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57280673e5
The location of dxcompiler should be set during configuration with 'DXCOMPILER_LIBS=-L/path/to/dxcompiler', and then at runtime with LD_LIBRARY_PATH, WINEPATH or PATH as applicable. A new 'fail(sm<6)' decoration is needed on many shader declarations because dxcompiler succeeds on many shaders which fail with fxc. The opposite case is less common and is flagged with 'fail(sm>=6)'. A few tests cause dxcompiler to crash or hang, so these are avoided using [require], which now skips tests until reset instead of exiting. Also, 'todo(sm<6)' and 'todo(sm>=6)' are used to separate checking of results.
22 lines
330 B
Plaintext
22 lines
330 B
Plaintext
[pixel shader]
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const float4 f1;
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const uniform float4 f2;
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float4 main() : sv_target
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{
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return f1 + f2;
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}
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[test]
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uniform 0 float4 1.0 2.0 3.0 4.0
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uniform 4 float4 0.1 0.2 0.3 0.4
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todo(sm>=6) draw quad
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probe all rgba (1.1, 2.2, 3.3, 4.4)
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[pixel shader fail(sm<6)]
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float4 main() : sv_target
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{
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const float f;
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return 0;
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}
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