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			36 lines
		
	
	
		
			761 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			761 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| % 'uniform' in the parameter list is not supported in SM >= 6.0.
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| 
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| [require]
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| shader model >= 4.0
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| shader model < 6.0
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| 
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| [pixel shader]
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| float4 main(uniform float f, uniform int i, uniform uint u, uniform half h) : sv_target
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| {
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|     float4 ret;
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| 
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|     ret.x = asfloat(f);
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|     ret.y = asfloat(i);
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|     ret.z = asfloat(u);
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|     ret.w = asfloat(h);
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|     return ret;
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| }
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| 
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| [test]
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| uniform 0 float4 123.0 -2.0 456 0.01
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| todo(glsl) draw quad
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| probe (320,240) rgba (123.0, -2.0, 456.0, 0.01)
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| 
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| [pixel shader]
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| float4 main(uniform float2x2 m, uniform float4 v) : sv_target
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| {
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|     return float4(asfloat(m)[0][1], asfloat(v).y, 0, 0);
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| }
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| 
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| [test]
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| uniform 0 float4 11 12 0 0
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| uniform 4 float4 13 14 0 0
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| uniform 8 float4 20 21 22 23
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| todo(glsl) draw quad
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| probe (320,240) rgba (13.0, 21.0, 0.0, 0.0)
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