vkd3d/tests/hlsl/effect-shader-objects-fx_5.shader_test
Nikolay Sivov 7f1fdd447c vkd3d-shader/fx: Add initial support for writing uninitialized vertex/pixel shader objects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-12 22:14:40 +01:00

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[require]
shader model >= 5.0
shader model < 6.0
[pixel shader]
float4 vertexshadeR;
float4 geometryshader;
float4 main() : sv_target
{
return 0;
}
[pixel shader fail]
float4 vertexshader;
float4 main() : sv_target
{
return 0;
}
[pixel shader fail]
float4 VertexShader;
float4 main() : sv_target
{
return 0;
}
[effect]
vertexshader vs1;
verteXshadeR vs2;
pixelshader ps1;
pixeLshadeR ps2;