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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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940c67f521cdc31bfd494148bd32b4d823a075b0
vkd3d/libs
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Henri Verbeet 940c67f521 vkd3d: Avoid freeing the input signature twice on error paths in d3d12_pipeline_state_init_graphics().
This used to be safe enough before commit
b5ac6ac636, although that was never guaranteed
by the API.
2025-02-12 19:44:10 +01:00
..
vkd3d
vkd3d: Avoid freeing the input signature twice on error paths in d3d12_pipeline_state_init_graphics().
2025-02-12 19:44:10 +01:00
vkd3d-common
vkd3d-common: Write a thread id in the log on macOS too.
2025-01-22 14:54:52 +01:00
vkd3d-shader
vkd3d-shader/hlsl: Use a block in hlsl_normalize_binary_exprs().
2025-02-05 13:53:53 +01:00
vkd3d-utils
vkd3d-utils: Fix matrix packing precedence in D3DCompile2VKD3D().
2025-01-27 15:00:26 +01:00
.gitignore
libs/vkd3d: Trace build version.
2018-06-27 22:43:49 +02:00
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