Files
vkd3d/libs/vkd3d-shader/hlsl_codegen.c
Francisco Casas f8338ef089 vkd3d-shader/hlsl: Allocate register reservations in a separate pass.
This refactoring is required for improving the allocation strategy so it
works with multiple-register variables.
2023-02-22 18:28:19 +01:00

114 KiB