vkd3d/libs/vkd3d
Henri Verbeet 9d4df5e704 Release 1.4.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-22 18:31:51 +02:00
..
command.c vkd3d: Map timeline semaphore values to fence virtual values and buffer out-of-order waits. 2022-05-13 18:20:10 +02:00
device.c vkd3d: Map timeline semaphore values to fence virtual values and buffer out-of-order waits. 2022-05-13 18:20:10 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Write a resource null descriptor to all applicable sets when one set is written. 2022-03-24 19:46:20 +01:00
state.c Release 1.4. 2022-06-22 18:31:51 +02:00
utils.c vkd3d: Recognise newer memory properties in debug_vk_memory_property_flags(). 2022-03-01 22:31:33 +01:00
vkd3d_main.c vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vkd3d_private.h vkd3d: Map timeline semaphore values to fence virtual values and buffer out-of-order waits. 2022-05-13 18:20:10 +02:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vkd3d.map vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vulkan_procs.h vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00