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17 lines
305 B
Plaintext
17 lines
305 B
Plaintext
[pixel shader todo(sm<4)]
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uniform float4 x;
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float4 main() : sv_target
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{
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if (x.x == 9.0f) discard;
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return x;
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}
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[test]
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uniform 0 float4 1 2 3 4
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todo(sm<4 | sm>=6 | glsl) draw quad
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probe all rgba (1, 2, 3, 4)
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uniform 0 float4 9 8 7 6
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todo(sm<4 | sm>=6 | glsl) draw quad
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probe all rgba (1, 2, 3, 4)
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