vkd3d/libs
Matteo Bruni d2104522fe vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
This is especially a problem when e.g. it introduces a whitespace
before a #pragma directive, breaking shader compilation.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-31 21:24:56 +02:00
..
vkd3d vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00
vkd3d-common vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format. 2021-10-06 18:35:44 +02:00
vkd3d-shader vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens. 2022-03-31 21:24:56 +02:00
vkd3d-utils vkd3d-utils: Simplify handling of shader messages a bit. 2022-03-07 16:30:44 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00