vkd3d/libs
Józef Kucia c333fddaf9 vkd3d-shader: Add support for OpenGL tessellation shaders.
In DXBC tessellator parameters are specified in hull shaders. In OpenGL,
even in SPIR-V, tessellator parameters must be specified in the
tessellation evaluation shader.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:14 +01:00
..
vkd3d vkd3d: Avoid using VK_WHOLE_SIZE for uniform buffer descriptors. 2019-02-14 16:01:12 +01:00
vkd3d-common vkd3d-common: Fix vkd3d_strdup_{w16, w32}_utf8() functions. 2019-02-05 19:26:46 +01:00
vkd3d-shader vkd3d-shader: Add support for OpenGL tessellation shaders. 2019-02-14 16:01:14 +01:00
vkd3d-utils vkd3d-common: Add support for naming debug environment variable. 2019-01-31 18:05:53 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00