..
checksum.c
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
2021-08-11 20:58:24 +02:00
d3d_asm.c
vkd3d-shader: Deduplicate profile version comparison functions.
2023-11-02 18:22:35 +01:00
d3dbc.c
vkd3d-shader: Deduplicate profile version comparison functions.
2023-11-02 18:22:35 +01:00
dxbc.c
vkd3d-shader/dxil: Read the DXIL input and output signatures.
2023-10-16 22:36:29 +02:00
dxil.c
vkd3d-shader/dxil: Allow empty struct types.
2023-11-02 18:23:12 +01:00
glsl.c
vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate().
2023-03-13 22:09:58 +01:00
hlsl_codegen.c
vkd3d-shader/tpf: Declare indexable temps.
2023-10-31 21:59:22 +01:00
hlsl_constant_ops.c
vkd3d-shader: Add constant folding for 'rsq'.
2023-10-05 16:16:03 +02:00
hlsl.c
vkd3d-shader: Dump shaders as soon as possible.
2023-11-02 18:22:26 +01:00
hlsl.h
vkd3d-shader: Dump shaders as soon as possible.
2023-11-02 18:22:26 +01:00
hlsl.l
vkd3d-shader/hlsl: Use case-insensitive match for the "technique" keyword.
2023-11-02 18:23:06 +01:00
hlsl.y
vkd3d-shader/hlsl: Parse empty technique declarations.
2023-11-02 18:23:07 +01:00
ir.c
vkd3d-shader/ir: Check for vocp usage during IR normalization.
2023-11-06 23:07:56 +01:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
preproc.h
build: Make the default symbol visibility "hidden".
2021-08-09 21:43:22 +02:00
preproc.l
vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
2023-08-02 20:19:21 +09:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
spirv.c
vkd3d-shader/ir: Check for vocp usage during IR normalization.
2023-11-06 23:07:56 +01:00
tpf.c
vkd3d-shader/ir: Validate the register dimension.
2023-11-02 18:22:47 +01:00
vkd3d_shader_main.c
vkd3d-shader: Dump shaders as soon as possible.
2023-11-02 18:22:26 +01:00
vkd3d_shader_private.h
vkd3d-shader/ir: Check for vocp usage during IR normalization.
2023-11-06 23:07:56 +01:00
vkd3d_shader.map
vkd3d-shader: Export vkd3d_shader_build_varying_map.
2023-09-19 21:30:35 +02:00