vkd3d/include/vkd3d_windows.h
Zebediah Figura 0df589369e vkd3d-utils: Introduce D3DCompile() and D3DCompile2().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-30 17:10:31 +02:00

284 lines
7.4 KiB
C++

/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_WINDOWS_H
#define __VKD3D_WINDOWS_H
#ifndef _INC_WINDOWS
/* Nameless unions */
#ifndef __C89_NAMELESS
# ifdef NONAMELESSUNION
# define __C89_NAMELESS
# define __C89_NAMELESSUNIONNAME u
# else
# define __C89_NAMELESS
# define __C89_NAMELESSUNIONNAME
# endif /* NONAMELESSUNION */
#endif /* __C89_NAMELESS */
#if !defined(_WIN32) || defined(__WIDL__)
# if !defined(__WIDL__)
# if !defined(VKD3D_WIN32_WCHAR)
# include <wchar.h>
# endif
# include <stdint.h>
# endif
# ifdef __GNUC__
# define DECLSPEC_ALIGN(x) __attribute__((aligned(x)))
# endif
/* HRESULT */
typedef int HRESULT;
# define SUCCEEDED(hr) ((HRESULT)(hr) >= 0)
# define FAILED(hr) ((HRESULT)(hr) < 0)
# define _HRESULT_TYPEDEF_(x) ((HRESULT)x)
# define S_OK _HRESULT_TYPEDEF_(0)
# define S_FALSE _HRESULT_TYPEDEF_(1)
# define E_NOTIMPL _HRESULT_TYPEDEF_(0x80004001)
# define E_NOINTERFACE _HRESULT_TYPEDEF_(0x80004002)
# define E_POINTER _HRESULT_TYPEDEF_(0x80004003)
# define E_ABORT _HRESULT_TYPEDEF_(0x80004004)
# define E_FAIL _HRESULT_TYPEDEF_(0x80004005)
# define E_OUTOFMEMORY _HRESULT_TYPEDEF_(0x8007000E)
# define E_INVALIDARG _HRESULT_TYPEDEF_(0x80070057)
# define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
# define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003)
# define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c)
/* Basic types */
typedef unsigned char BYTE;
typedef unsigned int DWORD;
typedef int INT;
typedef unsigned int UINT;
typedef int LONG;
typedef unsigned int ULONG;
typedef float FLOAT;
typedef LONG BOOL;
/* Assuming LP64 model */
typedef char INT8;
typedef unsigned char UINT8;
typedef short INT16;
typedef unsigned short UINT16;
typedef int INT32;
typedef unsigned int UINT32;
# if defined(__WIDL__)
typedef __int64 INT64;
typedef unsigned __int64 UINT64;
# else
typedef int64_t DECLSPEC_ALIGN(8) INT64;
typedef uint64_t DECLSPEC_ALIGN(8) UINT64;
# endif
typedef long LONG_PTR;
typedef unsigned long ULONG_PTR;
typedef ULONG_PTR SIZE_T;
# ifdef VKD3D_WIN32_WCHAR
typedef unsigned short WCHAR;
# else
typedef wchar_t WCHAR;
# endif /* VKD3D_WIN32_WCHAR */
typedef void *HANDLE;
/* GUID */
# ifdef __WIDL__
typedef struct
{
unsigned long Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[8];
} GUID;
# else
typedef struct _GUID
{
unsigned int Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[8];
} GUID;
# endif
typedef GUID IID;
# ifdef INITGUID
# ifndef __cplusplus
# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
const GUID name DECLSPEC_HIDDEN; \
const GUID name = \
{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
# else
# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
EXTERN_C const GUID name DECLSPEC_HIDDEN; \
EXTERN_C const GUID name = \
{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
# endif
# else
# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
EXTERN_C const GUID name DECLSPEC_HIDDEN;
# endif /* INITGUID */
/* __uuidof emulation */
#if defined(__cplusplus) && !defined(_MSC_VER)
extern "C++"
{
template<typename T> const GUID &__vkd3d_uuidof();
}
# define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
extern "C++" \
{ \
template<> inline const GUID &__vkd3d_uuidof<type>() \
{ \
static const IID __uuid_inst = {l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}; \
return __uuid_inst; \
} \
template<> inline const GUID &__vkd3d_uuidof<type *>() \
{ \
return __vkd3d_uuidof<type>(); \
} \
}
# define __uuidof(type) __vkd3d_uuidof<typeof(type)>()
#else
# define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#endif /* defined(__cplusplus) && !defined(_MSC_VER) */
typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
#endif /* !defined(_WIN32) || defined(__WIDL__) */
#ifndef _WIN32
# include <stddef.h>
# include <stdlib.h>
# include <string.h>
# define COM_NO_WINDOWS_H
# define FORCEINLINE inline
# define CONTAINING_RECORD(address, type, field) \
((type *)((char *)(address) - offsetof(type, field)))
# ifdef __x86_64__
# define __stdcall __attribute__((ms_abi))
# else
# if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 2)) || defined(__APPLE__)
# define __stdcall __attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__))
# else
# define __stdcall __attribute__((__stdcall__))
# endif
# endif
# define WINAPI __stdcall
# define STDMETHODCALLTYPE __stdcall
# ifdef __GNUC__
# define DECLSPEC_SELECTANY __attribute__((weak))
# endif
/* Macros for COM interfaces */
# define interface struct
# define BEGIN_INTERFACE
# define END_INTERFACE
# define MIDL_INTERFACE(x) struct
# ifdef __cplusplus
# define EXTERN_C extern "C"
# else
# define EXTERN_C extern
# endif
# define CONST_VTBL const
# define TRUE 1
# define FALSE 0
# if defined(__cplusplus) && !defined(CINTERFACE)
# define REFIID const IID &
# define REFGUID const GUID &
# else
# define REFIID const IID * const
# define REFGUID const GUID * const
# endif
#if defined(__cplusplus) && !defined(CINTERFACE)
# define IsEqualGUID(guid1, guid2) (!memcmp(&(guid1), &(guid2), sizeof(GUID)))
#else
# define IsEqualGUID(guid1, guid2) (!memcmp(guid1, guid2, sizeof(GUID)))
#endif
#elif !defined(__WIDL__)
# include <windows.h>
#endif /* _WIN32 */
/* Define DECLSPEC_HIDDEN */
#ifndef DECLSPEC_HIDDEN
# if defined(__MINGW32__)
# define DECLSPEC_HIDDEN
# elif defined(__GNUC__)
# define DECLSPEC_HIDDEN __attribute__((visibility("hidden")))
# else
# define DECLSPEC_HIDDEN
# endif
#endif /* DECLSPEC_HIDDEN */
/* Define min() & max() macros */
#ifndef NOMINMAX
# ifndef min
# define min(a, b) (((a) <= (b)) ? (a) : (b))
# endif
# ifndef max
# define max(a, b) (((a) >= (b)) ? (a) : (b))
# endif
#endif /* NOMINMAX */
#ifndef DEFINE_ENUM_FLAG_OPERATORS
#ifdef __cplusplus
# define DEFINE_ENUM_FLAG_OPERATORS(type) \
extern "C++" \
{ \
inline type operator &(type x, type y) { return (type)((int)x & (int)y); } \
inline type operator &=(type &x, type y) { return (type &)((int &)x &= (int)y); } \
inline type operator ~(type x) { return (type)~(int)x; } \
inline type operator |(type x, type y) { return (type)((int)x | (int)y); } \
inline type operator |=(type &x, type y) { return (type &)((int &)x |= (int)y); } \
inline type operator ^(type x, type y) { return (type)((int)x ^ (int)y); } \
inline type operator ^=(type &x, type y) { return (type &)((int &)x ^= (int)y); } \
}
#else
# define DEFINE_ENUM_FLAG_OPERATORS(type)
#endif
#endif /* DEFINE_ENUM_FLAG_OPERATORS */
#endif /* _INC_WINDOWS */
#endif /* __VKD3D_WINDOWS_H */