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aab9886021
validate_static_object_references() validates that uninitialized static objects are not referenced in the shader. In case a static variable contains both numeric and object types, the "Static variables cannot have both numeric and resource components." error should preempt uninitialized numeric values to reach further compilation steps. |
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.. | ||
vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |