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abff3ca469
Prevents possible clashes when using vkd3d with external Win32 headers. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
35 lines
1.2 KiB
Plaintext
35 lines
1.2 KiB
Plaintext
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "vkd3d_windows.h";
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import "vkd3d_dxgiformat.idl";
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cpp_quote("#ifndef DXGI_ERROR_INVALID_CALL")
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cpp_quote("#define DXGI_ERROR_INVALID_CALL _HRESULT_TYPEDEF_(0x887a0001)")
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cpp_quote("#endif")
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cpp_quote("#ifndef DXGI_ERROR_DEVICE_REMOVED")
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cpp_quote("#define DXGI_ERROR_DEVICE_REMOVED _HRESULT_TYPEDEF_(0x887a0005)")
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cpp_quote("#endif")
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typedef struct DXGI_SAMPLE_DESC
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{
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UINT Count;
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UINT Quality;
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} DXGI_SAMPLE_DESC;
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