Logo
Explore Help
Sign In
wine/vkd3d
0
0
Fork 0
You've already forked vkd3d
mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-09-12 18:50:22 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
b8776bb6bd06213ebbcc6d1fed1808dd24f1d1a7
vkd3d/libs/vkd3d
History
Henri Verbeet f732fb7889 Release 1.17.
2025-08-21 12:52:13 +02:00
..
cache.c
vkd3d: Pass a proper struct shader_cache_key * to rb_put() in vkd3d_shader_cache_add_entry().
2024-08-05 15:59:53 +02:00
command.c
vkd3d: Set the maximum viewport count in d3d12_pipeline_state_get_or_create_pipeline().
2025-07-31 14:55:33 +02:00
device.c
vkd3d: Return success from d3d12_device_EnumerateMetaCommands().
2025-07-28 16:24:04 +02:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d/resource: Write null descriptors with their correct type when using mutable descriptor types.
2025-07-14 18:37:13 +02:00
state.c
Release 1.17.
2025-08-21 12:52:13 +02:00
utils.c
vkd3d: Describe DXGI_UNKNOWN as having one plane.
2025-01-20 13:43:36 +01:00
vkd3d_main.c
vkd3d: Clear the output pointer on failure in vkd3d_create_versioned_root_signature_deserializer().
2024-09-24 13:34:40 +02:00
vkd3d_private.h
vkd3d: Move vkd3d_vk_descriptor_set_index_from_vk_descriptor_type() to resource.c.
2025-07-14 18:36:35 +02:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Support signalling a fence once all outstanding work is submitted to Vulkan.
2025-01-21 14:02:22 +01:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
Powered by Gitea Page: 283ms Template: 10ms
English
English
Licenses API