mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
b71120d78d
Useful for running a subset of tests. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
411 lines
11 KiB
C
411 lines
11 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_TEST_H
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#define __VKD3D_TEST_H
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#include "vkd3d_common.h"
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#include <assert.h>
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#include <inttypes.h>
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static void vkd3d_test_main(int argc, char **argv);
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static const char *vkd3d_test_name;
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static const char *vkd3d_test_platform = "other";
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static void vkd3d_test_start_todo(bool is_todo);
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static int vkd3d_test_loop_todo(void);
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static void vkd3d_test_end_todo(void);
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#define START_TEST(name) \
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static const char *vkd3d_test_name = #name; \
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static void vkd3d_test_main(int argc, char **argv)
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/*
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* Use assert_that() for conditions that should always be true.
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* todo_if() and bug_if() do not influence assert_that().
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*/
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#define assert_that assert_that_(__LINE__)
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#define ok ok_(__LINE__)
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#define skip skip_(__LINE__)
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#define trace trace_(__LINE__)
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#define assert_that_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_ASSERT_THAT
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#define VKD3D_TEST_ASSERT_THAT(args...) \
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vkd3d_test_assert_that(vkd3d_line, args); } while (0)
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#define ok_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_OK
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#define VKD3D_TEST_OK(args...) \
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vkd3d_test_ok(vkd3d_line, args); } while (0)
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#define todo_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_TODO
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#define VKD3D_TEST_TODO(args...) \
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vkd3d_test_todo(vkd3d_line, args); } while (0)
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#define skip_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_SKIP
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#define VKD3D_TEST_SKIP(args...) \
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vkd3d_test_skip(vkd3d_line, args); } while (0)
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#define trace_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_TRACE
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#define VKD3D_TEST_TRACE(args...) \
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vkd3d_test_trace(vkd3d_line, args); } while (0)
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#define todo_if(is_todo) \
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for (vkd3d_test_start_todo(is_todo); vkd3d_test_loop_todo(); vkd3d_test_end_todo())
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#define bug_if(is_bug) \
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for (vkd3d_test_start_bug(is_bug); vkd3d_test_loop_bug(); vkd3d_test_end_bug())
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#define todo todo_if(true)
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static struct
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{
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LONG success_count;
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LONG failure_count;
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LONG skip_count;
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LONG todo_count;
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LONG todo_success_count;
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LONG bug_count;
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unsigned int debug_level;
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unsigned int todo_level;
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bool todo_do_loop;
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unsigned int bug_level;
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bool bug_do_loop;
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bool bug_enabled;
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const char *test_name_filter;
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char context[1024];
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} vkd3d_test_state;
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static bool
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vkd3d_test_platform_is_windows(void)
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{
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return !strcmp(vkd3d_test_platform, "windows");
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}
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static inline bool
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broken(bool condition)
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{
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return condition && vkd3d_test_platform_is_windows();
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}
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static void
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vkd3d_test_check_assert_that(unsigned int line, bool result, const char *fmt, va_list args)
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{
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if (result)
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{
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InterlockedIncrement(&vkd3d_test_state.success_count);
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if (vkd3d_test_state.debug_level > 1)
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printf("%s:%d%s: Test succeeded.\n", vkd3d_test_name, line, vkd3d_test_state.context);
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}
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else
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{
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InterlockedIncrement(&vkd3d_test_state.failure_count);
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printf("%s:%d%s: Test failed: ", vkd3d_test_name, line, vkd3d_test_state.context);
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vprintf(fmt, args);
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}
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}
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static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
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vkd3d_test_assert_that(unsigned int line, bool result, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_test_check_assert_that(line, result, fmt, args);
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va_end(args);
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}
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static void
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vkd3d_test_check_ok(unsigned int line, bool result, const char *fmt, va_list args)
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{
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bool is_todo = vkd3d_test_state.todo_level && !vkd3d_test_platform_is_windows();
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bool is_bug = vkd3d_test_state.bug_level && !vkd3d_test_platform_is_windows();
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if (is_bug && vkd3d_test_state.bug_enabled)
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{
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InterlockedIncrement(&vkd3d_test_state.bug_count);
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if (is_todo)
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result = !result;
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if (result)
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printf("%s:%d%s: Fixed bug: ", vkd3d_test_name, line, vkd3d_test_state.context);
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else
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printf("%s:%d%s: Bug: ", vkd3d_test_name, line, vkd3d_test_state.context);
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vprintf(fmt, args);
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}
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else if (is_todo)
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{
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if (result)
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{
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InterlockedIncrement(&vkd3d_test_state.todo_success_count);
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printf("%s:%d%s: Todo succeeded: ", vkd3d_test_name, line, vkd3d_test_state.context);
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}
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else
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{
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InterlockedIncrement(&vkd3d_test_state.todo_count);
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printf("%s:%d%s: Todo: ", vkd3d_test_name, line, vkd3d_test_state.context);
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}
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vprintf(fmt, args);
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}
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else
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{
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vkd3d_test_check_assert_that(line, result, fmt, args);
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}
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}
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static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
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vkd3d_test_ok(unsigned int line, bool result, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_test_check_ok(line, result, fmt, args);
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va_end(args);
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}
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static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED
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vkd3d_test_skip(unsigned int line, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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printf("%s:%d%s: Test skipped: ", vkd3d_test_name, line, vkd3d_test_state.context);
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vprintf(fmt, args);
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va_end(args);
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InterlockedIncrement(&vkd3d_test_state.skip_count);
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}
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static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED
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vkd3d_test_trace(unsigned int line, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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printf("%s:%d%s: ", vkd3d_test_name, line, vkd3d_test_state.context);
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vprintf(fmt, args);
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va_end(args);
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}
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static void VKD3D_PRINTF_FUNC(1, 2) VKD3D_UNUSED
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vkd3d_test_debug(const char *fmt, ...)
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{
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char buffer[512];
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va_list args;
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int size;
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size = snprintf(buffer, sizeof(buffer), "%s: ", vkd3d_test_name);
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if (0 < size && size < sizeof(buffer))
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{
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va_start(args, fmt);
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vsnprintf(buffer + size, sizeof(buffer) - size, fmt, args);
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va_end(args);
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}
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buffer[sizeof(buffer) - 1] = '\0';
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#ifdef _WIN32
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OutputDebugStringA(buffer);
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#endif
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if (vkd3d_test_state.debug_level > 0)
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printf("%s\n", buffer);
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}
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int main(int argc, char **argv)
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{
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const char *test_filter = getenv("VKD3D_TEST_FILTER");
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const char *debug_level = getenv("VKD3D_TEST_DEBUG");
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char *test_platform = getenv("VKD3D_TEST_PLATFORM");
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const char *bug = getenv("VKD3D_TEST_BUG");
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memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state));
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vkd3d_test_state.debug_level = debug_level ? atoi(debug_level) : 0;
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vkd3d_test_state.bug_enabled = bug ? atoi(bug) : true;
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vkd3d_test_state.test_name_filter = test_filter;
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if (test_platform)
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{
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test_platform = strdup(test_platform);
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vkd3d_test_platform = test_platform;
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}
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if (vkd3d_test_state.debug_level > 1)
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printf("Test platform: '%s'.\n", vkd3d_test_platform);
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vkd3d_test_main(argc, argv);
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printf("%s: %lu tests executed (%lu failures, %lu skipped, %lu todo, %lu bugs).\n",
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vkd3d_test_name,
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(unsigned long)(vkd3d_test_state.success_count
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+ vkd3d_test_state.failure_count + vkd3d_test_state.todo_count
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+ vkd3d_test_state.todo_success_count),
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(unsigned long)(vkd3d_test_state.failure_count
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+ vkd3d_test_state.todo_success_count),
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(unsigned long)vkd3d_test_state.skip_count,
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(unsigned long)vkd3d_test_state.todo_count,
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(unsigned long)vkd3d_test_state.bug_count);
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if (test_platform)
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free(test_platform);
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return vkd3d_test_state.failure_count || vkd3d_test_state.todo_success_count;
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}
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#ifdef _WIN32
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static char *vkd3d_test_strdupWtoA(WCHAR *str)
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{
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char *out;
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int len;
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if (!(len = WideCharToMultiByte(CP_ACP, 0, str, -1, NULL, 0, NULL, NULL)))
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return NULL;
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if (!(out = malloc(len)))
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return NULL;
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WideCharToMultiByte(CP_ACP, 0, str, -1, out, len, NULL, NULL);
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return out;
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}
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static bool running_under_wine(void)
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{
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HMODULE module = GetModuleHandleA("ntdll.dll");
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return module && GetProcAddress(module, "wine_server_call");
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}
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int wmain(int argc, WCHAR **wargv)
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{
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char **argv;
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int i, ret;
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argv = malloc(argc * sizeof(*argv));
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assert(argv);
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for (i = 0; i < argc; ++i)
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{
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if (!(argv[i] = vkd3d_test_strdupWtoA(wargv[i])))
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break;
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}
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assert(i == argc);
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vkd3d_test_platform = running_under_wine() ? "wine" : "windows";
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ret = main(argc, argv);
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for (i = 0; i < argc; ++i)
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free(argv[i]);
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free(argv);
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return ret;
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}
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#endif /* _WIN32 */
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typedef void (*vkd3d_test_pfn)(void);
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static inline void vkd3d_run_test(const char *name, vkd3d_test_pfn test_pfn)
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{
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if (vkd3d_test_state.test_name_filter && !strstr(name, vkd3d_test_state.test_name_filter))
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return;
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vkd3d_test_debug("%s", name);
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test_pfn();
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}
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static inline void vkd3d_test_start_todo(bool is_todo)
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{
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vkd3d_test_state.todo_level = (vkd3d_test_state.todo_level << 1) | is_todo;
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vkd3d_test_state.todo_do_loop = true;
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}
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static inline int vkd3d_test_loop_todo(void)
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{
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bool do_loop = vkd3d_test_state.todo_do_loop;
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vkd3d_test_state.todo_do_loop = false;
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return do_loop;
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}
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static inline void vkd3d_test_end_todo(void)
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{
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vkd3d_test_state.todo_level >>= 1;
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}
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static inline void vkd3d_test_start_bug(bool is_bug)
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{
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vkd3d_test_state.bug_level = (vkd3d_test_state.bug_level << 1) | is_bug;
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vkd3d_test_state.bug_do_loop = true;
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}
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static inline int vkd3d_test_loop_bug(void)
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{
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bool do_loop = vkd3d_test_state.bug_do_loop;
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vkd3d_test_state.bug_do_loop = false;
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return do_loop;
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}
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static inline void vkd3d_test_end_bug(void)
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{
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vkd3d_test_state.bug_level >>= 1;
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}
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static inline void vkd3d_test_set_context(const char *fmt, ...)
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{
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va_list args;
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if (!fmt)
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{
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vkd3d_test_state.context[0] = '\0';
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return;
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}
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vkd3d_test_state.context[0] = ':';
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va_start(args, fmt);
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vsnprintf(&vkd3d_test_state.context[1], sizeof(vkd3d_test_state.context) - 1, fmt, args);
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va_end(args);
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vkd3d_test_state.context[sizeof(vkd3d_test_state.context) - 1] = '\0';
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}
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#define run_test(test_pfn) \
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vkd3d_run_test(#test_pfn, test_pfn)
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#endif /* __VKD3D_TEST_H */
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