vkd3d/libs
Giovanni Mascellani 910aa4df01 vkd3d-shader/hlsl: Do not swallow compilation errors.
There are cases where compilation fails, but no error message is
recorded. They usually correspond to unimplemented features, but
still failure should be forwarded to the caller, otherwise it will
manifest itself later in more confusing ways (like not being able
to find a function even though it was apparently correctly compiled).

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-31 10:56:03 +02:00
..
vkd3d vkd3d: Calculate shader visibility once per root signature table. 2021-08-19 20:43:30 +02:00
vkd3d-common build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
vkd3d-shader vkd3d-shader/hlsl: Do not swallow compilation errors. 2021-08-31 10:56:03 +02:00
vkd3d-utils vkd3d-utils: Initialize input parameters to ID3DInclude::Open(). 2020-12-02 16:28:55 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00