ARG_HEIGHT, ARG_ELEMENT_COUNT, ARG_SAMPLE_COUNT } },
|
|
{ HLSL_SAMPLER_DIM_BUFFER, 1, { ARG_WIDTH} },
|
|
};
|
|
const struct overload *o = NULL;
|
|
|
|
if (object_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Method '%s' for structured buffers.", name);
|
|
return false;
|
|
}
|
|
|
|
uint_type = hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT);
|
|
float_type = hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT);
|
|
has_uint_arg = has_float_arg = false;
|
|
for (i = 0; i < ARRAY_SIZE(overloads); ++i)
|
|
{
|
|
const struct overload *iter = &overloads[i];
|
|
|
|
if (iter->sampler_dim == object_type->sampler_dim && iter->args_count == params->args_count)
|
|
{
|
|
for (j = 0; j < params->args_count; ++j)
|
|
{
|
|
args[iter->args[j]] = params->args[j];
|
|
|
|
/* Input parameter. */
|
|
if (iter->args[j] == ARG_MIP_LEVEL)
|
|
{
|
|
if (!(args[ARG_MIP_LEVEL] = add_implicit_conversion(ctx, block, args[ARG_MIP_LEVEL],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
has_float_arg |= hlsl_types_are_equal(params->args[j]->data_type, float_type);
|
|
has_uint_arg |= hlsl_types_are_equal(params->args[j]->data_type, uint_type);
|
|
|
|
if (params->args[j]->data_type->class != HLSL_CLASS_SCALAR)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Expected scalar arguments.");
|
|
break;
|
|
}
|
|
}
|
|
o = iter;
|
|
break;
|
|
}
|
|
}
|
|
uint_resinfo = !has_float_arg && has_uint_arg;
|
|
|
|
if (!o)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, object_type)))
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Unexpected number of arguments %u for %s.%s().", params->args_count, string->buffer, name);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
}
|
|
|
|
if (!args[ARG_MIP_LEVEL])
|
|
{
|
|
if (!(zero = hlsl_new_uint_constant(ctx, 0, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, zero);
|
|
args[ARG_MIP_LEVEL] = zero;
|
|
}
|
|
|
|
memset(&load_params, 0, sizeof(load_params));
|
|
load_params.type = HLSL_RESOURCE_RESINFO;
|
|
load_params.resource = object;
|
|
load_params.lod = args[ARG_MIP_LEVEL];
|
|
load_params.format = hlsl_get_vector_type(ctx, uint_resinfo ? HLSL_TYPE_UINT : HLSL_TYPE_FLOAT, 4);
|
|
|
|
if (!(res_info = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, res_info);
|
|
|
|
if (!add_assignment_from_component(ctx, block, args[ARG_WIDTH], res_info, 0, loc))
|
|
return false;
|
|
|
|
if (!add_assignment_from_component(ctx, block, args[ARG_HEIGHT], res_info, 1, loc))
|
|
return false;
|
|
|
|
if (!add_assignment_from_component(ctx, block, args[ARG_ELEMENT_COUNT], res_info,
|
|
object_type->sampler_dim == HLSL_SAMPLER_DIM_1DARRAY ? 1 : 2, loc))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!add_assignment_from_component(ctx, block, args[ARG_LEVEL_COUNT], res_info, 3, loc))
|
|
return false;
|
|
|
|
if (args[ARG_SAMPLE_COUNT])
|
|
{
|
|
memset(&load_params, 0, sizeof(load_params));
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_INFO;
|
|
load_params.resource = object;
|
|
load_params.format = args[ARG_SAMPLE_COUNT]->data_type;
|
|
if (!(sample_info = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, sample_info);
|
|
|
|
if (!add_assignment(ctx, block, args[ARG_SAMPLE_COUNT], ASSIGN_OP_ASSIGN, sample_info))
|
|
return false;
|
|
}
|
|
|
|
if (!(void_ret = hlsl_new_void_expr(ctx, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, void_ret);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool add_sample_lod_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_resource_load_params load_params = { 0 };
|
|
unsigned int sampler_dim, offset_dim;
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_node *load;
|
|
|
|
sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
|
|
if (!strcmp(name, "SampleLevel"))
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_LOD;
|
|
else
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_LOD_BIAS;
|
|
|
|
if (params->args_count < 3 || params->args_count > 4 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected from 3 to %u, but got %u.",
|
|
name, 4 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->class != HLSL_CLASS_SAMPLER || sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of %s(): expected 'sampler', but got '%s'.", name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.coords = params->args[1];
|
|
|
|
if (!(load_params.lod = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
load_params.lod = params->args[2];
|
|
|
|
if (offset_dim && params->args_count > 3)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[3],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 3 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
load_params.format = object_type->e.resource.format;
|
|
load_params.resource = object;
|
|
load_params.sampler = params->args[0];
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
static bool add_sample_grad_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_resource_load_params load_params = { 0 };
|
|
unsigned int sampler_dim, offset_dim;
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_node *load;
|
|
|
|
sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
|
|
load_params.type = HLSL_RESOURCE_SAMPLE_GRAD;
|
|
|
|
if (params->args_count < 4 || params->args_count > 5 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected from 4 to %u, but got %u.",
|
|
name, 5 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->class != HLSL_CLASS_SAMPLER || sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of %s(): expected 'sampler', but got '%s'.", name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.coords = params->args[1];
|
|
|
|
if (!(load_params.ddx = add_implicit_conversion(ctx, block, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.ddx = params->args[2];
|
|
|
|
if (!(load_params.ddy = add_implicit_conversion(ctx, block, params->args[3],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.ddy = params->args[3];
|
|
|
|
if (offset_dim && params->args_count > 4)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, block, params->args[4],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 4 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
load_params.format = object_type->e.resource.format;
|
|
load_params.resource = object;
|
|
load_params.sampler = params->args[0];
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
hlsl_block_add_instr(block, load);
|
|
return true;
|
|
}
|
|
|
|
static const struct method_function
|
|
{
|
|
const char *name;
|
|
bool (*handler)(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc);
|
|
bool valid_dims[HLSL_SAMPLER_DIM_MAX + 1];
|
|
}
|
|
object_methods[] =
|
|
{
|
|
/* g c 1d 2d 3d cube 1darr 2darr 2dms 2dmsarr cubearr buff sbuff*/
|
|
{ "Gather", add_gather_method_call, {0,0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0}},
|
|
{ "GatherAlpha", add_gather_method_call, {0,0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0}},
|
|
{ "GatherBlue", add_gather_method_call, {0,0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0}},
|
|
{ "GatherGreen", add_gather_method_call, {0,0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0}},
|
|
{ "GatherRed", add_gather_method_call, {0,0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0}},
|
|
|
|
{ "GetDimensions", add_getdimensions_method_call, {0,0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}},
|
|
|
|
{ "Load", add_load_method_call, {0,0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1}},
|
|
|
|
{ "Sample", add_sample_method_call, {0,0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0}},
|
|
{ "SampleBias", add_sample_lod_method_call, {0,0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0}},
|
|
{ "SampleCmp", add_sample_cmp_method_call, {0,0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0}},
|
|
{ "SampleCmpLevelZero", add_sample_cmp_method_call, {0,0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0}},
|
|
{ "SampleGrad", add_sample_grad_method_call, {0,0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0}},
|
|
{ "SampleLevel", add_sample_lod_method_call, {0,0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0}},
|
|
};
|
|
|
|
static int object_method_function_name_compare(const void *a, const void *b)
|
|
{
|
|
const struct method_function *func = b;
|
|
|
|
return strcmp(a, func->name);
|
|
}
|
|
|
|
static bool add_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
const struct method_function *method;
|
|
|
|
if (object_type->class != HLSL_CLASS_TEXTURE || object_type->sampler_dim == HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, object_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Type '%s' does not have methods.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
method = bsearch(name, object_methods, ARRAY_SIZE(object_methods), sizeof(*method),
|
|
object_method_function_name_compare);
|
|
|
|
if (method && method->valid_dims[object_type->sampler_dim])
|
|
{
|
|
return method->handler(ctx, block, object, name, params, loc);
|
|
}
|
|
else
|
|
{
|
|
return raise_invalid_method_object_type(ctx, object_type, name, loc);
|
|
}
|
|
}
|
|
|
|
static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type *format,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (format->class > HLSL_CLASS_VECTOR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, format);
|
|
if (string)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Texture data type %s is not scalar or vector.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
}
|
|
|
|
static bool check_continue(struct hlsl_ctx *ctx, const struct hlsl_scope *scope, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (scope->_switch)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"The 'continue' statement is not allowed in 'switch' statements.");
|
|
return false;
|
|
}
|
|
|
|
if (scope->loop)
|
|
return true;
|
|
|
|
if (scope->upper)
|
|
return check_continue(ctx, scope->upper, loc);
|
|
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "The 'continue' statement is only allowed in loops.");
|
|
return false;
|
|
}
|
|
|
|
static bool is_break_allowed(const struct hlsl_scope *scope)
|
|
{
|
|
if (scope->loop || scope->_switch)
|
|
return true;
|
|
|
|
return scope->upper ? is_break_allowed(scope->upper) : false;
|
|
}
|
|
|
|
static void check_duplicated_switch_cases(struct hlsl_ctx *ctx, const struct hlsl_ir_switch_case *check, struct list *cases)
|
|
{
|
|
struct hlsl_ir_switch_case *c;
|
|
bool found_duplicate = false;
|
|
|
|
LIST_FOR_EACH_ENTRY(c, cases, struct hlsl_ir_switch_case, entry)
|
|
{
|
|
if (check->is_default)
|
|
{
|
|
if ((found_duplicate = c->is_default))
|
|
{
|
|
hlsl_error(ctx, &check->loc, VKD3D_SHADER_ERROR_HLSL_DUPLICATE_SWITCH_CASE,
|
|
"Found multiple 'default' statements.");
|
|
hlsl_note(ctx, &c->loc, VKD3D_SHADER_LOG_ERROR, "The 'default' statement was previously found here.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (c->is_default) continue;
|
|
if ((found_duplicate = (c->value == check->value)))
|
|
{
|
|
hlsl_error(ctx, &check->loc, VKD3D_SHADER_ERROR_HLSL_DUPLICATE_SWITCH_CASE,
|
|
"Found duplicate 'case' statement.");
|
|
hlsl_note(ctx, &c->loc, VKD3D_SHADER_LOG_ERROR, "The same 'case %d' statement was previously found here.",
|
|
c->value);
|
|
}
|
|
}
|
|
|
|
if (found_duplicate)
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
|
|
struct hlsl_type *format, const struct vkd3d_shader_location* loc)
|
|
{
|
|
struct vkd3d_string_buffer *string = hlsl_type_to_string(ctx, format);
|
|
|
|
if (!type_contains_only_numerics(format))
|
|
{
|
|
if (string)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"UAV type %s is not numeric.", string->buffer);
|
|
}
|
|
|
|
switch (dim)
|
|
{
|
|
case HLSL_SAMPLER_DIM_BUFFER:
|
|
case HLSL_SAMPLER_DIM_1D:
|
|
case HLSL_SAMPLER_DIM_1DARRAY:
|
|
case HLSL_SAMPLER_DIM_2D:
|
|
case HLSL_SAMPLER_DIM_2DARRAY:
|
|
case HLSL_SAMPLER_DIM_3D:
|
|
if (format->class == HLSL_CLASS_ARRAY)
|
|
{
|
|
if (string)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"This type of UAV does not support array type.");
|
|
}
|
|
else if (hlsl_type_component_count(format) > 4)
|
|
{
|
|
if (string)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"UAV data type %s size exceeds maximum size.", string->buffer);
|
|
}
|
|
break;
|
|
case HLSL_SAMPLER_DIM_STRUCTURED_BUFFER:
|
|
break;
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
}
|
|
|
|
%locations
|
|
%define parse.error verbose
|
|
%define api.prefix {hlsl_yy}
|
|
%define api.pure full
|
|
%expect 1
|
|
%lex-param {yyscan_t scanner}
|
|
%parse-param {void *scanner}
|
|
%parse-param {struct hlsl_ctx *ctx}
|
|
|
|
%union
|
|
{
|
|
struct hlsl_type *type;
|
|
INT intval;
|
|
FLOAT floatval;
|
|
bool boolval;
|
|
char *name;
|
|
uint32_t modifiers;
|
|
struct hlsl_ir_node *instr;
|
|
struct hlsl_block *block;
|
|
struct list *list;
|
|
struct parse_fields fields;
|
|
struct parse_function function;
|
|
struct parse_parameter parameter;
|
|
struct hlsl_func_parameters parameters;
|
|
struct parse_initializer initializer;
|
|
struct parse_array_sizes arrays;
|
|
struct parse_variable_def *variable_def;
|
|
struct parse_if_body if_body;
|
|
enum parse_assign_op assign_op;
|
|
struct hlsl_reg_reservation reg_reservation;
|
|
struct parse_colon_attribute colon_attribute;
|
|
struct hlsl_semantic semantic;
|
|
enum hlsl_buffer_type buffer_type;
|
|
enum hlsl_sampler_dim sampler_dim;
|
|
struct hlsl_attribute *attr;
|
|
struct parse_attribute_list attr_list;
|
|
struct hlsl_ir_switch_case *switch_case;
|
|
struct hlsl_scope *scope;
|
|
struct hlsl_state_block *state_block;
|
|
struct state_block_index state_block_index;
|
|
}
|
|
|
|
%token KW_BLENDSTATE
|
|
%token KW_BREAK
|
|
%token KW_BUFFER
|
|
%token KW_CASE
|
|
%token KW_CONSTANTBUFFER
|
|
%token KW_CBUFFER
|
|
%token KW_CENTROID
|
|
%token KW_COLUMN_MAJOR
|
|
%token KW_COMPILE
|
|
%token KW_COMPILESHADER
|
|
%token KW_COMPUTESHADER
|
|
%token KW_CONST
|
|
%token KW_CONSTRUCTGSWITHSO
|
|
%token KW_CONTINUE
|
|
%token KW_DEFAULT
|
|
%token KW_DEPTHSTENCILSTATE
|
|
%token KW_DEPTHSTENCILVIEW
|
|
%token KW_DISCARD
|
|
%token KW_DO
|
|
%token KW_DOMAINSHADER
|
|
%token KW_ELSE
|
|
%token KW_EXPORT
|
|
%token KW_EXTERN
|
|
%token KW_FALSE
|
|
%token KW_FOR
|
|
%token KW_FXGROUP
|
|
%token KW_GEOMETRYSHADER
|
|
%token KW_GROUPSHARED
|
|
%token KW_HULLSHADER
|
|
%token KW_IF
|
|
%token KW_IN
|
|
%token KW_INLINE
|
|
%token KW_INOUT
|
|
%token KW_LINEAR
|
|
%token KW_MATRIX
|
|
%token KW_NAMESPACE
|
|
%token KW_NOINTERPOLATION
|
|
%token KW_NOPERSPECTIVE
|
|
%token KW_NULL
|
|
%token KW_OUT
|
|
%token KW_PACKOFFSET
|
|
%token KW_PASS
|
|
%token KW_PIXELSHADER
|
|
%token KW_RASTERIZERORDEREDBUFFER
|
|
%token KW_RASTERIZERORDEREDSTRUCTUREDBUFFER
|
|
%token KW_RASTERIZERORDEREDTEXTURE1D
|
|
%token KW_RASTERIZERORDEREDTEXTURE1DARRAY
|
|
%token KW_RASTERIZERORDEREDTEXTURE2D
|
|
%token KW_RASTERIZERORDEREDTEXTURE2DARRAY
|
|
%token KW_RASTERIZERORDEREDTEXTURE3D
|
|
%token KW_RASTERIZERSTATE
|
|
%token KW_RENDERTARGETVIEW
|
|
%token KW_RETURN
|
|
%token KW_REGISTER
|
|
%token KW_ROW_MAJOR
|
|
%token KW_RWBUFFER
|
|
%token KW_RWSTRUCTUREDBUFFER
|
|
%token KW_RWTEXTURE1D
|
|
%token KW_RWTEXTURE1DARRAY
|
|
%token KW_RWTEXTURE2D
|
|
%token KW_RWTEXTURE2DARRAY
|
|
%token KW_RWTEXTURE3D
|
|
%token KW_SAMPLER
|
|
%token KW_SAMPLER1D
|
|
%token KW_SAMPLER2D
|
|
%token KW_SAMPLER3D
|
|
%token KW_SAMPLERCUBE
|
|
%token KW_SAMPLER_STATE
|
|
%token KW_SAMPLERCOMPARISONSTATE
|
|
%token KW_SHARED
|
|
%token KW_STATEBLOCK
|
|
%token KW_STATEBLOCK_STATE
|
|
%token KW_STATIC
|
|
%token KW_STRING
|
|
%token KW_STRUCT
|
|
%token KW_SWITCH
|
|
%token KW_TBUFFER
|
|
%token KW_TECHNIQUE
|
|
%token KW_TECHNIQUE10
|
|
%token KW_TECHNIQUE11
|
|
%token KW_TEXTURE
|
|
%token KW_TEXTURE1D
|
|
%token KW_TEXTURE1DARRAY
|
|
%token KW_TEXTURE2D
|
|
%token KW_TEXTURE2DARRAY
|
|
%token KW_TEXTURE2DMS
|
|
%token KW_TEXTURE2DMSARRAY
|
|
%token KW_TEXTURE3D
|
|
%token KW_TEXTURECUBE
|
|
%token KW_TEXTURECUBEARRAY
|
|
%token KW_TRUE
|
|
%token KW_TYPEDEF
|
|
%token KW_UNSIGNED
|
|
%token KW_UNIFORM
|
|
%token KW_VECTOR
|
|
%token KW_VERTEXSHADER
|
|
%token KW_VOID
|
|
%token KW_VOLATILE
|
|
%token KW_WHILE
|
|
|
|
%token OP_INC
|
|
%token OP_DEC
|
|
%token OP_AND
|
|
%token OP_OR
|
|
%token OP_EQ
|
|
%token OP_LEFTSHIFT
|
|
%token OP_LEFTSHIFTASSIGN
|
|
%token OP_RIGHTSHIFT
|
|
%token OP_RIGHTSHIFTASSIGN
|
|
%token OP_LE
|
|
%token OP_GE
|
|
%token OP_NE
|
|
%token OP_ADDASSIGN
|
|
%token OP_SUBASSIGN
|
|
%token OP_MULASSIGN
|
|
%token OP_DIVASSIGN
|
|
%token OP_MODASSIGN
|
|
%token OP_ANDASSIGN
|
|
%token OP_ORASSIGN
|
|
%token OP_XORASSIGN
|
|
|
|
%token <floatval> C_FLOAT
|
|
|
|
%token <intval> C_INTEGER
|
|
%token <intval> C_UNSIGNED
|
|
%token <intval> PRE_LINE
|
|
|
|
%type <list> type_specs
|
|
%type <list> variables_def
|
|
%type <list> variables_def_typed
|
|
%type <list> switch_cases
|
|
|
|
%token <name> VAR_IDENTIFIER
|
|
%token <name> NEW_IDENTIFIER
|
|
%token <name> STRING
|
|
%token <name> TYPE_IDENTIFIER
|
|
|
|
%type <scope> annotations_opt
|
|
|
|
%type <arrays> arrays
|
|
|
|
%type <assign_op> assign_op
|
|
|
|
%type <attr> attribute
|
|
|
|
%type <attr_list> attribute_list
|
|
%type <attr_list> attribute_list_optional
|
|
|
|
%type <block> add_expr
|
|
%type <block> assignment_expr
|
|
%type <block> bitand_expr
|
|
%type <block> bitor_expr
|
|
%type <block> bitxor_expr
|
|
%type <block> compound_statement
|
|
%type <block> conditional_expr
|
|
%type <block> declaration
|
|
%type <block> declaration_statement
|
|
%type <block> equality_expr
|
|
%type <block> expr
|
|
%type <block> expr_optional
|
|
%type <block> expr_statement
|
|
%type <block> initializer_expr
|
|
%type <block> jump_statement
|
|
%type <block> logicand_expr
|
|
%type <block> logicor_expr
|
|
%type <block> loop_statement
|
|
%type <block> mul_expr
|
|
%type <block> postfix_expr
|
|
%type <block> primary_expr
|
|
%type <block> relational_expr
|
|
%type <block> shift_expr
|
|
%type <block> selection_statement
|
|
%type <block> statement
|
|
%type <block> statement_list
|
|
%type <block> struct_declaration_without_vars
|
|
%type <block> switch_statement
|
|
%type <block> unary_expr
|
|
|
|
%type <boolval> boolean
|
|
|
|
%type <buffer_type> buffer_type
|
|
|
|
%type <colon_attribute> colon_attribute
|
|
|
|
%type <fields> field
|
|
%type <fields> fields_list
|
|
|
|
%type <function> func_prototype
|
|
%type <function> func_prototype_no_attrs
|
|
|
|
%type <initializer> complex_initializer
|
|
%type <initializer> complex_initializer_list
|
|
%type <initializer> func_arguments
|
|
%type <initializer> initializer_expr_list
|
|
|
|
%type <if_body> if_body
|
|
|
|
%type <intval> array
|
|
|
|
%type <modifiers> var_modifiers
|
|
|
|
%type <name> any_identifier
|
|
%type <name> var_identifier
|
|
%type <name> stateblock_lhs_identifier
|
|
%type <name> name_opt
|
|
|
|
%type <parameter> parameter
|
|
%type <parameter> parameter_decl
|
|
|
|
%type <parameters> param_list
|
|
%type <parameters> parameters
|
|
|
|
%type <reg_reservation> register_reservation
|
|
%type <reg_reservation> packoffset_reservation
|
|
|
|
%type <sampler_dim> texture_type texture_ms_type uav_type rov_type
|
|
|
|
%type <semantic> semantic
|
|
|
|
%type <state_block> state_block
|
|
|
|
%type <state_block_index> state_block_index_opt
|
|
|
|
%type <switch_case> switch_case
|
|
|
|
%type <type> field_type
|
|
%type <type> named_struct_spec
|
|
%type <type> unnamed_struct_spec
|
|
%type <type> struct_spec
|
|
%type <type> type
|
|
%type <type> type_no_void
|
|
%type <type> typedef_type
|
|
|
|
%type <variable_def> state_block_list
|
|
%type <variable_def> type_spec
|
|
%type <variable_def> variable_decl
|
|
%type <variable_def> variable_def
|
|
%type <variable_def> variable_def_typed
|
|
|
|
%%
|
|
|
|
hlsl_prog:
|
|
%empty
|
|
| hlsl_prog func_declaration
|
|
| hlsl_prog buffer_declaration buffer_body
|
|
| hlsl_prog declaration_statement
|
|
{
|
|
hlsl_block_add_block(&ctx->static_initializers, $2);
|
|
destroy_block($2);
|
|
}
|
|
| hlsl_prog preproc_directive
|
|
| hlsl_prog global_technique
|
|
| hlsl_prog effect_group
|
|
| hlsl_prog ';'
|
|
|
|
name_opt:
|
|
%empty
|
|
{
|
|
$$ = NULL;
|
|
}
|
|
| any_identifier
|
|
|
|
pass:
|
|
KW_PASS name_opt annotations_opt '{' state_block_start state_block '}'
|
|
{
|
|
if (!add_pass(ctx, $2, $3, $6, &@1))
|
|
YYABORT;
|
|
}
|
|
|
|
annotations_list:
|
|
variables_def_typed ';'
|
|
{
|
|
struct hlsl_block *block;
|
|
|
|
block = initialize_vars(ctx, $1);
|
|
destroy_block(block);
|
|
}
|
|
| annotations_list variables_def_typed ';'
|
|
{
|
|
struct hlsl_block *block;
|
|
|
|
block = initialize_vars(ctx, $2);
|
|
destroy_block(block);
|
|
}
|
|
|
|
annotations_opt:
|
|
%empty
|
|
{
|
|
$$ = NULL;
|
|
}
|
|
| '<' annotations_scope_start '>'
|
|
{
|
|
hlsl_pop_scope(ctx);
|
|
$$ = NULL;
|
|
}
|
|
| '<' annotations_scope_start annotations_list '>'
|
|
{
|
|
struct hlsl_scope *scope = ctx->cur_scope;
|
|
|
|
hlsl_pop_scope(ctx);
|
|
$$ = scope;
|
|
}
|
|
|
|
pass_list:
|
|
pass
|
|
| pass_list pass
|
|
|
|
passes:
|
|
scope_start
|
|
| scope_start pass_list
|
|
|
|
technique9:
|
|
KW_TECHNIQUE name_opt annotations_opt '{' passes '}'
|
|
{
|
|
struct hlsl_scope *scope = ctx->cur_scope;
|
|
hlsl_pop_scope(ctx);
|
|
|
|
if (!add_technique(ctx, $2, scope, $3, "technique", &@1))
|
|
YYABORT;
|
|
}
|
|
|
|
technique10:
|
|
KW_TECHNIQUE10 name_opt annotations_opt '{' passes '}'
|
|
{
|
|
struct hlsl_scope *scope = ctx->cur_scope;
|
|
hlsl_pop_scope(ctx);
|
|
|
|
if (!add_technique(ctx, $2, scope, $3, "technique10", &@1))
|
|
YYABORT;
|
|
}
|
|
|
|
technique11:
|
|
KW_TECHNIQUE11 name_opt annotations_opt '{' passes '}'
|
|
{
|
|
struct hlsl_scope *scope = ctx->cur_scope;
|
|
hlsl_pop_scope(ctx);
|
|
|
|
if (ctx->profile->type == VKD3D_SHADER_TYPE_EFFECT && ctx->profile->major_version == 2)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"The 'technique11' keyword is invalid for this profile.");
|
|
|
|
if (!add_technique(ctx, $2, scope, $3, "technique11", &@1))
|
|
YYABORT;
|
|
}
|
|
|
|
global_technique:
|
|
technique9
|
|
| technique10
|
|
| technique11
|
|
|
|
group_technique:
|
|
technique10
|
|
| technique11
|
|
|
|
group_techniques:
|
|
group_technique
|
|
| group_techniques group_technique
|
|
|
|
effect_group:
|
|
KW_FXGROUP any_identifier annotations_opt '{' scope_start group_techniques '}'
|
|
{
|
|
struct hlsl_scope *scope = ctx->cur_scope;
|
|
hlsl_pop_scope(ctx);
|
|
if (!(add_effect_group(ctx, $2, scope, $3, &@2)))
|
|
YYABORT;
|
|
}
|
|
|
|
buffer_declaration:
|
|
var_modifiers buffer_type any_identifier colon_attribute annotations_opt
|
|
{
|
|
if ($4.semantic.name)
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
|
|
|
|
if (!(ctx->cur_buffer = hlsl_new_buffer(ctx, $2, $3, $1, &$4.reg_reservation, $5, &@3)))
|
|
YYABORT;
|
|
}
|
|
|
|
buffer_body:
|
|
'{' declaration_statement_list '}'
|
|
{
|
|
ctx->cur_buffer = ctx->globals_buffer;
|
|
}
|
|
|
|
buffer_type:
|
|
KW_CBUFFER
|
|
{
|
|
$$ = HLSL_BUFFER_CONSTANT;
|
|
}
|
|
| KW_TBUFFER
|
|
{
|
|
$$ = HLSL_BUFFER_TEXTURE;
|
|
}
|
|
|
|
declaration_statement_list:
|
|
%empty
|
|
| declaration_statement_list declaration_statement
|
|
|
|
preproc_directive:
|
|
PRE_LINE STRING
|
|
{
|
|
const char **new_array = NULL;
|
|
|
|
ctx->location.line = $1;
|
|
if (strcmp($2, ctx->location.source_name))
|
|
new_array = hlsl_realloc(ctx, ctx->source_files,
|
|
sizeof(*ctx->source_files) * (ctx->source_files_count + 1));
|
|
|
|
if (new_array)
|
|
{
|
|
ctx->source_files = new_array;
|
|
ctx->source_files[ctx->source_files_count++] = $2;
|
|
ctx->location.source_name = $2;
|
|
}
|
|
else
|
|
{
|
|
vkd3d_free($2);
|
|
}
|
|
}
|
|
|
|
struct_declaration_without_vars:
|
|
var_modifiers struct_spec ';'
|
|
{
|
|
if (!$2->name)
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Anonymous struct type must declare a variable.");
|
|
|
|
if ($1)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers are not allowed on struct type declarations.");
|
|
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
|
|
struct_spec:
|
|
named_struct_spec
|
|
| unnamed_struct_spec
|
|
|
|
named_struct_spec:
|
|
KW_STRUCT any_identifier '{' fields_list '}'
|
|
{
|
|
bool ret;
|
|
|
|
$$ = hlsl_new_struct_type(ctx, $2, $4.fields, $4.count);
|
|
|
|
if (hlsl_get_var(ctx->cur_scope, $2))
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" is already declared as a variable.", $2);
|
|
YYABORT;
|
|
}
|
|
|
|
ret = hlsl_scope_add_type(ctx->cur_scope, $$);
|
|
if (!ret)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "Struct \"%s\" is already defined.", $2);
|
|
YYABORT;
|
|
}
|
|
}
|
|
|
|
unnamed_struct_spec:
|
|
KW_STRUCT '{' fields_list '}'
|
|
{
|
|
$$ = hlsl_new_struct_type(ctx, NULL, $3.fields, $3.count);
|
|
}
|
|
|
|
any_identifier:
|
|
VAR_IDENTIFIER
|
|
| TYPE_IDENTIFIER
|
|
| NEW_IDENTIFIER
|
|
|
|
fields_list:
|
|
%empty
|
|
{
|
|
$$.fields = NULL;
|
|
$$.count = 0;
|
|
$$.capacity = 0;
|
|
}
|
|
| fields_list field
|
|
{
|
|
size_t i;
|
|
|
|
for (i = 0; i < $2.count; ++i)
|
|
{
|
|
const struct hlsl_struct_field *field = &$2.fields[i];
|
|
const struct hlsl_struct_field *existing;
|
|
|
|
if ((existing = get_struct_field($1.fields, $1.count, field->name)))
|
|
{
|
|
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Field \"%s\" is already defined.", field->name);
|
|
hlsl_note(ctx, &existing->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"'%s' was previously defined here.", field->name);
|
|
}
|
|
}
|
|
|
|
if (!hlsl_array_reserve(ctx, (void **)&$1.fields, &$1.capacity, $1.count + $2.count, sizeof(*$1.fields)))
|
|
YYABORT;
|
|
memcpy($1.fields + $1.count, $2.fields, $2.count * sizeof(*$2.fields));
|
|
$1.count += $2.count;
|
|
vkd3d_free($2.fields);
|
|
|
|
$$ = $1;
|
|
}
|
|
|
|
field_type:
|
|
type
|
|
| unnamed_struct_spec
|
|
|
|
field:
|
|
var_modifiers field_type variables_def ';'
|
|
{
|
|
struct hlsl_type *type;
|
|
uint32_t modifiers = $1;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
YYABORT;
|
|
if (modifiers & ~HLSL_INTERPOLATION_MODIFIERS_MASK)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers '%s' are not allowed on struct fields.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
if (!gen_struct_fields(ctx, &$$, type, modifiers, $3))
|
|
YYABORT;
|
|
}
|
|
|
|
attribute:
|
|
'[' any_identifier ']'
|
|
{
|
|
if (!($$ = hlsl_alloc(ctx, offsetof(struct hlsl_attribute, args[0]))))
|
|
{
|
|
vkd3d_free($2);
|
|
YYABORT;
|
|
}
|
|
$$->name = $2;
|
|
hlsl_block_init(&$$->instrs);
|
|
$$->loc = @$;
|
|
$$->args_count = 0;
|
|
}
|
|
| '[' any_identifier '(' initializer_expr_list ')' ']'
|
|
{
|
|
unsigned int i;
|
|
|
|
if (!($$ = hlsl_alloc(ctx, offsetof(struct hlsl_attribute, args[$4.args_count]))))
|
|
{
|
|
vkd3d_free($2);
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
$$->name = $2;
|
|
hlsl_block_init(&$$->instrs);
|
|
hlsl_block_add_block(&$$->instrs, $4.instrs);
|
|
$$->loc = @$;
|
|
$$->args_count = $4.args_count;
|
|
for (i = 0; i < $4.args_count; ++i)
|
|
hlsl_src_from_node(&$$->args[i], $4.args[i]);
|
|
free_parse_initializer(&$4);
|
|
}
|
|
|
|
attribute_list:
|
|
attribute
|
|
{
|
|
$$.count = 1;
|
|
if (!($$.attrs = hlsl_alloc(ctx, sizeof(*$$.attrs))))
|
|
{
|
|
hlsl_free_attribute($1);
|
|
YYABORT;
|
|
}
|
|
$$.attrs[0] = $1;
|
|
}
|
|
| attribute_list attribute
|
|
{
|
|
const struct hlsl_attribute **new_array;
|
|
|
|
$$ = $1;
|
|
if (!(new_array = vkd3d_realloc($$.attrs, ($$.count + 1) * sizeof(*$$.attrs))))
|
|
{
|
|
cleanup_parse_attribute_list(&$$);
|
|
YYABORT;
|
|
}
|
|
$$.attrs = new_array;
|
|
$$.attrs[$$.count++] = $2;
|
|
}
|
|
|
|
attribute_list_optional:
|
|
%empty
|
|
{
|
|
$$.count = 0;
|
|
$$.attrs = NULL;
|
|
}
|
|
| attribute_list
|
|
|
|
func_declaration:
|
|
func_prototype compound_statement
|
|
{
|
|
struct hlsl_ir_function_decl *decl = $1.decl;
|
|
|
|
if (decl->has_body)
|
|
{
|
|
hlsl_error(ctx, &decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Function \"%s\" is already defined.", decl->func->name);
|
|
hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"\"%s\" was previously defined here.", decl->func->name);
|
|
destroy_block($2);
|
|
}
|
|
else
|
|
{
|
|
size_t i;
|
|
|
|
decl->has_body = true;
|
|
hlsl_block_add_block(&decl->body, $2);
|
|
destroy_block($2);
|
|
|
|
/* Semantics are taken from whichever definition has a body.
|
|
* We can't just replace the hlsl_ir_var pointers, though: if
|
|
* the function was already declared but not defined, the
|
|
* callers would have used the old declaration's parameters to
|
|
* transfer arguments. */
|
|
|
|
if (!$1.first)
|
|
{
|
|
VKD3D_ASSERT(decl->parameters.count == $1.parameters.count);
|
|
|
|
for (i = 0; i < $1.parameters.count; ++i)
|
|
{
|
|
struct hlsl_ir_var *dst = decl->parameters.vars[i];
|
|
struct hlsl_ir_var *src = $1.parameters.vars[i];
|
|
|
|
hlsl_cleanup_semantic(&dst->semantic);
|
|
dst->semantic = src->semantic;
|
|
memset(&src->semantic, 0, sizeof(src->semantic));
|
|
}
|
|
|
|
if (decl->return_var)
|
|
{
|
|
hlsl_cleanup_semantic(&decl->return_var->semantic);
|
|
decl->return_var->semantic = $1.return_semantic;
|
|
memset(&$1.return_semantic, 0, sizeof($1.return_semantic));
|
|
}
|
|
}
|
|
}
|
|
hlsl_pop_scope(ctx);
|
|
|
|
if (!$1.first)
|
|
{
|
|
vkd3d_free($1.parameters.vars);
|
|
hlsl_cleanup_semantic(&$1.return_semantic);
|
|
}
|
|
}
|
|
| func_prototype ';'
|
|
{
|
|
hlsl_pop_scope(ctx);
|
|
}
|
|
|
|
func_prototype_no_attrs:
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
var_modifiers type var_identifier '(' parameters ')' colon_attribute
|
|
{
|
|
uint32_t modifiers = $1;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
/* Functions are unconditionally inlined. */
|
|
modifiers &= ~HLSL_MODIFIER_INLINE;
|
|
|
|
if (modifiers & ~(HLSL_MODIFIERS_MAJORITY_MASK | HLSL_MODIFIER_EXPORT))
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Unexpected modifier used on a function.");
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
YYABORT;
|
|
if ((var = hlsl_get_var(ctx->globals, $3)))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"\"%s\" is already declared as a variable.", $3);
|
|
hlsl_note(ctx, &var->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"\"%s\" was previously declared here.", $3);
|
|
}
|
|
if (hlsl_types_are_equal(type, ctx->builtin_types.Void) && $7.semantic.name)
|
|
{
|
|
hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
|
"Semantics are not allowed on void functions.");
|
|
}
|
|
|
|
if ($7.reg_reservation.reg_type)
|
|
FIXME("Unexpected register reservation for a function.\n");
|
|
if ($7.reg_reservation.offset_type)
|
|
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"packoffset() is not allowed on functions.");
|
|
|
|
if (($$.decl = hlsl_get_func_decl(ctx, $3, &$5)))
|
|
{
|
|
const struct hlsl_func_parameters *params = &$$.decl->parameters;
|
|
size_t i;
|
|
|
|
if (!hlsl_types_are_equal($2, $$.decl->return_type))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"\"%s\" was already declared with a different return type.", $3);
|
|
hlsl_note(ctx, &$$.decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", $3);
|
|
}
|
|
|
|
vkd3d_free($3);
|
|
|
|
/* We implement function invocation by copying to input
|
|
* parameters, emitting a HLSL_IR_CALL instruction, then copying
|
|
* from output parameters. As a result, we need to use the same
|
|
* parameter variables for every invocation of this function,
|
|
* which means we use the parameters created by the first
|
|
* declaration. If we're not the first declaration, the
|
|
* parameter variables that just got created will end up being
|
|
* mostly ignored—in particular, they won't be used in actual
|
|
* IR.
|
|
*
|
|
* There is a hitch: if this is the actual definition, the
|
|
* function body will look up parameter variables by name. We
|
|
* must return the original parameters, and not the ones we just
|
|
* created, but we're in the wrong scope, and the parameters
|
|
* might not even have the same names.
|
|
*
|
|
* Therefore we need to shuffle the parameters we just created
|
|
* into a dummy scope where they'll never be looked up, and
|
|
* rename the original parameters so they have the expected
|
|
* names. We actually do this for every prototype: we don't know
|
|
* whether this is the function definition yet, but it doesn't
|
|
* really matter. The variables can only be used in the
|
|
* actual definition, and don't do anything in a declaration.
|
|
*
|
|
* This is complex, and it seems tempting to avoid this logic by
|
|
* putting arguments into the HLSL_IR_CALL instruction, letting
|
|
* the canonical variables be the ones attached to the function
|
|
* definition, and resolving the copies when inlining. The
|
|
* problem with this is output parameters. We would have to use
|
|
* a lot of parsing logic on already lowered IR, which is
|
|
* brittle and ugly.
|
|
*/
|
|
|
|
VKD3D_ASSERT($5.count == params->count);
|
|
for (i = 0; i < params->count; ++i)
|
|
{
|
|
struct hlsl_ir_var *orig_param = params->vars[i];
|
|
struct hlsl_ir_var *new_param = $5.vars[i];
|
|
char *new_name;
|
|
|
|
list_remove(&orig_param->scope_entry);
|
|
list_add_tail(&ctx->cur_scope->vars, &orig_param->scope_entry);
|
|
|
|
list_remove(&new_param->scope_entry);
|
|
list_add_tail(&ctx->dummy_scope->vars, &new_param->scope_entry);
|
|
|
|
if (!(new_name = hlsl_strdup(ctx, new_param->name)))
|
|
YYABORT;
|
|
vkd3d_free((void *)orig_param->name);
|
|
orig_param->name = new_name;
|
|
}
|
|
|
|
$$.first = false;
|
|
$$.parameters = $5;
|
|
$$.return_semantic = $7.semantic;
|
|
}
|
|
else
|
|
{
|
|
if (!($$.decl = hlsl_new_func_decl(ctx, type, &$5, &$7.semantic, &@3)))
|
|
YYABORT;
|
|
|
|
hlsl_add_function(ctx, $3, $$.decl);
|
|
|
|
$$.first = true;
|
|
}
|
|
|
|
ctx->cur_function = $$.decl;
|
|
}
|
|
|
|
func_prototype:
|
|
func_prototype_no_attrs
|
|
| attribute_list func_prototype_no_attrs
|
|
{
|
|
check_attribute_list_for_duplicates(ctx, &$1);
|
|
|
|
if ($2.first)
|
|
{
|
|
$2.decl->attr_count = $1.count;
|
|
$2.decl->attrs = $1.attrs;
|
|
}
|
|
else
|
|
{
|
|
cleanup_parse_attribute_list(&$1);
|
|
}
|
|
$$ = $2;
|
|
}
|
|
|
|
compound_statement:
|
|
'{' '}'
|
|
{
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
| '{' scope_start statement_list '}'
|
|
{
|
|
hlsl_pop_scope(ctx);
|
|
$$ = $3;
|
|
}
|
|
|
|
scope_start:
|
|
%empty
|
|
{
|
|
hlsl_push_scope(ctx);
|
|
}
|
|
|
|
loop_scope_start:
|
|
%empty
|
|
{
|
|
hlsl_push_scope(ctx);
|
|
ctx->cur_scope->loop = true;
|
|
}
|
|
|
|
switch_scope_start:
|
|
%empty
|
|
{
|
|
hlsl_push_scope(ctx);
|
|
ctx->cur_scope->_switch = true;
|
|
}
|
|
|
|
annotations_scope_start:
|
|
%empty
|
|
{
|
|
hlsl_push_scope(ctx);
|
|
ctx->cur_scope->annotations = true;
|
|
}
|
|
|
|
var_identifier:
|
|
VAR_IDENTIFIER
|
|
| NEW_IDENTIFIER
|
|
|
|
colon_attribute:
|
|
%empty
|
|
{
|
|
$$.semantic = (struct hlsl_semantic){0};
|
|
$$.reg_reservation.reg_type = 0;
|
|
$$.reg_reservation.offset_type = 0;
|
|
}
|
|
| semantic
|
|
{
|
|
$$.semantic = $1;
|
|
$$.reg_reservation.reg_type = 0;
|
|
$$.reg_reservation.offset_type = 0;
|
|
}
|
|
| register_reservation
|
|
{
|
|
$$.semantic = (struct hlsl_semantic){0};
|
|
$$.reg_reservation = $1;
|
|
}
|
|
| packoffset_reservation
|
|
{
|
|
$$.semantic = (struct hlsl_semantic){0};
|
|
$$.reg_reservation = $1;
|
|
}
|
|
|
|
semantic:
|
|
':' any_identifier
|
|
{
|
|
char *p;
|
|
|
|
if (!($$.raw_name = hlsl_strdup(ctx, $2)))
|
|
YYABORT;
|
|
|
|
for (p = $2 + strlen($2); p > $2 && isdigit(p[-1]); --p)
|
|
;
|
|
$$.name = $2;
|
|
$$.index = atoi(p);
|
|
$$.reported_missing = false;
|
|
$$.reported_duplicated_output_next_index = 0;
|
|
$$.reported_duplicated_input_incompatible_next_index = 0;
|
|
*p = 0;
|
|
}
|
|
|
|
/* FIXME: Writemasks */
|
|
register_reservation:
|
|
':' KW_REGISTER '(' any_identifier ')'
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!parse_reservation_index(ctx, $4, 0, &$$))
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $4);
|
|
|
|
vkd3d_free($4);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier '[' expr ']' ')'
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!parse_reservation_index(ctx, $4, evaluate_static_expression_as_uint(ctx, $6, &@6), &$$))
|
|
{
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $4);
|
|
}
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier ',' any_identifier ')'
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
if (parse_reservation_index(ctx, $6, 0, &$$))
|
|
{
|
|
hlsl_fixme(ctx, &@4, "Reservation shader target %s.", $4);
|
|
}
|
|
else if (parse_reservation_space($6, &$$.reg_space))
|
|
{
|
|
if (!parse_reservation_index(ctx, $4, 0, &$$))
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $4);
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &@6, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register or space reservation '%s'.", $6);
|
|
}
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier '[' expr ']' ',' any_identifier ')'
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
|
|
if (!parse_reservation_space($9, &$$.reg_space))
|
|
hlsl_error(ctx, &@9, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register space reservation '%s'.", $9);
|
|
|
|
if (!parse_reservation_index(ctx, $4, evaluate_static_expression_as_uint(ctx, $6, &@6), &$$))
|
|
{
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $4);
|
|
}
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
vkd3d_free($9);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier ',' any_identifier '[' expr ']' ')'
|
|
{
|
|
hlsl_fixme(ctx, &@4, "Reservation shader target %s.", $4);
|
|
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!parse_reservation_index(ctx, $6, evaluate_static_expression_as_uint(ctx, $8, &@8), &$$))
|
|
{
|
|
hlsl_error(ctx, &@6, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $6);
|
|
}
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
vkd3d_free($8);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier ',' any_identifier ',' any_identifier ')'
|
|
{
|
|
hlsl_fixme(ctx, &@4, "Reservation shader target %s.", $4);
|
|
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!parse_reservation_index(ctx, $6, 0, &$$))
|
|
hlsl_error(ctx, &@6, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $6);
|
|
|
|
if (!parse_reservation_space($8, &$$.reg_space))
|
|
hlsl_error(ctx, &@8, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register space reservation '%s'.", $8);
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
vkd3d_free($8);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier ',' any_identifier '[' expr ']' ',' any_identifier ')'
|
|
{
|
|
hlsl_fixme(ctx, &@4, "Reservation shader target %s.", $4);
|
|
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!parse_reservation_index(ctx, $6, evaluate_static_expression_as_uint(ctx, $8, &@8), &$$))
|
|
{
|
|
hlsl_error(ctx, &@6, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register reservation '%s'.", $6);
|
|
}
|
|
|
|
if (!parse_reservation_space($11, &$$.reg_space))
|
|
hlsl_error(ctx, &@11, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
|
"Invalid register space reservation '%s'.", $11);
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
vkd3d_free($8);
|
|
vkd3d_free($11);
|
|
}
|
|
|
|
packoffset_reservation:
|
|
':' KW_PACKOFFSET '(' any_identifier ')'
|
|
{
|
|
$$ = parse_packoffset(ctx, $4, NULL, &@$);
|
|
|
|
vkd3d_free($4);
|
|
}
|
|
| ':' KW_PACKOFFSET '(' any_identifier '.' any_identifier ')'
|
|
{
|
|
$$ = parse_packoffset(ctx, $4, $6, &@$);
|
|
|
|
vkd3d_free($4);
|
|
vkd3d_free($6);
|
|
}
|
|
|
|
parameters:
|
|
scope_start
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
}
|
|
| scope_start KW_VOID
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
}
|
|
| scope_start param_list
|
|
{
|
|
$$ = $2;
|
|
}
|
|
|
|
param_list:
|
|
parameter
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!add_func_parameter(ctx, &$$, &$1, &@1))
|
|
{
|
|
ERR("Error adding function parameter %s.\n", $1.name);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| param_list ',' parameter
|
|
{
|
|
$$ = $1;
|
|
if (!add_func_parameter(ctx, &$$, &$3, &@3))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Parameter \"%s\" is already declared.", $3.name);
|
|
YYABORT;
|
|
}
|
|
}
|
|
|
|
parameter:
|
|
parameter_decl
|
|
| parameter_decl '=' complex_initializer
|
|
{
|
|
$$ = $1;
|
|
$$.initializer = $3;
|
|
}
|
|
|
|
parameter_decl:
|
|
var_modifiers type_no_void any_identifier arrays colon_attribute
|
|
{
|
|
uint32_t modifiers = $1;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
YYABORT;
|
|
|
|
$$.modifiers = modifiers;
|
|
if (!($$.modifiers & (HLSL_STORAGE_IN | HLSL_STORAGE_OUT)))
|
|
$$.modifiers |= HLSL_STORAGE_IN;
|
|
|
|
for (i = 0; i < $4.count; ++i)
|
|
{
|
|
if ($4.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in function parameters.");
|
|
}
|
|
type = hlsl_new_array_type(ctx, type, $4.sizes[i]);
|
|
}
|
|
vkd3d_free($4.sizes);
|
|
|
|
$$.type = type;
|
|
|
|
if (hlsl_version_ge(ctx, 5, 1) && type->class == HLSL_CLASS_ARRAY && hlsl_type_is_resource(type))
|
|
hlsl_fixme(ctx, &@2, "Shader model 5.1+ resource array.");
|
|
|
|
$$.name = $3;
|
|
$$.semantic = $5.semantic;
|
|
$$.reg_reservation = $5.reg_reservation;
|
|
|
|
memset(&$$.initializer, 0, sizeof($$.initializer));
|
|
}
|
|
|
|
texture_type:
|
|
KW_BUFFER
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_BUFFER;
|
|
}
|
|
| KW_TEXTURE1D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1D;
|
|
}
|
|
| KW_TEXTURE2D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2D;
|
|
}
|
|
| KW_TEXTURE3D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_3D;
|
|
}
|
|
| KW_TEXTURECUBE
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_CUBE;
|
|
}
|
|
| KW_TEXTURE1DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1DARRAY;
|
|
}
|
|
| KW_TEXTURE2DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2DARRAY;
|
|
}
|
|
| KW_TEXTURECUBEARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_CUBEARRAY;
|
|
}
|
|
|
|
texture_ms_type:
|
|
KW_TEXTURE2DMS
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2DMS;
|
|
}
|
|
| KW_TEXTURE2DMSARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2DMSARRAY;
|
|
}
|
|
|
|
uav_type:
|
|
KW_RWBUFFER
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_BUFFER;
|
|
}
|
|
| KW_RWSTRUCTUREDBUFFER
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_STRUCTURED_BUFFER;
|
|
}
|
|
| KW_RWTEXTURE1D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1D;
|
|
}
|
|
| KW_RWTEXTURE1DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1DARRAY;
|
|
}
|
|
| KW_RWTEXTURE2D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2D;
|
|
}
|
|
| KW_RWTEXTURE2DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2DARRAY;
|
|
}
|
|
| KW_RWTEXTURE3D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_3D;
|
|
}
|
|
|
|
rov_type:
|
|
KW_RASTERIZERORDEREDBUFFER
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_BUFFER;
|
|
}
|
|
| KW_RASTERIZERORDEREDSTRUCTUREDBUFFER
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_STRUCTURED_BUFFER;
|
|
}
|
|
| KW_RASTERIZERORDEREDTEXTURE1D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1D;
|
|
}
|
|
| KW_RASTERIZERORDEREDTEXTURE1DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1DARRAY;
|
|
}
|
|
| KW_RASTERIZERORDEREDTEXTURE2D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2D;
|
|
}
|
|
| KW_RASTERIZERORDEREDTEXTURE2DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2DARRAY;
|
|
}
|
|
| KW_RASTERIZERORDEREDTEXTURE3D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_3D;
|
|
}
|
|
|
|
type_no_void:
|
|
KW_VECTOR '<' type ',' C_INTEGER '>'
|
|
{
|
|
if ($3->class != HLSL_CLASS_SCALAR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, $3);
|
|
if (string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Vector base type %s is not scalar.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
YYABORT;
|
|
}
|
|
if ($5 < 1 || $5 > 4)
|
|
{
|
|
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Vector size %d is not between 1 and 4.", $5);
|
|
YYABORT;
|
|
}
|
|
|
|
$$ = hlsl_type_clone(ctx, hlsl_get_vector_type(ctx, $3->e.numeric.type, $5), 0, 0);
|
|
$$->is_minimum_precision = $3->is_minimum_precision;
|
|
}
|
|
| KW_VECTOR
|
|
{
|
|
$$ = hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4);
|
|
}
|
|
| KW_MATRIX '<' type ',' C_INTEGER ',' C_INTEGER '>'
|
|
{
|
|
if ($3->class != HLSL_CLASS_SCALAR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, $3);
|
|
if (string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Matrix base type %s is not scalar.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
YYABORT;
|
|
}
|
|
if ($5 < 1 || $5 > 4)
|
|
{
|
|
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Matrix row count %d is not between 1 and 4.", $5);
|
|
YYABORT;
|
|
}
|
|
if ($7 < 1 || $7 > 4)
|
|
{
|
|
hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Matrix column count %d is not between 1 and 4.", $7);
|
|
YYABORT;
|
|
}
|
|
|
|
$$ = hlsl_type_clone(ctx, hlsl_get_matrix_type(ctx, $3->e.numeric.type, $7, $5), 0, 0);
|
|
$$->is_minimum_precision = $3->is_minimum_precision;
|
|
}
|
|
| KW_MATRIX
|
|
{
|
|
$$ = hlsl_get_matrix_type(ctx, HLSL_TYPE_FLOAT, 4, 4);
|
|
}
|
|
| KW_SAMPLER
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_GENERIC];
|
|
}
|
|
| KW_SAMPLERCOMPARISONSTATE
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_COMPARISON];
|
|
}
|
|
| KW_SAMPLER1D
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_1D];
|
|
}
|
|
| KW_SAMPLER2D
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_2D];
|
|
}
|
|
| KW_SAMPLER3D
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_3D];
|
|
}
|
|
| KW_SAMPLERCUBE
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_CUBE];
|
|
}
|
|
| KW_TEXTURE
|
|
{
|
|
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_GENERIC, NULL, 0);
|
|
}
|
|
| texture_type
|
|
{
|
|
$$ = hlsl_new_texture_type(ctx, $1, hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4), 0);
|
|
}
|
|
| texture_type '<' type '>'
|
|
{
|
|
validate_texture_format_type(ctx, $3, &@3);
|
|
$$ = hlsl_new_texture_type(ctx, $1, $3, 0);
|
|
}
|
|
| texture_ms_type '<' type '>'
|
|
{
|
|
validate_texture_format_type(ctx, $3, &@3);
|
|
|
|
$$ = hlsl_new_texture_type(ctx, $1, $3, 0);
|
|
}
|
|
| texture_ms_type '<' type ',' shift_expr '>'
|
|
{
|
|
unsigned int sample_count;
|
|
struct hlsl_block block;
|
|
|
|
hlsl_block_init(&block);
|
|
hlsl_block_add_block(&block, $5);
|
|
|
|
sample_count = evaluate_static_expression_as_uint(ctx, &block, &@5);
|
|
|
|
hlsl_block_cleanup(&block);
|
|
|
|
vkd3d_free($5);
|
|
|
|
$$ = hlsl_new_texture_type(ctx, $1, $3, sample_count);
|
|
}
|
|
| uav_type '<' type '>'
|
|
{
|
|
validate_uav_type(ctx, $1, $3, &@3);
|
|
$$ = hlsl_new_uav_type(ctx, $1, $3, false);
|
|
}
|
|
| rov_type '<' type '>'
|
|
{
|
|
validate_uav_type(ctx, $1, $3, &@3);
|
|
$$ = hlsl_new_uav_type(ctx, $1, $3, true);
|
|
}
|
|
| KW_STRING
|
|
{
|
|
$$ = ctx->builtin_types.string;
|
|
}
|
|
| TYPE_IDENTIFIER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, $1, true, true);
|
|
if ($$->is_minimum_precision)
|
|
{
|
|
if (hlsl_version_lt(ctx, 4, 0))
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Target profile doesn't support minimum-precision types.");
|
|
}
|
|
else
|
|
{
|
|
FIXME("Reinterpreting type %s.\n", $$->name);
|
|
}
|
|
}
|
|
vkd3d_free($1);
|
|
}
|
|
| KW_UNSIGNED TYPE_IDENTIFIER
|
|
{
|
|
struct hlsl_type *type = hlsl_get_type(ctx->cur_scope, $2, true, true);
|
|
|
|
if (hlsl_is_numeric_type(type) && type->e.numeric.type == HLSL_TYPE_INT)
|
|
{
|
|
if (!(type = hlsl_type_clone(ctx, type, 0, 0)))
|
|
YYABORT;
|
|
vkd3d_free((void *)type->name);
|
|
type->name = NULL;
|
|
type->e.numeric.type = HLSL_TYPE_UINT;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"The 'unsigned' keyword can't be used with type %s.", $2);
|
|
}
|
|
|
|
$$ = type;
|
|
}
|
|
| KW_STRUCT TYPE_IDENTIFIER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, $2, true, true);
|
|
if ($$->class != HLSL_CLASS_STRUCT)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
|
|
vkd3d_free($2);
|
|
}
|
|
| KW_RENDERTARGETVIEW
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "RenderTargetView", true, true);
|
|
}
|
|
| KW_DEPTHSTENCILSTATE
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "DepthStencilState", true, true);
|
|
}
|
|
| KW_DEPTHSTENCILVIEW
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "DepthStencilView", true, true);
|
|
}
|
|
| KW_VERTEXSHADER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "VertexShader", true, true);
|
|
}
|
|
| KW_PIXELSHADER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "PixelShader", true, true);
|
|
}
|
|
| KW_COMPUTESHADER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "ComputeShader", true, true);
|
|
}
|
|
| KW_DOMAINSHADER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "DomainShader", true, true);
|
|
}
|
|
| KW_HULLSHADER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "HullShader", true, true);
|
|
}
|
|
| KW_GEOMETRYSHADER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "GeometryShader", true, true);
|
|
}
|
|
| KW_CONSTANTBUFFER '<' type '>'
|
|
{
|
|
if ($3->class != HLSL_CLASS_STRUCT)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"ConstantBuffer<...> requires user-defined structure type.");
|
|
$$ = hlsl_new_cb_type(ctx, $3);
|
|
}
|
|
| KW_RASTERIZERSTATE
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "RasterizerState", true, true);
|
|
}
|
|
| KW_BLENDSTATE
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, "BlendState", true, true);
|
|
}
|
|
|
|
type:
|
|
type_no_void
|
|
| KW_VOID
|
|
{
|
|
$$ = ctx->builtin_types.Void;
|
|
}
|
|
|
|
declaration_statement:
|
|
declaration
|
|
| struct_declaration_without_vars
|
|
| typedef
|
|
{
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
|
|
typedef_type:
|
|
type
|
|
| struct_spec
|
|
|
|
typedef:
|
|
KW_TYPEDEF var_modifiers typedef_type type_specs ';'
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
uint32_t modifiers = $2;
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $3, &modifiers, false, &@2)))
|
|
{
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, $4, struct parse_variable_def, entry)
|
|
free_parse_variable_def(v);
|
|
vkd3d_free($4);
|
|
YYABORT;
|
|
}
|
|
|
|
if (modifiers)
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Storage modifiers are not allowed on typedefs.");
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, $4, struct parse_variable_def, entry)
|
|
vkd3d_free(v);
|
|
vkd3d_free($4);
|
|
YYABORT;
|
|
}
|
|
if (!add_typedef(ctx, type, $4))
|
|
YYABORT;
|
|
}
|
|
|
|
type_specs:
|
|
type_spec
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
list_add_head($$, &$1->entry);
|
|
}
|
|
| type_specs ',' type_spec
|
|
{
|
|
$$ = $1;
|
|
list_add_tail($$, &$3->entry);
|
|
}
|
|
|
|
type_spec:
|
|
any_identifier arrays
|
|
{
|
|
$$ = hlsl_alloc(ctx, sizeof(*$$));
|
|
$$->loc = @1;
|
|
$$->name = $1;
|
|
$$->arrays = $2;
|
|
}
|
|
|
|
declaration:
|
|
variables_def_typed ';'
|
|
{
|
|
if (!($$ = initialize_vars(ctx, $1)))
|
|
YYABORT;
|
|
}
|
|
|
|
variables_def:
|
|
variable_def
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
list_add_head($$, &$1->entry);
|
|
}
|
|
| variables_def ',' variable_def
|
|
{
|
|
$$ = $1;
|
|
list_add_tail($$, &$3->entry);
|
|
}
|
|
|
|
variables_def_typed:
|
|
variable_def_typed
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
list_add_head($$, &$1->entry);
|
|
|
|
declare_var(ctx, $1);
|
|
}
|
|
| variables_def_typed ',' variable_def
|
|
{
|
|
struct parse_variable_def *head_def;
|
|
|
|
VKD3D_ASSERT(!list_empty($1));
|
|
head_def = LIST_ENTRY(list_head($1), struct parse_variable_def, entry);
|
|
|
|
VKD3D_ASSERT(head_def->basic_type);
|
|
$3->basic_type = head_def->basic_type;
|
|
$3->modifiers = head_def->modifiers;
|
|
$3->modifiers_loc = head_def->modifiers_loc;
|
|
|
|
declare_var(ctx, $3);
|
|
|
|
$$ = $1;
|
|
list_add_tail($$, &$3->entry);
|
|
}
|
|
|
|
variable_decl:
|
|
any_identifier arrays colon_attribute annotations_opt
|
|
{
|
|
$$ = hlsl_alloc(ctx, sizeof(*$$));
|
|
$$->loc = @1;
|
|
$$->name = $1;
|
|
$$->arrays = $2;
|
|
$$->semantic = $3.semantic;
|
|
$$->reg_reservation = $3.reg_reservation;
|
|
$$->annotations = $4;
|
|
}
|
|
|
|
state_block_start:
|
|
%empty
|
|
{
|
|
ctx->in_state_block = 1;
|
|
}
|
|
|
|
stateblock_lhs_identifier:
|
|
any_identifier
|
|
{
|
|
$$ = $1;
|
|
}
|
|
| KW_PIXELSHADER
|
|
{
|
|
if (!($$ = hlsl_strdup(ctx, "pixelshader")))
|
|
YYABORT;
|
|
}
|
|
| KW_TEXTURE
|
|
{
|
|
if (!($$ = hlsl_strdup(ctx, "texture")))
|
|
YYABORT;
|
|
}
|
|
| KW_VERTEXSHADER
|
|
{
|
|
if (!($$ = hlsl_strdup(ctx, "vertexshader")))
|
|
YYABORT;
|
|
}
|
|
| KW_GEOMETRYSHADER
|
|
{
|
|
if (!($$ = hlsl_strdup(ctx, "geometryshader")))
|
|
YYABORT;
|
|
}
|
|
|
|
state_block_index_opt:
|
|
%empty
|
|
{
|
|
$$.has_index = false;
|
|
$$.index = 0;
|
|
}
|
|
| '[' C_INTEGER ']'
|
|
{
|
|
if ($2 < 0)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX,
|
|
"State block array index is not a positive integer constant.");
|
|
YYABORT;
|
|
}
|
|
$$.has_index = true;
|
|
$$.index = $2;
|
|
}
|
|
|
|
state_block:
|
|
%empty
|
|
{
|
|
if (!($$ = hlsl_alloc(ctx, sizeof(*$$))))
|
|
YYABORT;
|
|
}
|
|
| state_block stateblock_lhs_identifier state_block_index_opt '=' complex_initializer ';'
|
|
{
|
|
struct hlsl_state_block_entry *entry;
|
|
unsigned int i;
|
|
|
|
if (!(entry = hlsl_alloc(ctx, sizeof(*entry))))
|
|
YYABORT;
|
|
|
|
entry->name = $2;
|
|
entry->lhs_has_index = $3.has_index;
|
|
entry->lhs_index = $3.index;
|
|
|
|
entry->instrs = $5.instrs;
|
|
|
|
entry->args_count = $5.args_count;
|
|
if (!(entry->args = hlsl_alloc(ctx, sizeof(*entry->args) * entry->args_count)))
|
|
YYABORT;
|
|
for (i = 0; i < entry->args_count; ++i)
|
|
hlsl_src_from_node(&entry->args[i], $5.args[i]);
|
|
vkd3d_free($5.args);
|
|
|
|
$$ = $1;
|
|
hlsl_state_block_add_entry($$, entry);
|
|
}
|
|
| state_block any_identifier '(' func_arguments ')' ';'
|
|
{
|
|
struct hlsl_state_block_entry *entry;
|
|
unsigned int i;
|
|
|
|
if (!(entry = hlsl_alloc(ctx, sizeof(*entry))))
|
|
YYABORT;
|
|
|
|
entry->is_function_call = true;
|
|
|
|
entry->name = $2;
|
|
entry->lhs_has_index = false;
|
|
entry->lhs_index = 0;
|
|
|
|
entry->instrs = $4.instrs;
|
|
|
|
entry->args_count = $4.args_count;
|
|
if (!(entry->args = hlsl_alloc(ctx, sizeof(*entry->args) * entry->args_count)))
|
|
YYABORT;
|
|
for (i = 0; i < entry->args_count; ++i)
|
|
hlsl_src_from_node(&entry->args[i], $4.args[i]);
|
|
vkd3d_free($4.args);
|
|
|
|
hlsl_validate_state_block_entry(ctx, entry, &@4);
|
|
|
|
$$ = $1;
|
|
hlsl_state_block_add_entry($$, entry);
|
|
}
|
|
|
|
state_block_list:
|
|
'{' state_block '}'
|
|
{
|
|
if (!($$ = hlsl_alloc(ctx, sizeof(*$$))))
|
|
YYABORT;
|
|
|
|
if(!(vkd3d_array_reserve((void **)&$$->state_blocks, &$$->state_block_capacity,
|
|
$$->state_block_count + 1, sizeof(*$$->state_blocks))))
|
|
YYABORT;
|
|
$$->state_blocks[$$->state_block_count++] = $2;
|
|
}
|
|
| state_block_list ',' '{' state_block '}'
|
|
{
|
|
$$ = $1;
|
|
|
|
if(!(vkd3d_array_reserve((void **)&$$->state_blocks, &$$->state_block_capacity,
|
|
$$->state_block_count + 1, sizeof(*$$->state_blocks))))
|
|
YYABORT;
|
|
$$->state_blocks[$$->state_block_count++] = $4;
|
|
}
|
|
|
|
variable_def:
|
|
variable_decl
|
|
| variable_decl '=' complex_initializer
|
|
{
|
|
$$ = $1;
|
|
$$->initializer = $3;
|
|
}
|
|
| variable_decl '{' state_block_start state_block '}'
|
|
{
|
|
$$ = $1;
|
|
ctx->in_state_block = 0;
|
|
|
|
if(!(vkd3d_array_reserve((void **)&$$->state_blocks, &$$->state_block_capacity,
|
|
$$->state_block_count + 1, sizeof(*$$->state_blocks))))
|
|
YYABORT;
|
|
$$->state_blocks[$$->state_block_count++] = $4;
|
|
}
|
|
| variable_decl '{' state_block_start state_block_list '}'
|
|
{
|
|
$$ = $1;
|
|
ctx->in_state_block = 0;
|
|
|
|
$$->state_blocks = $4->state_blocks;
|
|
$$->state_block_count = $4->state_block_count;
|
|
$$->state_block_capacity = $4->state_block_capacity;
|
|
$4->state_blocks = NULL;
|
|
$4->state_block_count = 0;
|
|
$4->state_block_capacity = 0;
|
|
free_parse_variable_def($4);
|
|
}
|
|
|
|
variable_def_typed:
|
|
var_modifiers struct_spec variable_def
|
|
{
|
|
uint32_t modifiers = $1;
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
YYABORT;
|
|
|
|
check_invalid_in_out_modifiers(ctx, modifiers, &@1);
|
|
|
|
$$ = $3;
|
|
$$->basic_type = type;
|
|
$$->modifiers = modifiers;
|
|
$$->modifiers_loc = @1;
|
|
}
|
|
| var_modifiers type variable_def
|
|
{
|
|
uint32_t modifiers = $1;
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, true, &@1)))
|
|
YYABORT;
|
|
|
|
check_invalid_in_out_modifiers(ctx, modifiers, &@1);
|
|
|
|
$$ = $3;
|
|
$$->basic_type = type;
|
|
$$->modifiers = modifiers;
|
|
$$->modifiers_loc = @1;
|
|
}
|
|
|
|
array:
|
|
'[' ']'
|
|
{
|
|
$$ = HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT;
|
|
}
|
|
| '[' expr ']'
|
|
{
|
|
$$ = evaluate_static_expression_as_uint(ctx, $2, &@2);
|
|
|
|
if (!$$)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Array size is not a positive integer constant.");
|
|
YYABORT;
|
|
}
|
|
|
|
if ($$ > 65536)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Array size %u is not between 1 and 65536.", $$);
|
|
YYABORT;
|
|
}
|
|
|
|
destroy_block($2);
|
|
}
|
|
|
|
arrays:
|
|
%empty
|
|
{
|
|
$$.sizes = NULL;
|
|
$$.count = 0;
|
|
}
|
|
| array arrays
|
|
{
|
|
uint32_t *new_array;
|
|
|
|
$$ = $2;
|
|
|
|
if (!(new_array = hlsl_realloc(ctx, $$.sizes, ($$.count + 1) * sizeof(*new_array))))
|
|
{
|
|
vkd3d_free($$.sizes);
|
|
YYABORT;
|
|
}
|
|
|
|
$$.sizes = new_array;
|
|
$$.sizes[$$.count++] = $1;
|
|
}
|
|
|
|
var_modifiers:
|
|
%empty
|
|
{
|
|
$$ = 0;
|
|
}
|
|
| KW_EXTERN var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_EXTERN, &@1);
|
|
}
|
|
| KW_NOINTERPOLATION var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOINTERPOLATION, &@1);
|
|
}
|
|
| KW_CENTROID var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_CENTROID, &@1);
|
|
}
|
|
| KW_LINEAR var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_LINEAR, &@1);
|
|
}
|
|
| KW_NOPERSPECTIVE var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOPERSPECTIVE, &@1);
|
|
}
|
|
| KW_SHARED var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_SHARED, &@1);
|
|
}
|
|
| KW_GROUPSHARED var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_GROUPSHARED, &@1);
|
|
}
|
|
| KW_STATIC var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_STATIC, &@1);
|
|
}
|
|
| KW_UNIFORM var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_UNIFORM, &@1);
|
|
}
|
|
| KW_VOLATILE var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_VOLATILE, &@1);
|
|
}
|
|
| KW_CONST var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_CONST, &@1);
|
|
}
|
|
| KW_ROW_MAJOR var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_ROW_MAJOR, &@1);
|
|
}
|
|
| KW_COLUMN_MAJOR var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_COLUMN_MAJOR, &@1);
|
|
}
|
|
| KW_IN var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_IN, &@1);
|
|
}
|
|
| KW_OUT var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_OUT, &@1);
|
|
}
|
|
| KW_INOUT var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_IN | HLSL_STORAGE_OUT, &@1);
|
|
}
|
|
| KW_INLINE var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_INLINE, &@1);
|
|
}
|
|
| KW_EXPORT var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_EXPORT, &@1);
|
|
}
|
|
| var_identifier var_modifiers
|
|
{
|
|
$$ = $2;
|
|
|
|
if (!strcmp($1, "precise"))
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_PRECISE, &@1);
|
|
else if (!strcmp($1, "single"))
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_SINGLE, &@1);
|
|
else
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_UNKNOWN_MODIFIER,
|
|
"Unknown modifier %s.", debugstr_a($1));
|
|
}
|
|
|
|
complex_initializer:
|
|
initializer_expr
|
|
{
|
|
$$.args_count = 1;
|
|
if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
|
|
{
|
|
destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
$$.args[0] = node_from_block($1);
|
|
$$.instrs = $1;
|
|
$$.braces = false;
|
|
}
|
|
| '{' complex_initializer_list '}'
|
|
{
|
|
$$ = $2;
|
|
$$.braces = true;
|
|
}
|
|
| '{' complex_initializer_list ',' '}'
|
|
{
|
|
$$ = $2;
|
|
$$.braces = true;
|
|
}
|
|
|
|
complex_initializer_list:
|
|
complex_initializer
|
|
| complex_initializer_list ',' complex_initializer
|
|
{
|
|
struct hlsl_ir_node **new_args;
|
|
unsigned int i;
|
|
|
|
$$ = $1;
|
|
if (!(new_args = hlsl_realloc(ctx, $$.args, ($$.args_count + $3.args_count) * sizeof(*$$.args))))
|
|
{
|
|
free_parse_initializer(&$$);
|
|
free_parse_initializer(&$3);
|
|
YYABORT;
|
|
}
|
|
$$.args = new_args;
|
|
for (i = 0; i < $3.args_count; ++i)
|
|
$$.args[$$.args_count++] = $3.args[i];
|
|
hlsl_block_add_block($$.instrs, $3.instrs);
|
|
free_parse_initializer(&$3);
|
|
}
|
|
|
|
initializer_expr:
|
|
assignment_expr
|
|
|
|
initializer_expr_list:
|
|
initializer_expr
|
|
{
|
|
$$.args_count = 1;
|
|
if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
|
|
{
|
|
destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
$$.args[0] = node_from_block($1);
|
|
$$.instrs = $1;
|
|
$$.braces = false;
|
|
}
|
|
| initializer_expr_list ',' initializer_expr
|
|
{
|
|
struct hlsl_ir_node **new_args;
|
|
|
|
$$ = $1;
|
|
if (!(new_args = hlsl_realloc(ctx, $$.args, ($$.args_count + 1) * sizeof(*$$.args))))
|
|
{
|
|
free_parse_initializer(&$$);
|
|
destroy_block($3);
|
|
YYABORT;
|
|
}
|
|
$$.args = new_args;
|
|
$$.args[$$.args_count++] = node_from_block($3);
|
|
hlsl_block_add_block($$.instrs, $3);
|
|
destroy_block($3);
|
|
}
|
|
|
|
boolean:
|
|
KW_TRUE
|
|
{
|
|
$$ = true;
|
|
}
|
|
| KW_FALSE
|
|
{
|
|
$$ = false;
|
|
}
|
|
|
|
statement_list:
|
|
statement
|
|
| statement_list statement
|
|
{
|
|
$$ = $1;
|
|
hlsl_block_add_block($$, $2);
|
|
destroy_block($2);
|
|
}
|
|
|
|
statement:
|
|
declaration_statement
|
|
| expr_statement
|
|
| compound_statement
|
|
| jump_statement
|
|
| selection_statement
|
|
| loop_statement
|
|
| switch_statement
|
|
|
|
jump_statement:
|
|
KW_BREAK ';'
|
|
{
|
|
struct hlsl_ir_node *jump;
|
|
|
|
if (!is_break_allowed(ctx->cur_scope))
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"The 'break' statement must be used inside of a loop or a switch.");
|
|
}
|
|
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &@1)))
|
|
YYABORT;
|
|
hlsl_block_add_instr($$, jump);
|
|
}
|
|
| KW_CONTINUE ';'
|
|
{
|
|
struct hlsl_ir_node *jump;
|
|
|
|
check_continue(ctx, ctx->cur_scope, &@1);
|
|
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
|
|
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_UNRESOLVED_CONTINUE, NULL, &@1)))
|
|
YYABORT;
|
|
hlsl_block_add_instr($$, jump);
|
|
}
|
|
| KW_RETURN expr ';'
|
|
{
|
|
$$ = $2;
|
|
if (!add_return(ctx, $$, node_from_block($$), &@1))
|
|
YYABORT;
|
|
}
|
|
| KW_RETURN ';'
|
|
{
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
if (!add_return(ctx, $$, NULL, &@1))
|
|
YYABORT;
|
|
}
|
|
| KW_DISCARD ';'
|
|
{
|
|
struct hlsl_ir_node *discard, *c;
|
|
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, ~0u, &@1)))
|
|
return false;
|
|
hlsl_block_add_instr($$, c);
|
|
|
|
if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NZ, c, &@1)))
|
|
return false;
|
|
hlsl_block_add_instr($$, discard);
|
|
}
|
|
|
|
selection_statement:
|
|
attribute_list_optional KW_IF '(' expr ')' if_body
|
|
{
|
|
struct hlsl_ir_node *condition = node_from_block($4);
|
|
const struct parse_attribute_list *attributes = &$1;
|
|
struct hlsl_ir_node *instr;
|
|
unsigned int i;
|
|
|
|
check_attribute_list_for_duplicates(ctx, attributes);
|
|
|
|
for (i = 0; i < attributes->count; ++i)
|
|
{
|
|
const struct hlsl_attribute *attr = attributes->attrs[i];
|
|
|
|
if (!strcmp(attr->name, "branch")
|
|
|| !strcmp(attr->name, "flatten"))
|
|
{
|
|
hlsl_warning(ctx, &@1, VKD3D_SHADER_WARNING_HLSL_IGNORED_ATTRIBUTE, "Unhandled attribute '%s'.", attr->name);
|
|
}
|
|
else
|
|
{
|
|
hlsl_warning(ctx, &@1, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE, "Unrecognized attribute '%s'.", attr->name);
|
|
}
|
|
}
|
|
|
|
check_condition_type(ctx, condition);
|
|
|
|
if (!(condition = add_cast(ctx, $4, condition, hlsl_get_scalar_type(ctx, HLSL_TYPE_BOOL), &@4)))
|
|
{
|
|
destroy_block($6.then_block);
|
|
destroy_block($6.else_block);
|
|
cleanup_parse_attribute_list(&$1);
|
|
YYABORT;
|
|
}
|
|
|
|
if (!(instr = hlsl_new_if(ctx, condition, $6.then_block, $6.else_block, &@2)))
|
|
{
|
|
destroy_block($6.then_block);
|
|
destroy_block($6.else_block);
|
|
cleanup_parse_attribute_list(&$1);
|
|
YYABORT;
|
|
}
|
|
destroy_block($6.then_block);
|
|
destroy_block($6.else_block);
|
|
cleanup_parse_attribute_list(&$1);
|
|
|
|
$$ = $4;
|
|
hlsl_block_add_instr($$, instr);
|
|
}
|
|
|
|
if_body:
|
|
statement
|
|
{
|
|
$$.then_block = $1;
|
|
$$.else_block = NULL;
|
|
}
|
|
| statement KW_ELSE statement
|
|
{
|
|
$$.then_block = $1;
|
|
$$.else_block = $3;
|
|
}
|
|
|
|
loop_statement:
|
|
attribute_list_optional loop_scope_start KW_WHILE '(' expr ')' statement
|
|
{
|
|
$$ = create_loop(ctx, LOOP_WHILE, &$1, NULL, $5, NULL, $7, &@3);
|
|
hlsl_pop_scope(ctx);
|
|
cleanup_parse_attribute_list(&$1);
|
|
}
|
|
| attribute_list_optional loop_scope_start KW_DO statement KW_WHILE '(' expr ')' ';'
|
|
{
|
|
$$ = create_loop(ctx, LOOP_DO_WHILE, &$1, NULL, $7, NULL, $4, &@3);
|
|
hlsl_pop_scope(ctx);
|
|
cleanup_parse_attribute_list(&$1);
|
|
}
|
|
| attribute_list_optional loop_scope_start KW_FOR '(' expr_statement expr_statement expr_optional ')' statement
|
|
{
|
|
$$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@3);
|
|
hlsl_pop_scope(ctx);
|
|
cleanup_parse_attribute_list(&$1);
|
|
}
|
|
| attribute_list_optional loop_scope_start KW_FOR '(' declaration expr_statement expr_optional ')' statement
|
|
{
|
|
$$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@3);
|
|
hlsl_pop_scope(ctx);
|
|
cleanup_parse_attribute_list(&$1);
|
|
}
|
|
|
|
switch_statement:
|
|
attribute_list_optional switch_scope_start KW_SWITCH '(' expr ')' '{' switch_cases '}'
|
|
{
|
|
struct hlsl_ir_node *selector = node_from_block($5);
|
|
struct hlsl_ir_node *s;
|
|
|
|
if (!(selector = add_implicit_conversion(ctx, $5, selector, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &@5)))
|
|
{
|
|
destroy_switch_cases($8);
|
|
destroy_block($5);
|
|
cleanup_parse_attribute_list(&$1);
|
|
YYABORT;
|
|
}
|
|
|
|
s = hlsl_new_switch(ctx, selector, $8, &@3);
|
|
|
|
destroy_switch_cases($8);
|
|
|
|
if (!s)
|
|
{
|
|
destroy_block($5);
|
|
cleanup_parse_attribute_list(&$1);
|
|
YYABORT;
|
|
}
|
|
|
|
$$ = $5;
|
|
hlsl_block_add_instr($$, s);
|
|
|
|
hlsl_pop_scope(ctx);
|
|
cleanup_parse_attribute_list(&$1);
|
|
}
|
|
|
|
switch_case:
|
|
KW_CASE expr ':' statement_list
|
|
{
|
|
struct hlsl_ir_switch_case *c;
|
|
unsigned int value;
|
|
|
|
value = evaluate_static_expression_as_uint(ctx, $2, &@2);
|
|
|
|
c = hlsl_new_switch_case(ctx, value, false, $4, &@2);
|
|
|
|
destroy_block($2);
|
|
destroy_block($4);
|
|
|
|
if (!c)
|
|
YYABORT;
|
|
$$ = c;
|
|
}
|
|
| KW_CASE expr ':'
|
|
{
|
|
struct hlsl_ir_switch_case *c;
|
|
unsigned int value;
|
|
|
|
value = evaluate_static_expression_as_uint(ctx, $2, &@2);
|
|
|
|
c = hlsl_new_switch_case(ctx, value, false, NULL, &@2);
|
|
|
|
destroy_block($2);
|
|
|
|
if (!c)
|
|
YYABORT;
|
|
$$ = c;
|
|
}
|
|
| KW_DEFAULT ':' statement_list
|
|
{
|
|
struct hlsl_ir_switch_case *c;
|
|
|
|
c = hlsl_new_switch_case(ctx, 0, true, $3, &@1);
|
|
|
|
destroy_block($3);
|
|
|
|
if (!c)
|
|
YYABORT;
|
|
$$ = c;
|
|
}
|
|
| KW_DEFAULT ':'
|
|
{
|
|
struct hlsl_ir_switch_case *c;
|
|
|
|
if (!(c = hlsl_new_switch_case(ctx, 0, true, NULL, &@1)))
|
|
YYABORT;
|
|
$$ = c;
|
|
}
|
|
|
|
switch_cases:
|
|
switch_case
|
|
{
|
|
struct hlsl_ir_switch_case *c = LIST_ENTRY($1, struct hlsl_ir_switch_case, entry);
|
|
if (!($$ = make_empty_list(ctx)))
|
|
{
|
|
hlsl_free_ir_switch_case(c);
|
|
YYABORT;
|
|
}
|
|
list_add_head($$, &$1->entry);
|
|
}
|
|
| switch_cases switch_case
|
|
{
|
|
$$ = $1;
|
|
check_duplicated_switch_cases(ctx, $2, $$);
|
|
list_add_tail($$, &$2->entry);
|
|
}
|
|
|
|
expr_optional:
|
|
%empty
|
|
{
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
}
|
|
| expr
|
|
|
|
expr_statement:
|
|
expr_optional ';'
|
|
{
|
|
$$ = $1;
|
|
}
|
|
|
|
func_arguments:
|
|
%empty
|
|
{
|
|
$$.args = NULL;
|
|
$$.args_count = 0;
|
|
if (!($$.instrs = make_empty_block(ctx)))
|
|
YYABORT;
|
|
$$.braces = false;
|
|
}
|
|
| initializer_expr_list
|
|
|
|
primary_expr:
|
|
C_FLOAT
|
|
{
|
|
struct hlsl_ir_node *c;
|
|
|
|
if (!(c = hlsl_new_float_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_block(ctx, c)))
|
|
YYABORT;
|
|
}
|
|
| C_INTEGER
|
|
{
|
|
struct hlsl_ir_node *c;
|
|
|
|
if (!(c = hlsl_new_int_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_block(ctx, c)))
|
|
YYABORT;
|
|
}
|
|
| C_UNSIGNED
|
|
{
|
|
struct hlsl_ir_node *c;
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_block(ctx, c)))
|
|
YYABORT;
|
|
}
|
|
| boolean
|
|
{
|
|
struct hlsl_ir_node *c;
|
|
|
|
if (!(c = hlsl_new_bool_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_block(ctx, c)))
|
|
{
|
|
hlsl_free_instr(c);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| STRING
|
|
{
|
|
struct hlsl_ir_node *c;
|
|
|
|
if (!(c = hlsl_new_string_constant(ctx, $1, &@1)))
|
|
{
|
|
vkd3d_free($1);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($1);
|
|
|
|
if (!($$ = make_block(ctx, c)))
|
|
{
|
|
hlsl_free_instr(c);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| KW_NULL
|
|
{
|
|
struct hlsl_ir_node *c;
|
|
|
|
if (!(c = hlsl_new_null_constant(ctx, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_block(ctx, c)))
|
|
{
|
|
hlsl_free_instr(c);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| VAR_IDENTIFIER
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (!(var = hlsl_get_var(ctx->cur_scope, $1)))
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
|
|
vkd3d_free($1);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($1);
|
|
if (!(load = hlsl_new_var_load(ctx, var, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_block(ctx, &load->node)))
|
|
YYABORT;
|
|
}
|
|
| '(' expr ')'
|
|
{
|
|
$$ = $2;
|
|
}
|
|
|
|
| KW_COMPILE any_identifier var_identifier '(' func_arguments ')'
|
|
{
|
|
if (!($$ = add_shader_compilation(ctx, $2, $3, &$5, &@1)))
|
|
{
|
|
vkd3d_free($2);
|
|
vkd3d_free($3);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($2);
|
|
vkd3d_free($3);
|
|
}
|
|
| KW_COMPILESHADER '(' any_identifier ',' var_identifier '(' func_arguments ')' ')'
|
|
{
|
|
if (!($$ = add_shader_compilation(ctx, $3, $5, &$7, &@1)))
|
|
{
|
|
vkd3d_free($3);
|
|
vkd3d_free($5);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($3);
|
|
vkd3d_free($5);
|
|
}
|
|
| KW_CONSTRUCTGSWITHSO '(' func_arguments ')'
|
|
{
|
|
if (!($$ = add_compile_variant(ctx, HLSL_COMPILE_TYPE_CONSTRUCTGSWITHSO, &$3, &@1)))
|
|
YYABORT;
|
|
}
|
|
| var_identifier '(' func_arguments ')'
|
|
{
|
|
if (!($$ = add_call(ctx, $1, &$3, &@1)))
|
|
{
|
|
vkd3d_free($1);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($1);
|
|
}
|
|
| KW_SAMPLER_STATE '{' state_block_start state_block '}'
|
|
{
|
|
struct hlsl_ir_node *sampler_state;
|
|
ctx->in_state_block = 0;
|
|
|
|
if (!ctx->in_state_block && ctx->cur_scope != ctx->globals)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_MISPLACED_SAMPLER_STATE,
|
|
"sampler_state must be in global scope or a state block.");
|
|
|
|
if (!(sampler_state = hlsl_new_sampler_state(ctx, $4, &@1)))
|
|
{
|
|
hlsl_free_state_block($4);
|
|
YYABORT;
|
|
}
|
|
hlsl_free_state_block($4);
|
|
|
|
if (!($$ = make_block(ctx, sampler_state)))
|
|
YYABORT;
|
|
}
|
|
| NEW_IDENTIFIER
|
|
{
|
|
if (ctx->in_state_block)
|
|
{
|
|
struct hlsl_ir_node *constant;
|
|
|
|
if (!(constant = hlsl_new_stateblock_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
vkd3d_free($1);
|
|
|
|
if (!($$ = make_block(ctx, constant)))
|
|
YYABORT;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Identifier \"%s\" is not declared.", $1);
|
|
vkd3d_free($1);
|
|
|
|
if (!($$ = make_empty_block(ctx)))
|
|
YYABORT;
|
|
$$->value = ctx->error_instr;
|
|
}
|
|
}
|
|
|
|
postfix_expr:
|
|
primary_expr
|
|
| postfix_expr OP_INC
|
|
{
|
|
if (!add_increment(ctx, $1, false, true, &@2))
|
|
{
|
|
destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
}
|
|
| postfix_expr OP_DEC
|
|
{
|
|
if (!add_increment(ctx, $1, true, true, &@2))
|
|
{
|
|
destroy_block($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
}
|
|
| postfix_expr '.' any_identifier
|
|
{
|
|
struct hlsl_ir_node *node = node_from_block($1);
|
|
|
|
if (node->data_type->class == HLSL_CLASS_STRUCT)
|
|
{
|
|
struct hlsl_type *type = node->data_type;
|
|
const struct hlsl_struct_field *field;
|
|
unsigned int field_idx = 0;
|
|
|
|
if (!(field = get_struct_field(type->e.record.fields, type->e.record.field_count, $3)))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Field \"%s\" is not defined.", $3);
|
|
vkd3d_free($3);
|
|
YYABORT;
|
|
}
|
|
|
|
field_idx = field - type->e.record.fields;
|
|
if (!add_record_access(ctx, $1, node, field_idx, &@2))
|
|
{
|
|
vkd3d_free($3);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($3);
|
|
$$ = $1;
|
|
}
|
|
else if (hlsl_is_numeric_type(node->data_type))
|
|
{
|
|
struct hlsl_ir_node *swizzle;
|
|
|
|
if (!(swizzle = get_swizzle(ctx, node, $3, &@3)))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
|
|
vkd3d_free($3);
|
|
YYABORT;
|
|
}
|
|
hlsl_block_add_instr($1, swizzle);
|
|
vkd3d_free($3);
|
|
$$ = $1;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
|
|
vkd3d_free($3);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| postfix_expr '[' expr ']'
|
|
{
|
|
struct hlsl_ir_node *array = node_from_block($1), *index = node_from_block($3);
|
|
|
|
hlsl_block_add_block($3, $1);
|
|
destroy_block($1);
|
|
|
|
if (!add_array_access(ctx, $3, array, index, &@2))
|
|
{
|
|
destroy_block($3);
|
|
YYABORT;
|
|
}
|
|
$$ = $3;
|
|
}
|
|
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
| var_modifiers type '(' initializer_expr_list ')'
|
|
{
|
|
if ($1)
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers are not allowed on constructors.");
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
if (!hlsl_is_numeric_type($2))
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, $2)))
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Constructor data type %s is not numeric.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
if ($2->dimx * $2->dimy != initializer_size(&$4))
|
|
{
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u components in constructor, but got %u.",
|
|
$2->dimx * $2->dimy, initializer_size(&$4));
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
|
|
if (!($$ = add_constructor(ctx, $2, &$4, &@2)))
|
|
{
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| postfix_expr '.' any_identifier '(' func_arguments ')'
|
|
{
|
|
struct hlsl_ir_node *object = node_from_block($1);
|
|
|
|
hlsl_block_add_block($1, $5.instrs);
|
|
vkd3d_free($5.instrs);
|
|
|
|
if (!add_method_call(ctx, $1, object, $3, &$5, &@3))
|
|
{
|
|
destroy_block($1);
|
|
vkd3d_free($5.args);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($5.args);
|
|
$$ = $1;
|
|
}
|
|
|
|
unary_expr:
|
|
postfix_expr
|
|
| OP_INC unary_expr
|
|
{
|
|
if (!add_increment(ctx, $2, false, false, &@1))
|
|
{
|
|
destroy_block($2);
|
|
YYABORT;
|
|
}
|
|
$$ = $2;
|
|
}
|
|
| OP_DEC unary_expr
|
|
{
|
|
if (!add_increment(ctx, $2, true, false, &@1))
|
|
{
|
|
destroy_block($2);
|
|
YYABORT;
|
|
}
|
|
$$ = $2;
|
|
}
|
|
| '+' unary_expr
|
|
{
|
|
$$ = $2;
|
|
}
|
|
| '-' unary_expr
|
|
{
|
|
add_unary_arithmetic_expr(ctx, $2, HLSL_OP1_NEG, node_from_block($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
| '~' unary_expr
|
|
{
|
|
add_unary_bitwise_expr(ctx, $2, HLSL_OP1_BIT_NOT, node_from_block($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
| '!' unary_expr
|
|
{
|
|
add_unary_logical_expr(ctx, $2, HLSL_OP1_LOGIC_NOT, node_from_block($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
| '(' var_modifiers type arrays ')' unary_expr
|
|
{
|
|
struct hlsl_type *src_type = node_from_block($6)->data_type;
|
|
struct hlsl_type *dst_type;
|
|
unsigned int i;
|
|
|
|
if ($2)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers are not allowed on casts.");
|
|
YYABORT;
|
|
}
|
|
|
|
dst_type = $3;
|
|
for (i = 0; i < $4.count; ++i)
|
|
{
|
|
if ($4.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in casts.");
|
|
}
|
|
dst_type = hlsl_new_array_type(ctx, dst_type, $4.sizes[i]);
|
|
}
|
|
|
|
if (!explicit_compatible_data_types(ctx, src_type, dst_type))
|
|
{
|
|
struct vkd3d_string_buffer *src_string, *dst_string;
|
|
|
|
src_string = hlsl_type_to_string(ctx, src_type);
|
|
dst_string = hlsl_type_to_string(ctx, dst_type);
|
|
if (src_string && dst_string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
|
|
src_string->buffer, dst_string->buffer);
|
|
hlsl_release_string_buffer(ctx, src_string);
|
|
hlsl_release_string_buffer(ctx, dst_string);
|
|
YYABORT;
|
|
}
|
|
|
|
if (!add_cast(ctx, $6, node_from_block($6), dst_type, &@3))
|
|
{
|
|
destroy_block($6);
|
|
YYABORT;
|
|
}
|
|
$$ = $6;
|
|
}
|
|
|
|
mul_expr:
|
|
unary_expr
|
|
| mul_expr '*' unary_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_MUL, &@2);
|
|
}
|
|
| mul_expr '/' unary_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_DIV, &@2);
|
|
}
|
|
| mul_expr '%' unary_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_MOD, &@2);
|
|
}
|
|
|
|
add_expr:
|
|
mul_expr
|
|
| add_expr '+' mul_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
|
|
}
|
|
| add_expr '-' mul_expr
|
|
{
|
|
struct hlsl_ir_node *neg;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, $3, HLSL_OP1_NEG, node_from_block($3), &@2)))
|
|
YYABORT;
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, &@2);
|
|
}
|
|
|
|
shift_expr:
|
|
add_expr
|
|
| shift_expr OP_LEFTSHIFT add_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
|
|
}
|
|
| shift_expr OP_RIGHTSHIFT add_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_RSHIFT, &@2);
|
|
}
|
|
|
|
relational_expr:
|
|
shift_expr
|
|
| relational_expr '<' shift_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LESS, &@2);
|
|
}
|
|
| relational_expr '>' shift_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $3, $1, HLSL_OP2_LESS, &@2);
|
|
}
|
|
| relational_expr OP_LE shift_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $3, $1, HLSL_OP2_GEQUAL, &@2);
|
|
}
|
|
| relational_expr OP_GE shift_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_GEQUAL, &@2);
|
|
}
|
|
|
|
equality_expr:
|
|
relational_expr
|
|
| equality_expr OP_EQ relational_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_EQUAL, &@2);
|
|
}
|
|
| equality_expr OP_NE relational_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_NEQUAL, &@2);
|
|
}
|
|
|
|
bitand_expr:
|
|
equality_expr
|
|
| bitand_expr '&' equality_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_AND, &@2);
|
|
}
|
|
|
|
bitxor_expr:
|
|
bitand_expr
|
|
| bitxor_expr '^' bitand_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_XOR, &@2);
|
|
}
|
|
|
|
bitor_expr:
|
|
bitxor_expr
|
|
| bitor_expr '|' bitxor_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2);
|
|
}
|
|
|
|
logicand_expr:
|
|
bitor_expr
|
|
| logicand_expr OP_AND bitor_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_AND, &@2);
|
|
}
|
|
|
|
logicor_expr:
|
|
logicand_expr
|
|
| logicor_expr OP_OR logicand_expr
|
|
{
|
|
$$ = add_binary_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
|
|
}
|
|
|
|
conditional_expr:
|
|
logicor_expr
|
|
| logicor_expr '?' expr ':' assignment_expr
|
|
{
|
|
struct hlsl_ir_node *cond = node_from_block($1);
|
|
struct hlsl_ir_node *first = node_from_block($3);
|
|
struct hlsl_ir_node *second = node_from_block($5);
|
|
|
|
hlsl_block_add_block($1, $3);
|
|
hlsl_block_add_block($1, $5);
|
|
destroy_block($3);
|
|
destroy_block($5);
|
|
|
|
if (!add_ternary(ctx, $1, cond, first, second))
|
|
YYABORT;
|
|
$$ = $1;
|
|
}
|
|
|
|
assignment_expr:
|
|
|
|
conditional_expr
|
|
| unary_expr assign_op assignment_expr
|
|
{
|
|
struct hlsl_ir_node *lhs = node_from_block($1), *rhs = node_from_block($3);
|
|
|
|
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
|
|
YYABORT;
|
|
}
|
|
hlsl_block_add_block($3, $1);
|
|
destroy_block($1);
|
|
if (!add_assignment(ctx, $3, lhs, $2, rhs))
|
|
YYABORT;
|
|
$$ = $3;
|
|
}
|
|
|
|
assign_op:
|
|
'='
|
|
{
|
|
$$ = ASSIGN_OP_ASSIGN;
|
|
}
|
|
| OP_ADDASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_ADD;
|
|
}
|
|
| OP_SUBASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_SUB;
|
|
}
|
|
| OP_MULASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_MUL;
|
|
}
|
|
| OP_DIVASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_DIV;
|
|
}
|
|
| OP_MODASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_MOD;
|
|
}
|
|
| OP_LEFTSHIFTASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_LSHIFT;
|
|
}
|
|
| OP_RIGHTSHIFTASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_RSHIFT;
|
|
}
|
|
| OP_ANDASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_AND;
|
|
}
|
|
| OP_ORASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_OR;
|
|
}
|
|
| OP_XORASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_XOR;
|
|
}
|
|
|
|
expr:
|
|
assignment_expr
|
|
| expr ',' assignment_expr
|
|
{
|
|
$$ = $1;
|
|
hlsl_block_add_block($$, $3);
|
|
destroy_block($3);
|
|
}
|