mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
77 lines
1.1 KiB
Plaintext
77 lines
1.1 KiB
Plaintext
[pixel shader]
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float4 main() : sv_target
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{
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int4 aa = {1, 2, 3, 4};
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return aa;
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}
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[test]
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0) 4
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[pixel shader]
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float4 main() : sv_target
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{
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float4 aa = {1, 2, 3, 4};
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return aa;
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}
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[test]
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0) 4
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[pixel shader]
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float4 main() : sv_target
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{
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float3 aa = {1, 2, 3};
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float4 bb = {aa.x, aa.y, aa.z, 4.0};
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return bb;
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}
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[test]
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0) 4
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[pixel shader]
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float4 main() : sv_target
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{
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float4 aa = { 1e1, 1e-1, 1., 2.f };
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float4 bb = { .1, .1e1, .2f, 1.e-1f };
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return aa + bb;
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}
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[test]
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draw quad
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probe all rgba (10.1, 1.1, 1.2, 2.1) 4
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[pixel shader]
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float4 main() : sv_target
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{
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float4 aa = { 3U, 0xfau, 020u, -1u};
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return aa;
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}
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[test]
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draw quad
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probe all rgba (3.0, 250.0, 16.0, 4.2949673e+009) 4
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[require]
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shader model < 6.0
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[pixel shader]
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float4 main() : sv_target
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{
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// 3000000000 is -1294967296 when it doesn't have the 'u' suffix, except in SM6.
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float2 aa = {3000000000, 3000000000U};
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return float4(aa, 0.0, 0.0);
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}
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[test]
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draw quad
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probe all rgba (-1294967296.0, 3000000000.0, 0.0, 0.0) 4
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