vkd3d/libs/vkd3d
Evan Tang 574239e3e3 vkd3d: Make CopyResource use a temp buffer for depth <-> color copies.
depth <-> color copies aren't allowed in Vulkan
2023-07-06 20:09:50 +02:00
..
command.c vkd3d: Make CopyResource use a temp buffer for depth <-> color copies. 2023-07-06 20:09:50 +02:00
device.c vkd3d: Validate tiled resources tier for 3D textures. 2023-06-27 22:33:58 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Append CopyTileMappings() commands to the command queue op array. 2023-06-27 22:33:58 +02:00
state.c include: Introduce a function to detect the DXBC source type. 2023-06-28 21:40:36 +02:00
utils.c vkd3d: Do not allow synchronization primitives to fail. 2023-02-02 20:51:27 +01:00
vkd3d_main.c vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vkd3d_private.h vkd3d: Append CopyTileMappings() commands to the command queue op array. 2023-06-27 22:33:58 +02:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vkd3d.map vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vulkan_procs.h vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00