mirror of
https://gitlab.winehq.org/wine/vkd3d.git
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88 lines
2.5 KiB
C
88 lines
2.5 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __VKD3D_PRIVATE_H
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#define __VKD3D_PRIVATE_H
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#define COBJMACROS
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#include "vkd3d_common.h"
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#include "vkd3d_debug.h"
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#include "d3d12.h"
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#include <assert.h>
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struct d3d12_device;
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/* ID3D12CommandQueue */
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struct d3d12_command_queue
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{
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ID3D12CommandQueue ID3D12CommandQueue_iface;
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ULONG refcount;
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D3D12_COMMAND_QUEUE_DESC desc;
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struct d3d12_device *device;
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};
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HRESULT d3d12_command_queue_create(struct d3d12_device *device,
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const D3D12_COMMAND_QUEUE_DESC *desc, struct d3d12_command_queue **queue) DECLSPEC_HIDDEN;
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/* ID3D12Device */
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struct d3d12_device
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{
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ID3D12Device ID3D12Device_iface;
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ULONG refcount;
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};
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HRESULT d3d12_device_create(struct d3d12_device **device) DECLSPEC_HIDDEN;
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/* utils */
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BOOL is_valid_feature_level(D3D_FEATURE_LEVEL feature_level) DECLSPEC_HIDDEN;
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BOOL check_feature_level_support(D3D_FEATURE_LEVEL feature_level) DECLSPEC_HIDDEN;
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HRESULT return_interface(IUnknown *iface, REFIID iface_riid,
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REFIID requested_riid, void **object) DECLSPEC_HIDDEN;
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static inline void *vkd3d_malloc(size_t size)
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{
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void *ptr;
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if (!(ptr = malloc(size)))
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ERR("Out of memory.\n");
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return ptr;
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}
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static inline void *vkd3d_calloc(size_t count, size_t size)
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{
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void *ptr;
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if (!(ptr = calloc(count, size)))
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ERR("Out of memory.\n");
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return ptr;
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}
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static inline void vkd3d_free(void *ptr)
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{
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free(ptr);
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}
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#endif /* __VKD3D_PRIVATE_H */
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