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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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a961ca8f8faeb73eb8d56834d6814bb707e9ccec
vkd3d/libs/vkd3d
History
Henri Verbeet 7db62fe3d8 libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists().
2016-09-29 11:54:44 +02:00
..
command.c
libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists().
2016-09-29 11:54:44 +02:00
debug.c
libs/vkd3d: Rename "VKD3DDEBUG" environment variable to "VKD3D_DEBUG".
2016-09-28 09:42:49 +02:00
device.c
libs/vkd3d: Add ID3D12Fence interface stub.
2016-09-28 15:24:03 +02:00
libvkd3d.pc.in
build: Add pkg-config file.
2016-09-21 12:57:24 +02:00
resource.c
libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress().
2016-09-28 15:05:13 +02:00
state.c
libs/vkd3d: Implement compute pipeline state.
2016-09-26 11:46:45 +02:00
utils.c
libs/vkd3d: Implement committed texture resources.
2016-09-27 12:13:37 +02:00
vkd3d_common.h
libs/vkd3d: Make vkd3d debug compatible with MinGW headers.
2016-09-28 09:42:49 +02:00
vkd3d_debug.h
libs/vkd3d: Make vkd3d debug compatible with MinGW headers.
2016-09-28 09:42:49 +02:00
vkd3d_main.c
libs/vkd3d: Add D3D12GetDebugInterface() stub.
2016-09-21 13:16:55 +02:00
vkd3d_private.h
libs/vkd3d: Add ID3D12Fence interface stub.
2016-09-28 15:24:03 +02:00
vkd3d_vulkan.h
libs/vkd3d: Create Vulkan instance when creating D3D12 device.
2016-09-22 16:56:58 +02:00
vulkan_procs.h
libs/vkd3d: Create Vulkan instance when creating D3D12 device.
2016-09-22 16:56:58 +02:00
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