Francisco Casas a3319339e4 vkd3d-shader/hlsl: Lower casts to int using REINTERPRET instead.
I realized that it is better to lower casts to int to FLOOR+REINTERPET
instead of appending a FLOOR to all casts to int and assuming that this
is the case for all of them in d3dbc.c.

This in case we introduce new passes in the future that add casts that
we forget to lower, after the lower_casts_to_bool pass.
2024-03-06 23:04:04 +01:00
..
2024-03-05 20:39:45 +01:00
2024-03-05 20:39:45 +01:00
2018-06-27 22:43:49 +02:00