vkd3d/tests/texture-load.shader_test
Zebediah Figura 94fcd52031 tests: Mark some more tests as requiring shader model 4.0.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-07 18:32:21 +02:00

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[require]
shader model >= 4.0
[texture 0]
size (2, 2)
0.1 0.2 0.3 0.4 0.5 0.7 0.6 0.8
0.6 0.5 0.2 0.1 0.8 0.0 0.7 1.0
[pixel shader]
Texture2D t;
float4 main(float4 pos : sv_position) : sv_target
{
return t.Load(int3(pos.xy, 0));
}
[test]
draw quad
probe rgba (0, 0) (0.1, 0.2, 0.3, 0.4)
probe rgba (1, 0) (0.5, 0.7, 0.6, 0.8)
probe rgba (0, 1) (0.6, 0.5, 0.2, 0.1)
probe rgba (1, 1) (0.8, 0.0, 0.7, 1.0)