vkd3d/libs/vkd3d
Nikolay Sivov d1b8a7e745 vkd3d: Fix a few typos in the comments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-08-19 14:17:41 +02:00
..
cache.c vkd3d: Pass a proper struct shader_cache_key * to rb_put() in vkd3d_shader_cache_add_entry(). 2024-08-05 15:59:53 +02:00
command.c vkd3d: Add support for the ID3D12CommandList6 interface. 2024-08-05 15:56:09 +02:00
device.c vkd3d: Add support for the ID3D12CommandList6 interface. 2024-08-05 15:56:09 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Fix a few typos in the comments. 2024-08-19 14:17:41 +02:00
state.c vkd3d: Use D3D12_SHADER_VISIBILITY_ALL for 32-bit root constants when using vk_heaps. 2024-08-15 17:53:46 +02:00
utils.c vkd3d: Replace assert() with VKD3D_ASSERT() in utils.c. 2024-07-29 19:12:13 +02:00
vkd3d_main.c ci: Abort on assertions on the CI. 2024-07-29 13:17:19 +02:00
vkd3d_private.h vkd3d: Fix a few typos in the comments. 2024-08-19 14:17:41 +02:00
vkd3d_shaders.h vkd3d: Compile the UAV clear shaders at runtime. 2023-11-06 23:09:49 +01:00
vkd3d.map vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vulkan_procs.h vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00