vkd3d/include
Józef Kucia c333fddaf9 vkd3d-shader: Add support for OpenGL tessellation shaders.
In DXBC tessellator parameters are specified in hull shaders. In OpenGL,
even in SPIR-V, tessellator parameters must be specified in the
tessellation evaluation shader.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:14 +01:00
..
private include: Avoid redefining ARRAY_SIZE(). 2019-01-31 18:06:27 +01:00
.gitignore include: Cleanup d3d12 header files. 2018-02-09 20:09:05 +01:00
vkd3d_d3d12.idl vkd3d: Implement D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS. 2019-01-25 18:59:35 +01:00
vkd3d_d3dcommon.idl include: Add missing D3D_PRIMITIVE_TOPOLOGY enum values. 2018-07-18 17:52:40 +02:00
vkd3d_dxgi1_2.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_3.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_4.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi.idl tests: Print adapter info on Windows. 2018-12-03 22:22:42 +01:00
vkd3d_dxgibase.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgiformat.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgitype.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_shader.h vkd3d-shader: Add support for OpenGL tessellation shaders. 2019-02-14 16:01:14 +01:00
vkd3d_types.h include: Move vkd3d_result to common header. 2018-11-08 19:07:34 +01:00
vkd3d_unknown.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_utils.h libs/vkd3d-utils: Prefix defines with VKD3D_. 2018-04-25 15:50:04 +02:00
vkd3d_windows.h include: Define __C89_NAMELESS early. 2019-01-31 18:06:21 +01:00
vkd3d.h include: Use angle-bracket includes consistently. 2018-11-08 19:07:36 +01:00