vkd3d/include/private
Zebediah Figura ffa7bd39f3 tests: Add some C HLSL preprocessor tests.
That is, tests in C, for features of the HLSL preprocessor which are difficult
to test using the shader_runner framework.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-24 22:28:11 +01:00
..
list.h include: Import linked list implementation from Wine. 2017-06-16 22:38:21 +02:00
rbtree.h include: Correct the case of rbtree macros. 2020-08-01 11:31:57 +02:00
vkd3d_blob.h vkd3d: Move the ID3DBlob implementation to vkd3d-common. 2020-09-24 19:11:39 +02:00
vkd3d_common.h tests: Add some C HLSL preprocessor tests. 2020-11-24 22:28:11 +01:00
vkd3d_debug.h vkd3d: Fix use of non-standard vararg macros. 2019-10-01 19:15:39 +02:00
vkd3d_memory.h include: Include stdlib.h for malloc(). 2019-01-31 18:06:24 +01:00
vkd3d_test.h vkd3d: Fix use of non-standard vararg macros. 2019-10-01 19:15:39 +02:00
vkd3d_utf8.h vkd3d: Implement d3d12_query_heap_SetName(). 2019-01-30 18:35:38 +01:00