mirror of
				https://gitlab.winehq.org/wine/vkd3d.git
				synced 2025-09-12 18:50:22 -07:00 
			
		
		
		
	
		
			
				
	
	
		
			108 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| [pixel shader]
 | |
| float4 main() : sv_target
 | |
| {
 | |
|     float4 color[2][3] =
 | |
|     {
 | |
|         1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24
 | |
|     };
 | |
|     return color[1][1];
 | |
| }
 | |
| 
 | |
| [test]
 | |
| draw quad
 | |
| probe all rgba (17, 18, 19, 20)
 | |
| 
 | |
| 
 | |
| [pixel shader fail]
 | |
| float4 main() : sv_target
 | |
| {
 | |
|     float4 color[2][3] =
 | |
|     {
 | |
|         1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23
 | |
|     };
 | |
|     return color[1][1];
 | |
| }
 | |
| 
 | |
| [pixel shader fail]
 | |
| float4 main() : sv_target
 | |
| {
 | |
|     float4 color[2][3] =
 | |
|     {
 | |
|         1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25
 | |
|     };
 | |
|     return color[1][1];
 | |
| }
 | |
| 
 | |
| 
 | |
| [pixel shader]
 | |
| struct stu
 | |
| {
 | |
|     struct
 | |
|     {
 | |
|         int bar;
 | |
|         float4 foo;
 | |
|     } bbb[2];
 | |
|     int2 aaa;
 | |
| };
 | |
| 
 | |
| float4 main() : sv_target
 | |
| {
 | |
|     struct stu val =
 | |
|     {
 | |
|         11, 12, 13, 14, 25,
 | |
|         21, 22, 23, 24, 25,
 | |
|         31, 32,
 | |
|     };
 | |
|     return val.bbb[1].foo;
 | |
| }
 | |
| 
 | |
| [test]
 | |
| draw quad
 | |
| probe all rgba (22, 23, 24, 25)
 | |
| 
 | |
| 
 | |
| [pixel shader fail]
 | |
| struct stu
 | |
| {
 | |
|     struct
 | |
|     {
 | |
|         int bar;
 | |
|         float4 foo;
 | |
|     } bbb[2];
 | |
|     int2 aaa;
 | |
| };
 | |
| 
 | |
| float4 main() : sv_target
 | |
| {
 | |
|     struct stu val =
 | |
|     {
 | |
|         11, 12, 13, 14, 25,
 | |
|         21, 22, 23, 24, 25,
 | |
|         31, 32, 33,
 | |
|     };
 | |
|     return val.bbb[1].foo;
 | |
| }
 | |
| 
 | |
| 
 | |
| [pixel shader fail]
 | |
| struct stu
 | |
| {
 | |
|     struct
 | |
|     {
 | |
|         int bar;
 | |
|         float4 foo;
 | |
|     } bbb[2];
 | |
|     int2 aaa;
 | |
| };
 | |
| 
 | |
| float4 main() : sv_target
 | |
| {
 | |
|     struct stu val =
 | |
|     {
 | |
|         11, 12, 13, 14, 25,
 | |
|         21, 22, 23, 24, 25,
 | |
|         31,
 | |
|     };
 | |
|     return val.bbb[1].foo;
 | |
| }
 |