vkd3d/libs
Francisco Casas aab9886021 vkd3d-shader/hlsl: Allow uninitialized static objects.
validate_static_object_references() validates that uninitialized static
objects are not referenced in the shader.

In case a static variable contains both numeric and object types, the
"Static variables cannot have both numeric and resource components."
error should preempt uninitialized numeric values to reach further
compilation steps.
2023-01-19 12:29:41 +01:00
..
vkd3d Release 1.6. 2022-12-07 16:08:16 +01:00
vkd3d-common vkd3d-common: Always prefix debug output with "vkd3d". 2022-11-08 20:52:27 +01:00
vkd3d-shader vkd3d-shader/hlsl: Allow uninitialized static objects. 2023-01-19 12:29:41 +01:00
vkd3d-utils Release 1.6. 2022-12-07 16:08:16 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00