Files
vkd3d/tests/hlsl/sampler.shader_test
Giovanni Mascellani e6267dd6b4 tests/hlsl: Do not test for overflowing 16-bit texture sampling.
The behavior is not uniform across drivers; in my tests AMD
performs as expected by the test, but WARP and NVIDIA return
infinity.
2025-05-27 17:45:09 +02:00

3.0 KiB