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cf9a02356680ffdda7c6a00f5a0467276a7128c3
vkd3d/libs/vkd3d
History
Henri Verbeet f866fb95ad Release 1.11.
2024-03-05 20:39:45 +01:00
..
command.c
vkd3d: Implement ID3D12Resource2.
2024-02-15 23:29:33 +01:00
device.c
vkd3d: Store a D3D12_RESOURCE_DESC structure in struct vkd3d_image_resource_create_info.
2024-02-26 23:04:05 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Store a D3D12_RESOURCE_DESC structure in struct vkd3d_image_resource_create_info.
2024-02-26 23:04:05 +01:00
state.c
Release 1.11.
2024-03-05 20:39:45 +01:00
utils.c
vkd3d: Introduce a debug helper for GPU descriptor handles.
2024-02-06 23:07:43 +01:00
vkd3d_main.c
vkd3d: Use PRIuPTR for SIZE_T variables in debug traces.
2024-02-07 22:59:45 +01:00
vkd3d_private.h
vkd3d: Store a D3D12_RESOURCE_DESC structure in struct vkd3d_image_resource_create_info.
2024-02-26 23:04:05 +01:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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